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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /arch/alpha/lib/checksum.c
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'arch/alpha/lib/checksum.c')
-rw-r--r--arch/alpha/lib/checksum.c186
1 files changed, 186 insertions, 0 deletions
diff --git a/arch/alpha/lib/checksum.c b/arch/alpha/lib/checksum.c
new file mode 100644
index 000000000000..89044e6385fe
--- /dev/null
+++ b/arch/alpha/lib/checksum.c
@@ -0,0 +1,186 @@
+/*
+ * arch/alpha/lib/checksum.c
+ *
+ * This file contains network checksum routines that are better done
+ * in an architecture-specific manner due to speed..
+ * Comments in other versions indicate that the algorithms are from RFC1071
+ *
+ * accellerated versions (and 21264 assembly versions ) contributed by
+ * Rick Gorton <rick.gorton@alpha-processor.com>
+ */
+
+#include <linux/module.h>
+#include <linux/string.h>
+
+#include <asm/byteorder.h>
+
+static inline unsigned short from64to16(unsigned long x)
+{
+ /* Using extract instructions is a bit more efficient
+ than the original shift/bitmask version. */
+
+ union {
+ unsigned long ul;
+ unsigned int ui[2];
+ unsigned short us[4];
+ } in_v, tmp_v, out_v;
+
+ in_v.ul = x;
+ tmp_v.ul = (unsigned long) in_v.ui[0] + (unsigned long) in_v.ui[1];
+
+ /* Since the bits of tmp_v.sh[3] are going to always be zero,
+ we don't have to bother to add that in. */
+ out_v.ul = (unsigned long) tmp_v.us[0] + (unsigned long) tmp_v.us[1]
+ + (unsigned long) tmp_v.us[2];
+
+ /* Similarly, out_v.us[2] is always zero for the final add. */
+ return out_v.us[0] + out_v.us[1];
+}
+
+/*
+ * computes the checksum of the TCP/UDP pseudo-header
+ * returns a 16-bit checksum, already complemented.
+ */
+unsigned short int csum_tcpudp_magic(unsigned long saddr,
+ unsigned long daddr,
+ unsigned short len,
+ unsigned short proto,
+ unsigned int sum)
+{
+ return ~from64to16(saddr + daddr + sum +
+ ((unsigned long) ntohs(len) << 16) +
+ ((unsigned long) proto << 8));
+}
+
+unsigned int csum_tcpudp_nofold(unsigned long saddr,
+ unsigned long daddr,
+ unsigned short len,
+ unsigned short proto,
+ unsigned int sum)
+{
+ unsigned long result;
+
+ result = (saddr + daddr + sum +
+ ((unsigned long) ntohs(len) << 16) +
+ ((unsigned long) proto << 8));
+
+ /* Fold down to 32-bits so we don't lose in the typedef-less
+ network stack. */
+ /* 64 to 33 */
+ result = (result & 0xffffffff) + (result >> 32);
+ /* 33 to 32 */
+ result = (result & 0xffffffff) + (result >> 32);
+ return result;
+}
+
+/*
+ * Do a 64-bit checksum on an arbitrary memory area..
+ *
+ * This isn't a great routine, but it's not _horrible_ either. The
+ * inner loop could be unrolled a bit further, and there are better
+ * ways to do the carry, but this is reasonable.
+ */
+static inline unsigned long do_csum(const unsigned char * buff, int len)
+{
+ int odd, count;
+ unsigned long result = 0;
+
+ if (len <= 0)
+ goto out;
+ odd = 1 & (unsigned long) buff;
+ if (odd) {
+ result = *buff << 8;
+ len--;
+ buff++;
+ }
+ count = len >> 1; /* nr of 16-bit words.. */
+ if (count) {
+ if (2 & (unsigned long) buff) {
+ result += *(unsigned short *) buff;
+ count--;
+ len -= 2;
+ buff += 2;
+ }
+ count >>= 1; /* nr of 32-bit words.. */
+ if (count) {
+ if (4 & (unsigned long) buff) {
+ result += *(unsigned int *) buff;
+ count--;
+ len -= 4;
+ buff += 4;
+ }
+ count >>= 1; /* nr of 64-bit words.. */
+ if (count) {
+ unsigned long carry = 0;
+ do {
+ unsigned long w = *(unsigned long *) buff;
+ count--;
+ buff += 8;
+ result += carry;
+ result += w;
+ carry = (w > result);
+ } while (count);
+ result += carry;
+ result = (result & 0xffffffff) + (result >> 32);
+ }
+ if (len & 4) {
+ result += *(unsigned int *) buff;
+ buff += 4;
+ }
+ }
+ if (len & 2) {
+ result += *(unsigned short *) buff;
+ buff += 2;
+ }
+ }
+ if (len & 1)
+ result += *buff;
+ result = from64to16(result);
+ if (odd)
+ result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
+out:
+ return result;
+}
+
+/*
+ * This is a version of ip_compute_csum() optimized for IP headers,
+ * which always checksum on 4 octet boundaries.
+ */
+unsigned short ip_fast_csum(unsigned char * iph, unsigned int ihl)
+{
+ return ~do_csum(iph,ihl*4);
+}
+
+/*
+ * computes the checksum of a memory block at buff, length len,
+ * and adds in "sum" (32-bit)
+ *
+ * returns a 32-bit number suitable for feeding into itself
+ * or csum_tcpudp_magic
+ *
+ * this function must be called with even lengths, except
+ * for the last fragment, which may be odd
+ *
+ * it's best to have buff aligned on a 32-bit boundary
+ */
+unsigned int csum_partial(const unsigned char * buff, int len, unsigned int sum)
+{
+ unsigned long result = do_csum(buff, len);
+
+ /* add in old sum, and carry.. */
+ result += sum;
+ /* 32+c bits -> 32 bits */
+ result = (result & 0xffffffff) + (result >> 32);
+ return result;
+}
+
+EXPORT_SYMBOL(csum_partial);
+
+/*
+ * this routine is used for miscellaneous IP-like checksums, mainly
+ * in icmp.c
+ */
+unsigned short ip_compute_csum(unsigned char * buff, int len)
+{
+ return ~from64to16(do_csum(buff,len));
+}