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-rw-r--r--include/asm-arm26/delay.h34
1 files changed, 0 insertions, 34 deletions
diff --git a/include/asm-arm26/delay.h b/include/asm-arm26/delay.h
deleted file mode 100644
index 40fbf7bbe6c2..000000000000
--- a/include/asm-arm26/delay.h
+++ /dev/null
@@ -1,34 +0,0 @@
-#ifndef __ASM_ARM_DELAY_H
-#define __ASM_ARM_DELAY_H
-
-/*
- * Copyright (C) 1995 Russell King
- *
- * Delay routines, using a pre-computed "loops_per_second" value.
- */
-
-extern void __delay(int loops);
-
-/*
- * division by multiplication: you don't have to worry about
- * loss of precision.
- *
- * Use only for very small delays ( < 1 msec). Should probably use a
- * lookup table, really, as the multiplications take much too long with
- * short delays. This is a "reasonable" implementation, though (and the
- * first constant multiplications gets optimized away if the delay is
- * a constant)
- *
- * FIXME - lets improve it then...
- */
-extern void udelay(unsigned long usecs);
-
-static inline unsigned long muldiv(unsigned long a, unsigned long b, unsigned long c)
-{
- return a * b / c;
-}
-
-
-
-#endif /* defined(_ARM_DELAY_H) */
-