diff options
author | Ralf Baechle <ralf@linux-mips.org> | 2000-06-25 01:20:01 +0000 |
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committer | Ralf Baechle <ralf@linux-mips.org> | 2000-06-25 01:20:01 +0000 |
commit | 3797ba0b62debb71af4606910acacc9896a9ae3b (patch) | |
tree | 414eea76253c7871bfdf3bd9d1817771eb40917c /drivers/char/joystick/adi.c | |
parent | 2b6c0c580795a4404f72d2a794214dd9e080709d (diff) |
Merge with Linux 2.4.0-test2.
Diffstat (limited to 'drivers/char/joystick/adi.c')
-rw-r--r-- | drivers/char/joystick/adi.c | 554 |
1 files changed, 554 insertions, 0 deletions
diff --git a/drivers/char/joystick/adi.c b/drivers/char/joystick/adi.c new file mode 100644 index 000000000..3195fce03 --- /dev/null +++ b/drivers/char/joystick/adi.c @@ -0,0 +1,554 @@ +/* + * $Id: adi.c,v 1.12 2000/06/03 20:18:52 vojtech Exp $ + * + * Copyright (c) 1998-2000 Vojtech Pavlik + * + * Sponsored by SuSE + */ + +/* + * Logitech ADI joystick family driver for Linux + */ + +/* + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * Should you need to contact me, the author, you can do so either by + * e-mail - mail your message to <vojtech@suse.cz>, or by paper mail: + * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic + */ + +#include <linux/delay.h> +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/string.h> +#include <linux/malloc.h> +#include <linux/input.h> +#include <linux/gameport.h> +#include <linux/init.h> + +/* + * Times, array sizes, flags, ids. + */ + +#define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */ +#define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */ +#define ADI_REFRESH_TIME HZ/50 /* How often to poll the joystick [20 ms] */ +#define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */ +#define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */ + +#define ADI_MAX_LENGTH 256 +#define ADI_MIN_LENGTH 8 +#define ADI_MIN_LEN_LENGTH 10 +#define ADI_MIN_ID_LENGTH 66 +#define ADI_MAX_NAME_LENGTH 48 +#define ADI_MAX_CNAME_LENGTH 16 + +#define ADI_FLAG_HAT 0x04 +#define ADI_FLAG_10BIT 0x08 + +#define ADI_ID_TPD 0x01 +#define ADI_ID_WGP 0x06 +#define ADI_ID_WGPE 0x08 +#define ADI_ID_MAX 0x0a + +/* + * Names, buttons, axes ... + */ + +static char *adi_names[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2", + "WingMan Interceptor", "WingMan Formula", "WingMan GamePad", + "WingMan Extreme Digital 3D", "WingMan GamePad Extreme", + "WingMan GamePad USB", "Unknown Device %#x" }; + +static char adi_wmgpe_abs[] = { ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y }; +static char adi_wmi_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; +static char adi_wmed3d_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y }; +static char adi_cm2_abs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ }; +static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; + +static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT }; +static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA }; +static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 }; +static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 }; + +static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs, + adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs }; + +static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key, + adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key }; + +/* + * Hat to axis conversion arrays. + */ + +static struct { + int x; + int y; +} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; + +/* + * Per-port information. + */ + +struct adi { + struct input_dev dev; + int length; + int ret; + int idx; + unsigned char id; + char buttons; + char axes10; + char axes8; + signed char pad; + char hats; + char *abs; + short *key; + char name[ADI_MAX_NAME_LENGTH]; + char cname[ADI_MAX_CNAME_LENGTH]; + unsigned char data[ADI_MAX_LENGTH]; +}; + +struct adi_port { + struct gameport *gameport; + struct timer_list timer; + struct adi adi[2]; + int bad; + int reads; + int used; +}; + +/* + * adi_read_packet() reads a Logitech ADI packet. + */ + +static void adi_read_packet(struct adi_port *port) +{ + struct adi *adi = port->adi; + struct gameport *gameport = port->gameport; + unsigned char u, v, w, x, z; + int t[2], s[2], i; + unsigned long flags; + + for (i = 0; i < 2; i++) { + adi[i].ret = -1; + t[i] = gameport_time(gameport, ADI_MAX_START); + s[i] = 0; + } + + __save_flags(flags); + __cli(); + + gameport_trigger(gameport); + v = z = gameport_read(gameport); + + do { + u = v; + w = u ^ (v = x = gameport_read(gameport)); + for (i = 0; i < 2; i++, w >>= 2, x >>= 2) { + t[i]--; + if ((w & 0x30) && s[i]) { + if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) { + adi[i].data[++adi[i].ret] = w; + t[i] = gameport_time(gameport, ADI_MAX_STROBE); + } else t[i] = 0; + } else if (!(x & 0x30)) s[i] = 1; + } + } while (t[0] > 0 || t[1] > 0); + + __restore_flags(flags); + + return; +} + +/* + * adi_move_bits() detects a possible 2-stream mode, and moves + * the bits accordingly. + */ + +static void adi_move_bits(struct adi_port *port, int length) +{ + int i; + struct adi *adi = port->adi; + + adi[0].idx = adi[1].idx = 0; + + if (adi[0].ret <= 0 || adi[1].ret <= 0) return; + if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return; + + for (i = 1; i <= adi[1].ret; i++) + adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i]; + + adi[0].ret += adi[1].ret; + adi[1].ret = -1; +} + +/* + * adi_get_bits() gathers bits from the data packet. + */ + +static inline int adi_get_bits(struct adi *adi, int count) +{ + int bits = 0; + int i; + if ((adi->idx += count) > adi->ret) return 0; + for (i = 0; i < count; i++) + bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i; + return bits; +} + +/* + * adi_decode() decodes Logitech joystick data into input events. + */ + +static int adi_decode(struct adi *adi) +{ + struct input_dev *dev = &adi->dev; + char *abs = adi->abs; + short *key = adi->key; + int i, t; + + if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4))) + return -1; + + for (i = 0; i < adi->axes10; i++) + input_report_abs(dev, *abs++, adi_get_bits(adi, 10)); + + for (i = 0; i < adi->axes8; i++) + input_report_abs(dev, *abs++, adi_get_bits(adi, 8)); + + for (i = 0; i < adi->buttons && i < 63; i++) { + if (i == adi->pad) { + t = adi_get_bits(adi, 4); + input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t & 1)); + input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1)); + } + input_report_key(dev, *key++, adi_get_bits(adi, 1)); + } + + for (i = 0; i < adi->hats; i++) { + if ((t = adi_get_bits(adi, 4)) > 8) t = 0; + input_report_abs(dev, *abs++, adi_hat_to_axis[t].x); + input_report_abs(dev, *abs++, adi_hat_to_axis[t].y); + } + + for (i = 63; i < adi->buttons; i++) + input_report_key(dev, *key++, adi_get_bits(adi, 1)); + + return 0; +} + +/* + * adi_read() reads the data packet and decodes it. + */ + +static int adi_read(struct adi_port *port) +{ + int i; + int result = 0; + + adi_read_packet(port); + adi_move_bits(port, port->adi[0].length); + + for (i = 0; i < 2; i++) + if (port->adi[i].length) + result |= adi_decode(port->adi + i); + + return result; +} + +/* + * adi_timer() repeatedly polls the Logitech joysticks. + */ + +static void adi_timer(unsigned long data) +{ + struct adi_port *port = (void *) data; + port->bad -= adi_read(port); + port->reads++; + mod_timer(&port->timer, jiffies + ADI_REFRESH_TIME); +} + +/* + * adi_open() is a callback from the input open routine. + */ + +static int adi_open(struct input_dev *dev) +{ + struct adi_port *port = dev->private; + if (!port->used++) + mod_timer(&port->timer, jiffies + ADI_REFRESH_TIME); + return 0; +} + +/* + * adi_close() is a callback from the input close routine. + */ + +static void adi_close(struct input_dev *dev) +{ + struct adi_port *port = dev->private; + if (!--port->used) + del_timer(&port->timer); +} + +/* + * adi_init_digital() sends a trigger & delay sequence + * to reset and initialize a Logitech joystick into digital mode. + */ + +static void adi_init_digital(struct gameport *gameport) +{ + int seq[] = { 3, -2, -3, 10, -6, -11, -7, -9, 11, 0 }; + int i; + + for (i = 0; seq[i]; i++) { + gameport_trigger(gameport); + if (seq[i] > 0) wait_ms(seq[i]); + if (seq[i] < 0) mdelay(-seq[i]); + } +} + +static void adi_id_decode(struct adi *adi, struct adi_port *port) +{ + int i, t; + + if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */ + return; + + if (adi->ret < (t = adi_get_bits(adi, 10))) { + printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret); + return; + } + + adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4); + + if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++; + + adi->length = adi_get_bits(adi, 10); + + if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) { + printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length); + adi->length = 0; + return; + } + + adi->axes8 = adi_get_bits(adi, 4); + adi->buttons = adi_get_bits(adi, 6); + + if (adi_get_bits(adi, 6) != 8 && adi->hats) { + printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n"); + adi->length = 0; + return; + } + + adi->buttons += adi_get_bits(adi, 6); + adi->hats += adi_get_bits(adi, 4); + + i = adi_get_bits(adi, 4); + + if (t & ADI_FLAG_10BIT) { + adi->axes10 = adi->axes8 - i; + adi->axes8 = i; + } + + t = adi_get_bits(adi, 4); + + for (i = 0; i < t; i++) + adi->cname[i] = adi_get_bits(adi, 8); + adi->cname[i] = 0; + + if (adi->length != (t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4)) { + printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length); + adi->length = 0; + return; + } + + switch (adi->id) { + case ADI_ID_TPD: + adi->pad = 4; + adi->buttons -= 4; + break; + case ADI_ID_WGP: + adi->pad = 0; + adi->buttons -= 4; + break; + default: + adi->pad = -1; + break; + } +} + +static void adi_init_input(struct adi *adi, struct adi_port *port) +{ + int i, t; + char buf[ADI_MAX_NAME_LENGTH]; + + if (!adi->length) return; + + t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX; + + sprintf(buf, adi_names[t], adi->id); + sprintf(adi->name, "Logitech %s", buf); + + adi->abs = adi_abs[t]; + adi->key = adi_key[t]; + + adi->dev.open = adi_open; + adi->dev.close = adi_close; + + adi->dev.name = adi->name; + adi->dev.idbus = BUS_GAMEPORT; + adi->dev.idvendor = GAMEPORT_ID_VENDOR_LOGITECH; + adi->dev.idproduct = adi->id; + adi->dev.idversion = 0x0100; + + adi->dev.private = port; + adi->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); + + for (i = 0; i < adi->axes10 + adi->axes8 + adi->hats * 2; i++) + set_bit(adi->abs[i], &adi->dev.absbit); + + for (i = 0; i < adi->buttons; i++) + set_bit(adi->key[i], &adi->dev.keybit); +} + +static void adi_init_center(struct adi *adi) +{ + int i, t, x; + + if (!adi->length) return; + + for (i = 0; i < adi->axes10 + adi->axes8 + adi->hats * 2; i++) { + + t = adi->abs[i]; + x = adi->dev.abs[t]; + + if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE) { + if (i < adi->axes10) x = 512; else x = 128; + } + + if (i < adi->axes10) { + adi->dev.absmax[t] = x * 2 - 64; + adi->dev.absmin[t] = 64; + adi->dev.absfuzz[t] = 2; + adi->dev.absflat[t] = 16; + continue; + } + + if (i < adi->axes10 + adi->axes8) { + adi->dev.absmax[t] = x * 2 - 48; + adi->dev.absmin[t] = 48; + adi->dev.absfuzz[t] = 1; + adi->dev.absflat[t] = 16; + continue; + } + + adi->dev.absmax[t] = 1; + adi->dev.absmin[t] = -1; + } +} + +/* + * adi_connect() probes for Logitech ADI joysticks. + */ + +static void adi_connect(struct gameport *gameport, struct gameport_dev *dev) +{ + struct adi_port *port; + int i; + + if (!(port = kmalloc(sizeof(struct adi_port), GFP_KERNEL))) + return; + memset(port, 0, sizeof(struct adi_port)); + + gameport->private = port; + + port->gameport = gameport; + init_timer(&port->timer); + port->timer.data = (long) port; + port->timer.function = adi_timer; + + if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) { + kfree(port); + return; + } + + adi_init_digital(gameport); + adi_read_packet(port); + + if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH) + adi_move_bits(port, adi_get_bits(port->adi, 10)); + + for (i = 0; i < 2; i++) { + adi_id_decode(port->adi + i, port); + adi_init_input(port->adi + i, port); + } + + if (!port->adi[0].length && !port->adi[1].length) { + gameport_close(gameport); + kfree(port); + return; + } + + wait_ms(ADI_INIT_DELAY); + if (adi_read(port)) { + wait_ms(ADI_DATA_DELAY); + adi_read(port); + } + + for (i = 0; i < 2; i++) + if (port->adi[i].length > 0) { + adi_init_center(port->adi + i); + input_register_device(&port->adi[i].dev); + printk(KERN_INFO "input%d: %s [%s] on gameport%d.%d\n", + port->adi[i].dev.number, port->adi[i].name, port->adi[i].cname, gameport->number, i); + } +} + +static void adi_disconnect(struct gameport *gameport) +{ + int i; + + struct adi_port *port = gameport->private; + for (i = 0; i < 2; i++) + if (port->adi[i].length > 0) + input_unregister_device(&port->adi[i].dev); + gameport_close(gameport); + kfree(port); +} + +/* + * The gameport device structure. + */ + +static struct gameport_dev adi_dev = { + connect: adi_connect, + disconnect: adi_disconnect, +}; + +int __init adi_init(void) +{ + gameport_register_device(&adi_dev); + return 0; +} + +void __exit adi_exit(void) +{ + gameport_unregister_device(&adi_dev); +} + +module_init(adi_init); +module_exit(adi_exit); |