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-rw-r--r--arch/ppc/boot/vreset.c1093
1 files changed, 973 insertions, 120 deletions
diff --git a/arch/ppc/boot/vreset.c b/arch/ppc/boot/vreset.c
index 7da3670c8..3bc3936c6 100644
--- a/arch/ppc/boot/vreset.c
+++ b/arch/ppc/boot/vreset.c
@@ -7,6 +7,864 @@
* Steve Sellgren
* San Francisco Indigo Company
* sfindigo!sellgren@uunet.uu.net
+ *
+ * Original concept by:
+ * Gary Thomas <gdt@linuxppc.org>
+ * Adapted for Moto boxes by:
+ * Pat Kane & Mark Scott, 1996
+ * Adapted for IBM portables by:
+ * Takeshi Ishimoto
+ * Multi-console support:
+ * Terje Malmedal <terje.malmedal@usit.uio.no>
+ */
+
+#include "iso_font.h"
+#include <linux/delay.h>
+
+extern char *vidmem;
+extern int lines, cols;
+/* estimate for delay */
+unsigned long loops_per_sec = 50000000;;
+/*
+ * VGA Register
+ */
+struct VgaRegs
+{
+ unsigned short io_port;
+ unsigned char io_index;
+ unsigned char io_value;
+};
+
+/*
+ * Default console text mode registers used to reset
+ * graphics adapter.
+ */
+#define NREGS 54
+#define ENDMK 0xFFFF /* End marker */
+
+#define S3Vendor 0x5333
+#define CirrusVendor 0x1013
+#define DiamondVendor 0x100E
+#define MatroxVendor 0x102B
+#define ParadiseVendor 0x101C
+
+struct VgaRegs GenVgaTextRegs[NREGS+1] = {
+/* port index value */
+ /* SR Regs */
+ 0x3c4, 0x1, 0x0,
+ 0x3c4, 0x2, 0x3,
+ 0x3c4, 0x3, 0x0,
+ 0x3c4, 0x4, 0x2,
+ /* CR Regs */
+ 0x3d4, 0x0, 0x5f,
+ 0x3d4, 0x1, 0x4f,
+ 0x3d4, 0x2, 0x50,
+ 0x3d4, 0x3, 0x82,
+ 0x3d4, 0x4, 0x55,
+ 0x3d4, 0x5, 0x81,
+ 0x3d4, 0x6, 0xbf,
+ 0x3d4, 0x7, 0x1f,
+ 0x3d4, 0x8, 0x00,
+ 0x3d4, 0x9, 0x4f,
+ 0x3d4, 0xa, 0x0d,
+ 0x3d4, 0xb, 0x0e,
+ 0x3d4, 0xc, 0x00,
+ 0x3d4, 0xd, 0x00,
+ 0x3d4, 0xe, 0x00,
+ 0x3d4, 0xf, 0x00,
+ 0x3d4, 0x10, 0x9c,
+ 0x3d4, 0x11, 0x8e,
+ 0x3d4, 0x12, 0x8f,
+ 0x3d4, 0x13, 0x28,
+ 0x3d4, 0x14, 0x1f,
+ 0x3d4, 0x15, 0x96,
+ 0x3d4, 0x16, 0xb9,
+ 0x3d4, 0x17, 0xa3,
+ /* GR Regs */
+ 0x3ce, 0x0, 0x0,
+ 0x3ce, 0x1, 0x0,
+ 0x3ce, 0x2, 0x0,
+ 0x3ce, 0x3, 0x0,
+ 0x3ce, 0x4, 0x0,
+ 0x3ce, 0x5, 0x10,
+ 0x3ce, 0x6, 0xe,
+ 0x3ce, 0x7, 0x0,
+ 0x3ce, 0x8, 0xff,
+ ENDMK
+};
+
+struct VgaRegs S3TextRegs[NREGS+1] = {
+/* port index value */
+ /* SR Regs */
+ 0x3c4, 0x1, 0x0,
+ 0x3c4, 0x2, 0x3,
+ 0x3c4, 0x3, 0x0,
+ 0x3c4, 0x4, 0x2,
+ /* CR Regs */
+ 0x3d4, 0x0, 0x5f,
+ 0x3d4, 0x1, 0x4f,
+ 0x3d4, 0x2, 0x50,
+ 0x3d4, 0x3, 0x82,
+ 0x3d4, 0x4, 0x55,
+ 0x3d4, 0x5, 0x81,
+ 0x3d4, 0x6, 0xbf,
+ 0x3d4, 0x7, 0x1f,
+ 0x3d4, 0x8, 0x00,
+ 0x3d4, 0x9, 0x4f,
+ 0x3d4, 0xa, 0x0d,
+ 0x3d4, 0xb, 0x0e,
+ 0x3d4, 0xc, 0x00,
+ 0x3d4, 0xd, 0x00,
+ 0x3d4, 0xe, 0x00,
+ 0x3d4, 0xf, 0x00,
+ 0x3d4, 0x10, 0x9c,
+ 0x3d4, 0x11, 0x8e,
+ 0x3d4, 0x12, 0x8f,
+ 0x3d4, 0x13, 0x28,
+ 0x3d4, 0x14, 0x1f,
+ 0x3d4, 0x15, 0x96,
+ 0x3d4, 0x16, 0xb9,
+ 0x3d4, 0x17, 0xa3,
+ /* GR Regs */
+ 0x3ce, 0x0, 0x0,
+ 0x3ce, 0x1, 0x0,
+ 0x3ce, 0x2, 0x0,
+ 0x3ce, 0x3, 0x0,
+ 0x3ce, 0x4, 0x0,
+ 0x3ce, 0x5, 0x10,
+ 0x3ce, 0x6, 0xe,
+ 0x3ce, 0x7, 0x0,
+ 0x3ce, 0x8, 0xff,
+ ENDMK
+};
+
+struct RGBColors
+{
+ unsigned char r, g, b;
+};
+
+/*
+ * Default console text mode color table.
+ * These values were obtained by booting Linux with
+ * text mode firmware & then dumping the registers.
+ */
+struct RGBColors TextCLUT[256] =
+{
+ /* red green blue */
+ 0x0, 0x0, 0x0,
+ 0x0, 0x0, 0x2a,
+ 0x0, 0x2a, 0x0,
+ 0x0, 0x2a, 0x2a,
+ 0x2a, 0x0, 0x0,
+ 0x2a, 0x0, 0x2a,
+ 0x2a, 0x2a, 0x0,
+ 0x2a, 0x2a, 0x2a,
+ 0x0, 0x0, 0x15,
+ 0x0, 0x0, 0x3f,
+ 0x0, 0x2a, 0x15,
+ 0x0, 0x2a, 0x3f,
+ 0x2a, 0x0, 0x15,
+ 0x2a, 0x0, 0x3f,
+ 0x2a, 0x2a, 0x15,
+ 0x2a, 0x2a, 0x3f,
+ 0x0, 0x15, 0x0,
+ 0x0, 0x15, 0x2a,
+ 0x0, 0x3f, 0x0,
+ 0x0, 0x3f, 0x2a,
+ 0x2a, 0x15, 0x0,
+ 0x2a, 0x15, 0x2a,
+ 0x2a, 0x3f, 0x0,
+ 0x2a, 0x3f, 0x2a,
+ 0x0, 0x15, 0x15,
+ 0x0, 0x15, 0x3f,
+ 0x0, 0x3f, 0x15,
+ 0x0, 0x3f, 0x3f,
+ 0x2a, 0x15, 0x15,
+ 0x2a, 0x15, 0x3f,
+ 0x2a, 0x3f, 0x15,
+ 0x2a, 0x3f, 0x3f,
+ 0x15, 0x0, 0x0,
+ 0x15, 0x0, 0x2a,
+ 0x15, 0x2a, 0x0,
+ 0x15, 0x2a, 0x2a,
+ 0x3f, 0x0, 0x0,
+ 0x3f, 0x0, 0x2a,
+ 0x3f, 0x2a, 0x0,
+ 0x3f, 0x2a, 0x2a,
+ 0x15, 0x0, 0x15,
+ 0x15, 0x0, 0x3f,
+ 0x15, 0x2a, 0x15,
+ 0x15, 0x2a, 0x3f,
+ 0x3f, 0x0, 0x15,
+ 0x3f, 0x0, 0x3f,
+ 0x3f, 0x2a, 0x15,
+ 0x3f, 0x2a, 0x3f,
+ 0x15, 0x15, 0x0,
+ 0x15, 0x15, 0x2a,
+ 0x15, 0x3f, 0x0,
+ 0x15, 0x3f, 0x2a,
+ 0x3f, 0x15, 0x0,
+ 0x3f, 0x15, 0x2a,
+ 0x3f, 0x3f, 0x0,
+ 0x3f, 0x3f, 0x2a,
+ 0x15, 0x15, 0x15,
+ 0x15, 0x15, 0x3f,
+ 0x15, 0x3f, 0x15,
+ 0x15, 0x3f, 0x3f,
+ 0x3f, 0x15, 0x15,
+ 0x3f, 0x15, 0x3f,
+ 0x3f, 0x3f, 0x15,
+ 0x3f, 0x3f, 0x3f,
+ 0x39, 0xc, 0x5,
+ 0x15, 0x2c, 0xf,
+ 0x26, 0x10, 0x3d,
+ 0x29, 0x29, 0x38,
+ 0x4, 0x1a, 0xe,
+ 0x2, 0x1e, 0x3a,
+ 0x3c, 0x25, 0x33,
+ 0x3c, 0xc, 0x2c,
+ 0x3f, 0x3, 0x2b,
+ 0x1c, 0x9, 0x13,
+ 0x25, 0x2a, 0x35,
+ 0x1e, 0xa, 0x38,
+ 0x24, 0x8, 0x3,
+ 0x3, 0xe, 0x36,
+ 0xc, 0x6, 0x2a,
+ 0x26, 0x3, 0x32,
+ 0x5, 0x2f, 0x33,
+ 0x3c, 0x35, 0x2f,
+ 0x2d, 0x26, 0x3e,
+ 0xd, 0xa, 0x10,
+ 0x25, 0x3c, 0x11,
+ 0xd, 0x4, 0x2e,
+ 0x5, 0x19, 0x3e,
+ 0xc, 0x13, 0x34,
+ 0x2b, 0x6, 0x24,
+ 0x4, 0x3, 0xd,
+ 0x2f, 0x3c, 0xc,
+ 0x2a, 0x37, 0x1f,
+ 0xf, 0x12, 0x38,
+ 0x38, 0xe, 0x2a,
+ 0x12, 0x2f, 0x19,
+ 0x29, 0x2e, 0x31,
+ 0x25, 0x13, 0x3e,
+ 0x33, 0x3e, 0x33,
+ 0x1d, 0x2c, 0x25,
+ 0x15, 0x15, 0x5,
+ 0x32, 0x25, 0x39,
+ 0x1a, 0x7, 0x1f,
+ 0x13, 0xe, 0x1d,
+ 0x36, 0x17, 0x34,
+ 0xf, 0x15, 0x23,
+ 0x2, 0x35, 0xd,
+ 0x15, 0x3f, 0xc,
+ 0x14, 0x2f, 0xf,
+ 0x19, 0x21, 0x3e,
+ 0x27, 0x11, 0x2f,
+ 0x38, 0x3f, 0x3c,
+ 0x36, 0x2d, 0x15,
+ 0x16, 0x17, 0x2,
+ 0x1, 0xa, 0x3d,
+ 0x1b, 0x11, 0x3f,
+ 0x21, 0x3c, 0xd,
+ 0x1a, 0x39, 0x3d,
+ 0x8, 0xe, 0xe,
+ 0x22, 0x21, 0x23,
+ 0x1e, 0x30, 0x5,
+ 0x1f, 0x22, 0x3d,
+ 0x1e, 0x2f, 0xa,
+ 0x0, 0x1c, 0xe,
+ 0x0, 0x1c, 0x15,
+ 0x0, 0x1c, 0x1c,
+ 0x0, 0x15, 0x1c,
+ 0x0, 0xe, 0x1c,
+ 0x0, 0x7, 0x1c,
+ 0xe, 0xe, 0x1c,
+ 0x11, 0xe, 0x1c,
+ 0x15, 0xe, 0x1c,
+ 0x18, 0xe, 0x1c,
+ 0x1c, 0xe, 0x1c,
+ 0x1c, 0xe, 0x18,
+ 0x1c, 0xe, 0x15,
+ 0x1c, 0xe, 0x11,
+ 0x1c, 0xe, 0xe,
+ 0x1c, 0x11, 0xe,
+ 0x1c, 0x15, 0xe,
+ 0x1c, 0x18, 0xe,
+ 0x1c, 0x1c, 0xe,
+ 0x18, 0x1c, 0xe,
+ 0x15, 0x1c, 0xe,
+ 0x11, 0x1c, 0xe,
+ 0xe, 0x1c, 0xe,
+ 0xe, 0x1c, 0x11,
+ 0xe, 0x1c, 0x15,
+ 0xe, 0x1c, 0x18,
+ 0xe, 0x1c, 0x1c,
+ 0xe, 0x18, 0x1c,
+ 0xe, 0x15, 0x1c,
+ 0xe, 0x11, 0x1c,
+ 0x14, 0x14, 0x1c,
+ 0x16, 0x14, 0x1c,
+ 0x18, 0x14, 0x1c,
+ 0x1a, 0x14, 0x1c,
+ 0x1c, 0x14, 0x1c,
+ 0x1c, 0x14, 0x1a,
+ 0x1c, 0x14, 0x18,
+ 0x1c, 0x14, 0x16,
+ 0x1c, 0x14, 0x14,
+ 0x1c, 0x16, 0x14,
+ 0x1c, 0x18, 0x14,
+ 0x1c, 0x1a, 0x14,
+ 0x1c, 0x1c, 0x14,
+ 0x1a, 0x1c, 0x14,
+ 0x18, 0x1c, 0x14,
+ 0x16, 0x1c, 0x14,
+ 0x14, 0x1c, 0x14,
+ 0x14, 0x1c, 0x16,
+ 0x14, 0x1c, 0x18,
+ 0x14, 0x1c, 0x1a,
+ 0x14, 0x1c, 0x1c,
+ 0x14, 0x1a, 0x1c,
+ 0x14, 0x18, 0x1c,
+ 0x14, 0x16, 0x1c,
+ 0x0, 0x0, 0x10,
+ 0x4, 0x0, 0x10,
+ 0x8, 0x0, 0x10,
+ 0xc, 0x0, 0x10,
+ 0x10, 0x0, 0x10,
+ 0x10, 0x0, 0xc,
+ 0x10, 0x0, 0x8,
+ 0x10, 0x0, 0x4,
+ 0x10, 0x0, 0x0,
+ 0x10, 0x4, 0x0,
+ 0x10, 0x8, 0x0,
+ 0x10, 0xc, 0x0,
+ 0x10, 0x10, 0x0,
+ 0xc, 0x10, 0x0,
+ 0x8, 0x10, 0x0,
+ 0x4, 0x10, 0x0,
+ 0x0, 0x10, 0x0,
+ 0x0, 0x10, 0x4,
+ 0x0, 0x10, 0x8,
+ 0x0, 0x10, 0xc,
+ 0x0, 0x10, 0x10,
+ 0x0, 0xc, 0x10,
+ 0x0, 0x8, 0x10,
+ 0x0, 0x4, 0x10,
+ 0x8, 0x8, 0x10,
+ 0xa, 0x8, 0x10,
+ 0xc, 0x8, 0x10,
+ 0xe, 0x8, 0x10,
+ 0x10, 0x8, 0x10,
+ 0x10, 0x8, 0xe,
+ 0x10, 0x8, 0xc,
+ 0x10, 0x8, 0xa,
+ 0x10, 0x8, 0x8,
+ 0x10, 0xa, 0x8,
+ 0x10, 0xc, 0x8,
+ 0x10, 0xe, 0x8,
+ 0x10, 0x10, 0x8,
+ 0xe, 0x10, 0x8,
+ 0xc, 0x10, 0x8,
+ 0xa, 0x10, 0x8,
+ 0x8, 0x10, 0x8,
+ 0x8, 0x10, 0xa,
+ 0x8, 0x10, 0xc,
+ 0x8, 0x10, 0xe,
+ 0x8, 0x10, 0x10,
+ 0x8, 0xe, 0x10,
+ 0x8, 0xc, 0x10,
+ 0x8, 0xa, 0x10,
+ 0xb, 0xb, 0x10,
+ 0xc, 0xb, 0x10,
+ 0xd, 0xb, 0x10,
+ 0xf, 0xb, 0x10,
+ 0x10, 0xb, 0x10,
+ 0x10, 0xb, 0xf,
+ 0x10, 0xb, 0xd,
+ 0x10, 0xb, 0xc,
+ 0x10, 0xb, 0xb,
+ 0x10, 0xc, 0xb,
+ 0x10, 0xd, 0xb,
+ 0x10, 0xf, 0xb,
+ 0x10, 0x10, 0xb,
+ 0xf, 0x10, 0xb,
+ 0xd, 0x10, 0xb,
+ 0xc, 0x10, 0xb,
+ 0xb, 0x10, 0xb,
+ 0xb, 0x10, 0xc,
+ 0xb, 0x10, 0xd,
+ 0xb, 0x10, 0xf,
+ 0xb, 0x10, 0x10,
+ 0xb, 0xf, 0x10,
+ 0xb, 0xd, 0x10,
+ 0xb, 0xc, 0x10,
+ 0x0, 0x0, 0x0,
+ 0x0, 0x0, 0x0,
+ 0x0, 0x0, 0x0,
+ 0x0, 0x0, 0x0,
+ 0x0, 0x0, 0x0,
+ 0x0, 0x0, 0x0,
+ 0x0, 0x0, 0x0
+};
+
+unsigned char AC[21] = {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07,
+ 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
+ 0x0C, 0x00, 0x0F, 0x08, 0x00};
+
+static int scanPCI(int start_slt);
+static int PCIVendor(int);
+static void printslots(void);
+int delayLoop(int);
+extern void puthex(unsigned long);
+extern void puts(const char *);
+static void unlockS3(void);
+
+static inline
+outw(int port, unsigned short val)
+{
+ outb(port, val >> 8);
+ outb(port+1, val);
+}
+
+#define PPC_601 1
+
+vga_init(unsigned char *ISA_mem)
+{
+ int slot;
+ struct VgaRegs *VgaTextRegs;
+
+ if ((_get_PVR()>>16) == PPC_601) {
+ return(old_vga_init(ISA_mem));
+ }
+
+#if 1
+ /* See if VGA already in TEXT mode - exit if so! */
+ outb(0x3CE, 0x06);
+ if ((inb(0x3CF) & 0x01) == 0){puts("VGA already in text mode\n"); return;}
+#endif
+
+ /* If no VGA responding in text mode, then we have some work to do...
+ */
+ slot = -1;
+ while((slot = scanPCI(slot)) > -1) { /* find video card in use */
+ unlockVideo(slot); /* enable I/O to card */
+ VgaTextRegs = GenVgaTextRegs;
+
+ switch (PCIVendor(slot)) {
+ default:
+ break;
+ case(S3Vendor):
+ unlockS3();
+ VgaTextRegs = S3TextRegs;
+ break;
+
+ case(CirrusVendor):
+ outw(0x3C4, 0x0612); /* unlock ext regs */
+ outw(0x3C4, 0x0700); /* reset ext sequence mode */
+ break;
+
+ case(ParadiseVendor): /* IBM Portable 850 */
+ outw(0x3ce, 0x0f05); /* unlock pardise registers */
+ outw(0x3c4, 0x0648);
+ outw(0x3d4, 0x2985);
+ outw(0x3d4, 0x34a6);
+ outb(0x3ce, 0x0b); /* disable linear addressing */
+ outb(0x3cf, inb(0x3cf) & ~0x30);
+ outw(0x3c4, 0x1400);
+ outb(0x3ce, 0x0e); /* disable 256 color mode */
+ outb(0x3cf, inb(0x3cf) & ~0x01);
+ outb(0xd00, 0xff); /* enable auto-centering */
+ if (!(inb(0xd01) & 0x03)) {
+ outb(0x3d4, 0x33);
+ outb(0x3d5, inb(0x3d5) & ~0x90);
+ outb(0x3d4, 0x32);
+ outb(0x3d5, inb(0x3d5) | 0x04);
+ outw(0x3d4, 0x0250);
+ outw(0x3d4, 0x07ba);
+ outw(0x3d4, 0x0900);
+ outw(0x3d4, 0x15e7);
+ outw(0x3d4, 0x2a95);
+ }
+ outw(0x3d4, 0x34a0);
+ break;
+
+ #if 0 /* Untested - probably doesn't work */
+ case(MatroxVendor):
+ case(DiamondVendor):
+ puts("VGA Chip Vendor ID: ");
+ puthex(PCIVendor(slot));
+ puts("\n");
+ delayLoop(1);
+ #endif
+ };
+
+ outw(0x3C4, 0x0120); /* disable video */
+ setTextRegs(VgaTextRegs); /* initial register setup */
+ setTextCLUT(0); /* load color lookup table */
+ loadFont(ISA_mem); /* load font */
+ setTextRegs(VgaTextRegs); /* reload registers */
+ outw(0x3C4, 0x0100); /* re-enable video */
+ clearVideoMemory();
+
+ if (PCIVendor(slot) == S3Vendor) {
+ outb(0x3c2, 0x63); /* MISC */
+ } /* endif */
+
+ #ifdef DEBUG
+ printslots();
+ delayLoop(5);
+ #endif
+
+ delayLoop(1); /* give time for the video monitor to come up */
+ }
+ return (1); /* 'CRT' I/O supported */
+}
+
+static int
+NOP(int x)
+{
+}
+
+/*
+ * Write to VGA Attribute registers.
+ */
+writeAttr(index, data, videoOn)
+ unsigned char index;
+ unsigned char data;
+ unsigned char videoOn; /* video on flag */
+{
+ unsigned char v;
+ v = inb(0x3da); /* reset attr. address toggle */
+ if (videoOn)
+ outb(0x3c0, (index & 0x1F) | 0x20);
+ else
+ outb(0x3c0, (index & 0x1F));
+ outb(0x3c0, data);
+}
+
+setTextRegs(struct VgaRegs *svp)
+{
+ int i;
+
+ /*
+ * saved settings
+ */
+ while( svp->io_port != ENDMK ) {
+ outb(svp->io_port, svp->io_index);
+ outb(svp->io_port+1, svp->io_value);
+ svp++;
+ }
+
+ outb(0x3c2, 0x67); /* MISC */
+ outb(0x3c6, 0xff); /* MASK */
+
+ for ( i = 0; i < 0x10; i++)
+ writeAttr(i, AC[i], 0); /* pallete */
+ writeAttr(0x10, 0x0c, 0); /* text mode */
+ writeAttr(0x11, 0x00, 0); /* overscan color (border) */
+ writeAttr(0x12, 0x0f, 0); /* plane enable */
+ writeAttr(0x13, 0x08, 0); /* pixel panning */
+ writeAttr(0x14, 0x00, 1); /* color select; video on */
+}
+
+setTextCLUT(int shift)
+{
+ int i;
+
+ outb(0x3C6, 0xFF);
+ i = inb(0x3C7);
+ outb(0x3C8, 0);
+ i = inb(0x3C7);
+
+ for ( i = 0; i < 256; i++) {
+ outb(0x3C9, TextCLUT[i].r << shift);
+ outb(0x3C9, TextCLUT[i].g << shift);
+ outb(0x3C9, TextCLUT[i].b << shift);
+ }
+}
+
+
+loadFont(unsigned char *ISA_mem)
+{
+ int i, j;
+ unsigned char *font_page = (unsigned char *) &ISA_mem[0xA0000];
+
+ outb(0x3C2, 0x67);
+ /*
+ * Load font
+ */
+ i = inb(0x3DA); /* Reset Attr toggle */
+
+ outb(0x3C0,0x30);
+ outb(0x3C0, 0x01); /* graphics mode */
+
+ outw(0x3C4, 0x0001); /* reset sequencer */
+ outw(0x3C4, 0x0204); /* write to plane 2 */
+ outw(0x3C4, 0x0406); /* enable plane graphics */
+ outw(0x3C4, 0x0003); /* reset sequencer */
+ outw(0x3CE, 0x0402); /* read plane 2 */
+ outw(0x3CE, 0x0500); /* write mode 0, read mode 0 */
+ outw(0x3CE, 0x0605); /* set graphics mode */
+
+ for (i = 0; i < sizeof(font); i += 16) {
+ for (j = 0; j < 16; j++) {
+ __asm__ volatile("eieio");
+ font_page[(2*i)+j] = font[i+j];
+ }
+ }
+}
+
+static void
+unlockS3(void)
+{
+ int s3_device_id;
+ outw(0x3d4, 0x3848);
+ outw(0x3d4, 0x39a5);
+ outb(0x3d4, 0x2d);
+ s3_device_id = inb(0x3d5) << 8;
+ outb(0x3d4, 0x2e);
+ s3_device_id |= inb(0x3d5);
+
+ if (s3_device_id != 0x8812) {
+ /* From the S3 manual */
+ outb(0x46E8, 0x10); /* Put into setup mode */
+ outb(0x3C3, 0x10);
+ outb(0x102, 0x01); /* Enable registers */
+ outb(0x46E8, 0x08); /* Enable video */
+ outb(0x3C3, 0x08);
+ outb(0x4AE8, 0x00);
+
+#if 0
+ outb(0x42E8, 0x80); /* Reset graphics engine? */
+#endif
+
+ outb(0x3D4, 0x38); /* Unlock all registers */
+ outb(0x3D5, 0x48);
+ outb(0x3D4, 0x39);
+ outb(0x3D5, 0xA5);
+ outb(0x3D4, 0x40);
+ outb(0x3D5, inb(0x3D5)|0x01);
+ outb(0x3D4, 0x33);
+ outb(0x3D5, inb(0x3D5)&~0x52);
+ outb(0x3D4, 0x35);
+ outb(0x3D5, inb(0x3D5)&~0x30);
+ outb(0x3D4, 0x3A);
+ outb(0x3D5, 0x00);
+ outb(0x3D4, 0x53);
+ outb(0x3D5, 0x00);
+ outb(0x3D4, 0x31);
+ outb(0x3D5, inb(0x3D5)&~0x4B);
+ outb(0x3D4, 0x58);
+
+ outb(0x3D5, 0);
+
+ outb(0x3D4, 0x54);
+ outb(0x3D5, 0x38);
+ outb(0x3D4, 0x60);
+ outb(0x3D5, 0x07);
+ outb(0x3D4, 0x61);
+ outb(0x3D5, 0x80);
+ outb(0x3D4, 0x62);
+ outb(0x3D5, 0xA1);
+ outb(0x3D4, 0x69); /* High order bits for cursor address */
+ outb(0x3D5, 0);
+
+ outb(0x3D4, 0x32);
+ outb(0x3D5, inb(0x3D5)&~0x10);
+ } else {
+ outw(0x3c4, 0x0806); /* IBM Portable 860 */
+ outw(0x3c4, 0x1041);
+ outw(0x3c4, 0x1128);
+ outw(0x3d4, 0x4000);
+ outw(0x3d4, 0x3100);
+ outw(0x3d4, 0x3a05);
+ outw(0x3d4, 0x6688);
+ outw(0x3d4, 0x5800); /* disable linear addressing */
+ outw(0x3d4, 0x4500); /* disable H/W cursor */
+ outw(0x3c4, 0x5410); /* enable auto-centering */
+ outw(0x3c4, 0x561f);
+ outw(0x3c4, 0x1b80); /* lock DCLK selection */
+ outw(0x3d4, 0x3900); /* lock S3 registers */
+ outw(0x3d4, 0x3800);
+ } /* endif */
+}
+
+/*
+ * cursor() sets an offset (0-1999) into the 80x25 text area
+ */
+void
+cursor(int x, int y)
+{
+ int pos = (y*cols)+x;
+ outb(0x3D4, 14);
+ outb(0x3D5, pos >> 8);
+ outb(0x3D4, 15);
+ outb(0x3D5, pos);
+}
+
+clearVideoMemory()
+{
+ int i, j;
+ for (i = 0; i < lines; i++) {
+ for (j = 0; j < cols; j++) {
+ vidmem[((i*cols)+j)*2] = 0x20; /* fill with space character */
+ vidmem[((i*cols)+j)*2+1] = 0x07; /* set bg & fg attributes */
+ }
+ }
+}
+
+/* ============ */
+
+
+#define NSLOTS 8
+#define NPCIREGS 5
+
+
+/*
+ should use devfunc number/indirect method to be totally safe on
+ all machines, this works for now on 3 slot Moto boxes
+*/
+
+struct PCI_ConfigInfo {
+ unsigned long * config_addr;
+ unsigned long regs[NPCIREGS];
+} PCI_slots [NSLOTS] = {
+
+ { (unsigned long *)0x80808000, 0xDEADBEEF }, /* onboard */
+ { (unsigned long *)0x80800800, 0xDEADBEEF }, /* onboard */
+ { (unsigned long *)0x80801000, 0xDEADBEEF }, /* onboard */
+ { (unsigned long *)0x80802000, 0xDEADBEEF }, /* onboard */
+ { (unsigned long *)0x80804000, 0xDEADBEEF }, /* onboard */
+ { (unsigned long *)0x80810000, 0xDEADBEEF }, /* slot A/1 */
+ { (unsigned long *)0x80820000, 0xDEADBEEF }, /* slot B/2 */
+ { (unsigned long *)0x80840000, 0xDEADBEEF } /* slot C/3 */
+};
+
+
+
+/*
+ * The following code modifies the PCI Command register
+ * to enable memory and I/O accesses.
+ */
+unlockVideo(slot)
+{
+ volatile unsigned char * ppci;
+
+ ppci = (unsigned char * )PCI_slots[slot].config_addr;
+ ppci[4] = 0x0003; /* enable memory and I/O accesses */
+ ppci[0x10] = 0x00000; /* turn off memory mapping */
+ ppci[0x11] = 0x00000; /* mem_base = 0 */
+ ppci[0x12] = 0x00000;
+ ppci[0x13] = 0x00000;
+ __asm__ volatile("eieio");
+
+ outb(0x3d4, 0x11);
+ outb(0x3d5, 0x0e); /* unlock CR0-CR7 */
+}
+
+long
+SwapBytes(long lv) /* turn little endian into big indian long */
+{
+ long t;
+ t = (lv&0x000000FF) << 24;
+ t |= (lv&0x0000FF00) << 8;
+ t |= (lv&0x00FF0000) >> 8;
+ t |= (lv&0xFF000000) >> 24;
+ return(t);
+}
+
+
+#define DEVID 0
+#define CMD 1
+#define CLASS 2
+#define MEMBASE 4
+
+int
+scanPCI(int start_slt)
+{
+ int slt, r;
+ struct PCI_ConfigInfo *pslot;
+ int theSlot = -1;
+ int highVgaSlot = 0;
+
+ for ( slt = start_slt + 1; slt < NSLOTS; slt++) {
+ pslot = &PCI_slots[slt];
+ for ( r = 0; r < NPCIREGS; r++) {
+ pslot->regs[r] = SwapBytes ( pslot->config_addr[r] );
+ }
+ /* card in slot ? */
+ if ( pslot->regs[DEVID] != 0xFFFFFFFF ) {
+ /* VGA ? */
+ if ( ((pslot->regs[CLASS] & 0xFFFFFF00) == 0x03000000) ||
+ ((pslot->regs[CLASS] & 0xFFFFFF00) == 0x00010000)) {
+ highVgaSlot = slt;
+ /* did firmware enable it ? */
+ if ( (pslot->regs[CMD] & 0x03) ) {
+ theSlot = slt;
+ break;
+ }
+ }
+ }
+ }
+
+ return ( theSlot );
+}
+
+/* Delay for a certain number of seconds */
+/* Note: They loop is used since 'udelay' can't handle really long counts! */
+
+int
+delayLoop(int k)
+{
+ int i;
+ while (k-- > 0) {
+ for (i = 0; i < 1000; i++) {
+ udelay(1000);
+ }
+ }
+}
+
+
+/* return Vendor ID of card in the slot */
+static
+int PCIVendor(int slotnum) {
+ struct PCI_ConfigInfo *pslot;
+
+ pslot = &PCI_slots[slotnum];
+
+return (pslot->regs[DEVID] & 0xFFFF);
+}
+
+static
+void printslots(void)
+{
+ int i;
+ struct PCI_ConfigInfo *pslot;
+ for(i=0; i < NSLOTS; i++) {
+#if 0
+ pslot = &PCI_slots[i];
+ printf("Slot: %d, Addr: %x, Vendor: %08x, Class: %08x\n",
+ i, pslot->config_addr, pslot->regs[0], pslot->regs[2]);
+#else
+ puts("PCI Slot number: "); puthex(i);
+ puts(" Vendor ID: ");
+ puthex(PCIVendor(i)); puts("\n");
+#endif
+
+ }
+}
+
+/*
+ * OLD vreset.c
+ *
+ * Initialize the VGA control registers to 80x25 text mode.
+ *
+ * Adapted from a program by:
+ * Steve Sellgren
+ * San Francisco Indigo Company
+ * sfindigo!sellgren@uunet.uu.net
*/
unsigned char CRTC[24] = {
@@ -15,13 +873,8 @@ unsigned char CRTC[24] = {
0x9C, 0xAE, 0x8F, 0x28, 0x1F, 0x96, 0xB9, 0xA3};
unsigned char SEQ[5] = {0x3, 0x0, 0x3, 0x0, 0x2};
unsigned char GC[9] = {0x0, 0x0, 0x0, 0x0, 0x0, 0x10, 0xE, 0x0, 0xFF};
-unsigned char AC[21] = {
- 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07,
- 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
- 0x0C, 0x00, 0x0F, 0x08, 0x00};
-
-#include "iso_font.h"
+#if 0
static const unsigned char color_LUT[] =
{
0x00, 0x00, 0x00, /* 0 - black */
@@ -41,124 +894,124 @@ static const unsigned char color_LUT[] =
0x2A, 0x2A, 0x15, /* 14 - yellow */
0x2A, 0x2A, 0x3F, /* 15 - bright white */
};
-
-static inline
-outw(int port, unsigned short val)
-{
- outb(port, val >> 8);
- outb(port+1, val);
-}
+#endif
-vga_init(unsigned char *ISA_mem)
+old_vga_init(unsigned char *ISA_mem)
{
- int i, j;
- int value;
- unsigned char *font_page = (unsigned char *) &ISA_mem[0xA0000];
+ int i, j;
+ int value;
+ unsigned char *font_page = (unsigned char *) &ISA_mem[0xA0000];
- /* See if VGA already in TEXT mode - exit if so! */
- outb(0x3CE, 0x06);
- if ((inb(0x3CF) & 0x01) == 0) return;
+ /* See if VGA already in TEXT mode - exit if so! */
+ outb(0x3CE, 0x06);
+ if ((inb(0x3CF) & 0x01) == 0) return;
- /* From the S3 manual */
- outb(0x46E8, 0x10); /* Put into setup mode */
- outb(0x3C3, 0x10);
- outb(0x102, 0x01); /* Enable registers */
- outb(0x46E8, 0x08); /* Enable video */
- outb(0x3C3, 0x08);
- outb(0x4AE8, 0x00);
-
- outb(0x42E8, 0x80); /* Reset graphics engine? */
-
- outb(0x3D4, 0x38); /* Unlock all registers */
- outb(0x3D5, 0x48);
- outb(0x3D4, 0x39);
- outb(0x3D5, 0xA5);
- outb(0x3D4, 0x40);
- outb(0x3D5, inb(0x3D5)|0x01);
- outb(0x3D4, 0x33);
- outb(0x3D5, inb(0x3D5)&~0x52);
- outb(0x3D4, 0x35);
- outb(0x3D5, inb(0x3D5)&~0x30);
- outb(0x3D4, 0x3A);
- outb(0x3D5, 0x00);
- outb(0x3D4, 0x53);
- outb(0x3D5, 0x00);
- outb(0x3D4, 0x31);
- outb(0x3D5, inb(0x3D5)&~0x4B);
- outb(0x3D4, 0x58);
- outb(0x3D5, 0);
-
- outb(0x3D4, 0x54);
- outb(0x3D5, 0x38);
- outb(0x3D4, 0x60);
- outb(0x3D5, 0x07);
- outb(0x3D4, 0x61);
- outb(0x3D5, 0x80);
- outb(0x3D4, 0x62);
- outb(0x3D5, 0xA1);
- outb(0x3D4, 0x69); /* High order bits for cursor address */
- outb(0x3D5, 0);
+ /* From the S3 manual */
+ outb(0x46E8, 0x10); /* Put into setup mode */
+ outb(0x3C3, 0x10);
+ outb(0x102, 0x01); /* Enable registers */
+ outb(0x46E8, 0x08); /* Enable video */
+ outb(0x3C3, 0x08);
+ outb(0x4AE8, 0x00);
+
+#if 0
+ outb(0x42E8, 0x80); /* Reset graphics engine? */
+#endif
+
+ outb(0x3D4, 0x38); /* Unlock all registers */
+ outb(0x3D5, 0x48);
+ outb(0x3D4, 0x39);
+ outb(0x3D5, 0xA5);
+ outb(0x3D4, 0x40);
+ outb(0x3D5, inb(0x3D5)|0x01);
+ outb(0x3D4, 0x33);
+ outb(0x3D5, inb(0x3D5)&~0x52);
+ outb(0x3D4, 0x35);
+ outb(0x3D5, inb(0x3D5)&~0x30);
+ outb(0x3D4, 0x3A);
+ outb(0x3D5, 0x00);
+ outb(0x3D4, 0x53);
+ outb(0x3D5, 0x00);
+ outb(0x3D4, 0x31);
+ outb(0x3D5, inb(0x3D5)&~0x4B);
+ outb(0x3D4, 0x58);
+ outb(0x3D5, 0);
+
+ outb(0x3D4, 0x54);
+ outb(0x3D5, 0x38);
+ outb(0x3D4, 0x60);
+ outb(0x3D5, 0x07);
+ outb(0x3D4, 0x61);
+ outb(0x3D5, 0x80);
+ outb(0x3D4, 0x62);
+ outb(0x3D5, 0xA1);
+ outb(0x3D4, 0x69); /* High order bits for cursor address */
+ outb(0x3D5, 0);
- outb(0x3D4, 0x32);
- outb(0x3D5, inb(0x3D5)&~0x10);
-
- outb(0x3C2, 0x67);
-
- /* Initialize DAC */
- outb(0x3C6,0xFF);
- inb(0x3C7);
- outb(0x3C8,0x00);
- inb(0x3C7);
- for (i=0; i<sizeof(color_LUT); i++) {
- outb(0x3C9, color_LUT[i]);
- }
- for (i; i<768; i += 3) {
- outb(0x3C9, 0x3F); /* White? */
- outb(0x3C9, 0x3F); /* White? */
- outb(0x3C9, 0x3F); /* White? */
- }
-
- /* Load font */
- NOP(inb(0x3DA)); /* Reset Address/Data FlipFlop for Attribute ctlr */
- outb(0x3C0,0x30); outb(0x3C0, 0x01); /* graphics mode */
- outw(0x3C4, 0x0001); /* reset sequencer */
- outw(0x3C4, 0x0204); /* write to plane 2 */
- outw(0x3C4, 0x0407); /* enable plane graphics */
- outw(0x3C4, 0x0003); /* reset sequencer */
- outw(0x3CE, 0x0402); /* read plane 2 */
- outw(0x3CE, 0x0500); /* write mode 0, read mode 0 */
- outw(0x3CE, 0x0600); /* set graphics */
- for (i = 0; i < sizeof(font); i += 16) {
- for (j = 0; j < 16; j++) {
- font_page[(2*i)+j] = font[i+j];
- }
- }
-
- for (i = 0; i < 24; i++) {
- outb(0x3D4, i);
- outb(0x3D5, CRTC[i]);
- }
- for (i = 0; i < 5; i++) {
- outb(0x3C4, i);
- outb(0x3C5, SEQ[i]);
- }
- for (i = 0; i < 9; i++) {
- outb(0x3CE, i);
- outb(0x3CF, GC[i]);
- }
- value = inb(0x3DA); /* reset flip-flop */
- for (i = 0; i < 16; i++) {
- outb(0x3C0, i);
- outb(0x3C0, AC[i]);
- }
- for (i = 16; i < 21; i++) {
- outb(0x3C0, i | 0x20);
- outb(0x3C0, AC[i]);
- }
- outb(0x3C2, 0x23);
-}
+ outb(0x3D4, 0x32);
+ outb(0x3D5, inb(0x3D5)&~0x10);
-static int
-NOP(int x)
-{
+ outb(0x3C2, 0x67);
+
+#if 0
+ /* Initialize DAC */
+ outb(0x3C6,0xFF);
+ inb(0x3C7);
+ outb(0x3C8,0x00);
+ inb(0x3C7);
+ for (i=0; i<sizeof(color_LUT); i++) {
+ outb(0x3C9, color_LUT[i]);
+ }
+ for (i; i<768; i += 3) {
+ outb(0x3C9, 0x3F); /* White? */
+ outb(0x3C9, 0x3F); /* White? */
+ outb(0x3C9, 0x3F); /* White? */
+ }
+
+ /* Load font */
+ NOP(inb(0x3DA)); /* Reset Address/Data FlipFlop for Attribute ctlr */
+ outb(0x3C0,0x30); outb(0x3C0, 0x01); /* graphics mode */
+ outw(0x3C4, 0x0001); /* reset sequencer */
+ outw(0x3C4, 0x0204); /* write to plane 2 */
+ outw(0x3C4, 0x0407); /* enable plane graphics */
+ outw(0x3C4, 0x0003); /* reset sequencer */
+ outw(0x3CE, 0x0402); /* read plane 2 */
+ outw(0x3CE, 0x0500); /* write mode 0, read mode 0 */
+ outw(0x3CE, 0x0600); /* set graphics */
+ for (i = 0; i < sizeof(font); i += 16) {
+ for (j = 0; j < 16; j++) {
+ font_page[(2*i)+j] = font[i+j];
+ }
+ }
+#else
+ outw(0x3C4, 0x0120); /* disable video */
+ setTextCLUT(2); /* load color lookup table */
+ loadFont(ISA_mem); /* load font */
+#endif
+
+ for (i = 0; i < 24; i++) {
+ outb(0x3D4, i);
+ outb(0x3D5, CRTC[i]);
+ }
+ for (i = 0; i < 5; i++) {
+ outb(0x3C4, i);
+ outb(0x3C5, SEQ[i]);
+ }
+ for (i = 0; i < 9; i++) {
+ outb(0x3CE, i);
+ outb(0x3CF, GC[i]);
+ }
+ value = inb(0x3DA); /* reset flip-flop */
+ for (i = 0; i < 16; i++) {
+ outb(0x3C0, i);
+ outb(0x3C0, AC[i]);
+ }
+ for (i = 16; i < 21; i++) {
+ outb(0x3C0, i | 0x20);
+ outb(0x3C0, AC[i]);
+ }
+ clearVideoMemory();
+ outw(0x3C4, 0x0100); /* re-enable video */
+ outb(0x3C2, 0x23);
+ return (1); /* Keyboard should work */
}