diff options
Diffstat (limited to 'drivers/sbus/char/suncons.c')
-rw-r--r-- | drivers/sbus/char/suncons.c | 1922 |
1 files changed, 1922 insertions, 0 deletions
diff --git a/drivers/sbus/char/suncons.c b/drivers/sbus/char/suncons.c new file mode 100644 index 000000000..48adfd152 --- /dev/null +++ b/drivers/sbus/char/suncons.c @@ -0,0 +1,1922 @@ +/* suncons.c: Sun SparcStation console support. + * + * Copyright (C) 1995 Peter Zaitcev (zaitcev@lab.ipmce.su) + * Copyright (C) 1995 David S. Miller (davem@caip.rutgers.edu) + * Copyright (C) 1995 Miguel de Icaza (miguel@nuclecu.unam.mx) + * + * Added font loading Nov/21, Miguel de Icaza (miguel@nuclecu.unam.mx) + * Added render_screen and faster scrolling Nov/27, miguel + * Added console palette code for cg6 Dec/13/95, miguel + * Added generic frame buffer support Dec/14/95, miguel + * Added cgsix and bwtwo drivers Jan/96, miguel + * Added 4m, and cg3 driver Feb/96, miguel + * Fixed the cursor on color displays Feb/96, miguel. + * + * Cleaned up the detection code, generic 8bit depth display + * code, Mar/96 miguel + * + * This file contains the frame buffer device drivers. + * Each driver is kept together in case we would like to + * split this file. + * + * Much of this driver is derived from the DEC TGA driver by + * Jay Estabrook who has done a nice job with the console + * driver abstraction btw. + * + * We try to make everything a power of two if possible to + * speed up the bit blit. Doing multiplies, divides, and + * remainder routines end up calling software library routines + * since not all Sparcs have the hardware to do it. + * + * TODO: + * do not use minor to index into instances of the frame buffer, + * since the numbers assigned to us are not consecutive. + * + * do not blank the screen when frame buffer is mapped. + * + * Change the detection loop to use more than one video card. + */ + + +/* Define this one if you are debugging something in X, it will not disable the console output */ +/* #define DEBUGGING_X */ +/* See also: sparc/keyboard.c: CODING_NEW_DRIVER */ + +#define GRAPHDEV_MAJOR 29 + +#define FRAME_BUFFERS 1 + +#include <linux/sched.h> +#include <linux/timer.h> +#include <linux/interrupt.h> +#include <linux/tty.h> +#include <linux/tty_flip.h> +#include <linux/kernel.h> +#include <linux/string.h> +#include <linux/errno.h> +#include <linux/kd.h> +#include <linux/malloc.h> +#include <linux/major.h> +#include <linux/mm.h> +#include <linux/types.h> + +#include <asm/system.h> +#include <asm/segment.h> +#include <asm/page.h> +#include <asm/pgtable.h> +#include <asm/bitops.h> +#include <asm/oplib.h> +#include <asm/sbus.h> +#include <asm/fbio.h> +#include <asm/io.h> +#include <asm/pgtsun4c.h> /* for the sun4c_nocache */ + +#include "../../char/kbd_kern.h" +#include "../../char/vt_kern.h" +#include "../../char/consolemap.h" +#include "../../char/selection.h" +#include "../../char/console_struct.h" + +#define cmapsz 8192 + +extern void register_console(void (*proc)(const char *)); +extern void console_print(const char *); +extern unsigned char vga_font[]; +extern int graphics_on; +extern int serial_console; + +/* Based upon what the PROM tells us, we can figure out where + * the console is currently located. The situation can be either + * of the following two scenarios: + * + * 1) Console i/o is done over the serial line, ttya or ttyb + * 2) Console output on frame buffer (video card) and input + * coming from the keyboard/mouse which each use a zilog8530 + * serial channel a piece. + */ + +/* The following variables describe a Sparc console. */ + +/* From the PROM */ +static char con_name[40]; + +/* Screen dimensions and color depth. */ +static int con_depth, con_width, con_height, con_type; + +static int con_linebytes; + +/* Base address of first line. */ +static unsigned char *con_fb_base; + +/* Screen parameters: we compute those at startup to make the code faster */ +static int chars_per_line; /* number of bytes per line */ +static int ints_per_line; /* number of ints per line */ +static int skip_bytes; /* number of bytes we skip for the y margin */ +static int x_margin, y_margin; /* the x and y margins */ +static int bytes_per_row; /* bytes used by one screen line (of 16 scan lines) */ + +/* Functions used by the SPARC dependent console code + * to perform the restore_palette function. + */ +static void (*restore_palette)(void); +void set_palette (void); + + + /* Our screen looks like at 1152 X 900: + * + * 0,0 + * ------------------------------------------------------------------ + * | ^^^^^^^^^^^ | + * | 18 y-pixels | + * | ^^^^^^^^^^^ | + * 13 | <-64 pixels->| <-- 128 8x16 characters --> | <-64 pixels-> | + * .... + * 54 chars from top to bottom + * .... + * 888 | <-64 pixels->| <-- 128 8x16 characters --> | <-64 pixels-> | + * | ^^^^^^^^^^^ | + * | 18 y-pixels | + * | ^^^^^^^^^^^ | + * ------------------------------------------------------------------ + */ +/* First for MONO displays. */ +#define SCREEN_WIDTH 1152 /* Screen width in pixels */ +#define SCREEN_HEIGHT 900 /* Screen height in pixels */ +#define CHARS_PER_LINE 144 /* Make this empirical for speed */ +#define NICE_Y_MARGIN 18 /* We skip 18 y-pixels at top/bottom */ +#define NICE_X_MARGIN 8 /* We skip 64 x-pixels at left/right */ +#define FBUF_TOP_SKIP 2592 /* Empirical, (CHARS_PER_LINE * NICE_Y_MARGIN) */ +#define CHAR_HEIGHT 16 +#define ONE_ROW 2304 /* CHARS_PER_LINE * CHAR_HEIGHT */ + +/* Now we have this, to compute the base frame buffer position + * for a new character to be rendered. 1 and 8 bit depth. + */ +#define FBUF_OFFSET(cindex) \ + (((FBUF_TOP_SKIP) + (((cindex)>>7) * ONE_ROW)) + \ + ((NICE_X_MARGIN) + (((cindex)&127)))) + + +#define COLOR_FBUF_OFFSET(cindex) \ + (((skip_bytes) + (((cindex)>>7) * bytes_per_row)) + \ + ((x_margin) + (((cindex)&127) << 3))) + +void +__set_origin(unsigned short offset) +{ + /* + * should not be called, but if so, do nothing... + */ +} + +/* For the cursor, we just invert the 8x16 block at the cursor + * location. Easy enough... + * + * Hide the cursor from view, during blanking, usually... + */ +static int cursor_pos = -1; +void +hide_cursor(void) +{ + unsigned long flags; + int j; + + save_flags(flags); cli(); + + if(cursor_pos == -1) { + restore_flags (flags); + return; + } + /* We just zero out the area for now. Certain graphics + * cards like the cg6 have a hardware cursor that we could + * use, but this is an optimization for some time later. + */ + switch (con_depth){ + case 1: { + unsigned char *dst; + dst = (unsigned char *)((unsigned long)con_fb_base + + FBUF_OFFSET(cursor_pos)); + for(j = 0; j < CHAR_HEIGHT; j++, dst += CHARS_PER_LINE) + *dst = ~(0); + break; + } + case 8: { + unsigned long *dst; + const int ipl = ints_per_line; + + dst = (unsigned long *)((unsigned long)con_fb_base + COLOR_FBUF_OFFSET(cursor_pos)); + for(j = 0; j < CHAR_HEIGHT; j++, dst += ipl) { + *dst = ~(0UL); + *(dst + 1) = ~(0UL); + } + break; + } + default: + break; + } + restore_flags(flags); +} + +/* The idea is the following: + * we only use the colors in the range 0..15, and we only + * setup the palette on that range, so we better keep the + * pixel inversion using those colors, that's why we have + * those constants below. + */ +inline static void +cursor_reverse (long *dst, int height, const int ints_on_line) +{ + int j; + + for (j = 0; j < height; j++){ + *dst = ~(*dst) & 0x0f0f0f0f; + *(dst+1) = ~(*(dst+1)) & 0x0f0f0f0f; + dst += ints_on_line; + } +} + +void +set_cursor(int currcons) +{ + int j, idx, oldpos; + unsigned long flags; + + if (currcons != fg_console || console_blanked || vcmode == KD_GRAPHICS) + return; + + if (__real_origin != __origin) + __set_origin(__real_origin); + + save_flags(flags); cli(); + + idx = (pos - video_mem_base) >> 1; + oldpos = cursor_pos; + cursor_pos = idx; + if (!deccm) { + hide_cursor (); + restore_flags (flags); + return; + } + switch (con_depth){ + case 1: { + unsigned char *dst, *opos; + + dst = (unsigned char *)((unsigned long)con_fb_base + FBUF_OFFSET(idx)); + opos = (unsigned char *)((unsigned long)con_fb_base + FBUF_OFFSET(oldpos)); + if(oldpos != -1) { + /* Restore what was at the old position */ + for(j=0; j < CHAR_HEIGHT; j++, opos += CHARS_PER_LINE) { + *opos = ~*opos; + } + } + for(j=0; j < 16; j++, dst+=CHARS_PER_LINE) { + *dst = ~*dst; + } + break; + } + case 8: { + unsigned long *dst, *opos; + dst = (unsigned long *)((unsigned long)con_fb_base + COLOR_FBUF_OFFSET(idx)); + opos = (unsigned long *)((unsigned long)con_fb_base + COLOR_FBUF_OFFSET(oldpos)); + + if(oldpos != -1) + cursor_reverse(opos, CHAR_HEIGHT, ints_per_line); + cursor_reverse (dst, CHAR_HEIGHT, ints_per_line); + break; + } + default: + } + restore_flags(flags); +} + +/* + * Render the current screen + * Only used at startup to avoid the caching that is being done in selection.h + */ +static void +render_screen(void) +{ + int count; + unsigned short *contents; + + count = video_num_columns * video_num_lines; + contents = (unsigned short *) video_mem_base; + + for (;count--; contents++) + sun_blitc (*contents, (unsigned long) contents); +} + +unsigned long +con_type_init(unsigned long kmem_start, const char **display_desc) +{ + can_do_color = (con_type != FBTYPE_SUN2BW); + + video_type = VIDEO_TYPE_SUN; + *display_desc = "SUN"; + + if (!serial_console) { + /* If we fall back to PROM than our output have to remain readable. */ + prom_putchar('\033'); prom_putchar('['); prom_putchar('H'); + + /* + * fake the screen memory with some CPU memory + */ + video_mem_base = kmem_start; + kmem_start += video_screen_size; + video_mem_term = kmem_start; + + render_screen(); + } + return kmem_start; +} + +/* + * NOTE: get_scrmem() and set_scrmem() are here only because + * the VGA version of set_scrmem() has some direct VGA references. + */ +void +get_scrmem(int currcons) +{ + memcpyw((unsigned short *)vc_scrbuf[currcons], + (unsigned short *)origin, video_screen_size); + origin = video_mem_start = (unsigned long)vc_scrbuf[currcons]; + scr_end = video_mem_end = video_mem_start + video_screen_size; + pos = origin + y*video_size_row + (x<<1); +} + +void +set_scrmem(int currcons, long offset) +{ + if (video_mem_term - video_mem_base < offset + video_screen_size) + offset = 0; + memcpyw((unsigned short *)(video_mem_base + offset), + (unsigned short *) origin, video_screen_size); + video_mem_start = video_mem_base; + video_mem_end = video_mem_term; + origin = video_mem_base + offset; + scr_end = origin + video_screen_size; + pos = origin + y*video_size_row + (x<<1); +} + +/* + * PIO_FONT support. + */ +int +set_get_font(char * arg, int set, int ch512) +{ + int error, i, line; + + if (!arg) + return -EINVAL; + error = verify_area (set ? VERIFY_READ : VERIFY_WRITE, (void *) arg, + ch512 ? 2* cmapsz : cmapsz); + if (error) + return error; + + /* download the current font */ + if (!set){ + memset (arg, 0, cmapsz); + for (i = 0; i < 256; i++) + for (line = 0; line < CHAR_HEIGHT; line++) + put_user (vga_font [i], arg+(i*32+line)); + return 0; + } + + /* set the font */ + for (i = 0; i < 256; i++) + for (line = 0; line < CHAR_HEIGHT; line++){ + vga_font [i*CHAR_HEIGHT + line] = (get_user (arg + (i * 32 + line))); + if (con_depth == 1) + vga_font [i*CHAR_HEIGHT + line] = vga_font [i*CHAR_HEIGHT + line]; + } + return 0; +} + +/* + * Adjust the screen to fit a font of a certain height + * + * Returns < 0 for error, 0 if nothing changed, and the number + * of lines on the adjusted console if changed. + * + * for now, we only support the built-in font... + */ +int +con_adjust_height(unsigned long fontheight) +{ + return -EINVAL; +} + +int +set_get_cmap(unsigned char * arg, int set) +{ + int i; + + i = verify_area(set ? VERIFY_READ : VERIFY_WRITE, (void *)arg, 16*3); + if (i) + return i; + + for (i=0; i<16; i++) { + if (set) { + default_red[i] = get_user(arg++) ; + default_grn[i] = get_user(arg++) ; + default_blu[i] = get_user(arg++) ; + } else { + put_user (default_red[i], arg++) ; + put_user (default_grn[i], arg++) ; + put_user (default_blu[i], arg++) ; + } + } + if (set) { + for (i=0; i<MAX_NR_CONSOLES; i++) + if (vc_cons_allocated(i)) { + int j, k ; + for (j=k=0; j<16; j++) { + vc_cons[i].d->vc_palette[k++] = default_red[j]; + vc_cons[i].d->vc_palette[k++] = default_grn[j]; + vc_cons[i].d->vc_palette[k++] = default_blu[j]; + } + } + set_palette(); + } + + return 0; +} + + +void +sun_clear_screen(void) +{ + memset (con_fb_base, (con_depth == 1 ? ~(0) : (0)), + (con_depth * con_height * con_width) / 8); + /* also clear out the "shadow" screen memory */ + memset((char *)video_mem_base, 0, (video_mem_term - video_mem_base)); +} + +/* + * dummy routines for the VESA blanking code, which is VGA only, + * so we don't have to carry that stuff around for the Sparc... + */ +void vesa_blank(void) +{ +} +void vesa_unblank(void) +{ +} +void set_vesa_blanking(const unsigned long arg) +{ +} + +void vesa_powerdown(void) +{ +} + +#undef color +/* cg6 cursor status, kernel tracked copy */ +struct cg6_cursor { + short enable; /* cursor is enabled */ + struct fbcurpos cpos; /* position */ + struct fbcurpos chot; /* hot-spot */ + struct fbcurpos size; /* size of mask & image fields */ + int bits[2][32]; /* space for mask & image bits */ + char color [6]; /* cursor colors */ +}; + +struct cg6_info { + struct bt_regs *bt; /* color control */ + void *fbc; + struct cg6_fhc *fhc; + struct cg6_tec *tec; + struct cg6_thc *thc; + struct cg6_cursor cursor; /* cursor control */ + void *dhc; +}; + +struct bwtwo_info { + struct bwtwo_regs *regs; +}; + +struct cg3_info { + struct bt_regs *bt; /* brooktree (color) registers */ +}; + +/* Array holding the information for the frame buffers */ +typedef struct { + union { + struct bwtwo_info bwtwo; + struct cg3_info cg3; + struct cg6_info cg6; + } info; /* per frame information */ + int space; /* I/O space this card resides in */ + int blanked; /* true if video blanked */ + int open; /* is this fb open? */ + int mmaped; /* has this fb been mmapped? */ + int vtconsole; /* virtual console where it is opened */ + long base; /* frame buffer base */ + struct fbtype type; /* frame buffer type */ + int (*mmap)(struct inode *, struct file *, struct vm_area_struct *, long fb_base, void *); + void (*loadcmap)(void *this, int index, int count); + void (*blank)(void *this); + void (*unblank)(void *this); + int (*ioctl)(struct inode *, struct file *, unsigned int, unsigned long, void *); +} fbinfo_t; + +static fbinfo_t fbinfo [FRAME_BUFFERS]; + +/* We need to keep a copy of the color map to answer ioctl requests */ +static union { + unsigned char map[256][3]; /* reasonable way to access */ + unsigned int raw[256*3/4]; /* hardware wants it like this */ +} color_map; + +#define FB_MMAP_VM_FLAGS (VM_SHM| VM_LOCKED) + +static int +fb_open (struct inode * inode, struct file * file) +{ + int minor = MINOR (inode->i_rdev); + + if (minor >= FRAME_BUFFERS) + return -EBADF; + if (fbinfo [minor].open) + return -EBUSY; + fbinfo [minor].open = 1; + fbinfo [minor].mmaped = 0; + return 0; +} + +static int +fb_ioctl (struct inode *inode, struct file *file, unsigned int cmd, unsigned long arg) +{ + int minor = MINOR (inode->i_rdev); + fbinfo_t *fb; + struct fbcmap *cmap; + int i; + + if (minor >= FRAME_BUFFERS) + return -EBADF; + fb = &fbinfo [minor]; + + switch (cmd){ + case FBIOGTYPE: /* return frame buffer type */ + i = verify_area (VERIFY_WRITE, (void *) arg, sizeof (struct fbtype)); + if (i) return i; + *(struct fbtype *)arg = (fb->type); + break; + case FBIOGATTR:{ + struct fbgattr *fba = (struct fbgattr *) arg; + + i = verify_area (VERIFY_WRITE, (void *) arg, sizeof (struct fbgattr)); + if (i) return i; + fba->real_type = fb->type.fb_type; + fba->owner = 0; + fba->fbtype = fb->type; + fba->sattr.flags = 0; + fba->sattr.emu_type = fb->type.fb_type; + fba->sattr.dev_specific [0] = -1; + fba->emu_types [0] = fb->type.fb_type; + fba->emu_types [1] = -1; + break; + } + case FBIOSVIDEO: + i = verify_area(VERIFY_READ, (void *)arg, sizeof(int)); + if (i) return i; + + if (*(int *)arg){ + if (!fb->blanked || !fb->unblank) + break; + (*fb->unblank)(fb); + fb->blanked = 0; + } else { + if (fb->blanked || !fb->blank) + break; + (*fb->blank)(fb); + fb->blanked = 1; + } + break; + case FBIOGVIDEO: + i = verify_area (VERIFY_WRITE, (void *) arg, sizeof (int)); + if (i) return i; + *(int *) arg = fb->blanked; + break; + case FBIOPUTCMAP: { /* load color map entries */ + char *rp, *gp, *bp; + int end, count;; + + if (!fb->loadcmap) + return -EINVAL; + i = verify_area (VERIFY_READ, (void *) arg, sizeof (struct fbcmap)); + if (i) return i; + cmap = (struct fbcmap *) arg; + count = cmap->count; + if ((cmap->index < 0) || (cmap->index > 255)) + return -EINVAL; + if (cmap->index + count > 256) + count = 256 - cmap->index; + i = verify_area (VERIFY_READ, rp = cmap->red, cmap->count); + if (i) return i; + i = verify_area (VERIFY_READ, gp = cmap->green, cmap->count); + if (i) return i; + i = verify_area (VERIFY_READ, bp = cmap->blue, cmap->count); + if (i) return i; + + end = cmap->index + count; + for (i = cmap->index; i < end; i++){ + color_map.map [i][0] = *rp++; + color_map.map [i][1] = *gp++; + color_map.map [i][2] = *bp++; + } + (*fb->loadcmap)(fb, cmap->index, count); + break; + } + + default: + if (fb->ioctl){ + i = fb->ioctl (inode, file, cmd, arg, fb); + if (i == -EINVAL) + printk ("[[FBIO: %8.8x]]\n", cmd); + return i; + } + printk ("[[FBIO: %8.8x]]\n", cmd); + return -EINVAL; + } + return 0; +} + +static void +fb_close (struct inode * inode, struct file *filp) +{ + int minor = MINOR(inode->i_rdev); + struct fbcursor cursor; + + if (minor >= FRAME_BUFFERS) + return; + if (fbinfo [minor].open) + fbinfo [minor].open = 0; + vt_cons [fbinfo [minor].vtconsole]->vc_mode = KD_TEXT; + + /* Leaving graphics mode, turn off the cursor */ + graphics_on = 0; + if (fbinfo [minor].mmaped) + sun_clear_screen (); + cursor.set = FB_CUR_SETCUR; + cursor.enable = 0; + fb_ioctl (inode, filp, FBIOSCURPOS, (unsigned long) &cursor); + set_palette (); + render_screen (); + return; +} + +static int +fb_mmap (struct inode *inode, struct file *file, struct vm_area_struct *vma) +{ + int minor = MINOR (inode->i_rdev); + fbinfo_t *fb; + + if (minor >= FRAME_BUFFERS) + return -ENXIO; + /* FIXME: the fg_console below should actually be the + * console on which the invoking process is running + */ + if (vt_cons [fg_console]->vc_mode == KD_GRAPHICS) + return -ENXIO; + fbinfo [minor].vtconsole = fg_console; + fb = &fbinfo [minor]; + + if (fb->mmap){ + int v; + + v = (*fb->mmap)(inode, file, vma, fb->base, fb); + if (v) return v; + fbinfo [minor].mmaped = 1; + vt_cons [fg_console]->vc_mode = KD_GRAPHICS; + graphics_on = 1; + return 0; + } else + return -ENXIO; +} + +static struct file_operations graphdev_fops = +{ + NULL, /* lseek */ + NULL, /* read */ + NULL, /* write */ + NULL, /* readdir */ + NULL, /* select */ + fb_ioctl, + fb_mmap, + fb_open, /* open */ + fb_close, /* close */ +}; + +/* Call the frame buffer routine for setting the palette */ +void +set_palette (void) +{ + if (console_blanked || vt_cons [fg_console]->vc_mode == KD_GRAPHICS) + return; + + if (fbinfo [0].loadcmap){ + int i, j; + + /* First keep color_map with the palette colors */ + for (i = 0; i < 16; i++){ + j = color_table [i]; + color_map.map [i][0] = default_red [j]; + color_map.map [i][1] = default_grn [j]; + color_map.map [i][2] = default_blu [j]; + } + (*fbinfo [0].loadcmap)(&fbinfo [0], 0, 16); + } +} + +/* Called when returning to prom */ +void +console_restore_palette (void) +{ + if (restore_palette) + (*restore_palette) (); +} + +/* This routine should be moved to srmmu.c */ +static __inline__ unsigned int +srmmu_get_pte (unsigned long addr) +{ + register unsigned long entry; + + __asm__ __volatile__("\n\tlda [%1] %2,%0\n\t" : + "=r" (entry): + "r" ((addr & 0xfffff000) | 0x400), "i" (ASI_M_FLUSH_PROBE)); + return entry; +} + +unsigned int +get_phys (unsigned int addr) +{ + switch (sparc_cpu_model){ + case sun4c: + return sun4c_get_pte (addr) << PAGE_SHIFT; + case sun4m: + return ((srmmu_get_pte (addr) & 0xffffff00) << 4); + default: + panic ("get_phys called for unsupported cpu model\n"); + return 0; + } +} + +/* CG6 support code */ + +/* Offset of interesting structures in the OBIO space */ +/* + * Brooktree is the video dac and is funny to program on the cg6. + * (it's even funnier on the cg3) + * The FBC could be the the frame buffer control + * The FHC could be the frame buffer hardware control. + */ +#define CG6_ROM_OFFSET 0x0 +#define CG6_BROOKTREE_OFFSET 0x200000 +#define CG6_DHC_OFFSET 0x240000 +#define CG6_ALT_OFFSET 0x280000 +#define CG6_FHC_OFFSET 0x300000 +#define CG6_THC_OFFSET 0x301000 +#define CG6_FBC_OFFSET 0x700000 +#define CG6_TEC_OFFSET 0x701000 +#define CG6_RAM_OFFSET 0x800000 + +struct bt_regs { + unsigned int addr; /* address register */ + unsigned int color_map; /* color map */ + unsigned int control; /* control register */ + unsigned int cursor; /* cursor map register */ +}; + +/* The contents are unknown */ +struct cg6_tec { + int tec_matrix; + int tec_clip; + int tec_vdc; +}; + +struct cg6_thc { + unsigned int thc_xxx0[512]; /* ??? */ + unsigned int thc_hsync1; /* hsync timing */ + unsigned int thc_hsync2; + unsigned int thc_hsync3; + unsigned int thc_vsync1; /* vsync timing */ + unsigned int thc_vsync2; + unsigned int thc_refresh; + unsigned int thc_misc; + unsigned int thc_xxx1[56]; + unsigned int thc_cursxy; /* cursor x,y position (16 bits each) */ + unsigned int thc_cursmask[32]; /* cursor mask bits */ + unsigned int thc_cursbits[32]; /* what to show where mask enabled */ +}; + +static void +cg6_restore_palette (void) +{ + volatile struct bt_regs *bt; + + bt = fbinfo [0].info.cg6.bt; + bt->addr = 0; + bt->color_map = 0xffffffff; + bt->color_map = 0xffffffff; + bt->color_map = 0xffffffff; +} + +/* Ugh: X wants to mmap a bunch of cute stuff at the same time :-( */ +/* So, we just mmap the things that are being asked for */ +static int +cg6_mmap (struct inode *inode, struct file *file, struct vm_area_struct *vma, long base, void *xx) +{ + unsigned int size, page, r, map_size; + unsigned int map_offset = 0; + fbinfo_t *fb = (fbinfo_t *) xx; + + size = vma->vm_end - vma->vm_start; + if (vma->vm_offset & ~PAGE_MASK) + return -ENXIO; + + /* To stop the swapper from even considering these pages */ + vma->vm_flags |= FB_MMAP_VM_FLAGS; + + /* Each page, see which map applies */ + for (page = 0; page < size; ){ + switch (vma->vm_offset+page){ + case CG6_TEC: + map_size = PAGE_SIZE; + map_offset = get_phys ((uint)fb->info.cg6.tec); + break; + case CG6_FBC: + map_size = PAGE_SIZE; + map_offset = get_phys ((uint)fb->info.cg6.fbc); + break; + case CG6_FHC: + map_size = PAGE_SIZE; + map_offset = get_phys ((uint)fb->info.cg6.fhc); + break; + case CG6_THC: + map_size = PAGE_SIZE; + map_offset = get_phys ((uint)fb->info.cg6.thc); + break; + case CG6_BTREGS: + map_size = PAGE_SIZE; + map_offset = get_phys ((uint)fb->info.cg6.bt); + break; + + case CG6_DHC: + map_size = PAGE_SIZE * 40; + map_offset = get_phys ((uint)fb->info.cg6.dhc); + break; + + case CG6_ROM: + map_size = 0; + break; + + case CG6_RAM: + map_size = size-page; + map_offset = get_phys ((uint) con_fb_base); + if (map_size < fb->type.fb_size) + map_size = fb->type.fb_size; + break; + default: + map_size = 0; + break; + } + if (!map_size){ + page += PAGE_SIZE; + continue; + } + r = io_remap_page_range (vma->vm_start+page, + map_offset, + map_size, vma->vm_page_prot, + fb->space); + if (r) return -EAGAIN; + page += map_size; + } + vma->vm_inode = inode; + inode->i_count++; + return 0; +} + +#define BT_D4M3(x) ((((x) >> 2) << 1) + ((x) >> 2)) /* (x / 4) * 3 */ +#define BT_D4M4(x) ((x) & ~3) /* (x / 4) * 4 */ + +static void +cg6_loadcmap (void *fbinfo, int index, int count) +{ + fbinfo_t *fb = (fbinfo_t *) fbinfo; + struct bt_regs *bt = fb->info.cg6.bt; + int i; + + bt->addr = index << 24; + for (i = index; count--; i++){ + bt->color_map = color_map.map [i][0] << 24; + bt->color_map = color_map.map [i][1] << 24; + bt->color_map = color_map.map [i][2] << 24; + } +} + +/* Load cursor information */ +static void +cg6_setcursor (struct cg6_info *info) +{ + unsigned int v; + struct cg6_cursor *c = &info->cursor; + + if (c->enable){ + v = ((c->cpos.fbx - c->chot.fbx) << 16) + |((c->cpos.fby - c->chot.fby) & 0xffff); + } else { + /* Magic constant to turn off the cursor */ + v = ((65536-32) << 16) | (65536-32); + } + info->thc->thc_cursxy = v; +} + +#undef pos +static int +cg6_scursor (struct fbcursor *cursor, fbinfo_t *fb) +{ + int op = cursor->set; + volatile struct cg6_thc *thc = fb->info.cg6.thc; + struct cg6_cursor *cursor_info = &fb->info.cg6.cursor; + int i, bytes = 0; + + if (op & FB_CUR_SETSHAPE){ + if ((unsigned int) cursor->size.fbx > 32) + return -EINVAL; + if ((unsigned int) cursor->size.fby > 32) + return -EINVAL; + bytes = (cursor->size.fby * 32)/8; + i = verify_area (VERIFY_READ, cursor->image, bytes); + if (i) return i; + i = verify_area (VERIFY_READ, cursor->mask, bytes); + if (i) return i; + } + if (op & (FB_CUR_SETCUR | FB_CUR_SETPOS | FB_CUR_SETHOT)){ + if (op & FB_CUR_SETCUR) + cursor_info->enable = cursor->enable; + if (op & FB_CUR_SETPOS) + cursor_info->cpos = cursor->pos; + if (op & FB_CUR_SETHOT) + cursor_info->chot = cursor->hot; + cg6_setcursor (&fb->info.cg6); + } + if (op & FB_CUR_SETSHAPE){ + unsigned int u; + + cursor_info->size = cursor->size; + memset ((void *)&cursor_info->bits, 0, sizeof (cursor_info->size)); + memcpy (cursor_info->bits [0], cursor->mask, bytes); + memcpy (cursor_info->bits [1], cursor->image, bytes); + u = ~0; + if (cursor_info->size.fbx < 32) + u = ~(u >> cursor_info->size.fbx); + for (i = 0; i < 32; i++){ + int m = cursor_info->bits [0][i] & u; + thc->thc_cursmask [i] = m; + thc->thc_cursbits [i] = m & cursor_info->bits [1][i]; + } + } + return 0; +} + +/* Handle cg6-specific ioctls */ +static int +cg6_ioctl (struct inode *inode, struct file *file, unsigned cmd, unsigned long arg, fbinfo_t *fb) +{ + int i; + + switch (cmd){ + case FBIOGCURMAX: + i = verify_area (VERIFY_WRITE, (void *) arg, sizeof (struct fbcurpos)); + if (i) return i; + ((struct fbcurpos *) arg)->fbx = 32; + ((struct fbcurpos *) arg)->fby = 32; + break; + + case FBIOSVIDEO: + /* vesa_blank and vesa_unblank could do the job on fb [0] */ + break; + + case FBIOSCURSOR: + return cg6_scursor ((struct fbcursor *) arg, fb); + + case FBIOSCURPOS: + /* + i= verify_area (VERIFY_READ, (void *) arg, sizeof (struct fbcurpos)); + if (i) return i; + */ + fb->info.cg6.cursor.cpos = *(struct fbcurpos *)arg; + cg6_setcursor (&fb->info.cg6); + break; + default: + return -EINVAL; + } + return 0; +} + +static void +cg6_setup (int slot, unsigned int cg6, int cg6_io) +{ + struct cg6_info *cg6info; + + printk ("cgsix%d at 0x%8.8x\n", slot, (unsigned int) cg6); + + /* Fill in parameters we left out */ + fbinfo [slot].type.fb_cmsize = 256; + fbinfo [slot].mmap = cg6_mmap; + fbinfo [slot].loadcmap = cg6_loadcmap; + fbinfo [slot].ioctl = (void *) cg6_ioctl; + fbinfo [slot].blank = 0; + fbinfo [slot].unblank = 0; + + cg6info = (struct cg6_info *) &fbinfo [slot].info.cg6; + + /* Map the hardware registers */ + cg6info->bt = sparc_alloc_io ((void *) cg6+CG6_BROOKTREE_OFFSET, 0, + sizeof (struct bt_regs),"cgsix_dac", cg6_io, 0); + cg6info->fhc = sparc_alloc_io ((void *) cg6+CG6_FHC_OFFSET, 0, + sizeof (int), "cgsix_fhc", cg6_io, 0); + cg6info->thc = sparc_alloc_io ((void *) cg6+CG6_THC_OFFSET, 0, + sizeof (struct cg6_thc), "cgsix_thc", cg6_io, 0); + cg6info->tec = sparc_alloc_io ((void *) cg6+CG6_TEC_OFFSET, 0, + sizeof (struct cg6_tec), "cgsix_tec", cg6_io, 0); + cg6info->dhc = sparc_alloc_io ((void *) cg6+CG6_DHC_OFFSET, 0, + 0x40000, "cgsix_dhc", cg6_io, 0); + cg6info->fbc = sparc_alloc_io ((void *) cg6+CG6_FBC_OFFSET, 0, + 0x1000, "cgsix_fbc", cg6_io, 0); + if (!con_fb_base){ + con_fb_base = sparc_alloc_io ((void *) cg6+CG6_RAM_OFFSET, 0, + fbinfo [slot].type.fb_size, "cgsix_ram", cg6_io, 0); + } + if (!slot) + restore_palette = cg6_restore_palette; +} + +/* The cg3 driver, obio space addresses for mapping the cg3 stuff */ +#define CG3_REGS 0x400000 +#define CG3_RAM 0x800000 +#define D4M3(x) ((((x)>>2)<<1) + ((x)>>2)) /* (x/4)*3 */ +#define D4M4(x) ((x)&~0x3) /* (x/4)*4 */ + +/* The cg3 palette is loaded with 4 color values at each time */ +/* so you end up with: (rgb)(r), (gb)(rg), (b)(rgb), and so on */ +static void +cg3_loadcmap (void *fbinfo, int index, int count) +{ + fbinfo_t *fb = (fbinfo_t *) fbinfo; + struct bt_regs *bt = fb->info.cg3.bt; + int *i, steps; + + i = &color_map.raw [D4M3(index)]; + steps = D4M3(index+count-1) - D4M3(index)+3; + bt->addr = D4M4(index); + while (steps--) + bt->color_map = *i++; +} + +/* The cg3 is presumed to emulate a cg4, I guess older programs will want that */ +/* addresses above 0x4000000 are for cg3, below that it's cg4 emulation */ +static int +cg3_mmap (struct inode *inode, struct file *file, struct vm_area_struct *vma, long base, void *xx) +{ + unsigned int size, page, r, map_size; + unsigned int map_offset = 0; + fbinfo_t *fb = (fbinfo_t *) xx; + + size = vma->vm_end - vma->vm_start; + if (vma->vm_offset & ~PAGE_MASK) + return -ENXIO; + + /* To stop the swapper from even considering these pages */ + vma->vm_flags |= FB_MMAP_VM_FLAGS; + + /* Each page, see which map applies */ + for (page = 0; page < size; ){ + switch (vma->vm_offset+page){ + case CG3_MMAP_OFFSET: + map_size = size-page; + map_offset = get_phys ((uint) con_fb_base); + if (map_size > fb->type.fb_size) + map_size = fb->type.fb_size; + break; + default: + map_size = 0; + break; + } + if (!map_size){ + page += PAGE_SIZE; + continue; + } + r = io_remap_page_range (vma->vm_start+page, + map_offset, + map_size, vma->vm_page_prot, + fb->space); + if (r) return -EAGAIN; + page += map_size; + } + vma->vm_inode = inode; + inode->i_count++; + return 0; +} + +static void +cg3_setup (int slot, unsigned int cg3, int cg3_io) +{ + struct cg3_info *cg3info; + + printk ("cgthree%d at 0x%8.8x\n", slot, cg3); + + /* Fill in parameters we left out */ + fbinfo [slot].type.fb_cmsize = 256; + fbinfo [slot].mmap = cg3_mmap; + fbinfo [slot].loadcmap = cg3_loadcmap; + fbinfo [slot].ioctl = 0; /* no special ioctls */ + + cg3info = (struct cg3_info *) &fbinfo [slot].info.cg3; + + /* Map the card registers */ + cg3info->bt = sparc_alloc_io ((void *) cg3+CG3_REGS, 0, + sizeof (struct bt_regs),"cg3_bt", cg3_io, 0); + + if (!con_fb_base){ + con_fb_base=sparc_alloc_io ((void*) cg3+CG3_RAM, 0, + fbinfo [slot].type.fb_size, "cg3_ram", cg3_io, 0); + } +} + +/* OBio addresses for the bwtwo registers */ +#define BWTWO_REGISTER_OFFSET 0x400000 + +struct bwtwo_regs { + char unknown [16]; +#define BWTWO_ENABLE_VIDEO 0x40 + unsigned char control; + char unknown2 [15]; +}; + +static int +bwtwo_mmap (struct inode *inode, struct file *file, struct vm_area_struct *vma, long base, void *xx) +{ + unsigned int size, map_offset, r; + fbinfo_t *fb = (fbinfo_t *) xx; + int map_size; + + map_size = size = vma->vm_end - vma->vm_start; + + if (vma->vm_offset & ~PAGE_MASK) + return -ENXIO; + + /* To stop the swapper from even considering these pages */ + vma->vm_flags |= FB_MMAP_VM_FLAGS; + printk ("base=%8.8xl start=%8.8xl size=%x offset=%8.8x\n", + (unsigned int) base, + (unsigned int) vma->vm_start, size, + (unsigned int) vma->vm_offset); + + /* This routine should also map the register if asked for, but we don't do that yet */ + map_offset = get_phys ((uint) con_fb_base); + r = io_remap_page_range (vma->vm_start, map_offset, map_size, vma->vm_page_prot, + fb->space); + if (r) return -EAGAIN; + vma->vm_inode = inode; + inode->i_count++; + return 0; +} + +static void +bwtwo_blank (void *xx) +{ + fbinfo_t *fb = (fbinfo_t *) xx; + + fb->info.bwtwo.regs->control &= ~BWTWO_ENABLE_VIDEO; +} + +static void +bwtwo_unblank (void *xx) +{ + fbinfo_t *fb = (fbinfo_t *) xx; + fb->info.bwtwo.regs->control |= BWTWO_ENABLE_VIDEO; +} + +static void +bwtwo_setup (int slot, unsigned int bwtwo, int bw2_io) +{ + printk ("bwtwo%d at 0x%8.8x\n", slot, bwtwo); + fbinfo [slot].type.fb_cmsize = 2; + fbinfo [slot].mmap = bwtwo_mmap; + fbinfo [slot].loadcmap = 0; + fbinfo [slot].ioctl = 0; + fbinfo [slot].blank = bwtwo_blank; + fbinfo [slot].unblank = bwtwo_unblank; + fbinfo [slot].info.bwtwo.regs = sparc_alloc_io ((void *) bwtwo+BWTWO_REGISTER_OFFSET, + 0, sizeof (struct bwtwo_regs), "bwtwo_regs", bw2_io, 0); +} + +static void +cg14_setup (int slot, unsigned int cg14, int cg14_io) +{ + printk ("cgfourteen%d at 0x%8.8x\n", slot, cg14); + fbinfo [slot].type.fb_cmsize = 256; + fbinfo [slot].mmap = 0; + fbinfo [slot].loadcmap = 0; + fbinfo [slot].ioctl = 0; + fbinfo [slot].blank = 0; + fbinfo [slot].unblank = 0; +} + +static char *known_cards [] = { + "cgsix", "cgthree", "bwtwo", "SUNW,tcx", "cgfourteen", 0 +}; + +static int +known_card (char *name) +{ + int i; + + for (i = 0; known_cards [i]; i++) + if (strcmp (name, known_cards [i]) == 0) + return 1; + return 0; +} + +static struct { + int depth; + int resx, resy; + int x_margin, y_margin; +} scr_def [] = { + { 1, 1152, 900, 8, 18 }, + { 8, 1152, 900, 64, 18 }, + { 8, 1280, 1024, 96, 80 }, + { 8, 1024, 768, 0, 0 }, + { 0 }, +}; + +static int +cg14_present(void) +{ + int root, n; + + prom_printf ("Looking for cg14\n"); + root = prom_getchild (prom_root_node); + if ((n = prom_searchsiblings (root, "obio")) == 0) + return 0; + + n = prom_getchild (n); + if ((n = prom_searchsiblings (n, "cgfourteen")) == 0) + return 0; + prom_printf ("Cg14 found!\n"); + return n; +} + +static int +sparc_console_probe(void) +{ + int propl, con_node, i; + struct linux_sbus_device *sbdp; + unsigned int fbbase = 0xb001b001; + int fbiospace = 0; + int cg14 = 0; + + /* XXX The detection code needs to support multiple video cards in one system */ + con_node = 0; + switch(prom_vers) { + case PROM_V0: + /* V0 proms are at sun4c only. Can skip many checks. */ + con_type = FBTYPE_NOTYPE; + if(SBus_chain == 0) { + prom_printf("SBUS chain is NULL, bailing out...\n"); + prom_halt(); + } + for_each_sbusdev(sbdp, SBus_chain) { + con_node = sbdp->prom_node; + + /* If no "address" than it is not the PROM console. */ + if(sbdp->num_vaddrs) { + if(!strncmp(sbdp->prom_name, "cgsix", 5)) { + con_type = FBTYPE_SUNFAST_COLOR; + fbbase = (uint) sbdp->reg_addrs [0].phys_addr; + fbiospace = sbdp->reg_addrs[0].which_io; + break; + } else if(!strncmp(sbdp->prom_name, "cgthree", 7)) { + con_type = FBTYPE_SUN3COLOR; + fbbase = (uint) sbdp->reg_addrs [0].phys_addr; + fbiospace = sbdp->reg_addrs[0].which_io; + break; + } else if (!strncmp(sbdp->prom_name, "bwtwo", 5)) { + con_type = FBTYPE_SUN2BW; + fbbase = (uint) sbdp->reg_addrs [0].phys_addr; + fbiospace = sbdp->reg_addrs[0].which_io; + break; + } + } + } + if(con_type == FBTYPE_NOTYPE) return -1; + con_fb_base = (unsigned char *) sbdp->sbus_vaddrs[0]; + strncpy(con_name, sbdp->prom_name, sizeof (con_name)); + break; + case PROM_V2: + case PROM_V3: + case PROM_P1275: + for_each_sbusdev(sbdp, SBus_chain) { + prom_printf ("Trying: %s\n", sbdp->prom_name); + if (known_card (sbdp->prom_name)) + break; + } + if (!sbdp){ + if (!(cg14 = cg14_present ())){ + prom_printf ("Could not find a known video card on this machine\n"); + prom_halt (); + } + } + if (!cg14){ + prom_apply_sbus_ranges (&sbdp->reg_addrs [0], sbdp->num_registers); + fbbase = (long) sbdp->reg_addrs [0].phys_addr; + fbiospace = sbdp->reg_addrs[0].which_io; + con_node = (*romvec->pv_v2devops.v2_inst2pkg) + (*romvec->pv_v2bootargs.fd_stdout); + /* + * Determine the type of hardware accelerator. + */ + propl = prom_getproperty(con_node, "emulation", con_name, sizeof (con_name)); + if (propl < 0 || propl >= sizeof (con_name)) { + /* Early cg3s had no "emulation". */ + propl = prom_getproperty(con_node, "name", con_name, sizeof (con_name)); + if (propl < 0) { + prom_printf("console: no device name!!\n"); + return -1; + } + } + if(!strncmp(con_name, "cgsix", sizeof (con_name))) { + con_type = FBTYPE_SUNFAST_COLOR; + } else if(!strncmp(con_name, "cgthree", sizeof (con_name))) { + con_type = FBTYPE_SUN3COLOR; + } else if(!strncmp(con_name, "cgfourteen", sizeof (con_name))) { + con_type = FBTYPE_MDICOLOR; + } else if(!strncmp(con_name, "bwtwo", sizeof (con_name))) { + con_type = FBTYPE_SUN2BW; + } else if(!strncmp(con_name,"SUNW,tcx", sizeof (con_name))){ + con_type = FBTYPE_SUN3COLOR; + } else { + prom_printf("console: \"%s\" is unsupported\n", con_name); + return -1; + } + propl = prom_getproperty(con_node, "address", (char *) &con_fb_base, 4); + if (propl != 4) { + con_fb_base = 0; + } + } else { + int bases [2]; + + con_node = cg14; + prom_printf ("Found a cg14\n"); + propl = prom_getproperty (cg14, "address", + (char *) &bases[0], 8); + prom_printf ("Size=%d, %x\n", propl, bases [1]); + con_fb_base = (unsigned char *) bases [1]; + con_type = FBTYPE_MDICOLOR; + } + break; + default: + return -1; + }; + + /* Get the device geometry */ + con_linebytes = prom_getintdefault(con_node, "linebytes", 1152); + con_width = prom_getintdefault(con_node, "width", 1152); + con_height = prom_getintdefault(con_node, "height", 900); + + /* Currently we just support 1-bit and 8-bit depth displays */ + if (con_type == FBTYPE_SUN2BW) { + con_depth = 1; + } else { + con_depth = 8; + } + for (i = 0; scr_def [i].depth; i++){ + if (scr_def [i].resx != con_width || scr_def [i].resy != con_height) + continue; + if (scr_def [i].depth != con_depth) + continue; + x_margin = scr_def [i].x_margin; + y_margin = scr_def [i].y_margin; + chars_per_line = (con_width * con_depth) / 8; + skip_bytes = chars_per_line * y_margin; + ints_per_line = chars_per_line / 4; + bytes_per_row = CHAR_HEIGHT * chars_per_line; + break; + } + if (!scr_def [i].depth){ + x_margin = y_margin = 0; + prom_printf ("PenguinCon: unknown video resolution %dx%d may be slow\n", con_width, con_height); + prom_halt (); + } + /* P3: I fear this strips 15inch 1024/768 PC-like monitors out. */ + if ((con_linebytes*8) / con_depth != con_width) { + prom_printf("console: UNUSUAL VIDEO, linebytes=%d, width=%d, depth=%d\n", + con_linebytes, con_width, con_depth); + return -1; + } + + /* Negate the font table on 1 bit depth cards so we have white on black */ + if (con_depth == 1) + for(i=0; i<(16 * 256); i++) + vga_font[i] = ~vga_font[i]; + + /* Fill in common fb information */ + fbinfo [0].type.fb_type = con_type; + fbinfo [0].type.fb_height = con_height; + fbinfo [0].type.fb_width = con_width; + fbinfo [0].type.fb_depth = con_depth; + fbinfo [0].type.fb_size = PAGE_ALIGN((con_linebytes) * (con_height)); + fbinfo [0].space = fbiospace; + fbinfo [0].blanked = 0; + + /* Should be filled in for supported video cards */ + fbinfo [0].mmap = 0; + fbinfo [0].loadcmap = 0; + fbinfo [0].ioctl = 0; + fbinfo [0].blank = 0; + fbinfo [0].unblank = 0; + + if (fbbase == 0xb001b001){ + printk ("Mail miguel@nuclecu.unam.mx video_card=%d (%s)\n", con_type, con_name); + } + + /* Per card setup */ + switch (con_type){ + case FBTYPE_SUN3COLOR: + cg3_setup (0, fbbase, fbiospace); + break; + case FBTYPE_SUNFAST_COLOR: + cg6_setup (0, fbbase, fbiospace); + break; + case FBTYPE_SUN2BW: + bwtwo_setup (0, fbbase, fbiospace); + break; + case FBTYPE_MDICOLOR: + cg14_setup (0, fbbase, fbiospace); + break; + default: + break; + } + if (!con_fb_base){ + prom_printf ("PROM does not have an 'address' property for this\n" + "frame buffer and the Linux drivers do not know how\n" + "to map the video of this device\n"); + prom_halt (); + } + fbinfo [0].base = (long) con_fb_base; + + /* Register the frame buffer device */ + if (register_chrdev (GRAPHDEV_MAJOR, "graphics", &graphdev_fops)){ + printk ("Could not register graphics device\n"); + return -EIO; + } + return 0; /* success */ +} + +/* video init code, called from within the SBUS bus scanner at + * boot time. + */ +void +sun_console_init(void) +{ + if(serial_console) + return; + + if(sparc_console_probe()) { + prom_printf("Could not probe console, bailing out...\n"); + prom_halt(); + } + sun_clear_screen(); +} + +/* + * sun_blitc + * + * Displays an ASCII character at a specified character cell + * position. + * + * Called from scr_writew() when the destination is + * the "shadow" screen + */ +static unsigned int +fontmask_bits[16] = { + 0x00000000, + 0x000000ff, + 0x0000ff00, + 0x0000ffff, + 0x00ff0000, + 0x00ff00ff, + 0x00ffff00, + 0x00ffffff, + 0xff000000, + 0xff0000ff, + 0xff00ff00, + 0xff00ffff, + 0xffff0000, + 0xffff00ff, + 0xffffff00, + 0xffffffff +}; + +int +sun_blitc(unsigned int charattr, unsigned long addr) +{ + int j, idx; + unsigned char *font_row; + +#ifndef DEBUGGING_X + if (graphics_on) + return 0; +#endif + idx = (addr - video_mem_base) >> 1; + + /* Invalidate the cursor position if necessary. */ + if(idx == cursor_pos) + cursor_pos = -1; + font_row = &vga_font[(charattr & 0xff) << 4]; + + switch (con_depth){ + case 1: { + register unsigned char *dst; + + dst = (unsigned char *)(((unsigned long)con_fb_base) + FBUF_OFFSET(idx)); + for(j = 0; j < CHAR_HEIGHT; j++, font_row++, dst+=CHARS_PER_LINE) + *dst = *font_row; + break; + } + case 8: { + register unsigned long *dst; + unsigned long fgmask, bgmask, data, rowbits, attrib; + const int ipl = ints_per_line; + + dst = (unsigned long *)(((unsigned long)con_fb_base) + COLOR_FBUF_OFFSET(idx)); + attrib = (charattr >> 8) & 0x0ff; + fgmask = attrib & 0x0f; + bgmask = (attrib >> 4) & 0x0f; + fgmask = fgmask << 8 | fgmask; + fgmask |= fgmask << 16; + bgmask = bgmask << 8 | bgmask; + bgmask |= bgmask << 16; + + for(j = 0; j < CHAR_HEIGHT; j++, font_row++, dst += ipl) { + rowbits = *font_row; + data = fontmask_bits[(rowbits>>4)&0xf]; + data = (data & fgmask) | (~data & bgmask); + *dst = data; + data = fontmask_bits[rowbits&0xf]; + data = (data & fgmask) | (~data & bgmask); + *(dst+1) = data; + } + break; + } /* case */ + } /* switch */ + return (0); +} + +unsigned char 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