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diff --git a/drivers/sound/lowlevel/README.awe b/drivers/sound/lowlevel/README.awe deleted file mode 100644 index 1765d4b15..000000000 --- a/drivers/sound/lowlevel/README.awe +++ /dev/null @@ -1,205 +0,0 @@ -================================================================ - AWE32 Sound Driver for Linux and FreeBSD - version 0.4.2c; Oct. 7, 1997 -================================================================ - -* GENERAL NOTES - -This is a sound driver extension for the Sound Blaster AWE32 and other -compatible cards (AWE32-PnP, SB32, SB32-PnP, AWE64, etc.) to enable -the wave synth operations. The driver is provided for both Linux -1.2.x and 2.[01].x kernels, and also FreeBSD on Intel x86 and DEC -Alpha systems. See INSTALL.awe (or INSTALL.fbsd) document for -installation of the driver package. - -This driver was written by Takashi Iwai (iwai@dragon.mm.t.u-tokyo.ac.jp) -who also maintains the code. Please forward any questions, bug fixes -and suggestions directly to Iwai (_NOT_ to Linus Torvalds or Hannu -Savolainen). - - -* NOTE TO LINUX USERS - -To enable this driver on linux-2.[01].x kernels, you need turn on both -"lowlevel drivers support" and "AWE32 synth support" options in sound -menu when configure your linux kernel and modules. For more details, -see the installation document in the original driver package -(awedrv-0.4.2.tar.gz) available at the web page: - http://bahamut.mm.t.u-tokyo.ac.jp/~iwai/awedrv/ - -If you're using PnP cards, the card must be initialized before loading -the sound driver. There're several options to do this: - - Initialize the card via ISA PnP tools, and load the sound module. - - Initialize the card on DOS, and load linux by loadlin.exe - - Use PnP driver (for Linux-2.x.x) -See the FAQ list on the URL above. - - -* USING THE DRIVER - -The GM and GS sounds include multiple instrument layers. -The current version supports this type of sounds with a special -extension, but it uses a non-standard way of sequencer calls. Then, -so far, only drvmidi and playmidi can play the multiple instruments -and stereo sounds properly as MIDI sequencers. - -To load SoundFont files, sfxload utility is required. -All AWE32 driver and utilities can be downloaded from: - http://bahamut.mm.t.u-tokyo.ac.jp/~iwai/awedrv/ - -The sfxload is included in the package awesfx-0.4.2.tgz. Binary -packages are available there, too. See the instruction in each -package for installation. - -Sfxload reads a SoundFont file and transfers it to the sound driver. -Note that new sfxload no longer requires -i option. - - % sfxload synthgm.sbk - -You can tune up the sound via some new options, -A, -a and -d. - - % sfxload -A2 synthgm.sbk - -See the manual of sfxload for more details. - -Now you can hear midi musics by supported midi players (drvmidi or -playmidi-2.5). - - % drvmidi foo.mid - -If you have only 512kb on the sound card, I recommend to use dynamic -sample loading via -L option of drvmidi. 2MB GM/GS soundfont file is -available in most midi files. - - % sfxload synthgm - % drvmidi -L 2mbgmgs foo.mid - -Enjoy. - - -* COMPILE FLAGS - -Compile conditions are defined in awe_config.h. - -[Compatibility Conditions] -The following flags are defined automatically when using installation -shell script. - -- AWE_OBSOLETE_VOXWARE (default: not defined) - indicates the system is VoxWare-3.0.x (with linux 1.2.x or - FreeBSD) if defined. - -- AWE_NEW_KERNEL_INTERFACE (default: not defined) - indicates the system is OSSLite on Linux 2.1.6 or later if - defined. - -- HAS_LOWLEVEL_H (default: not defined) - indicates the system has "lowlevel.h" in the sound/lowlevel - directory. OSS driver has this file. - -- AWE_NO_PATCHMGR (default: not defined) - indicates the sound driver has no patch manager function (for - OSS-3.707 (in Linux-2.1.13) or newer). - -- AWE_OSS38 (default: not defined) - indicates the sound driver has an additional parameter in - operation table (for OSS-3.8b5 in Linux-2.1.25 or newer). - - -[Hardware Conditions] -You don't have to define the following two values. -Define them only when the driver couldn't detect the card properly. - -- AWE_DEFAULT_BASE_ADDR (default: not defined) - specifies the base port address of your AWE32 card. - -- AWE_DEFAULT_MEM_SIZE (default: not defined) - specifies the memory size of your AWE32 card in kilo bytes. - - -[Sample Table Size] -From ver.0.4.0, sample tables are allocated dynamically (except -Linux-1.2.x system), so you need NOT to touch these parameters. -Linux-1.2.x users may need to increase these values for sound -cards equipped with more DRAM. - -- AWE_MAX_SF_LISTS, AWE_MAX_SAMPLES, AWE_MAX_INFOS - - -[Other Conditions] - -- AWE_ALWAYS_INIT_FM (default: not defined) - indicates the AWE driver always initialize FM passthrough even - without DRAM on board. Emu8000 chip has a restriction for playing - samples on DRAM that at least two channels must be occupied as - passthrough channels. - -- AWE_DEBUG_ON (default: defined) - turns on debugging messages if defined. - -- AWE_HAS_GUS_COMPATIBILITY (default: defined) - Enables GUS compatibility mode if defined, reading GUS patches and - GUS control commands. Define this option to use GMOD or other - GUS module players. - -- AWE_ACCEPT_ALL_SOUNDS_CONTROL (default: defined) - Enables MIDI control #120 and #123 as "all notes off" and "all - sounds off" events, respectively. - -- CONFIG_AWE32_MIXER (default: defined) - Adds a mixer device for AWE32 bass/treble equalizer control. - You can access this device using /dev/mixer?? (usually mixer01). - -- AWE_LOOKUP_MIDI_PRIORIITY (default: defined) - Allocates voices according to MIDI channel priority. - Drum channels have the highest priorit, followed by #1, #2, and - so on. - -- DEF_FM_CHORUS_DEPTH (default: 0x10) - The default strength to be sent to the chorus effect engine. - From 0 to 0xff. Larger numbers may often cause weird sounds. - -- DEF_FM_REVERB_DEPTH (default: 0x10) - The default strength to be sent to the reverb effect engine. - From 0 to 0xff. Larger numbers may often cause weird sounds. - - -* ACKNOWLEDGMENTS - -Thanks to Witold Jachimczyk (witek@xfactor.wpi.edu) for much advice -on programming of AWE32. Much code is brought from his AWE32-native -MOD player, ALMP. -The port of awedrv to FreeBSD was done by Randall Hopper -(rhh@ct.picker.com). -I also thank linux-awe-ml members for their efforts -to reboot their systems many times. :-) - - -* BUGS & TODO'S - -- can't detect DRAM size on some cards -- smarter patch management -- smarter DRAM memory control -- etc., etc., etc. - - -* COPYRIGHT - -Copyright (C) 1996, 1997 Takashi Iwai - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - -Takashi Iwai <iwai@dragon.mm.t.u-tokyo.ac.jp> |