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Diffstat (limited to 'net/ipv4/ip_masq_quake.c')
-rw-r--r--net/ipv4/ip_masq_quake.c10
1 files changed, 8 insertions, 2 deletions
diff --git a/net/ipv4/ip_masq_quake.c b/net/ipv4/ip_masq_quake.c
index 482096f2b..fb0978175 100644
--- a/net/ipv4/ip_masq_quake.c
+++ b/net/ipv4/ip_masq_quake.c
@@ -11,6 +11,7 @@
* Harald Hoyer : Unofficial Quake Specs found at
* http://www.gamers.org/dEngine/quake/spec/
* Harald Hoyer : Check for QUAKE-STRING
+ * Juan Jose Ciarlante : litl bits for 2.1
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -73,7 +74,7 @@ masq_quake_done_1 (struct ip_masq_app *mapp, struct ip_masq *ms)
}
int
-masq_quake_in (struct ip_masq_app *mapp, struct ip_masq *ms, struct sk_buff **skb_p)
+masq_quake_in (struct ip_masq_app *mapp, struct ip_masq *ms, struct sk_buff **skb_p, __u32 maddr)
{
struct sk_buff *skb;
struct iphdr *iph;
@@ -234,7 +235,8 @@ masq_quake_out (struct ip_masq_app *mapp, struct ip_masq *ms, struct sk_buff **s
memcpy(&udp_port, data, 2);
- n_ms = ip_masq_new(maddr, IPPROTO_UDP,
+ n_ms = ip_masq_new(IPPROTO_UDP,
+ maddr, 0,
ms->saddr, htons(udp_port),
ms->daddr, ms->dport,
0);
@@ -249,6 +251,10 @@ masq_quake_out (struct ip_masq_app *mapp, struct ip_masq *ms, struct sk_buff **s
udp_port = ntohs(n_ms->mport);
memcpy(data, &udp_port, 2);
+ ip_masq_listen(n_ms);
+ ip_masq_control_add(n_ms, ms);
+ ip_masq_put(n_ms);
+
break;
}