/* * linux/arch/arm/lib/ll_char_wr.S * * Copyright (C) 1995, 1996 Russell King. * * Speedups & 1bpp code (C) 1996 Philip Blundell & Russell King. * * 10-04-96 RMK Various cleanups & reduced register usage. * 08-04-98 RMK Shifts re-ordered */ @ Regs: [] = corruptible @ {} = used @ () = do not use #include #include .text #define BOLD 0x01 #define ITALIC 0x02 #define UNDERLINE 0x04 #define FLASH 0x08 #define INVERSE 0x10 LC0: .word SYMBOL_NAME(bytes_per_char_h) .word SYMBOL_NAME(video_size_row) .word SYMBOL_NAME(cmap_80) .word SYMBOL_NAME(con_charconvtable) ENTRY(ll_write_char) stmfd sp!, {r4 - r7, lr} @ @ Smashable regs: {r0 - r3}, [r4 - r7], (r8 - fp), [ip], (sp), [lr], (pc) @ eor ip, r1, #UNDERLINE << 9 /* * calculate colours */ tst r1, #INVERSE << 9 moveq r2, r1, lsr #16 moveq r3, r1, lsr #24 movne r2, r1, lsr #24 movne r3, r1, lsr #16 and r3, r3, #255 and r2, r2, #255 /* * calculate offset into character table */ mov r1, r1, lsl #23 mov r1, r1, lsr #20 /* * calculate offset required for each row [maybe I should make this an argument to this fn. * Have to see what the register usage is like in the calling routines. */ adr r4, LC0 ldmia r4, {r4, r5, r6, lr} ldr r4, [r4] ldr r5, [r5] /* * Go to resolution-dependent routine... */ cmp r4, #4 blt Lrow1bpp eor r2, r3, r2 @ Create eor mask to change colour from bg orr r3, r3, r3, lsl #8 @ to fg. orr r3, r3, r3, lsl #16 add r0, r0, r5, lsl #3 @ Move to bottom of character add r1, r1, #7 ldrb r7, [r6, r1] tst ip, #UNDERLINE << 9 eoreq r7, r7, #255 teq r4, #8 beq Lrow8bpplp @ @ Smashable regs: {r0 - r3}, [r4], {r5 - r7}, (r8 - fp), [ip], (sp), {lr}, (pc) @ orr r3, r3, r3, lsl #4 Lrow4bpplp: ldr r7, [lr, r7, lsl #2] mul r7, r2, r7 tst r1, #7 @ avoid using r7 directly after eor ip, r3, r7 str ip, [r0, -r5]! LOADREGS(eqfd, sp!, {r4 - r7, pc}) sub r1, r1, #1 ldrb r7, [r6, r1] ldr r7, [lr, r7, lsl #2] mul r7, r2, r7 tst r1, #7 @ avoid using r7 directly after eor ip, r3, r7 str ip, [r0, -r5]! subne r1, r1, #1 ldrneb r7, [r6, r1] bne Lrow4bpplp LOADREGS(fd, sp!, {r4 - r7, pc}) @ @ Smashable regs: {r0 - r3}, [r4], {r5 - r7}, (r8 - fp), [ip], (sp), {lr}, (pc) @ Lrow8bpplp: mov ip, r7, lsr #4 ldr ip, [lr, ip, lsl #2] mul r4, r2, ip and ip, r7, #15 @ avoid r4 ldr ip, [lr, ip, lsl #2] @ avoid r4 mul ip, r2, ip @ avoid r4 eor r4, r3, r4 @ avoid ip tst r1, #7 @ avoid ip sub r0, r0, r5 @ avoid ip eor ip, r3, ip stmia r0, {r4, ip} LOADREGS(eqfd, sp!, {r4 - r7, pc}) sub r1, r1, #1 ldrb r7, [r6, r1] mov ip, r7, lsr #4 ldr ip, [lr, ip, lsl #2] mul r4, r2, ip and ip, r7, #15 @ avoid r4 ldr ip, [lr, ip, lsl #2] @ avoid r4 mul ip, r2, ip @ avoid r4 eor r4, r3, r4 @ avoid ip tst r1, #7 @ avoid ip sub r0, r0, r5 @ avoid ip eor ip, r3, ip stmia r0, {r4, ip} subne r1, r1, #1 ldrneb r7, [r6, r1] bne Lrow8bpplp LOADREGS(fd, sp!, {r4 - r7, pc}) @ @ Smashable regs: {r0 - r3}, [r4], {r5, r6}, [r7], (r8 - fp), [ip], (sp), [lr], (pc) @ Lrow1bpp: add r6, r6, r1 ldmia r6, {r4, r7} tst ip, #INVERSE << 9 mvnne r4, r4 mvnne r7, r7 strb r4, [r0], r5 mov r4, r4, lsr #8 strb r4, [r0], r5 mov r4, r4, lsr #8 strb r4, [r0], r5 mov r4, r4, lsr #8 strb r4, [r0], r5 strb r7, [r0], r5 mov r7, r7, lsr #8 strb r7, [r0], r5 mov r7, r7, lsr #8 strb r7, [r0], r5 mov r7, r7, lsr #8 tst ip, #UNDERLINE << 9 mvneq r7, r7 strb r7, [r0], r5 LOADREGS(fd, sp!, {r4 - r7, pc}) .bss ENTRY(con_charconvtable) .space 1024