/* $Id: semaphore.c,v 1.6 2001/01/05 04:40:07 davem Exp $ */ /* sparc32 semaphore implementation, based on i386 version */ #include #include /* * Semaphores are implemented using a two-way counter: * The "count" variable is decremented for each process * that tries to acquire the semaphore, while the "sleeping" * variable is a count of such acquires. * * Notably, the inline "up()" and "down()" functions can * efficiently test if they need to do any extra work (up * needs to do something only if count was negative before * the increment operation. * * "sleeping" and the contention routine ordering is * protected by the semaphore spinlock. * * Note that these functions are only called when there is * contention on the lock, and as such all this is the * "non-critical" part of the whole semaphore business. The * critical part is the inline stuff in * where we want to avoid any extra jumps and calls. */ /* * Logic: * - only on a boundary condition do we need to care. When we go * from a negative count to a non-negative, we wake people up. * - when we go from a non-negative count to a negative do we * (a) synchronize with the "sleeper" count and (b) make sure * that we're on the wakeup list before we synchronize so that * we cannot lose wakeup events. */ void __up(struct semaphore *sem) { wake_up(&sem->wait); } static spinlock_t semaphore_lock = SPIN_LOCK_UNLOCKED; void __down(struct semaphore * sem) { struct task_struct *tsk = current; DECLARE_WAITQUEUE(wait, tsk); tsk->state = TASK_UNINTERRUPTIBLE; add_wait_queue_exclusive(&sem->wait, &wait); spin_lock_irq(&semaphore_lock); sem->sleepers++; for (;;) { int sleepers = sem->sleepers; /* * Add "everybody else" into it. They aren't * playing, because we own the spinlock. */ if (!atomic_add_negative(sleepers - 1, &sem->count)) { sem->sleepers = 0; break; } sem->sleepers = 1; /* us - see -1 above */ spin_unlock_irq(&semaphore_lock); schedule(); tsk->state = TASK_UNINTERRUPTIBLE; spin_lock_irq(&semaphore_lock); } spin_unlock_irq(&semaphore_lock); remove_wait_queue(&sem->wait, &wait); tsk->state = TASK_RUNNING; wake_up(&sem->wait); } int __down_interruptible(struct semaphore * sem) { int retval = 0; struct task_struct *tsk = current; DECLARE_WAITQUEUE(wait, tsk); tsk->state = TASK_INTERRUPTIBLE; add_wait_queue_exclusive(&sem->wait, &wait); spin_lock_irq(&semaphore_lock); sem->sleepers ++; for (;;) { int sleepers = sem->sleepers; /* * With signals pending, this turns into * the trylock failure case - we won't be * sleeping, and we* can't get the lock as * it has contention. Just correct the count * and exit. */ if (signal_pending(current)) { retval = -EINTR; sem->sleepers = 0; atomic_add(sleepers, &sem->count); break; } /* * Add "everybody else" into it. They aren't * playing, because we own the spinlock. The * "-1" is because we're still hoping to get * the lock. */ if (!atomic_add_negative(sleepers - 1, &sem->count)) { sem->sleepers = 0; break; } sem->sleepers = 1; /* us - see -1 above */ spin_unlock_irq(&semaphore_lock); schedule(); tsk->state = TASK_INTERRUPTIBLE; spin_lock_irq(&semaphore_lock); } spin_unlock_irq(&semaphore_lock); tsk->state = TASK_RUNNING; remove_wait_queue(&sem->wait, &wait); wake_up(&sem->wait); return retval; } /* * Trylock failed - make sure we correct for * having decremented the count. */ int __down_trylock(struct semaphore * sem) { int sleepers; unsigned long flags; spin_lock_irqsave(&semaphore_lock, flags); sleepers = sem->sleepers + 1; sem->sleepers = 0; /* * Add "everybody else" and us into it. They aren't * playing, because we own the spinlock. */ if (!atomic_add_negative(sleepers, &sem->count)) wake_up(&sem->wait); spin_unlock_irqrestore(&semaphore_lock, flags); return 1; } /* rw mutexes * Implemented by Jakub Jelinek (jakub@redhat.com) based on * i386 implementation by Ben LaHaise (bcrl@redhat.com). */ extern inline int ldstub(unsigned char *p) { int ret; asm volatile("ldstub %1, %0" : "=r" (ret) : "m" (*p) : "memory"); return ret; } #define DOWN_VAR \ struct task_struct *tsk = current; \ DECLARE_WAITQUEUE(wait, tsk); void down_read_failed_biased(struct rw_semaphore *sem) { DOWN_VAR add_wait_queue(&sem->wait, &wait); /* put ourselves at the head of the list */ for (;;) { if (!ldstub(&sem->read_not_granted)) break; set_task_state(tsk, TASK_UNINTERRUPTIBLE); if (sem->read_not_granted) schedule(); } remove_wait_queue(&sem->wait, &wait); tsk->state = TASK_RUNNING; } void down_write_failed_biased(struct rw_semaphore *sem) { DOWN_VAR add_wait_queue_exclusive(&sem->write_bias_wait, &wait); /* put ourselves at the end of the list */ for (;;) { if (!ldstub(&sem->write_not_granted)) break; set_task_state(tsk, TASK_UNINTERRUPTIBLE); if (sem->write_not_granted) schedule(); } remove_wait_queue(&sem->write_bias_wait, &wait); tsk->state = TASK_RUNNING; /* if the lock is currently unbiased, awaken the sleepers * FIXME: this wakes up the readers early in a bit of a * stampede -> bad! */ if (sem->count >= 0) wake_up(&sem->wait); } /* Wait for the lock to become unbiased. Readers * are non-exclusive. =) */ void down_read_failed(struct rw_semaphore *sem) { DOWN_VAR __up_read(sem); /* this takes care of granting the lock */ add_wait_queue(&sem->wait, &wait); while (sem->count < 0) { set_task_state(tsk, TASK_UNINTERRUPTIBLE); if (sem->count >= 0) break; schedule(); } remove_wait_queue(&sem->wait, &wait); tsk->state = TASK_RUNNING; } /* Wait for the lock to become unbiased. Since we're * a writer, we'll make ourselves exclusive. */ void down_write_failed(struct rw_semaphore *sem) { DOWN_VAR __up_write(sem); /* this takes care of granting the lock */ add_wait_queue_exclusive(&sem->wait, &wait); while (sem->count < 0) { set_task_state(tsk, TASK_UNINTERRUPTIBLE); if (sem->count >= 0) break; /* we must attempt to acquire or bias the lock */ schedule(); } remove_wait_queue(&sem->wait, &wait); tsk->state = TASK_RUNNING; } void __rwsem_wake(struct rw_semaphore *sem, unsigned long readers) { if (readers) { /* Due to lame ldstub we don't do here a BUG() consistency check */ sem->read_not_granted = 0; wake_up(&sem->wait); } else { sem->write_not_granted = 0; wake_up(&sem->write_bias_wait); } }