/******************************************************************************* * * Module Name: cmutils - common utility procedures * $Revision: 27 $ * ******************************************************************************/ /* * Copyright (C) 2000, 2001 R. Byron Moore * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "acpi.h" #include "acevents.h" #include "achware.h" #include "acnamesp.h" #include "acinterp.h" #include "amlcode.h" #include "acdebug.h" #define _COMPONENT MISCELLANEOUS MODULE_NAME ("cmutils") /******************************************************************************* * * FUNCTION: Acpi_cm_valid_acpi_name * * PARAMETERS: Character - The character to be examined * * RETURN: 1 if Character may appear in a name, else 0 * * DESCRIPTION: Check for a valid ACPI name. Each character must be one of: * 1) Upper case alpha * 2) numeric * 3) underscore * ******************************************************************************/ u8 acpi_cm_valid_acpi_name ( u32 name) { NATIVE_CHAR *name_ptr = (NATIVE_CHAR *) &name; u32 i; for (i = 0; i < ACPI_NAME_SIZE; i++) { if (!((name_ptr[i] == '_') || (name_ptr[i] >= 'A' && name_ptr[i] <= 'Z') || (name_ptr[i] >= '0' && name_ptr[i] <= '9'))) { return (FALSE); } } return (TRUE); } /******************************************************************************* * * FUNCTION: Acpi_cm_valid_acpi_character * * PARAMETERS: Character - The character to be examined * * RETURN: 1 if Character may appear in a name, else 0 * * DESCRIPTION: Check for a printable character * ******************************************************************************/ u8 acpi_cm_valid_acpi_character ( NATIVE_CHAR character) { return ((u8) ((character == '_') || (character >= 'A' && character <= 'Z') || (character >= '0' && character <= '9'))); } /******************************************************************************* * * FUNCTION: Acpi_cm_mutex_initialize * * PARAMETERS: None. * * RETURN: Status * * DESCRIPTION: Create the system mutex objects. * ******************************************************************************/ ACPI_STATUS acpi_cm_mutex_initialize ( void) { u32 i; ACPI_STATUS status; /* * Create each of the predefined mutex objects */ for (i = 0; i < NUM_MTX; i++) { status = acpi_cm_create_mutex (i); if (ACPI_FAILURE (status)) { return (status); } } return (AE_OK); } /******************************************************************************* * * FUNCTION: Acpi_cm_mutex_terminate * * PARAMETERS: None. * * RETURN: None. * * DESCRIPTION: Delete all of the system mutex objects. * ******************************************************************************/ void acpi_cm_mutex_terminate ( void) { u32 i; /* * Delete each predefined mutex object */ for (i = 0; i < NUM_MTX; i++) { acpi_cm_delete_mutex (i); } return; } /******************************************************************************* * * FUNCTION: Acpi_cm_create_mutex * * PARAMETERS: Mutex_iD - ID of the mutex to be created * * RETURN: Status * * DESCRIPTION: Create a mutex object. * ******************************************************************************/ ACPI_STATUS acpi_cm_create_mutex ( ACPI_MUTEX_HANDLE mutex_id) { ACPI_STATUS status = AE_OK; if (mutex_id > MAX_MTX) { return (AE_BAD_PARAMETER); } if (!acpi_gbl_acpi_mutex_info[mutex_id].mutex) { status = acpi_os_create_semaphore (1, 1, &acpi_gbl_acpi_mutex_info[mutex_id].mutex); acpi_gbl_acpi_mutex_info[mutex_id].locked = FALSE; acpi_gbl_acpi_mutex_info[mutex_id].use_count = 0; } return (status); } /******************************************************************************* * * FUNCTION: Acpi_cm_delete_mutex * * PARAMETERS: Mutex_iD - ID of the mutex to be deleted * * RETURN: Status * * DESCRIPTION: Delete a mutex object. * ******************************************************************************/ ACPI_STATUS acpi_cm_delete_mutex ( ACPI_MUTEX_HANDLE mutex_id) { ACPI_STATUS status; if (mutex_id > MAX_MTX) { return (AE_BAD_PARAMETER); } status = acpi_os_delete_semaphore (acpi_gbl_acpi_mutex_info[mutex_id].mutex); acpi_gbl_acpi_mutex_info[mutex_id].mutex = NULL; acpi_gbl_acpi_mutex_info[mutex_id].locked = FALSE; return (status); } /******************************************************************************* * * FUNCTION: Acpi_cm_acquire_mutex * * PARAMETERS: Mutex_iD - ID of the mutex to be acquired * * RETURN: Status * * DESCRIPTION: Acquire a mutex object. * ******************************************************************************/ ACPI_STATUS acpi_cm_acquire_mutex ( ACPI_MUTEX_HANDLE mutex_id) { ACPI_STATUS status; if (mutex_id > MAX_MTX) { return (AE_BAD_PARAMETER); } status = acpi_os_wait_semaphore (acpi_gbl_acpi_mutex_info[mutex_id].mutex, 1, WAIT_FOREVER); if (ACPI_SUCCESS (status)) { acpi_gbl_acpi_mutex_info[mutex_id].locked = TRUE; acpi_gbl_acpi_mutex_info[mutex_id].use_count++; } return (status); } /******************************************************************************* * * FUNCTION: Acpi_cm_release_mutex * * PARAMETERS: Mutex_iD - ID of the mutex to be released * * RETURN: Status * * DESCRIPTION: Release a mutex object. * ******************************************************************************/ ACPI_STATUS acpi_cm_release_mutex ( ACPI_MUTEX_HANDLE mutex_id) { ACPI_STATUS status; if (mutex_id > MAX_MTX) { return (AE_BAD_PARAMETER); } acpi_gbl_acpi_mutex_info[mutex_id].locked = FALSE; /* Mark before unlocking */ status = acpi_os_signal_semaphore (acpi_gbl_acpi_mutex_info[mutex_id].mutex, 1); return (status); } /******************************************************************************* * * FUNCTION: Acpi_cm_create_update_state_and_push * * PARAMETERS: *Object - Object to be added to the new state * Action - Increment/Decrement * State_list - List the state will be added to * * RETURN: None * * DESCRIPTION: Create a new state and push it * ******************************************************************************/ ACPI_STATUS acpi_cm_create_update_state_and_push ( ACPI_OPERAND_OBJECT *object, u16 action, ACPI_GENERIC_STATE **state_list) { ACPI_GENERIC_STATE *state; /* Ignore null objects; these are expected */ if (!object) { return (AE_OK); } state = acpi_cm_create_update_state (object, action); if (!state) { return (AE_NO_MEMORY); } acpi_cm_push_generic_state (state_list, state); return (AE_OK); } /******************************************************************************* * * FUNCTION: Acpi_cm_create_pkg_state_and_push * * PARAMETERS: *Object - Object to be added to the new state * Action - Increment/Decrement * State_list - List the state will be added to * * RETURN: None * * DESCRIPTION: Create a new state and push it * ******************************************************************************/ ACPI_STATUS acpi_cm_create_pkg_state_and_push ( void *internal_object, void *external_object, u16 index, ACPI_GENERIC_STATE **state_list) { ACPI_GENERIC_STATE *state; state = acpi_cm_create_pkg_state (internal_object, external_object, index); if (!state) { return (AE_NO_MEMORY); } acpi_cm_push_generic_state (state_list, state); return (AE_OK); } /******************************************************************************* * * FUNCTION: Acpi_cm_push_generic_state * * PARAMETERS: List_head - Head of the state stack * State - State object to push * * RETURN: Status * * DESCRIPTION: Push a state object onto a state stack * ******************************************************************************/ void acpi_cm_push_generic_state ( ACPI_GENERIC_STATE **list_head, ACPI_GENERIC_STATE *state) { /* Push the state object onto the front of the list (stack) */ state->common.next = *list_head; *list_head = state; return; } /******************************************************************************* * * FUNCTION: Acpi_cm_pop_generic_state * * PARAMETERS: List_head - Head of the state stack * * RETURN: Status * * DESCRIPTION: Pop a state object from a state stack * ******************************************************************************/ ACPI_GENERIC_STATE * acpi_cm_pop_generic_state ( ACPI_GENERIC_STATE **list_head) { ACPI_GENERIC_STATE *state; /* Remove the state object at the head of the list (stack) */ state = *list_head; if (state) { /* Update the list head */ *list_head = state->common.next; } return (state); } /******************************************************************************* * * FUNCTION: Acpi_cm_create_generic_state * * PARAMETERS: None * * RETURN: Status * * DESCRIPTION: Create a generic state object. Attempt to obtain one from * the global state cache; If none available, create a new one. * ******************************************************************************/ ACPI_GENERIC_STATE * acpi_cm_create_generic_state (void) { ACPI_GENERIC_STATE *state; acpi_cm_acquire_mutex (ACPI_MTX_CACHES); acpi_gbl_state_cache_requests++; /* Check the cache first */ if (acpi_gbl_generic_state_cache) { /* There is an object available, use it */ state = acpi_gbl_generic_state_cache; acpi_gbl_generic_state_cache = state->common.next; state->common.next = NULL; acpi_gbl_state_cache_hits++; acpi_gbl_generic_state_cache_depth--; acpi_cm_release_mutex (ACPI_MTX_CACHES); } else { /* The cache is empty, create a new object */ acpi_cm_release_mutex (ACPI_MTX_CACHES); state = acpi_cm_callocate (sizeof (ACPI_GENERIC_STATE)); } /* Initialize */ if (state) { /* Always zero out the object before init */ MEMSET (state, 0, sizeof (ACPI_GENERIC_STATE)); state->common.data_type = ACPI_DESC_TYPE_STATE; } return (state); } /******************************************************************************* * * FUNCTION: Acpi_cm_create_update_state * * PARAMETERS: Object - Initial Object to be installed in the * state * Action - Update action to be performed * * RETURN: Status * * DESCRIPTION: Create an "Update State" - a flavor of the generic state used * to update reference counts and delete complex objects such * as packages. * ******************************************************************************/ ACPI_GENERIC_STATE * acpi_cm_create_update_state ( ACPI_OPERAND_OBJECT *object, u16 action) { ACPI_GENERIC_STATE *state; /* Create the generic state object */ state = acpi_cm_create_generic_state (); if (!state) { return (NULL); } /* Init fields specific to the update struct */ state->update.object = object; state->update.value = action; return (state); } /******************************************************************************* * * FUNCTION: Acpi_cm_create_pkg_state * * PARAMETERS: Object - Initial Object to be installed in the * state * Action - Update action to be performed * * RETURN: Status * * DESCRIPTION: Create an "Update State" - a flavor of the generic state used * to update reference counts and delete complex objects such * as packages. * ******************************************************************************/ ACPI_GENERIC_STATE * acpi_cm_create_pkg_state ( void *internal_object, void *external_object, u16 index) { ACPI_GENERIC_STATE *state; /* Create the generic state object */ state = acpi_cm_create_generic_state (); if (!state) { return (NULL); } /* Init fields specific to the update struct */ state->pkg.source_object = (ACPI_OPERAND_OBJECT *) internal_object; state->pkg.dest_object = external_object; state->pkg.index = index; state->pkg.num_packages = 1; return (state); } /******************************************************************************* * * FUNCTION: Acpi_cm_create_control_state * * PARAMETERS: None * * RETURN: Status * * DESCRIPTION: Create a "Control State" - a flavor of the generic state used * to support nested IF/WHILE constructs in the AML. * ******************************************************************************/ ACPI_GENERIC_STATE * acpi_cm_create_control_state ( void) { ACPI_GENERIC_STATE *state; /* Create the generic state object */ state = acpi_cm_create_generic_state (); if (!state) { return (NULL); } /* Init fields specific to the control struct */ state->common.state = CONTROL_CONDITIONAL_EXECUTING; return (state); } /******************************************************************************* * * FUNCTION: Acpi_cm_delete_generic_state * * PARAMETERS: State - The state object to be deleted * * RETURN: Status * * DESCRIPTION: Put a state object back into the global state cache. The object * is not actually freed at this time. * ******************************************************************************/ void acpi_cm_delete_generic_state ( ACPI_GENERIC_STATE *state) { /* If cache is full, just free this state object */ if (acpi_gbl_generic_state_cache_depth >= MAX_STATE_CACHE_DEPTH) { acpi_cm_free (state); } /* Otherwise put this object back into the cache */ else { acpi_cm_acquire_mutex (ACPI_MTX_CACHES); /* Clear the state */ MEMSET (state, 0, sizeof (ACPI_GENERIC_STATE)); state->common.data_type = ACPI_DESC_TYPE_STATE; /* Put the object at the head of the global cache list */ state->common.next = acpi_gbl_generic_state_cache; acpi_gbl_generic_state_cache = state; acpi_gbl_generic_state_cache_depth++; acpi_cm_release_mutex (ACPI_MTX_CACHES); } return; } /******************************************************************************* * * FUNCTION: Acpi_cm_delete_generic_state_cache * * PARAMETERS: None * * RETURN: Status * * DESCRIPTION: Purge the global state object cache. Used during subsystem * termination. * ******************************************************************************/ void acpi_cm_delete_generic_state_cache ( void) { ACPI_GENERIC_STATE *next; /* Traverse the global cache list */ while (acpi_gbl_generic_state_cache) { /* Delete one cached state object */ next = acpi_gbl_generic_state_cache->common.next; acpi_cm_free (acpi_gbl_generic_state_cache); acpi_gbl_generic_state_cache = next; acpi_gbl_generic_state_cache_depth--; } return; } /******************************************************************************* * * FUNCTION: Acpi_cm_resolve_package_references * * PARAMETERS: Obj_desc - The Package object on which to resolve refs * * RETURN: Status * * DESCRIPTION: Walk through a package and turn internal references into values * ******************************************************************************/ ACPI_STATUS acpi_cm_resolve_package_references ( ACPI_OPERAND_OBJECT *obj_desc) { u32 count; ACPI_OPERAND_OBJECT *sub_object; if (obj_desc->common.type != ACPI_TYPE_PACKAGE) { /* The object must be a package */ REPORT_ERROR (("Must resolve Package Refs on a Package\n")); return(AE_ERROR); } /* * TBD: what about nested packages? */ for (count = 0; count < obj_desc->package.count; count++) { sub_object = obj_desc->package.elements[count]; if (sub_object->common.type == INTERNAL_TYPE_REFERENCE) { if (sub_object->reference.op_code == AML_ZERO_OP) { sub_object->common.type = ACPI_TYPE_INTEGER; sub_object->integer.value = 0; } else if (sub_object->reference.op_code == AML_ONE_OP) { sub_object->common.type = ACPI_TYPE_INTEGER; sub_object->integer.value = 1; } else if (sub_object->reference.op_code == AML_ONES_OP) { sub_object->common.type = ACPI_TYPE_INTEGER; sub_object->integer.value = ACPI_INTEGER_MAX; } } } return(AE_OK); } /******************************************************************************* * * FUNCTION: Acpi_cm_walk_package_tree * * PARAMETERS: Obj_desc - The Package object on which to resolve refs * * RETURN: Status * * DESCRIPTION: Walk through a package * ******************************************************************************/ ACPI_STATUS acpi_cm_walk_package_tree ( ACPI_OPERAND_OBJECT *source_object, void *target_object, ACPI_PKG_CALLBACK walk_callback, void *context) { ACPI_STATUS status = AE_OK; ACPI_GENERIC_STATE *state_list = NULL; ACPI_GENERIC_STATE *state; u32 this_index; ACPI_OPERAND_OBJECT *this_source_obj; state = acpi_cm_create_pkg_state (source_object, target_object, 0); if (!state) { return (AE_NO_MEMORY); } while (state) { this_index = state->pkg.index; this_source_obj = (ACPI_OPERAND_OBJECT *) state->pkg.source_object->package.elements[this_index]; /* * Check for * 1) An uninitialized package element. It is completely * legal to declare a package and leave it uninitialized * 2) Not an internal object - can be a namespace node instead * 3) Any type other than a package. Packages are handled in else case below. */ if ((!this_source_obj) || (!VALID_DESCRIPTOR_TYPE ( this_source_obj, ACPI_DESC_TYPE_INTERNAL)) || (!IS_THIS_OBJECT_TYPE ( this_source_obj, ACPI_TYPE_PACKAGE))) { status = walk_callback (0, this_source_obj, state, context); if (ACPI_FAILURE (status)) { /* TBD: must delete package created up to this point */ return (status); } state->pkg.index++; while (state->pkg.index >= state->pkg.source_object->package.count) { /* * We've handled all of the objects at this level, This means * that we have just completed a package. That package may * have contained one or more packages itself. * * Delete this state and pop the previous state (package). */ acpi_cm_delete_generic_state (state); state = acpi_cm_pop_generic_state (&state_list); /* Finished when there are no more states */ if (!state) { /* * We have handled all of the objects in the top level * package just add the length of the package objects * and exit */ return (AE_OK); } /* * Go back up a level and move the index past the just * completed package object. */ state->pkg.index++; } } else { /* This is a sub-object of type package */ status = walk_callback (1, this_source_obj, state, context); if (ACPI_FAILURE (status)) { /* TBD: must delete package created up to this point */ return (status); } /* * The callback above returned a new target package object. */ /* * Push the current state and create a new one */ acpi_cm_push_generic_state (&state_list, state); state = acpi_cm_create_pkg_state (this_source_obj, state->pkg.this_target_obj, 0); if (!state) { /* TBD: must delete package created up to this point */ return (AE_NO_MEMORY); } } } /* We should never get here */ return (AE_AML_INTERNAL); } /******************************************************************************* * * FUNCTION: _Report_error * * PARAMETERS: Module_name - Caller's module name (for error output) * Line_number - Caller's line number (for error output) * Component_id - Caller's component ID (for error output) * Message - Error message to use on failure * * RETURN: None * * DESCRIPTION: Print error message * ******************************************************************************/ void _report_error ( NATIVE_CHAR *module_name, u32 line_number, u32 component_id) { acpi_os_printf ("%8s-%04d: *** Error: ", module_name, line_number); } /******************************************************************************* * * FUNCTION: _Report_warning * * PARAMETERS: Module_name - Caller's module name (for error output) * Line_number - Caller's line number (for error output) * Component_id - Caller's component ID (for error output) * Message - Error message to use on failure * * RETURN: None * * DESCRIPTION: Print warning message * ******************************************************************************/ void _report_warning ( NATIVE_CHAR *module_name, u32 line_number, u32 component_id) { acpi_os_printf ("%8s-%04d: *** Warning: ", module_name, line_number); } /******************************************************************************* * * FUNCTION: _Report_info * * PARAMETERS: Module_name - Caller's module name (for error output) * Line_number - Caller's line number (for error output) * Component_id - Caller's component ID (for error output) * Message - Error message to use on failure * * RETURN: None * * DESCRIPTION: Print information message * ******************************************************************************/ void _report_info ( NATIVE_CHAR *module_name, u32 line_number, u32 component_id) { acpi_os_printf ("%8s-%04d: *** Info: ", module_name, line_number); }