/* * sys.c - System management (suspend, ...) * * Copyright (C) 2000 Andrew Henroid * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include "acpi.h" #include "driver.h" #define ACPI_SLP_TYP(typa, typb) (((int)(typa) << 8) | (int)(typb)) #define ACPI_SLP_TYPA(value) \ ((((value) >> 8) << ACPI_SLP_TYP_SHIFT) & ACPI_SLP_TYP_MASK) #define ACPI_SLP_TYPB(value) \ ((((value) & 0xff) << ACPI_SLP_TYP_SHIFT) & ACPI_SLP_TYP_MASK) struct acpi_enter_sx_ctx { wait_queue_head_t wait; int state; }; volatile acpi_sstate_t acpi_sleep_state = ACPI_S0; static unsigned long acpi_slptyp[ACPI_S5 + 1] = {ACPI_INVALID,}; /* * Enter system sleep state */ static void acpi_enter_sx_async(void *context) { struct acpi_enter_sx_ctx *ctx = (struct acpi_enter_sx_ctx*) context; struct acpi_facp *facp = &acpi_facp; ACPI_OBJECT_LIST arg_list; ACPI_OBJECT arg; u16 value; /* * _PSW methods could be run here to enable wake-on keyboard, LAN, etc. */ // run the _PTS method memset(&arg_list, 0, sizeof(arg_list)); arg_list.count = 1; arg_list.pointer = &arg; memset(&arg, 0, sizeof(arg)); arg.type = ACPI_TYPE_NUMBER; arg.number.value = ctx->state; acpi_evaluate_object(NULL, "\\_PTS", &arg_list, NULL); // clear wake status acpi_write_pm1_status(facp, ACPI_WAK); acpi_sleep_state = ctx->state; // set ACPI_SLP_TYPA/b and ACPI_SLP_EN __cli(); if (facp->pm1a_cnt) { value = inw(facp->pm1a_cnt) & ~ACPI_SLP_TYP_MASK; value |= (ACPI_SLP_TYPA(acpi_slptyp[ctx->state]) | ACPI_SLP_EN); outw(value, facp->pm1a_cnt); } if (facp->pm1b_cnt) { value = inw(facp->pm1b_cnt) & ~ACPI_SLP_TYP_MASK; value |= (ACPI_SLP_TYPB(acpi_slptyp[ctx->state]) | ACPI_SLP_EN); outw(value, facp->pm1b_cnt); } __sti(); if (ctx->state != ACPI_S1) { printk(KERN_ERR "ACPI: S%d failed\n", ctx->state); goto out; } // wait until S1 is entered while (!(acpi_read_pm1_status(facp) & ACPI_WAK)) safe_halt(); // run the _WAK method memset(&arg_list, 0, sizeof(arg_list)); arg_list.count = 1; arg_list.pointer = &arg; memset(&arg, 0, sizeof(arg)); arg.type = ACPI_TYPE_NUMBER; arg.number.value = ctx->state; acpi_evaluate_object(NULL, "\\_WAK", &arg_list, NULL); out: acpi_sleep_state = ACPI_S0; if (waitqueue_active(&ctx->wait)) wake_up_interruptible(&ctx->wait); } /* * Enter soft-off (S5) */ static void acpi_power_off(void) { struct acpi_enter_sx_ctx ctx; if (acpi_facp.hdr.signature != ACPI_FACP_SIG || acpi_slptyp[ACPI_S5] == ACPI_INVALID) return; init_waitqueue_head(&ctx.wait); ctx.state = ACPI_S5; acpi_enter_sx_async(&ctx); } /* * Enter system sleep state and wait for completion */ int acpi_enter_sx(acpi_sstate_t state) { struct acpi_enter_sx_ctx ctx; if (acpi_facp.hdr.signature != ACPI_FACP_SIG || acpi_slptyp[state] == ACPI_INVALID) return -EINVAL; init_waitqueue_head(&ctx.wait); ctx.state = state; if (acpi_os_queue_for_execution(0, acpi_enter_sx_async, &ctx)) return -1; interruptible_sleep_on(&ctx.wait); if (signal_pending(current)) return -ERESTARTSYS; return 0; } int acpi_sys_init(void) { u8 sx, typa, typb; for (sx = ACPI_S0; sx <= ACPI_S5; sx++) { int ca_sx = (sx <= ACPI_S4) ? sx : (sx + 1); if (ACPI_SUCCESS( acpi_hw_obtain_sleep_type_register_data(ca_sx, &typa, &typb))) acpi_slptyp[sx] = ACPI_SLP_TYP(typa, typb); else acpi_slptyp[sx] = ACPI_INVALID; } if (acpi_slptyp[ACPI_S1] != ACPI_INVALID) printk(KERN_INFO "ACPI: S1 supported\n"); if (acpi_slptyp[ACPI_S5] != ACPI_INVALID) printk(KERN_INFO "ACPI: S5 supported\n"); pm_power_off = acpi_power_off; return 0; }