/* $Id: suncons.c,v 1.62 1997/05/02 22:32:32 davem Exp $ * * suncons.c: Sun SparcStation console support. * * Copyright (C) 1995 Peter Zaitcev (zaitcev@lab.ipmce.su) * Copyright (C) 1995 David S. Miller (davem@caip.rutgers.edu) * Copyright (C) 1995, 1996 Miguel de Icaza (miguel@nuclecu.unam.mx) * Copyright (C) 1996 Dave Redman (djhr@tadpole.co.uk) * Copyright (C) 1996 Jakub Jelinek (jj@sunsite.mff.cuni.cz) * Copyright (C) 1996 Eddie C. Dost (ecd@skynet.be) * * Added font loading Nov/21, Miguel de Icaza (miguel@nuclecu.unam.mx) * Added render_screen and faster scrolling Nov/27, miguel * Added console palette code for cg6 Dec/13/95, miguel * Added generic frame buffer support Dec/14/95, miguel * Added cgsix and bwtwo drivers Jan/96, miguel * Added 4m, and cg3 driver Feb/96, miguel * Fixed the cursor on color displays Feb/96, miguel. * Cleaned up the detection code, generic 8bit depth display * code, Mar/96 miguel * Hacked support for cg14 video cards -- Apr/96, miguel. * Color support for cg14 video cards -- May/96, miguel. * Code split, Dave Redman, May/96 * Be more VT change friendly, May/96, miguel. * Support for hw cursor and graphics acceleration, Jun/96, jj. * Added TurboGX+ detection (cgthree+), Aug/96, Iain Lea (iain@sbs.de) * Added TCX support (8/24bit), Aug/96, jj. * Support for multiple framebuffers, Sep/96, jj. * Fix bwtwo inversion and handle inverse monochrome cells in * sun_blitc, Nov/96, ecd. * Fix sun_blitc and screen size on displays other than 1152x900, * 128x54 chars, Nov/96, jj. * Fix cursor spots left on some non-accelerated fbs, changed * software cursor to be like the hw one, Nov/96, jj. * * Much of this driver is derived from the DEC TGA driver by * Jay Estabrook who has done a nice job with the console * driver abstraction btw. * * We try to make everything a power of two if possible to * speed up the bit blit. Doing multiplies, divides, and * remainder routines end up calling software library routines * since not all Sparcs have the hardware to do it. * * TODO: * do not blank the screen when frame buffer is mapped. * */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "../../char/kbd_kern.h" #include "../../char/vt_kern.h" #include "../../char/consolemap.h" #include "../../char/selection.h" #include "../../char/console_struct.h" #include "fb.h" #define cmapsz 8192 #include "suncons_font.h" #include fbinfo_t *fbinfo; int fbinfos; #define ASM_BLITC int sun_hw_cursor_shown = 0; void sun_hw_hide_cursor(void); void sun_hw_set_cursor(int,int); extern void register_console(void (*proc)(const char *)); extern void console_print(const char *); extern void putconsxy(int, char *); extern unsigned char vga_font[]; extern int serial_console; char *console_fb_path = NULL; /* Set in setup.c */ /* The following variables describe a Sparc console. */ /* Screen dimensions and color depth. */ static int con_depth, con_width, con_height, con_type; /* Base address of first line. */ static unsigned char *con_fb_base; /* Screen parameters: we compute those at startup to make the code faster */ static int chars_per_line; /* number of bytes per line */ static int ints_per_line; /* number of ints per line */ static int ints_per_cursor; /* 14 * ints_per_line */ static int skip_bytes; /* number of bytes we skip for the y margin + x_margin */ static int x_margin, y_margin; /* the x and y margins */ static int bytes_per_row; /* bytes used by one screen line (of 16 scan lines) */ int sun_prom_console_id = 0; /* Functions used by the SPARC dependent console code * to perform the fb_restore_palette function. */ void (*fb_restore_palette)(fbinfo_t *fbinfo); void set_palette (void); /* Our screen looks like at 1152 X 900: * * 0,0 * ------------------------------------------------------------------ * | ^^^^^^^^^^^ | * | 18 y-pixels | * | ^^^^^^^^^^^ | * 13 | <-64 pixels->| <-- 128 8x16 characters --> | <-64 pixels-> | * .... * 54 chars from top to bottom * .... * 888 | <-64 pixels->| <-- 128 8x16 characters --> | <-64 pixels-> | * | ^^^^^^^^^^^ | * | 18 y-pixels | * | ^^^^^^^^^^^ | * ------------------------------------------------------------------ */ /* First for MONO displays. */ #define SCREEN_WIDTH 1152 /* Screen width in pixels */ #define SCREEN_HEIGHT 900 /* Screen height in pixels */ #define CHARS_PER_LINE 144 /* Make this empirical for speed */ #define NICE_Y_MARGIN 18 /* We skip 18 y-pixels at top/bottom */ #define NICE_X_MARGIN 8 /* We skip 64 x-pixels at left/right */ #define FBUF_TOP_SKIP 2592 /* Empirical, (CHARS_PER_LINE * NICE_Y_MARGIN) */ #define CHAR_HEIGHT 16 #define ONE_ROW 2304 /* CHARS_PER_LINE * CHAR_HEIGHT */ /* Now we have this, to compute the base frame buffer position * for a new character to be rendered. 1 and 8 bit depth. */ #define FBUF_OFFSET(cindex) \ (((FBUF_TOP_SKIP) + (((cindex)>>7) * ONE_ROW)) + \ ((NICE_X_MARGIN) + (((cindex)&127)))) #define COLOR_FBUF_OFFSET(cindex) (*color_fbuf_offset)(cindex) /* These four routines are optimizations for the _generic routine for * the most common cases. * I guess doing twice sll is much faster than doing .mul, sra faster * than doing .div, and the disadvantage that someone has to call it * (it cannot be inline) runs away, 'cause otherwise it would have to * call .mul anyway. * The shifting + addition only routines won't eat any stack frame :)) * Names come from width, screen_num_columns. */ static int color_fbuf_offset_1280_144 (int cindex) { register int i = (cindex/144); /* (1280 * CHAR_HEIGHT) == 101.0000.0000.0000 */ return skip_bytes + (i << 14) + (i << 12) + ((cindex % 144) << 3); } static int color_fbuf_offset_1152_128 (int cindex) { register int i = (cindex>>7); /* (1152 * CHAR_HEIGHT) == 100.1000.0000.0000 */ return skip_bytes + (i << 14) + (i << 11) + ((cindex & 127) << 3); } static int color_fbuf_offset_1024_128 (int cindex) { register int i = (cindex>>7); /* (1024 * CHAR_HEIGHT) == 100.0000.0000.0000 */ return skip_bytes + (i << 14) + ((cindex & 127) << 3); } static int color_fbuf_offset_800_96 (int cindex) { register int i = (cindex / 96); /* (800 * CHAR_HEIGHT) == 11.0010.0000.0000 */ return skip_bytes + (i<<13) + (i<<12) + (i<<9) + ((cindex % 96)<<3); } static int color_fbuf_offset_640_80 (int cindex) { register int i = (cindex/80); /* (640 * CHAR_HEIGHT) == 10.1000.0000.0000 */ return skip_bytes + (i << 13) + (i << 11) + ((cindex % 80) << 3); } static int color_fbuf_offset_generic (int cindex) { return skip_bytes + (cindex / video_num_columns) * bytes_per_row + ((cindex % video_num_columns) << 3); } static int (*color_fbuf_offset)(int) = color_fbuf_offset_generic; static int do_accel = 0; void __set_origin(unsigned short offset) { /* * should not be called, but if so, do nothing... */ } /* For the cursor, we just invert the 8x16 block at the cursor * location. Easy enough... * * Hide the cursor from view, during blanking, usually... */ static int cursor_pos = -1; static unsigned int under_cursor[4]; void hide_cursor(void) { unsigned long flags; int j; if (fbinfo[0].setcursor) { sun_hw_hide_cursor(); return; } if (vt_cons[fg_console]->vc_mode == KD_GRAPHICS) return; /* Don't paint anything on fb which is not ours, but turn off the hw cursor in such case */ __save_and_cli(flags); if(cursor_pos == -1) { __restore_flags (flags); return; } switch (con_depth){ case 1: { unsigned char *dst; dst = (unsigned char *)((unsigned long)con_fb_base + FBUF_OFFSET(cursor_pos)); for(j = 0; j < CHAR_HEIGHT; j++, dst += CHARS_PER_LINE) *dst = ~(*dst); break; } case 8: { unsigned int *dst; dst = (unsigned int *)((unsigned long)con_fb_base + COLOR_FBUF_OFFSET(cursor_pos)) + ints_per_cursor; dst[0] = under_cursor[0]; dst[1] = under_cursor[1]; dst[ints_per_line] = under_cursor[2]; dst[ints_per_line+1] = under_cursor[3]; break; } default: break; } cursor_pos = -1; __restore_flags(flags); } void set_cursor(int currcons) { int j, idx, oldpos; unsigned long flags; if (currcons != fg_console || console_blanked || vcmode == KD_GRAPHICS) return; #if 0 /* This is a nop anyway */ if (__real_origin != __origin) __set_origin(__real_origin); #endif if (fbinfo[0].setcursor) { if (!deccm) hide_cursor(); else { idx = (pos - video_mem_base) >> 1; sun_hw_set_cursor(x_margin + ((idx % video_num_columns) << 3), y_margin + ((idx / video_num_columns) * CHAR_HEIGHT)); } return; } __save_and_cli(flags); idx = (pos - video_mem_base) >> 1; oldpos = cursor_pos; if (!deccm) { hide_cursor (); __restore_flags (flags); return; } cursor_pos = idx; switch (con_depth){ case 1: { unsigned char *dst, *opos; dst = (unsigned char *)((unsigned long)con_fb_base + FBUF_OFFSET(idx)); opos = (unsigned char *)((unsigned long)con_fb_base + FBUF_OFFSET(oldpos)); if(oldpos != -1) { /* Restore what was at the old position */ for(j=0; j < CHAR_HEIGHT; j++, opos += CHARS_PER_LINE) { *opos = ~*opos; } } for(j=0; j < 16; j++, dst+=CHARS_PER_LINE) { *dst = ~*dst; } break; } case 8: { unsigned int *dst, *opos; dst = (unsigned int *)((unsigned long)con_fb_base + COLOR_FBUF_OFFSET(idx)) + ints_per_cursor; if(oldpos != -1) { opos = (unsigned int *)((unsigned long)con_fb_base + COLOR_FBUF_OFFSET(oldpos)) + ints_per_cursor; opos[0] = under_cursor[0]; opos[1] = under_cursor[1]; opos[ints_per_line] = under_cursor[2]; opos[ints_per_line+1] = under_cursor[3]; } under_cursor[0] = dst[0]; under_cursor[1] = dst[1]; under_cursor[2] = dst[ints_per_line]; under_cursor[3] = dst[ints_per_line+1]; dst[0] = 0x00000000; dst[1] = 0x00000000; dst[ints_per_line] = 0x00000000; dst[ints_per_line+1] = 0x00000000; break; } default: } __restore_flags(flags); } /* * Render the current screen * Only used at startup and when switching from KD_GRAPHICS to KD_TEXT * to avoid the caching that is being done in selection.h */ void render_screen(void) { int count; unsigned short *contents; count = video_num_columns * video_num_lines; contents = (unsigned short *) video_mem_base; for (;count--; contents++) sun_blitc (*contents, (unsigned long) contents); } __initfunc(void serial_finish_init(void (*printfunc)(const char *, int))) { char buffer[2048]; sprintf (buffer, linux_serial_image, UTS_RELEASE); (*printfunc)(buffer, strlen(buffer)); } __initfunc(void con_type_init_finish(void)) { int i, cpu; char *p = con_fb_base + skip_bytes; char q[2] = {0,5}; int currcons = 0; unsigned short *ush; if (serial_console) return; if (con_type == FBTYPE_SUNLEO) { int rects [4]; rects [0] = 0; rects [1] = 0; rects [2] = con_width; rects [3] = con_height; (*fbinfo[0].fill)(reverse_color_table[0], 1, rects); return; /* Dunno how to display logo on leo/zx yet */ } if (con_depth == 8 && fbinfo[0].loadcmap) { for (i = 0; i < LINUX_LOGO_COLORS; i++) { fbinfo[0].color_map CM(i+32,0) = linux_logo_red [i]; fbinfo[0].color_map CM(i+32,1) = linux_logo_green [i]; fbinfo[0].color_map CM(i+32,2) = linux_logo_blue [i]; } (*fbinfo [0].loadcmap)(&fbinfo [0], 0, LINUX_LOGO_COLORS + 32); for (i = 0; i < 80; i++, p += chars_per_line){ for (cpu = 0; cpu < linux_num_cpus; cpu++){ memcpy (p + (cpu * 88), linux_logo + 80 * i, 80); } } } else if (con_depth == 1) { for (i = 0; i < 80; i++, p += chars_per_line) memcpy (p, linux_logo_bw + 10 * i, 10); } putconsxy(0, q); ush = (unsigned short *) video_mem_base + video_num_columns * 2 + 20 + 11 * (linux_num_cpus - 1); p = linux_logo_banner; for (; *p; p++, ush++) { *ush = (attr << 8) + *p; sun_blitc (*ush, (unsigned long) ush); } for (i = 0; i < 5; i++) { ush = (unsigned short *) video_mem_base + i * video_num_columns; memset (ush, 0, 20); } } __initfunc(unsigned long con_type_init(unsigned long kmem_start, const char **display_desc)) { can_do_color = (con_type != FBTYPE_SUN2BW); video_type = VIDEO_TYPE_SUN; *display_desc = "SUN"; if (!serial_console) { /* If we fall back to PROM then our output have to remain readable. */ prom_putchar('\033'); prom_putchar('['); prom_putchar('H'); /* * fake the screen memory with some CPU memory */ video_mem_base = kmem_start; kmem_start += video_screen_size; video_mem_term = kmem_start; } return kmem_start; } /* * NOTE: get_scrmem() and set_scrmem() are here only because * the VGA version of set_scrmem() has some direct VGA references. */ void get_scrmem(int currcons) { memcpyw((unsigned short *)vc_scrbuf[currcons], (unsigned short *)origin, video_screen_size); origin = video_mem_start = (unsigned long)vc_scrbuf[currcons]; scr_end = video_mem_end = video_mem_start + video_screen_size; pos = origin + y*video_size_row + (x<<1); } void set_scrmem(int currcons, long offset) { if (video_mem_term - video_mem_base < offset + video_screen_size) offset = 0; memcpyw((unsigned short *)(video_mem_base + offset), (unsigned short *) origin, video_screen_size); video_mem_start = video_mem_base; video_mem_end = video_mem_term; origin = video_mem_base + offset; scr_end = origin + video_screen_size; pos = origin + y*video_size_row + (x<<1); } /* * PIO_FONT support. */ int set_get_font(char * arg, int set, int ch512) { int i, line; if (!arg) return -EINVAL; /* download the current font */ if (!set){ if(clear_user(arg, cmapsz)) return -EFAULT; for (i = 0; i < 256; i++) { for (line = 0; line < CHAR_HEIGHT; line++) { unsigned char value = vga_font[i]; /* Access checked by the above clear_user */ __put_user_ret (value, (arg + (i * 32 + line)), -EFAULT); } } return 0; } /* set the font */ if (verify_area (VERIFY_READ, arg, 256 * CHAR_HEIGHT)) return -EFAULT; for (i = 0; i < 256; i++) { for (line = 0; line < CHAR_HEIGHT; line++){ unsigned char value; __get_user_ret(value, (arg + (i * 32 + line)),-EFAULT); vga_font [i*CHAR_HEIGHT + line] = value; } } return 0; } /* * Adjust the screen to fit a font of a certain height * * Returns < 0 for error, 0 if nothing changed, and the number * of lines on the adjusted console if changed. * * for now, we only support the built-in font... */ int con_adjust_height(unsigned long fontheight) { return -EINVAL; } int set_get_cmap(unsigned char * arg, int set) { int i; if(set) i = VERIFY_READ; else i = VERIFY_WRITE; if(verify_area(i, arg, (16 * 3 * sizeof(unsigned char)))) return -EFAULT; for (i=0; i<16; i++) { if (set) { __get_user_ret(default_red[i], (arg+0),-EFAULT); __get_user_ret(default_grn[i], (arg+1),-EFAULT); __get_user_ret(default_blu[i], (arg+2),-EFAULT); } else { __put_user_ret(default_red[i], (arg+0),-EFAULT); __put_user_ret(default_grn[i], (arg+1),-EFAULT); __put_user_ret(default_blu[i], (arg+2),-EFAULT); } arg += 3; } if (set) { for (i=0; ivc_palette[k++] = default_red[j]; vc_cons[i].d->vc_palette[k++] = default_grn[j]; vc_cons[i].d->vc_palette[k++] = default_blu[j]; } } set_palette(); } return 0; } void sun_clear_screen(void) { if (fbinfo[0].fill) { int rects [4]; rects [0] = 0; rects [1] = 0; rects [2] = con_width; rects [3] = con_height; (*fbinfo[0].fill)(reverse_color_table[0], 1, rects); } else if (fbinfo[0].base && fbinfo[0].base_depth) memset (con_fb_base, (con_depth == 1) ? ~(0) : reverse_color_table[0], (con_depth * con_height * con_width) / 8); /* also clear out the "shadow" screen memory */ memset((char *)video_mem_base, 0, (video_mem_term - video_mem_base)); cursor_pos = -1; } void sun_clear_fb(int n) { if (!n) sun_clear_screen (); #if 0 /* This makes in some configurations serious problems. * Who cares if other screens are cleared? */ else if (fbinfo[n].fill) { int rects [4]; rects [0] = 0; rects [1] = 0; rects [2] = fbinfo[n].type.fb_width; rects [3] = fbinfo[n].type.fb_height; (*fbinfo[n].fill)(reverse_color_table[0], 1, rects); } #endif else if (fbinfo[n].base && fbinfo[n].base_depth) { memset((void *)fbinfo[n].base, (fbinfo[n].base_depth == 1) ? ~(0) : reverse_color_table[0], (fbinfo[n].base_depth * fbinfo[n].type.fb_height * fbinfo[n].type.fb_width) / 8); } } void sun_clear_margin(void) { int h, he, i; unsigned char *p; if (fbinfo[0].fill) { int rects [16]; memset (rects, 0, sizeof (rects)); rects [2] = con_width; rects [3] = y_margin; rects [5] = y_margin; rects [6] = x_margin; rects [7] = con_height; rects [8] = con_width - x_margin; rects [9] = y_margin; rects [10] = con_width; rects [11] = con_height; rects [12] = x_margin; rects [13] = con_height - y_margin; rects [14] = con_width - x_margin; rects [15] = con_height; (*fbinfo[0].fill)(reverse_color_table[0], 4, rects); } else { memset (con_fb_base, (con_depth == 1) ? ~(0) : reverse_color_table[0], skip_bytes - (x_margin<<1)); memset (con_fb_base + chars_per_line * con_height - skip_bytes + (x_margin<<1), (con_depth == 1) ? ~(0) : reverse_color_table[0], skip_bytes - (x_margin<<1)); he = con_height - 2 * y_margin; i = 2 * x_margin; if (con_depth == 1) { for (p = con_fb_base+skip_bytes-(x_margin<<1), h = 0; h <= he; p += chars_per_line, h++) memset (p, ~(0), i); } else { for (p = con_fb_base+skip_bytes-(x_margin<<1), h = 0; h <= he; p += chars_per_line, h++) memset (p, reverse_color_table[0], i); } } if (fbinfo [0].switch_from_graph) (*fbinfo [0].switch_from_graph)(); } /* * dummy routines for the VESA blanking code, which is VGA only, * so we don't have to carry that stuff around for the Sparc... */ void vesa_blank(void) { } void vesa_unblank(void) { } void set_vesa_blanking(const unsigned long arg) { } void vesa_powerdown(void) { } /* * We permutate the colors, so we match the PROM's idea of * black and white. */ unsigned char reverse_color_table[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0 }; static unsigned char sparc_color_table[] = { 15, 0, 4, 2, 6, 1, 5, 3, 7, 8, 12, 10, 14, 9, 13, 11 }; /* Call the frame buffer routine for setting the palette */ void set_palette (void) { if (console_blanked || vt_cons [fg_console]->vc_mode == KD_GRAPHICS) return; if (fbinfo [0].loadcmap){ int i, j; /* First keep color_map with the palette colors */ for (i = 0; i < 16; i++){ j = sparc_color_table [i]; fbinfo[0].color_map CM(i,0) = default_red [j]; fbinfo[0].color_map CM(i,1) = default_grn [j]; fbinfo[0].color_map CM(i,2) = default_blu [j]; } (*fbinfo [0].loadcmap)(&fbinfo [0], 0, 16); } } void set_other_palette (int n) { if (!n) { set_palette (); return; } if (fbinfo [n].loadcmap){ fbinfo[n].color_map CM(0,0) = 0; fbinfo[n].color_map CM(0,1) = 0; fbinfo[n].color_map CM(0,2) = 0; (*fbinfo [n].loadcmap)(&fbinfo [n], 0, 1); } } /* Called when returning to prom */ void console_restore_palette (void) { if (fb_restore_palette) (*fb_restore_palette) (&fbinfo[0]); } unsigned int get_phys (unsigned long addr) { return __get_phys(addr); } int get_iospace (unsigned long addr) { return __get_iospace(addr); } __initfunc(unsigned long sun_cg_postsetup(fbinfo_t *fb, unsigned long start_mem)) { fb->color_map = (char *)start_mem; return start_mem + 256*3; } static char *known_cards [] __initdata = { "cgsix", "cgthree", "cgRDI", "cgthree+", "bwtwo", "SUNW,tcx", "cgfourteen", "SUNW,leo", "SUNW,ffb", 0 }; static char *v0_known_cards [] __initdata = { "cgsix", "cgthree", "cgRDI", "cgthree+", "bwtwo", 0 }; __initfunc(static int known_card (char *name, char **known_cards)) { int i; for (i = 0; known_cards [i]; i++) if (strcmp (name, known_cards [i]) == 0) return 1; return 0; } static struct { int depth; int resx, resy; int x_margin, y_margin; } scr_def [] = { { 8, 1280, 1024, 64, 80 }, { 8, 1152, 1024, 64, 80 }, { 8, 1152, 900, 64, 18 }, { 8, 1024, 768, 0, 0 }, { 8, 800, 600, 16, 12 }, { 8, 640, 480, 0, 0 }, { 1, 1152, 900, 8, 18 }, { 0 }, }; __initfunc(static int cg14_present(void)) { int root, n; root = prom_getchild (prom_root_node); if ((n = prom_searchsiblings (root, "obio")) == 0) return 0; n = prom_getchild (n); if ((n = prom_searchsiblings (n, "cgfourteen")) == 0) return 0; return n; } __initfunc(static int creator_present (void)) { int root, n; root = prom_getchild (prom_root_node); if ((n = prom_searchsiblings (root, "SUNW,ffb")) == 0) return 0; return n; } __initfunc(static void sparc_framebuffer_setup(int primary, int con_node, int type, struct linux_sbus_device *sbdp, uint base, unsigned long con_base, int prom_fb, int parent_node)) { static int frame_buffers = 1; int n, i; int linebytes; uint io = 0; char *p; if (primary) n = 0; else { if (frame_buffers == FRAME_BUFFERS) return; /* Silently ignore */ n = frame_buffers++; } if (prom_fb) sun_prom_console_id = n; if (sbdp) io = sbdp->reg_addrs [0].which_io; /* Fill in common fb information */ fbinfo [n].type.fb_type = type; fbinfo [n].real_type = type; fbinfo [n].prom_node = con_node; memset (&(fbinfo [n].emulations), 0xff, sizeof (fbinfo [n].emulations)); fbinfo [n].type.fb_height = prom_getintdefault(con_node, "height", 900); fbinfo [n].type.fb_width = prom_getintdefault(con_node, "width", 1152); fbinfo [n].type.fb_depth = (type == FBTYPE_SUN2BW) ? 1 : 8; linebytes = prom_getint(con_node, "linebytes"); if (linebytes == -1) linebytes = fbinfo [n].type.fb_width; fbinfo [n].type.fb_size = PAGE_ALIGN((linebytes) * (fbinfo [n].type.fb_height)); fbinfo [n].space = io; fbinfo [n].blanked = 0; if (con_base >= PAGE_OFFSET) fbinfo [n].base = con_base; else fbinfo [n].base = 0; fbinfo [n].cursor.hwsize.fbx = 32; fbinfo [n].cursor.hwsize.fby = 32; fbinfo [n].proc_entry.node = parent_node; fbinfo [n].proc_entry.rdev = MKDEV(GRAPHDEV_MAJOR, n); fbinfo [n].proc_entry.mode = S_IFCHR | S_IRUSR | S_IWUSR; prom_getname (con_node, fbinfo [n].proc_entry.name, 32 - 3); p = strchr (fbinfo [n].proc_entry.name, 0); sprintf (p, ":%d", n); /* Should be filled in for supported video cards */ fbinfo [n].mmap = 0; fbinfo [n].loadcmap = 0; fbinfo [n].ioctl = 0; fbinfo [n].reset = 0; fbinfo [n].blank = 0; fbinfo [n].unblank = 0; fbinfo [n].setcursor = 0; fbinfo [n].base_depth = fbinfo [n].type.fb_depth; /* Per card setup */ switch (fbinfo [n].type.fb_type){ #ifdef SUN_FB_CGTHREE case FBTYPE_SUN3COLOR: cg3_setup (&fbinfo [n], n, base, io, sbdp); break; #endif #ifdef SUN_FB_TCX case FBTYPE_TCXCOLOR: tcx_setup (&fbinfo [n], n, con_node, base, sbdp); break; #endif #ifdef SUN_FB_CGSIX case FBTYPE_SUNFAST_COLOR: cg6_setup (&fbinfo [n], n, base, io); break; #endif #ifdef SUN_FB_BWTWO case FBTYPE_SUN2BW: bwtwo_setup (&fbinfo [n], n, base, io, sbdp); break; #endif #ifdef SUN_FB_CGFOURTEEN case FBTYPE_MDICOLOR: cg14_setup (&fbinfo [n], n, con_node, base, io); break; #endif #ifdef SUN_FB_LEO case FBTYPE_SUNLEO: leo_setup (&fbinfo [n], n, base, io); break; #endif #ifdef SUN_FB_CREATOR case FBTYPE_CREATOR: creator_setup (&fbinfo [n], n, con_node, base, io); break; #endif default: fbinfo [n].type.fb_type = FBTYPE_NOTYPE; return; } if (n) return; /* Code below here is just executed for the first frame buffer */ con_type = type; con_height = fbinfo [n].type.fb_height; con_width = fbinfo [n].type.fb_width; con_depth = (type == FBTYPE_SUN2BW) ? 1 : 8; for (i = 0; scr_def [i].depth; i++){ if ((scr_def [i].resx != con_width) || (scr_def [i].resy != con_height)) continue; if (scr_def [i].depth != con_depth) continue; x_margin = scr_def [i].x_margin; y_margin = scr_def [i].y_margin; chars_per_line = (con_width * con_depth) / 8; skip_bytes = chars_per_line * y_margin + x_margin; ints_per_line = chars_per_line / 4; ints_per_cursor = 14 * ints_per_line; bytes_per_row = CHAR_HEIGHT * chars_per_line; ORIG_VIDEO_COLS = con_width / 8 - 2 * x_margin / con_depth; ORIG_VIDEO_LINES = (con_height - 2 * y_margin) / 16; switch (chars_per_line) { case 1280: if (ORIG_VIDEO_COLS == 144) color_fbuf_offset = color_fbuf_offset_1280_144; break; case 1152: if (ORIG_VIDEO_COLS == 128) color_fbuf_offset = color_fbuf_offset_1152_128; break; case 1024: if (ORIG_VIDEO_COLS == 128) color_fbuf_offset = color_fbuf_offset_1024_128; break; case 800: if (ORIG_VIDEO_COLS == 96) color_fbuf_offset = color_fbuf_offset_800_96; break; case 640: if (ORIG_VIDEO_COLS == 80) color_fbuf_offset = color_fbuf_offset_640_80; break; } break; } if (!scr_def [i].depth){ x_margin = y_margin = 0; prom_printf ("console: unknown video resolution %dx%d," " depth %d\n", con_width, con_height, con_depth); prom_halt (); } /* P3: I fear this strips 15inch 1024/768 PC-like * monitors out. */ if ((linebytes*8) / con_depth != con_width) { prom_printf("console: unusual video, linebytes=%d, " "width=%d, height=%d depth=%d\n", linebytes, con_width, con_height, con_depth); prom_halt (); } } __initfunc(static int sparc_console_probe(void)) { int propl, con_node, default_node = 0, i; char prop[16]; struct linux_sbus_device *sbdp, *sbdprom; struct linux_sbus *sbus; int creator = 0, cg14 = 0; char prom_name[40]; int type, card_found = 0; unsigned long con_base; u32 tmp; u32 prom_console_node = 0; for (i = 0; i < FRAME_BUFFERS; i++) fbinfo [i].type.fb_type = FBTYPE_NOTYPE; sbdprom = 0; switch(prom_vers) { case PROM_V0: /* V0 proms are at sun4c only. Can skip many checks. */ con_type = FBTYPE_NOTYPE; if(SBus_chain == 0) { prom_printf("SBUS chain is NULL, bailing out...\n"); prom_halt(); } for_each_sbusdev(sbdp, SBus_chain) { /* If no "address" than it is not the PROM console. */ if(sbdp->num_vaddrs) { if(known_card(sbdp->prom_name, v0_known_cards)) { sbdprom = sbdp; strncpy(prom_name, sbdp->prom_name, sizeof (prom_name)); break; } } } if(!sbdprom) return -1; for_each_sbusdev(sbdp, SBus_chain) { con_node = sbdp->prom_node; if(!strncmp(sbdp->prom_name, "cgsix", 5) || !strncmp(sbdp->prom_name, "cgthree+", 8)) { type = FBTYPE_SUNFAST_COLOR; } else if(!strncmp(sbdp->prom_name, "cgthree", 7) || !strncmp(sbdp->prom_name, "cgRDI", 5)) { type = FBTYPE_SUN3COLOR; } else if (!strncmp(sbdp->prom_name, "bwtwo", 5)) { type = FBTYPE_SUN2BW; } else continue; sparc_framebuffer_setup (sbdprom == sbdp, con_node, type, sbdp, (uint)sbdp->reg_addrs [0].phys_addr, sbdp->sbus_vaddrs[0], 0, sbdp->my_bus->prom_node); /* XXX HACK */ if (sbdprom == sbdp && !strncmp(sbdp->prom_name, "cgRDI", 5)) break; } break; case PROM_V2: case PROM_V3: case PROM_P1275: if (console_fb_path) { char *q, c; for (q = console_fb_path; *q && *q != ' '; q++); c = *q; *q = 0; default_node = prom_pathtoinode(console_fb_path); if (default_node) { prom_printf ("Using %s for console\n", console_fb_path); prom_console_node = prom_inst2pkg(prom_stdout); if (prom_console_node == default_node) prom_console_node = 0; } } if (!default_node) default_node = prom_inst2pkg(prom_stdout); propl = prom_getproperty(default_node, "device_type", prop, sizeof (prop)); if (propl < 0) { prom_printf ("output-device doesn't have device_type property\n"); prom_halt (); } else if (propl != sizeof("display") || strncmp("display", prop, sizeof("display"))) { prop [propl] = 0; prom_printf ("console_probe: output-device is %s" " (not \"display\")\n", prop); prom_halt (); } for_all_sbusdev(sbdp, sbus) { if ((sbdp->prom_node == default_node) && known_card (sbdp->prom_name, known_cards)) { sbdprom = sbdp; break; } } if (sbdprom) card_found = 1; if (!card_found) card_found = cg14 = cg14_present (); if (!card_found){ prom_printf ("Searching for a creator\n"); card_found = creator = creator_present (); } if (!card_found){ prom_printf ("Could not find a known video card on this machine\n"); prom_halt (); } for_all_sbusdev(sbdp, sbus) { if (!known_card (sbdp->prom_name, known_cards)) continue; con_node = sbdp->prom_node; prom_apply_sbus_ranges (sbdp->my_bus, &sbdp->reg_addrs [0], sbdp->num_registers, sbdp); propl = prom_getproperty(con_node, "address", (char *) &tmp, 4); con_base = tmp; if (propl != 4) con_base = 0; propl = prom_getproperty(con_node, "emulation", prom_name, sizeof (prom_name)); if (propl < 0 || propl >= sizeof (prom_name)) { /* Early cg3s had no "emulation". */ propl = prom_getproperty(con_node, "name", prom_name, sizeof (prom_name)); if (propl < 0) { prom_printf("console: no device name!!\n"); return -1; } } prom_name [sizeof (prom_name) - 1] = 0; if(!strcmp(prom_name, "cgsix") || !strcmp(prom_name, "cgthree+")) { type = FBTYPE_SUNFAST_COLOR; } else if(!strcmp(prom_name, "cgthree") || !strcmp(prom_name, "cgRDI")) { type = FBTYPE_SUN3COLOR; } else if(!strcmp(prom_name, "cgfourteen")) { type = FBTYPE_MDICOLOR; } else if(!strcmp(prom_name, "SUNW,leo")) { type = FBTYPE_SUNLEO; } else if(!strcmp(prom_name, "bwtwo")) { type = FBTYPE_SUN2BW; } else if(!strcmp(prom_name,"SUNW,tcx")){ sparc_framebuffer_setup (sbdprom == sbdp, con_node, FBTYPE_TCXCOLOR, sbdp, (uint)sbdp->reg_addrs [10].phys_addr, con_base, prom_console_node == con_node, sbdp->my_bus->prom_node); continue; } else { prom_printf("console: \"%s\" is unsupported\n", prom_name); continue; } sparc_framebuffer_setup (sbdprom == sbdp, con_node, type, sbdp, (uint)sbdp->reg_addrs [0].phys_addr, con_base, prom_console_node == con_node, sbdp->my_bus->prom_node); /* XXX HACK */ if (sbdprom == sbdp && !strncmp(sbdp->prom_name, "cgRDI", 5)) break; } if (cg14) { sparc_framebuffer_setup (!sbdprom, cg14, FBTYPE_MDICOLOR, 0, 0, 0, prom_console_node == cg14, prom_searchsiblings (prom_getchild (prom_root_node), "obio")); } if (creator){ sparc_framebuffer_setup (!sbdprom, creator, FBTYPE_CREATOR, 0, 0, 0, prom_console_node == creator, prom_getchild (prom_root_node)); } break; default: return -1; } if (fbinfo [0].type.fb_type == FBTYPE_NOTYPE) { prom_printf ("Couldn't setup your primary frame buffer.\n"); prom_halt (); } if (fbinfo [0].blitc) do_accel = 1; con_fb_base = (unsigned char *)fbinfo[0].base; if (!con_fb_base){ prom_printf ("PROM does not have an 'address' property for this\n" "frame buffer and the Linux drivers do not know how\n" "to map the video of this device\n"); prom_halt (); } return fb_init (); } /* video init code, called from within the SBUS bus scanner at * boot time. */ __initfunc(unsigned long sun_console_init(unsigned long memory_start)) { int i, j; if(serial_console) return memory_start; fbinfo = (fbinfo_t *)memory_start; memset (fbinfo, 0, FRAME_BUFFERS * sizeof (fbinfo_t)); if(sparc_console_probe()) { prom_printf("Could not probe console, bailing out...\n"); prom_halt(); } sun_clear_screen(); for (i = FRAME_BUFFERS; i > 1; i--) if (fbinfo[i - 1].type.fb_type != FBTYPE_NOTYPE) break; fbinfos = i; memory_start = memory_start + i * sizeof (fbinfo_t); for (j = 0; j < i; j++) if (fbinfo[j].postsetup) memory_start = (*fbinfo[j].postsetup)(fbinfo+j, memory_start); for (j = 1; j < i; j++) if (fbinfo[j].type.fb_type != FBTYPE_NOTYPE) { sun_clear_fb(j); set_other_palette(j); } #if defined(CONFIG_PROC_FS) && ( defined(CONFIG_SUN_OPENPROMFS) || defined(CONFIG_SUN_OPENPROMFS_MODULE) ) for (j = 0; j < i; j++) if (fbinfo[j].type.fb_type != FBTYPE_NOTYPE) proc_openprom_regdev (&fbinfo[j].proc_entry); #endif return memory_start; } /* * sun_blitc * * Displays an ASCII character at a specified character cell * position. * * Called from scr_writew() when the destination is * the "shadow" screen */ static uint fontmask_bits[16] = { 0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff, 0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff, 0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff, 0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff }; int sun_blitc(uint charattr, unsigned long addr) { unsigned int fgmask, bgmask; unsigned char attrib; int j, idx; unsigned char *font_row; if (do_accel) { (*fbinfo[0].blitc)(charattr, x_margin + (((addr - video_mem_base) % video_size_row)<<2), y_margin + CHAR_HEIGHT * ((addr - video_mem_base) / video_size_row)); return 0; } /* Invalidate the cursor position if necessary. */ idx = (addr - video_mem_base) >> 1; attrib = CHARATTR_TO_SUNCOLOR(charattr); font_row = &vga_font[(j = (charattr & 0xff)) << 4]; switch (con_depth){ case 1: { register unsigned char *dst; unsigned long flags; dst = (unsigned char *)(((unsigned long)con_fb_base) + FBUF_OFFSET(idx)); __save_and_cli(flags); if ((!(charattr & 0xf000)) ^ (idx == cursor_pos)) { for(j = 0; j < CHAR_HEIGHT; j++, font_row++, dst+=CHARS_PER_LINE) *dst = ~(*font_row); } else { for(j = 0; j < CHAR_HEIGHT; j++, font_row++, dst+=CHARS_PER_LINE) *dst = *font_row; } __restore_flags(flags); break; } case 8: { #ifdef ASM_BLITC const int cpl = chars_per_line; /* The register assignment is important here, do not modify without touching the assembly code as well */ register unsigned int x1 __asm__("g4"), x2 __asm__("g5"), x3 __asm__("g2"), x4 __asm__("g3"), flags __asm__("g7"); register unsigned int *dst __asm__("g1"); #else const int ipl = ints_per_line; unsigned int data2, data3, data4; unsigned int data, rowbits; register unsigned int *dst; unsigned long flags; #endif const uint *fontm_bits = fontmask_bits; dst = (unsigned int *)(((unsigned long)con_fb_base) + COLOR_FBUF_OFFSET(idx)); if (j == ' ') /* space is quite common, so we optimize a bit */ { #ifdef ASM_BLITC #define BLITC_SPACE \ "\n\t std %%g4, [%%g1]" \ "\n\t std %%g4, [%%g1 + %0]" \ "\n\t add %%g1, %1, %%g1" #define BLITC_SPC \ "\n\t std %0, [%1]" \ "\n\t std %0, [%1 + %2]" x1 = attrib >> 4; x1 |= x1 << 8; x1 |= x1 << 16; x3 = cpl << 1; __asm__ __volatile__ ( "\n\t mov %2, %3" BLITC_SPACE BLITC_SPACE BLITC_SPACE BLITC_SPACE BLITC_SPACE BLITC_SPACE BLITC_SPACE : : "r" (cpl), "r" (x3), "r" (x1), "r" (x2)); __save_and_cli (flags); if (idx != cursor_pos) __asm__ __volatile__ (BLITC_SPC : : "r" (x1), "r" (dst), "r" (cpl)); else __asm__ __volatile__ (BLITC_SPC : : "r" (x1), "r" (under_cursor), "i" (8)); __restore_flags (flags); #else bgmask = attrib >> 4; bgmask |= bgmask << 8; bgmask |= bgmask << 16; for(j = 0; j < CHAR_HEIGHT - 2; j++, font_row++, dst += ipl) { *dst = bgmask; *(dst+1) = bgmask; } /* Prevent cursor spots left on the screen */ __save_and_cli(flags); if (idx != cursor_pos) { *dst = bgmask; *(dst+1) = bgmask; dst += ipl; *dst = bgmask; *(dst+1) = bgmask; } else { under_cursor [0] = bgmask; under_cursor [1] = bgmask; under_cursor [2] = bgmask; under_cursor [3] = bgmask; } __restore_flags(flags); #endif } else /* non-space */ { fgmask = attrib & 0x0f; bgmask = attrib >> 4; fgmask |= fgmask << 8; fgmask |= fgmask << 16; bgmask |= bgmask << 8; bgmask |= bgmask << 16; #ifdef ASM_BLITC #define BLITC_INIT \ "\n\t ld [%0], %%g2" #define BLITC_BODY(ST1,SC1,ST2,SC2) \ "\n\t " #ST1 " %%g2, " #SC1 ", %%g7" \ "\n\t " #ST2 " %%g2, " #SC2 ", %7" \ "\n\t and %%g7, 0x3c, %%g7" \ "\n\t and %7, 0x3c, %7" \ "\n\t ld [%1 + %%g7], %6" \ "\n\t and %6, %2, %%g7" \ "\n\t andn %3, %6, %6" \ "\n\t or %%g7, %6, %6" \ "\n\t ld [%1 + %7], %7" \ "\n\t and %7, %2, %%g7" \ "\n\t andn %3, %7, %7" \ "\n\t or %%g7, %7, %7" #define BLITC_BODYEND \ "\n\t sll %3, 2, %%g7" \ "\n\t srl %3, 2, %3" \ "\n\t and %%g7, 0x3c, %%g7" \ "\n\t and %3, 0x3c, %3" \ "\n\t ld [%0 + %%g7], %4" \ "\n\t and %4, %1, %%g7" \ "\n\t andn %2, %4, %4" \ "\n\t or %%g7, %4, %4" \ "\n\t ld [%0 + %3], %3" \ "\n\t and %3, %1, %%g7" \ "\n\t andn %2, %3, %3" \ "\n\t or %%g7, %3, %3" #define BLITC_STOREIT \ "\n\t std %6, [%5]" \ "\n\t add %5, %4, %5" \ "\n\t" #define BLITC_STORE \ "\n\t std %%g4, [%0]" \ "\n\t std %%g2, [%0 + %1]" for (j = 0; j < 3; j++, font_row+=4) { __asm__ __volatile__ (BLITC_INIT BLITC_BODY(srl, 26, srl, 22) BLITC_STOREIT BLITC_BODY(srl, 18, srl, 14) BLITC_STOREIT BLITC_BODY(srl, 10, srl, 6) BLITC_STOREIT BLITC_BODY(srl, 2, sll, 2) BLITC_STOREIT : : "r" (font_row), "r" (fontm_bits), "r" (fgmask), "r" (bgmask), "r" (cpl), "r" (dst), "r" (x1), "r" (x2)); } __asm__ __volatile__ (BLITC_INIT BLITC_BODY(srl, 26, srl, 22) BLITC_STOREIT BLITC_BODY(srl, 18, srl, 14) BLITC_STOREIT /* Now prepare date for the 15th line, but don't put it anywhere yet (leave it in g4,g5) */ BLITC_BODY(srl, 10, srl, 6) : : "r" (font_row), "r" (fontm_bits), "r" (fgmask), "r" (bgmask), "r" (cpl), "r" (dst), "r" (x1), "r" (x2)); /* Prepare the data the bottom line (and put it into g2,g3) */ __asm__ __volatile__ (BLITC_BODYEND : : "r" (fontm_bits), "r" (fgmask), "r" (bgmask), "r" (x3), "r" (x4)); __save_and_cli(flags); if (idx != cursor_pos) __asm__ __volatile__ (BLITC_STORE : : "r" (dst), "r" (cpl)); else __asm__ __volatile__ (BLITC_STORE : : "r" (under_cursor), "i" (8)); __restore_flags (flags); #else for(j = 0; j < CHAR_HEIGHT - 2; j++, font_row++, dst += ipl) { rowbits = *font_row; data = fontm_bits[(rowbits>>4)&0xf]; data = (data & fgmask) | (~data & bgmask); *dst = data; data = fontm_bits[rowbits&0xf]; data = (data & fgmask) | (~data & bgmask); *(dst+1) = data; } rowbits = *font_row; data = fontm_bits[(rowbits>>4)&0xf]; data = (data & fgmask) | (~data & bgmask); data2 = fontm_bits[rowbits&0xf]; data2 = (data2 & fgmask) | (~data2 & bgmask); rowbits = font_row[1]; data3 = fontm_bits[(rowbits>>4)&0xf]; data3 = (data3 & fgmask) | (~data3 & bgmask); data4 = fontm_bits[rowbits&0xf]; data4 = (data4 & fgmask) | (~data4 & bgmask); /* Prevent cursor spots left on the screen */ __save_and_cli(flags); if (idx != cursor_pos) { *dst = data; *(dst+1) = data2; dst += ipl; *dst = data3; *(dst+1) = data4; } else { under_cursor [0] = data; under_cursor [1] = data2; under_cursor [2] = data3; under_cursor [3] = data4; } __restore_flags(flags); #endif } break; } /* case */ } /* switch */ return (0); } void memsetw(void * s, unsigned short c, unsigned int count) { unsigned short * addr = (unsigned short *) s; count /= 2; if (vt_cons[fg_console]->vc_mode == KD_GRAPHICS) { while (count) { count--; *addr++ = c; } return; } if ((unsigned long) addr + count > video_mem_term || (unsigned long) addr < video_mem_base) { if ((unsigned long) addr + count <= video_mem_term || (unsigned long) addr > video_mem_base) { while (count) { count--; *addr++ = c; } return; } else { while (count) { count--; scr_writew(c, addr++); } } #define GX_SETW (*fbinfo[0].setw)(x_margin + ((xoff - (addr - last)) << 3), y_margin + CHAR_HEIGHT * yoff, c, addr - last); } else if (do_accel) { int yoff = (addr - (unsigned short *)video_mem_base) / video_num_columns; int xoff = (addr - (unsigned short *)video_mem_base) % video_num_columns; unsigned short * last = addr; while (count) { count--; if (*addr != c) { if (xoff == video_num_columns) { if (last != addr) GX_SETW xoff = 0; yoff++; last = addr; } *addr++ = c; xoff++; } else { if (last != addr) GX_SETW if (xoff == video_num_columns) { xoff = 0; yoff++; } addr++; xoff++; last = addr; } } if (last != addr) GX_SETW } else { while (count) { count--; if (*addr != c) { sun_blitc(c, (unsigned long)addr); *addr++ = c; } else addr++; } } } void memcpyw(unsigned short *to, unsigned short *from, unsigned int count) { if (vt_cons[fg_console]->vc_mode == KD_GRAPHICS) { memcpy(to, from, count); return; } if ((unsigned long) to + count > video_mem_term || (unsigned long) to < video_mem_base) { if ((unsigned long) to + count <= video_mem_term || (unsigned long) to > video_mem_base) memcpy(to, from, count); else { count /= 2; while (count) { count--; scr_writew(scr_readw(from++), to++); } } #define GX_CPYW (*fbinfo[0].cpyw)(x_margin + ((xoff - (to - last)) << 3), y_margin + CHAR_HEIGHT * yoff, last, to - last); } else if (do_accel) { int yoff = (to - (unsigned short *)video_mem_base) / video_num_columns; int xoff = (to - (unsigned short *)video_mem_base) % video_num_columns; unsigned short * last = to; count /= 2; while (count) { count--; if (*to != *from) { if (xoff == video_num_columns) { if (last != to) GX_CPYW xoff = 0; yoff++; last = to; } else if (last != to && (*last & 0xff00) != (*from & 0xff00)) { GX_CPYW last = to; } *to++ = *from++; xoff++; } else { if (last != to) GX_CPYW if (xoff == video_num_columns) { xoff = 0; yoff++; } to++; xoff++; last = to; from++; } } if (last != to) GX_CPYW } else { count /= 2; while (count) { count--; if (*to != *from) { sun_blitc(*from, (unsigned long)to); *to++ = *from++; } else { from++; to++; } } } } #undef pos int sun_hw_scursor (struct fbcursor *cursor, fbinfo_t *fb) { int op = cursor->set; int i, bytes = 0; if (op & FB_CUR_SETSHAPE){ if ((uint) cursor->size.fbx > fb->cursor.hwsize.fbx) return -EINVAL; if ((uint) cursor->size.fby > fb->cursor.hwsize.fby) return -EINVAL; bytes = (cursor->size.fby * 32)/8; i = verify_area (VERIFY_READ, cursor->image, bytes); if (i) return i; i = verify_area (VERIFY_READ, cursor->mask, bytes); if (i) return i; } if (op & FB_CUR_SETCMAP){ if (cursor->cmap.index && cursor->cmap.count != 2) return -EINVAL; i = verify_area (VERIFY_READ, cursor->cmap.red, 2); if (i) return i; i = verify_area (VERIFY_READ, cursor->cmap.green, 2); if (i) return i; i = verify_area (VERIFY_READ, cursor->cmap.blue, 2); if (i) return i; } if (op & (FB_CUR_SETCUR | FB_CUR_SETPOS | FB_CUR_SETHOT)){ if (op & FB_CUR_SETCUR) fb->cursor.enable = cursor->enable; if (op & FB_CUR_SETPOS) fb->cursor.cpos = cursor->pos; if (op & FB_CUR_SETHOT) fb->cursor.chot = cursor->hot; (*fb->setcursor) (fb); } if (op & FB_CUR_SETCMAP) (*fb->setcursormap) (fb, cursor->cmap.red, cursor->cmap.green, cursor->cmap.blue); if (op & FB_CUR_SETSHAPE){ uint u; fb->cursor.size = cursor->size; memset ((void *)&fb->cursor.bits, 0, sizeof (fb->cursor.bits)); memcpy (fb->cursor.bits [0], cursor->mask, bytes); memcpy (fb->cursor.bits [1], cursor->image, bytes); u = ~0; if (cursor->size.fbx < fb->cursor.hwsize.fbx) u = ~(u >> cursor->size.fbx); for (i = fb->cursor.size.fby - 1; i >= 0; i--) { fb->cursor.bits [0][i] &= u; fb->cursor.bits [1][i] &= fb->cursor.bits [0][i]; } (*fb->setcurshape) (fb); } return 0; } static unsigned char hw_cursor_cmap[2] = { 0, 0xff }; void sun_hw_hide_cursor (void) { fbinfo[0].cursor.enable = 0; (*fbinfo[0].setcursor)(&fbinfo[0]); sun_hw_cursor_shown = 0; } void sun_hw_set_cursor (int xoff, int yoff) { if (!sun_hw_cursor_shown) { fbinfo[0].cursor.size.fbx = CHAR_WIDTH; fbinfo[0].cursor.size.fby = CHAR_HEIGHT; fbinfo[0].cursor.chot.fbx = 0; fbinfo[0].cursor.chot.fby = 0; fbinfo[0].cursor.enable = 1; memset (fbinfo[0].cursor.bits, 0, sizeof (fbinfo[0].cursor.bits)); fbinfo[0].cursor.bits[0][CHAR_HEIGHT - 2] = 0xff000000; fbinfo[0].cursor.bits[1][CHAR_HEIGHT - 2] = 0xff000000; fbinfo[0].cursor.bits[0][CHAR_HEIGHT - 1] = 0xff000000; fbinfo[0].cursor.bits[1][CHAR_HEIGHT - 1] = 0xff000000; (*fbinfo[0].setcursormap) (&fbinfo[0], hw_cursor_cmap, hw_cursor_cmap, hw_cursor_cmap); (*fbinfo[0].setcurshape) (&fbinfo[0]); sun_hw_cursor_shown = 1; } fbinfo[0].cursor.cpos.fbx = xoff; fbinfo[0].cursor.cpos.fby = yoff; (*fbinfo[0].setcursor)(&fbinfo[0]); }