/* * linux/fs/binfmt_script.c * * Copyright (C) 1996 Martin von Löwis * original #!-checking implemented by tytso. */ #include #include #include #include #include #include #include #include static int load_script(struct linux_binprm *bprm,struct pt_regs *regs) { char *cp, *i_name, *i_arg; struct file *file; char interp[128]; int retval; if ((bprm->buf[0] != '#') || (bprm->buf[1] != '!') || (bprm->sh_bang)) return -ENOEXEC; /* * This section does the #! interpretation. * Sorta complicated, but hopefully it will work. -TYT */ bprm->sh_bang++; allow_write_access(bprm->file); fput(bprm->file); bprm->file = NULL; bprm->buf[127] = '\0'; if ((cp = strchr(bprm->buf, '\n')) == NULL) cp = bprm->buf+127; *cp = '\0'; while (cp > bprm->buf) { cp--; if ((*cp == ' ') || (*cp == '\t')) *cp = '\0'; else break; } for (cp = bprm->buf+2; (*cp == ' ') || (*cp == '\t'); cp++); if (*cp == '\0') return -ENOEXEC; /* No interpreter name found */ i_name = cp; i_arg = 0; for ( ; *cp && (*cp != ' ') && (*cp != '\t'); cp++) /* nothing */ ; while ((*cp == ' ') || (*cp == '\t')) *cp++ = '\0'; if (*cp) i_arg = cp; strcpy (interp, i_name); /* * OK, we've parsed out the interpreter name and * (optional) argument. * Splice in (1) the interpreter's name for argv[0] * (2) (optional) argument to interpreter * (3) filename of shell script (replace argv[0]) * * This is done in reverse order, because of how the * user environment and arguments are stored. */ remove_arg_zero(bprm); retval = copy_strings_kernel(1, &bprm->filename, bprm); if (retval < 0) return retval; bprm->argc++; if (i_arg) { retval = copy_strings_kernel(1, &i_arg, bprm); if (retval < 0) return retval; bprm->argc++; } retval = copy_strings_kernel(1, &i_name, bprm); if (retval) return retval; bprm->argc++; /* * OK, now restart the process with the interpreter's dentry. */ file = open_exec(interp); if (IS_ERR(file)) return PTR_ERR(file); bprm->file = file; retval = prepare_binprm(bprm); if (retval < 0) return retval; return search_binary_handler(bprm,regs); } struct linux_binfmt script_format = { NULL, THIS_MODULE, load_script, NULL, NULL, 0 }; static int __init init_script_binfmt(void) { return register_binfmt(&script_format); } static void __exit exit_script_binfmt(void) { unregister_binfmt(&script_format); } module_init(init_script_binfmt) module_exit(exit_script_binfmt)