#ifndef _ASM_IA64_SIGCONTEXT_H #define _ASM_IA64_SIGCONTEXT_H /* * Copyright (C) 1998, 1999 Hewlett-Packard Co * Copyright (C) 1998, 1999 David Mosberger-Tang */ #include #define IA64_SC_FLAG_ONSTACK_BIT 1 /* is handler running on signal stack? */ #define IA64_SC_FLAG_IN_SYSCALL_BIT 1 /* did signal interrupt a syscall? */ #define IA64_SC_FLAG_FPH_VALID_BIT 2 /* is state in f[32]-f[127] valid? */ #define IA64_SC_FLAG_ONSTACK (1 << IA64_SC_FLAG_ONSTACK_BIT) #define IA64_SC_FLAG_IN_SYSCALL (1 << IA64_SC_FLAG_IN_SYSCALL_BIT) #define IA64_SC_FLAG_FPH_VALID (1 << IA64_SC_FLAG_FPH_VALID_BIT) # ifndef __ASSEMBLY__ struct sigcontext { unsigned long sc_flags; /* see manifest constants above */ unsigned long sc_nat; /* bit i == 1 iff scratch reg gr[i] is a NaT */ stack_t sc_stack; /* previously active stack */ unsigned long sc_ip; /* instruction pointer */ unsigned long sc_cfm; /* current frame marker */ unsigned long sc_um; /* user mask bits */ unsigned long sc_ar_rsc; /* register stack configuration register */ unsigned long sc_ar_bsp; /* backing store pointer */ unsigned long sc_ar_rnat; /* RSE NaT collection register */ unsigned long sc_ar_ccv; /* compare and exchange compare value register */ unsigned long sc_ar_unat; /* ar.unat of interrupted context */ unsigned long sc_ar_fpsr; /* floating-point status register */ unsigned long sc_ar_pfs; /* previous function state */ unsigned long sc_ar_lc; /* loop count register */ unsigned long sc_pr; /* predicate registers */ unsigned long sc_br[8]; /* branch registers */ unsigned long sc_gr[32]; /* general registers (static partition) */ struct ia64_fpreg sc_fr[128]; /* floating-point registers */ /* * The mask must come last so we can increase _NSIG_WORDS * without breaking binary compatibility. */ sigset_t sc_mask; /* signal mask to restore after handler returns */ }; # endif /* __ASSEMBLY__ */ #endif /* _ASM_IA64_SIGCONTEXT_H */