/* * sound/awe_voice.h * * Voice information definitions for the low level driver for the * AWE32/SB32/AWE64 wave table synth. * version 0.4.4; Jan. 4, 2000 * * Copyright (C) 1996-2000 Takashi Iwai * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef AWE_VOICE_H #define AWE_VOICE_H #ifndef SAMPLE_TYPE_AWE32 #define SAMPLE_TYPE_AWE32 0x20 #endif #ifndef _PATCHKEY #define _PATCHKEY(id) ((id<<8)|0xfd) #endif /*---------------------------------------------------------------- * patch information record *----------------------------------------------------------------*/ /* patch interface header: 16 bytes */ typedef struct awe_patch_info { short key; /* use AWE_PATCH here */ #define AWE_PATCH _PATCHKEY(0x07) short device_no; /* synthesizer number */ unsigned short sf_id; /* file id (should be zero) */ short optarg; /* optional argument */ int len; /* data length (without this header) */ short type; /* patch operation type */ #define AWE_LOAD_INFO 0 /* awe_voice_rec */ #define AWE_LOAD_DATA 1 /* awe_sample_info */ #define AWE_OPEN_PATCH 2 /* awe_open_parm */ #define AWE_CLOSE_PATCH 3 /* none */ #define AWE_UNLOAD_PATCH 4 /* none */ #define AWE_REPLACE_DATA 5 /* awe_sample_info (optarg=#channels)*/ #define AWE_MAP_PRESET 6 /* awe_voice_map */ /*#define AWE_PROBE_INFO 7*/ /* awe_voice_map (pat only) */ #define AWE_PROBE_DATA 8 /* optarg=sample */ #define AWE_REMOVE_INFO 9 /* optarg=(bank<<8)|instr */ #define AWE_LOAD_CHORUS_FX 0x10 /* awe_chorus_fx_rec (optarg=mode) */ #define AWE_LOAD_REVERB_FX 0x11 /* awe_reverb_fx_rec (optarg=mode) */ short reserved; /* word alignment data */ /* the actual patch data begins after this */ #if defined(AWE_COMPAT_030) && AWE_COMPAT_030 char data[0]; #endif } awe_patch_info; /*#define AWE_PATCH_INFO_SIZE 16*/ #define AWE_PATCH_INFO_SIZE sizeof(awe_patch_info) /*---------------------------------------------------------------- * open patch *----------------------------------------------------------------*/ #define AWE_PATCH_NAME_LEN 32 typedef struct _awe_open_parm { unsigned short type; /* sample type */ #define AWE_PAT_TYPE_MISC 0 #define AWE_PAT_TYPE_GM 1 #define AWE_PAT_TYPE_GS 2 #define AWE_PAT_TYPE_MT32 3 #define AWE_PAT_TYPE_XG 4 #define AWE_PAT_TYPE_SFX 5 #define AWE_PAT_TYPE_GUS 6 #define AWE_PAT_TYPE_MAP 7 #define AWE_PAT_LOCKED 0x100 /* lock the samples */ #define AWE_PAT_SHARED 0x200 /* sample is shared */ short reserved; char name[AWE_PATCH_NAME_LEN]; } awe_open_parm; /*#define AWE_OPEN_PARM_SIZE 28*/ #define AWE_OPEN_PARM_SIZE sizeof(awe_open_parm) /*---------------------------------------------------------------- * raw voice information record *----------------------------------------------------------------*/ /* wave table envelope & effect parameters to control EMU8000 */ typedef struct _awe_voice_parm { unsigned short moddelay; /* modulation delay (0x8000) */ unsigned short modatkhld; /* modulation attack & hold time (0x7f7f) */ unsigned short moddcysus; /* modulation decay & sustain (0x7f7f) */ unsigned short modrelease; /* modulation release time (0x807f) */ short modkeyhold, modkeydecay; /* envelope change per key (not used) */ unsigned short voldelay; /* volume delay (0x8000) */ unsigned short volatkhld; /* volume attack & hold time (0x7f7f) */ unsigned short voldcysus; /* volume decay & sustain (0x7f7f) */ unsigned short volrelease; /* volume release time (0x807f) */ short volkeyhold, volkeydecay; /* envelope change per key (not used) */ unsigned short lfo1delay; /* LFO1 delay (0x8000) */ unsigned short lfo2delay; /* LFO2 delay (0x8000) */ unsigned short pefe; /* modulation pitch & cutoff (0x0000) */ unsigned short fmmod; /* LFO1 pitch & cutoff (0x0000) */ unsigned short tremfrq; /* LFO1 volume & freq (0x0000) */ unsigned short fm2frq2; /* LFO2 pitch & freq (0x0000) */ unsigned char cutoff; /* initial cutoff (0xff) */ unsigned char filterQ; /* initial filter Q [0-15] (0x0) */ unsigned char chorus; /* chorus send (0x00) */ unsigned char reverb; /* reverb send (0x00) */ unsigned short reserved[4]; /* not used */ } awe_voice_parm; typedef struct _awe_voice_parm_block { unsigned short moddelay; /* modulation delay (0x8000) */ unsigned char modatk, modhld; unsigned char moddcy, modsus; unsigned char modrel, moddummy; short modkeyhold, modkeydecay; /* envelope change per key (not used) */ unsigned short voldelay; /* volume delay (0x8000) */ unsigned char volatk, volhld; unsigned char voldcy, volsus; unsigned char volrel, voldummy; short volkeyhold, volkeydecay; /* envelope change per key (not used) */ unsigned short lfo1delay; /* LFO1 delay (0x8000) */ unsigned short lfo2delay; /* LFO2 delay (0x8000) */ unsigned char env1fc, env1pit; unsigned char lfo1fc, lfo1pit; unsigned char lfo1freq, lfo1vol; unsigned char lfo2freq, lfo2pit; unsigned char cutoff; /* initial cutoff (0xff) */ unsigned char filterQ; /* initial filter Q [0-15] (0x0) */ unsigned char chorus; /* chorus send (0x00) */ unsigned char reverb; /* reverb send (0x00) */ unsigned short reserved[4]; /* not used */ } awe_voice_parm_block; #define AWE_VOICE_PARM_SIZE 48 /* wave table parameters: 92 bytes */ typedef struct _awe_voice_info { unsigned short sf_id; /* file id (should be zero) */ unsigned short sample; /* sample id */ int start, end; /* sample offset correction */ int loopstart, loopend; /* loop offset correction */ short rate_offset; /* sample rate pitch offset */ unsigned short mode; /* sample mode */ #define AWE_MODE_ROMSOUND 0x8000 #define AWE_MODE_STEREO 1 #define AWE_MODE_LOOPING 2 #define AWE_MODE_NORELEASE 4 /* obsolete */ #define AWE_MODE_INIT_PARM 8 short root; /* midi root key */ short tune; /* pitch tuning (in cents) */ char low, high; /* key note range */ char vellow, velhigh; /* velocity range */ char fixkey, fixvel; /* fixed key, velocity */ char pan, fixpan; /* panning, fixed panning */ short exclusiveClass; /* exclusive class (0 = none) */ unsigned char amplitude; /* sample volume (127 max) */ unsigned char attenuation; /* attenuation (0.375dB) */ short scaleTuning; /* pitch scale tuning(%), normally 100 */ awe_voice_parm parm; /* voice envelope parameters */ short index; /* internal index (set by driver) */ } awe_voice_info; /*#define AWE_VOICE_INFO_SIZE 92*/ #define AWE_VOICE_INFO_SIZE sizeof(awe_voice_info) /*----------------------------------------------------------------*/ /* The info entry of awe_voice_rec is changed from 0 to 1 * for some compilers refusing zero size array. * Due to this change, sizeof(awe_voice_rec) becomes different * from older versions. * Use AWE_VOICE_REC_SIZE instead. */ /* instrument info header: 4 bytes */ typedef struct _awe_voice_rec_hdr { unsigned char bank; /* midi bank number */ unsigned char instr; /* midi preset number */ char nvoices; /* number of voices */ char write_mode; /* write mode; normally 0 */ #define AWE_WR_APPEND 0 /* append anyway */ #define AWE_WR_EXCLUSIVE 1 /* skip if already exists */ #define AWE_WR_REPLACE 2 /* replace if already exists */ } awe_voice_rec_hdr; /*#define AWE_VOICE_REC_SIZE 4*/ #define AWE_VOICE_REC_SIZE sizeof(awe_voice_rec_hdr) /* the standard patch structure for one sample */ typedef struct _awe_voice_rec_patch { awe_patch_info patch; awe_voice_rec_hdr hdr; awe_voice_info info; } awe_voice_rec_patch; /* obsolete data type */ #if defined(AWE_COMPAT_030) && AWE_COMPAT_030 #define AWE_INFOARRAY_SIZE 0 #else #define AWE_INFOARRAY_SIZE 1 #endif typedef struct _awe_voice_rec { unsigned char bank; /* midi bank number */ unsigned char instr; /* midi preset number */ short nvoices; /* number of voices */ /* voice information follows here */ awe_voice_info info[AWE_INFOARRAY_SIZE]; } awe_voice_rec; /*---------------------------------------------------------------- * sample wave information *----------------------------------------------------------------*/ /* wave table sample header: 32 bytes */ typedef struct awe_sample_info { unsigned short sf_id; /* file id (should be zero) */ unsigned short sample; /* sample id */ int start, end; /* start & end offset */ int loopstart, loopend; /* loop start & end offset */ int size; /* size (0 = ROM) */ short checksum_flag; /* use check sum = 1 */ unsigned short mode_flags; /* mode flags */ #define AWE_SAMPLE_8BITS 1 /* wave data is 8bits */ #define AWE_SAMPLE_UNSIGNED 2 /* wave data is unsigned */ #define AWE_SAMPLE_NO_BLANK 4 /* no blank loop is attached */ #define AWE_SAMPLE_SINGLESHOT 8 /* single-shot w/o loop */ #define AWE_SAMPLE_BIDIR_LOOP 16 /* bidirectional looping */ #define AWE_SAMPLE_STEREO_LEFT 32 /* stereo left sound */ #define AWE_SAMPLE_STEREO_RIGHT 64 /* stereo right sound */ #define AWE_SAMPLE_REVERSE_LOOP 128 /* reverse looping */ unsigned int checksum; /* check sum */ #if defined(AWE_COMPAT_030) && AWE_COMPAT_030 unsigned short data[0]; /* sample data follows here */ #endif } awe_sample_info; /*#define AWE_SAMPLE_INFO_SIZE 32*/ #define AWE_SAMPLE_INFO_SIZE sizeof(awe_sample_info) /*---------------------------------------------------------------- * voice preset mapping *----------------------------------------------------------------*/ typedef struct awe_voice_map { int map_bank, map_instr, map_key; /* key = -1 means all keys */ int src_bank, src_instr, src_key; } awe_voice_map; #define AWE_VOICE_MAP_SIZE sizeof(awe_voice_map) /*---------------------------------------------------------------- * awe hardware controls *----------------------------------------------------------------*/ #define _AWE_DEBUG_MODE 0x00 #define _AWE_REVERB_MODE 0x01 #define _AWE_CHORUS_MODE 0x02 #define _AWE_REMOVE_LAST_SAMPLES 0x03 #define _AWE_INITIALIZE_CHIP 0x04 #define _AWE_SEND_EFFECT 0x05 #define _AWE_TERMINATE_CHANNEL 0x06 #define _AWE_TERMINATE_ALL 0x07 #define _AWE_INITIAL_VOLUME 0x08 #define _AWE_INITIAL_ATTEN _AWE_INITIAL_VOLUME #define _AWE_RESET_CHANNEL 0x09 #define _AWE_CHANNEL_MODE 0x0a #define _AWE_DRUM_CHANNELS 0x0b #define _AWE_MISC_MODE 0x0c #define _AWE_RELEASE_ALL 0x0d #define _AWE_NOTEOFF_ALL 0x0e #define _AWE_CHN_PRESSURE 0x0f /*#define _AWE_GET_CURRENT_MODE 0x10*/ #define _AWE_EQUALIZER 0x11 /*#define _AWE_GET_MISC_MODE 0x12*/ /*#define _AWE_GET_FONTINFO 0x13*/ #define _AWE_MODE_FLAG 0x80 #define _AWE_COOKED_FLAG 0x40 /* not supported */ #define _AWE_MODE_VALUE_MASK 0x3F /*----------------------------------------------------------------*/ #define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \ {((char*)(p))[0] = SEQ_PRIVATE;\ ((char*)(p))[1] = dev;\ ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\ ((char*)(p))[3] = voice;\ ((unsigned short*)(p))[2] = p1;\ ((unsigned short*)(p))[3] = p2;} /* buffered access */ #define _AWE_CMD(dev, voice, cmd, p1, p2) \ {_SEQ_NEEDBUF(8);\ _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\ _SEQ_ADVBUF(8);} /* direct access */ #define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \ {struct seq_event_rec tmp;\ _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\ ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);} /*----------------------------------------------------------------*/ /* set debugging mode */ #define AWE_DEBUG_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0) /* set reverb mode; from 0 to 7 */ #define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0) /* set chorus mode; from 0 to 7 */ #define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0) /* reset channel */ #define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0) #define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0) /* send an effect to all layers */ #define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value) #define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value) #define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0) /* send an effect to a layer */ #define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value) #define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value) #define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0) /* terminate sound on the channel/voice */ #define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0) /* terminate all sounds */ #define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0) /* release all sounds (w/o sustain effect) */ #define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0) /* note off all sounds (w sustain effect) */ #define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0) /* set initial attenuation */ #define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0) #define AWE_INITIAL_ATTEN AWE_INITIAL_VOLUME /* relative attenuation */ #define AWE_SET_ATTEN(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1) /* set channel playing mode; mode=0/1/2 */ #define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0) #define AWE_PLAY_INDIRECT 0 /* indirect voice mode (default) */ #define AWE_PLAY_MULTI 1 /* multi note voice mode */ #define AWE_PLAY_DIRECT 2 /* direct single voice mode */ #define AWE_PLAY_MULTI2 3 /* sequencer2 mode; used internally */ /* set drum channel mask; channels is 32bit long value */ #define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16)) /* set bass and treble control; values are from 0 to 11 */ #define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble) /* remove last loaded samples */ #define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0) /* initialize emu8000 chip */ #define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0) /* set miscellaneous modes; meta command */ #define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value) /* exclusive sound off; 1=off */ #define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode) /* default GUS bank number */ #define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank) /* change panning position in realtime; 0=don't 1=do */ #define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode) /* extended pressure controls; not portable with other sound drivers */ #define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel) #define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0) /*----------------------------------------------------------------*/ /* reverb mode parameters */ #define AWE_REVERB_ROOM1 0 #define AWE_REVERB_ROOM2 1 #define AWE_REVERB_ROOM3 2 #define AWE_REVERB_HALL1 3 #define AWE_REVERB_HALL2 4 #define AWE_REVERB_PLATE 5 #define AWE_REVERB_DELAY 6 #define AWE_REVERB_PANNINGDELAY 7 #define AWE_REVERB_PREDEFINED 8 /* user can define reverb modes up to 32 */ #define AWE_REVERB_NUMBERS 32 typedef struct awe_reverb_fx_rec { unsigned short parms[28]; } awe_reverb_fx_rec; /*----------------------------------------------------------------*/ /* chorus mode parameters */ #define AWE_CHORUS_1 0 #define AWE_CHORUS_2 1 #define AWE_CHORUS_3 2 #define AWE_CHORUS_4 3 #define AWE_CHORUS_FEEDBACK 4 #define AWE_CHORUS_FLANGER 5 #define AWE_CHORUS_SHORTDELAY 6 #define AWE_CHORUS_SHORTDELAY2 7 #define AWE_CHORUS_PREDEFINED 8 /* user can define chorus modes up to 32 */ #define AWE_CHORUS_NUMBERS 32 typedef struct awe_chorus_fx_rec { unsigned short feedback; /* feedback level (0xE600-0xE6FF) */ unsigned short delay_offset; /* delay (0-0x0DA3) [1/44100 sec] */ unsigned short lfo_depth; /* LFO depth (0xBC00-0xBCFF) */ unsigned int delay; /* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */ unsigned int lfo_freq; /* LFO freq LFO freq (0-0xFFFFFFFF) */ } awe_chorus_fx_rec; /*----------------------------------------------------------------*/ /* misc mode types */ enum { /* 0*/ AWE_MD_EXCLUSIVE_OFF, /* obsolete */ /* 1*/ AWE_MD_EXCLUSIVE_ON, /* obsolete */ /* 2*/ AWE_MD_VERSION, /* read only */ /* 3*/ AWE_MD_EXCLUSIVE_SOUND, /* 0/1: exclusive note on (default=1) */ /* 4*/ AWE_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */ /* 5*/ AWE_MD_GUS_BANK, /* bank number for GUS patches (default=0) */ /* 6*/ AWE_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */ /* 7*/ AWE_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */ /* 8*/ AWE_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */ /* 9*/ AWE_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */ /*10*/ AWE_MD_DEF_PRESET, /* integer: default preset number (def=0) */ /*11*/ AWE_MD_DEF_BANK, /* integer: default bank number (def=0) */ /*12*/ AWE_MD_DEF_DRUM, /* integer: default drumset number (def=0) */ /*13*/ AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */ /*14*/ AWE_MD_NEW_VOLUME_CALC, /* 0/1: volume calculation mode (def=1) */ /*15*/ AWE_MD_CHORUS_MODE, /* integer: chorus mode (def=2) */ /*16*/ AWE_MD_REVERB_MODE, /* integer: chorus mode (def=4) */ /*17*/ AWE_MD_BASS_LEVEL, /* integer: bass level (def=5) */ /*18*/ AWE_MD_TREBLE_LEVEL, /* integer: treble level (def=9) */ /*19*/ AWE_MD_DEBUG_MODE, /* integer: debug level (def=0) */ /*20*/ AWE_MD_PAN_EXCHANGE, /* 0/1: exchange panning direction (def=0) */ AWE_MD_END, }; /*----------------------------------------------------------------*/ /* effect parameters */ enum { /* modulation envelope parameters */ /* 0*/ AWE_FX_ENV1_DELAY, /* WORD: ENVVAL */ /* 1*/ AWE_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */ /* 2*/ AWE_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */ /* 3*/ AWE_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */ /* 4*/ AWE_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */ /* 5*/ AWE_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */ /* 6*/ AWE_FX_ENV1_PITCH, /* BYTE: up PEFE */ /* 7*/ AWE_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */ /* volume envelope parameters */ /* 8*/ AWE_FX_ENV2_DELAY, /* WORD: ENVVOL */ /* 9*/ AWE_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */ /*10*/ AWE_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */ /*11*/ AWE_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */ /*12*/ AWE_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */ /*13*/ AWE_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */ /* LFO1 (tremolo & vibrato) parameters */ /*14*/ AWE_FX_LFO1_DELAY, /* WORD: LFO1VAL */ /*15*/ AWE_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */ /*16*/ AWE_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */ /*17*/ AWE_FX_LFO1_PITCH, /* BYTE: up FMMOD */ /*18*/ AWE_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */ /* LFO2 (vibrato) parameters */ /*19*/ AWE_FX_LFO2_DELAY, /* WORD: LFO2VAL */ /*20*/ AWE_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */ /*21*/ AWE_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */ /* Other overall effect parameters */ /*22*/ AWE_FX_INIT_PITCH, /* SHORT: pitch offset */ /*23*/ AWE_FX_CHORUS, /* BYTE: chorus effects send (0-255) */ /*24*/ AWE_FX_REVERB, /* BYTE: reverb effects send (0-255) */ /*25*/ AWE_FX_CUTOFF, /* BYTE: up IFATN */ /*26*/ AWE_FX_FILTERQ, /* BYTE: up CCCA */ /* Sample / loop offset changes */ /*27*/ AWE_FX_SAMPLE_START, /* SHORT: offset */ /*28*/ AWE_FX_LOOP_START, /* SHORT: offset */ /*29*/ AWE_FX_LOOP_END, /* SHORT: offset */ /*30*/ AWE_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */ /*31*/ AWE_FX_COARSE_LOOP_START, /* SHORT: upper word offset */ /*32*/ AWE_FX_COARSE_LOOP_END, /* SHORT: upper word offset */ /*33*/ AWE_FX_ATTEN, /* BYTE: lo IFATN */ AWE_FX_END, }; #endif /* AWE_VOICE_H */