/* * linux/include/linux/sunrpc/svcsock.h * * RPC server socket I/O. * * Copyright (C) 1995, 1996 Olaf Kirch */ #ifndef SUNRPC_SVCSOCK_H #define SUNRPC_SVCSOCK_H #include /* * RPC server socket. * NOTE: First two items must be prev/next. */ struct svc_sock { struct svc_sock * sk_prev; /* list of ready sockets */ struct svc_sock * sk_next; struct svc_sock * sk_list; /* list of all sockets */ struct socket * sk_sock; /* berkeley socket layer */ struct sock * sk_sk; /* INET layer */ struct svc_serv * sk_server; /* service for this socket */ unsigned char sk_inuse; /* use count */ unsigned char sk_busy; /* enqueued/receiving */ unsigned char sk_conn; /* conn pending */ unsigned char sk_close; /* dead or dying */ int sk_data; /* data pending */ unsigned int sk_temp : 1, /* temp socket */ sk_qued : 1, /* on serv->sk_sockets */ sk_dead : 1; /* socket closed */ int (*sk_recvfrom)(struct svc_rqst *rqstp); int (*sk_sendto)(struct svc_rqst *rqstp); /* We keep the old state_change and data_ready CB's here */ void (*sk_ostate)(struct sock *); void (*sk_odata)(struct sock *, int bytes); /* private TCP part */ unsigned long sk_reclen; /* length of record */ int sk_tcplen; /* current read length */ /* Debugging */ struct svc_rqst * sk_rqstp; }; /* * Function prototypes. */ int svc_create_socket(struct svc_serv *, int, struct sockaddr_in *); void svc_delete_socket(struct svc_sock *); int svc_recv(struct svc_serv *, struct svc_rqst *); int svc_send(struct svc_rqst *); void svc_drop(struct svc_rqst *); #endif /* SUNRPC_SVCSOCK_H */