/* Generate tk script based upon config.in * * Version 1.0 * Eric Youngdale * 10/95 * * 1996 01 04 * Avery Pennarun - Aesthetic improvements. * * 1996 01 24 * Avery Pennarun - Bugfixes and more aesthetics. * * 1996 03 08 * Avery Pennarun - The int and hex config.in commands work right. * - Choice buttons are more user-friendly. * - Disabling a text entry line greys it out properly. * - dep_tristate now works like in Configure. (not pretty) * - No warnings in gcc -Wall. (Fixed some "interesting" bugs.) * - Faster/prettier "Help" lookups. * * 1996 03 15 * Avery Pennarun - Added new sed script from Axel Boldt to make help even * faster. (Actually awk is downright slow on some machines.) * - Fixed a bug I introduced into Choice dependencies. Thanks * to Robert Krawitz for pointing this out. * * 1996 03 16 * Avery Pennarun - basic "do_make" support added to let sound config work. * * 1996 03 25 * Axel Boldt - Help now works on "choice" buttons. * * 1996 04 06 * Avery Pennarun - Improved sound config stuff. (I think it actually works * now!) * - Window-resize-limits don't use ugly /usr/lib/tk4.0 hack. * - int/hex work with tk3 again. (The "cget" error.) * - Next/Prev buttons switch between menus. I can't take * much credit for this; the code was already there, but * ifdef'd out for some reason. It flickers a lot, but * I suspect there's no "easy" fix for that. * - Labels no longer highlight as you move the mouse over * them (although you can still press them... oh well.) * - Got rid of the last of the literal color settings, to * help out people with mono X-Windows systems. * (Apparently there still are some out there!) * - Tabstops seem sensible now. * * 1996 04 14 * Avery Pennarun - Reduced flicker when creating windows, even with "update * idletasks" hack. * * 1997 12 08 * Michael Chastain - Remove sound driver special cases. * * 1997 11 15 * Michael Chastain - For choice buttons, write values for all options, * not just the single chosen one. This is compatible * with 'make config' and 'make oldconfig', and is * needed so smart-config dependencies work if the * user switches from one configuration method to * another. * * 1998 03 09 * Axel Boldt - Smaller layout of main menu - it's still too big for 800x600. * - Display help in text window to allow for cut and paste. * - Allow for empty lines in help texts. * - update_define should not set all variables unconditionally to * 0: they may have been set to 1 elsewhere. CONFIG_NETLINK is * an example. * * TO DO: * - clean up - there are useless ifdef's everywhere. * - better comments throughout - C code generating tcl is really cryptic. * - eliminate silly "update idletasks" hack to improve display speed and * reduce flicker. But how? * - make canvas contents resize with the window (good luck). * - some way to make submenus inside of submenus (ie. Main->Networking->IP) * (perhaps a button where the description would be) * - make the main menu use the same tcl code as the submenus. * - make choice and int/hex input types line up vertically with * bool/tristate. * - general speedups - how? The canvas seems to slow it down a lot. * - clean up +/- 16 confusion for enabling/disabling variables; causes * (theoretical, at the moment) problems with dependencies. * */ #include #include #include "tkparse.h" #ifndef TRUE #define TRUE (1) #endif #ifndef FALSE #define FALSE (0) #endif /* * This is the total number of submenus that we have. */ static int tot_menu_num =0; /* * Generate portion of wish script for the beginning of a submenu. * The guts get filled in with the various options. */ static void start_proc(char * label, int menu_num, int flag) { if( flag ) printf("menu_option menu%d %d \"%s\"\n", menu_num, menu_num, label); printf("proc menu%d {w title} {\n", menu_num); printf("\tcatch {destroy $w}\n"); printf("\ttoplevel $w -class Dialog\n"); printf("\twm withdraw $w\n"); printf("\tmessage $w.m -width 400 -aspect 300 -text \\\n"); printf("\t\t\"%s\" -relief raised\n",label); printf("\tpack $w.m -pady 10 -side top -padx 10\n"); printf("\twm title $w \"%s\" \n\n", label); /* * Attach the "Prev", "Next" and "OK" buttons at the end of the window. */ printf("\tset oldFocus [focus]\n"); printf("\tframe $w.f\n"); printf("\tbutton $w.f.back -text \"Main Menu\" \\\n" "\t\t-width 15 -command \"destroy $w; focus $oldFocus; update_mainmenu $w\"\n"); printf("\tbutton $w.f.next -text \"Next\" \\\n" "\t\t-width 15 -command \" destroy $w; focus $oldFocus; menu%d .menu%d \\\"$title\\\"\"\n", menu_num+1, menu_num+1); if (menu_num == tot_menu_num) printf("\t$w.f.next configure -state disabled\n"); printf("\tbutton $w.f.prev -text \"Prev\" \\\n" "\t\t-width 15 -command \" destroy $w; focus $oldFocus; menu%d .menu%d \\\"$title\\\"\"\n", menu_num-1, menu_num-1); if (1 == menu_num) printf("\t$w.f.prev configure -state disabled\n"); printf("\tpack $w.f.back $w.f.next $w.f.prev -side left -expand on\n"); printf("\tpack $w.f -pady 10 -side bottom -anchor w -fill x\n"); /* * Lines between canvas and other areas of the window. */ printf("\tframe $w.topline -relief ridge -borderwidth 2 -height 2\n"); printf("\tpack $w.topline -side top -fill x\n\n"); printf("\tframe $w.botline -relief ridge -borderwidth 2 -height 2\n"); printf("\tpack $w.botline -side bottom -fill x\n\n"); /* * The "config" frame contains the canvas and a scrollbar. */ printf("\tframe $w.config\n"); printf("\tpack $w.config -fill y -expand on\n\n"); printf("\tscrollbar $w.config.vscroll -command \"$w.config.canvas yview\"\n"); printf("\tpack $w.config.vscroll -side right -fill y\n\n"); /* * The scrollable canvas itself, where the real work (and mess) gets done. */ printf("\tcanvas $w.config.canvas -height 1\\\n" "\t\t-relief flat -borderwidth 0 -yscrollcommand \"$w.config.vscroll set\" \\\n" "\t\t-width [expr [winfo screenwidth .] * 1 / 2] \n"); printf("\tframe $w.config.f\n"); printf("\tpack $w.config.canvas -side right -fill y\n"); printf("\n\n"); } /* * Each proc we create needs a global declaration for any global variables we * use. To minimize the size of the file, we set a flag each time we output * a global declaration so we know whether we need to insert one for a * given function or not. */ void clear_globalflags(struct kconfig * cfg) { for(; cfg != NULL; cfg = cfg->next) { cfg->flags &= ~GLOBAL_WRITTEN; } } /* * Output a "global" line for a given variable. Also include the * call to "vfix". (If vfix is not needed, then it's fine to just printf * a "global" line). */ void inline global(char *var) { printf("\tglobal %s; vfix %s\n", var, var); } /* * This function walks the chain of conditions that we got from cond.c, * and creates a wish conditional to enable/disable a given widget. */ void generate_if(struct kconfig * item, struct condition * cond, int menu_num, int line_num) { struct condition * ocond; ocond = cond; /* * First write any global declarations we need for this conditional. */ while(cond != NULL ) { switch(cond->op){ case op_variable: global(cond->variable.str); break; case op_kvariable: if(cond->variable.cfg->flags & GLOBAL_WRITTEN) break; cond->variable.cfg->flags |= GLOBAL_WRITTEN; global(cond->variable.cfg->optionname); break; default: break; } cond = cond->next; } /* * Now write this option. */ if( (item->flags & GLOBAL_WRITTEN) == 0 && (item->optionname != NULL) ) { global(item->optionname); item->flags |= GLOBAL_WRITTEN; } /* * Now generate the body of the conditional. */ printf("\tif {"); cond = ocond; while(cond != NULL ) { switch(cond->op){ case op_bang: printf(" ! "); break; case op_eq: printf(" == "); break; case op_neq: printf(" != "); break; case op_and: case op_and1: printf(" && "); break; case op_or: printf(" || "); break; case op_lparen: printf("("); break; case op_rparen: printf(")"); break; case op_variable: printf("$%s", cond->variable.str); break; case op_kvariable: printf("$%s", cond->variable.cfg->optionname); break; case op_shellcmd: printf("[exec %s]", cond->variable.str); break; case op_constant: if( strcmp(cond->variable.str, "y") == 0 ) printf("1"); else if( strcmp(cond->variable.str, "n") == 0 ) printf("0"); else if( strcmp(cond->variable.str, "m") == 0 ) printf("2"); else printf("\"%s\"", cond->variable.str); break; default: break; } cond = cond->next; } /* * Now we generate what we do depending upon the value of the conditional. * Depending upon what the token type is, there are different things * we must do to enable/disable the given widget - this code needs to * be closely coordinated with the widget creation procedures in header.tk. */ switch(item->tok) { case tok_define: printf("} then { set %s %s } \n", item->optionname, item->value); break; case tok_menuoption: printf("} then { .f0.x%d configure -state normal } else { .f0.x%d configure -state disabled }\n", menu_num, menu_num); break; case tok_int: case tok_hex: case tok_string: printf("} then { "); printf(".menu%d.config.f.x%d.x configure -state normal -fore [ cget .ref -foreground ]; ", menu_num, line_num); printf(".menu%d.config.f.x%d.l configure -state normal; ", menu_num, line_num); printf("} else { "); printf(".menu%d.config.f.x%d.x configure -state disabled -fore [ cget .ref -disabledforeground ];", menu_num, line_num ); printf(".menu%d.config.f.x%d.l configure -state disabled;", menu_num, line_num ); printf("}\n"); break; case tok_bool: #ifdef BOOL_IS_BUTTON /* * If a bool is just a button, then use this definition. */ printf("} then { .menu%d.config.f.x%d configure -state normal } else { .menu%d.config.f.x%d configure -state disabled }\n", menu_num, line_num, menu_num, line_num ); #else /* * If a bool is a radiobutton, then use this instead. */ printf("} then { "); printf(".menu%d.config.f.x%d.y configure -state normal;",menu_num, line_num); printf(".menu%d.config.f.x%d.n configure -state normal;",menu_num, line_num); printf(".menu%d.config.f.x%d.l configure -state normal;",menu_num, line_num); printf("set %s [expr $%s&15];", item->optionname, item->optionname); printf("} else { "); printf(".menu%d.config.f.x%d.y configure -state disabled;",menu_num, line_num); printf(".menu%d.config.f.x%d.n configure -state disabled;",menu_num, line_num); printf(".menu%d.config.f.x%d.l configure -state disabled;",menu_num, line_num); printf("set %s [expr $%s|16];", item->optionname, item->optionname); printf("}\n"); #endif break; case tok_tristate: case tok_dep_tristate: printf("} then { "); if( item->tok == tok_dep_tristate ) { global(item->depend.str); printf("if { $%s != 1 && $%s != 0 } then {", item->depend.str,item->depend.str); printf(".menu%d.config.f.x%d.y configure -state disabled;",menu_num, line_num); printf("} else {"); printf(".menu%d.config.f.x%d.y configure -state normal;",menu_num, line_num); printf("}; "); } else { printf(".menu%d.config.f.x%d.y configure -state normal;",menu_num, line_num); } printf(".menu%d.config.f.x%d.n configure -state normal;",menu_num, line_num); printf(".menu%d.config.f.x%d.m configure -state normal;",menu_num, line_num); printf(".menu%d.config.f.x%d.l configure -state normal;",menu_num, line_num); /* * Or in a bit to the variable - this causes all of the radiobuttons * to be deselected (i.e. not be red). */ printf("set %s [expr $%s&15];", item->optionname, item->optionname); printf("} else { "); printf(".menu%d.config.f.x%d.y configure -state disabled;",menu_num, line_num); printf(".menu%d.config.f.x%d.n configure -state disabled;",menu_num, line_num); printf(".menu%d.config.f.x%d.m configure -state disabled;",menu_num, line_num); printf(".menu%d.config.f.x%d.l configure -state disabled;",menu_num, line_num); /* * Clear the disable bit - this causes the correct radiobutton * to appear selected (i.e. turn red). */ printf("set %s [expr $%s|16];", item->optionname, item->optionname); printf("}\n"); break; case tok_choose: case tok_choice: fprintf(stderr,"Fixme\n"); exit(0); default: break; } } /* * Similar to generate_if, except we come here when generating an * output file. Thus instead of enabling/disabling a widget, we * need to decide whether to write out a given configuration variable * to the output file. */ void generate_if_for_outfile(struct kconfig * item, struct condition * cond) { struct condition * ocond; /* * First write any global declarations we need for this conditional. */ ocond = cond; for(; cond != NULL; cond = cond->next ) { switch(cond->op){ case op_variable: global(cond->variable.str); break; case op_kvariable: if(cond->variable.cfg->flags & GLOBAL_WRITTEN) break; cond->variable.cfg->flags |= GLOBAL_WRITTEN; global(cond->variable.cfg->optionname); break; default: break; } } /* * Now generate the body of the conditional. */ printf("\tif {"); cond = ocond; while(cond != NULL ) { switch(cond->op){ case op_bang: printf(" ! "); break; case op_eq: printf(" == "); break; case op_neq: printf(" != "); break; case op_and: case op_and1: printf(" && "); break; case op_or: printf(" || "); break; case op_lparen: printf("("); break; case op_rparen: printf(")"); break; case op_variable: printf("$%s", cond->variable.str); break; case op_shellcmd: printf("[exec %s]", cond->variable.str); break; case op_kvariable: printf("$%s", cond->variable.cfg->optionname); break; case op_constant: if( strcmp(cond->variable.str, "y") == 0 ) printf("1"); else if( strcmp(cond->variable.str, "n") == 0 ) printf("0"); else if( strcmp(cond->variable.str, "m") == 0 ) printf("2"); else printf("\"%s\"", cond->variable.str); break; default: break; } cond = cond->next; } /* * Now we generate what we do depending upon the value of the * conditional. Depending upon what the token type is, there are * different things we must do write the value the given widget - * this code needs to be closely coordinated with the widget * creation procedures in header.tk. */ switch(item->tok) { case tok_define: printf("} then {write_tristate $cfg $autocfg %s %s $notmod }\n", item->optionname, item->value); break; case tok_comment: printf("} then {write_comment $cfg $autocfg \"%s\"}\n", item->label); break; case tok_dep_tristate: printf("} then { write_tristate $cfg $autocfg %s $%s $%s } \n", item->optionname, item->optionname, item->depend.str); break; case tok_tristate: case tok_bool: printf("} then { write_tristate $cfg $autocfg %s $%s $notmod }\n", item->optionname, item->optionname); break; case tok_int: printf("} then { write_int $cfg $autocfg %s $%s $notmod }\n", item->optionname, item->optionname); break; case tok_hex: printf("} then { write_hex $cfg $autocfg %s $%s $notmod }\n", item->optionname, item->optionname); break; case tok_string: printf("} then { write_string $cfg $autocfg %s $%s $notmod }\n", item->optionname, item->optionname); break; case tok_choose: case tok_choice: fprintf(stderr,"Fixme\n"); exit(0); default: break; } } /* * Generates a fragment of wish script that closes out a submenu procedure. */ static void end_proc(int menu_num) { struct kconfig * cfg; printf("\n\n\n"); printf("\tfocus $w\n"); printf("\tupdate_menu%d $w.config.f\n", menu_num); printf("\tglobal winx; global winy\n"); printf("\tset winx [expr [winfo x .]+30]; set winy [expr [winfo y .]+30]\n"); printf("\twm geometry $w +$winx+$winy\n"); /* * Now that the whole window is in place, we need to wait for an "update" * so we can tell the canvas what its virtual size should be. * * Unfortunately, this causes some ugly screen-flashing because the whole * window is drawn, and then it is immediately resized. It seems * unavoidable, though, since "frame" objects won't tell us their size * until after an update, and "canvas" objects can't automatically pack * around frames. Sigh. */ printf("\tupdate idletasks\n"); printf("\t$w.config.canvas create window 0 0 -anchor nw -window $w.config.f\n\n"); printf("\t$w.config.canvas configure \\\n" "\t\t-width [expr [winfo reqwidth $w.config.f] + 1]\\\n" "\t\t-scrollregion \"-1 -1 [expr [winfo reqwidth $w.config.f] + 1] \\\n" "\t\t\t [expr [winfo reqheight $w.config.f] + 1]\"\n\n"); /* * If the whole canvas will fit in 3/4 of the screen height, do it; * otherwise, resize to around 1/2 the screen and let us scroll. */ printf("\tset winy [expr [winfo reqh $w] - [winfo reqh $w.config.canvas]]\n"); printf("\tset scry [expr [winfo screenh $w] / 2]\n"); printf("\tset maxy [expr [winfo screenh $w] * 3 / 4]\n"); printf("\tset canvtotal [expr [winfo reqh $w.config.f] + 2]\n"); printf("\tif [expr $winy + $canvtotal < $maxy] {\n" "\t\t$w.config.canvas configure -height $canvtotal\n" "\t} else {\n" "\t\t$w.config.canvas configure -height [expr $scry - $winy]\n" "\t}\n"); /* * Limit the min/max window size. Height can vary, but not width, * because of the limitations of canvas and our laziness. */ printf("\tupdate idletasks\n"); printf("\twm maxsize $w [winfo width $w] [winfo screenheight $w]\n"); printf("\twm minsize $w [winfo width $w] 100\n\n"); printf("\twm deiconify $w\n"); printf("}\n\n\n"); /* * Now we generate the companion procedure for the menu we just * generated. This procedure contains all of the code to * disable/enable widgets based upon the settings of the other * widgets, and will be called first when the window is mapped, * and each time one of the buttons in the window are clicked. */ printf("proc update_menu%d {w} {\n", menu_num); printf("\tupdate_define\n"); clear_globalflags(config); for(cfg = config;cfg != NULL; cfg = cfg->next) { /* * Skip items not for this menu, or ones having no conditions. */ if (cfg->menu_number != menu_num ) continue; if (cfg->tok != tok_define) continue; /* * Clear all of the booleans that are defined in this menu. */ if( (cfg->flags & GLOBAL_WRITTEN) == 0 && (cfg->optionname != NULL) ) { printf("\tglobal %s\n", cfg->optionname); cfg->flags |= GLOBAL_WRITTEN; printf("\tset %s 0\n", cfg->optionname); } } for(cfg = config;cfg != NULL; cfg = cfg->next) { /* * Skip items not for this menu, or ones having no conditions. */ if (cfg->menu_number != menu_num ) continue; if (cfg->tok == tok_menuoption) continue; if (cfg->cond != NULL ) generate_if(cfg, cfg->cond, menu_num, cfg->menu_line); else { /* * If this token has no conditionals, check to see whether * it is a tristate - if so, then generate the conditional * to enable/disable the "y" button based upon the setting * of the option it depends upon. */ if(cfg->tok == tok_dep_tristate) { global(cfg->depend.str); printf("\tif {$%s != 1 && $%s != 0 } then { .menu%d.config.f.x%d.y configure -state disabled } else { .menu%d.config.f.x%d.y configure -state normal}\n", cfg->depend.str,cfg->depend.str, menu_num, cfg->menu_line, menu_num, cfg->menu_line); } } } printf("}\n\n\n"); } /* * This function goes through and counts up the number of items in * each submenu. If there are too many options, we need to split it * into submenus. This function just calculates how many submenus, * and how many items go in each submenu. */ static void find_menu_size(struct kconfig *cfg, int *menu_max, int *menu_maxlines) { struct kconfig * pnt; int tot; /* * First count up the number of options in this menu. */ tot = 0; for(pnt = cfg->next; pnt; pnt = pnt->next) { if( pnt->tok == tok_menuoption) break; switch (pnt->tok) { case tok_bool: case tok_tristate: case tok_dep_tristate: case tok_int: case tok_hex: case tok_string: case tok_choose: tot++; break; case tok_choice: default: break; } } *menu_max = cfg->menu_number; *menu_maxlines = tot; } /* * This is the top level function for generating the tk script. */ void dump_tk_script(struct kconfig *scfg) { int menu_num =0; int menu_max =0; int menu_min =0; int menu_line = 0; int menu_maxlines = 0; struct kconfig * cfg; struct kconfig * cfg1 = NULL; char * menulabel = "tkgen error"; /* * Start by assigning menu numbers, and submenu numbers. */ for(cfg = scfg;cfg != NULL; cfg = cfg->next) { switch (cfg->tok) { case tok_menuname: break; case tok_menuoption: /* * At the start of a new menu, calculate the number of items * we will put into each submenu so we know when to bump the * menu number. The submenus are really no different from a * normal menu, but the top level buttons only access the first * of the chain of menus, and the prev/next buttons are used * access the submenus. */ cfg->menu_number = ++menu_num; find_menu_size(cfg, &menu_max, &menu_maxlines); cfg->submenu_start = menu_num; cfg->submenu_end = menu_max; menu_line = 0; break; case tok_bool: case tok_tristate: case tok_dep_tristate: case tok_int: case tok_hex: case tok_string: case tok_choose: /* * If we have overfilled the menu, then go to the next one. */ if( menu_line == menu_maxlines ) { menu_line = 0; menu_num++; } cfg->menu_number = menu_num; cfg->submenu_start = menu_min; cfg->submenu_end = menu_max; cfg->menu_line = menu_line++; break; case tok_define: cfg->menu_number = -1; case tok_choice: default: break; }; } /* * Record this so we can set up the prev/next buttons correctly. */ tot_menu_num = menu_num; /* * Now start generating the actual wish script that we will use. * We need to keep track of the menu numbers of the min/max menu * for a range of submenus so that we can correctly limit the * prev and next buttons so that they don't go over into some other * category. */ for(cfg = scfg; cfg != NULL; cfg = cfg->next) { switch (cfg->tok) { case tok_menuname: printf("mainmenu_name \"%s\"\n", cfg->label); break; case tok_menuoption: /* * We are at the start of a new menu. If we had one that * we were working on before, close it out, and then generate * the script to start the new one. */ if( cfg->menu_number > 1 ) { end_proc(menu_num); } menulabel = cfg->label; start_proc(cfg->label, cfg->menu_number, TRUE); menu_num = cfg->menu_number; menu_max = cfg->submenu_end; menu_min = cfg->submenu_start; break; case tok_bool: /* * If we reached the point where we need to switch over * to the next submenu, then bump the menu number and generate * the code to close out the old menu and start the new one. */ if( cfg->menu_number != menu_num ) { end_proc(menu_num); start_proc(menulabel, cfg->menu_number, FALSE); menu_num = cfg->menu_number; } printf("\tbool $w.config.f %d %d \"%s\" %s\n", cfg->menu_number, cfg->menu_line, cfg->label, cfg->optionname); break; case tok_choice: printf("\t$w.config.f.x%d.x.menu add radiobutton -label \"%s\" -variable %s -value \"%s\" -command \"update_menu%d .menu%d.config.f\"\n", cfg1->menu_line, cfg->label, cfg1->optionname, cfg->label, cfg1->menu_number, cfg1->menu_number); break; case tok_choose: if( cfg->menu_number != menu_num ) { end_proc(menu_num); start_proc(menulabel, cfg->menu_number, FALSE); menu_num = cfg->menu_number; } printf("\tglobal %s\n",cfg->optionname); printf("\tminimenu $w.config.f %d %d \"%s\" %s %s\n", cfg->menu_number, cfg->menu_line, cfg->label, cfg->optionname, /* * We rely on the fact that the first tok_choice corresponding * to the current tok_choose is cfg->next (compare parse() in * tkparse.c). We need its name to pick out the right help * text from Configure.help. */ cfg->next->optionname); printf("\tmenu $w.config.f.x%d.x.menu\n", cfg->menu_line); cfg1 = cfg; break; case tok_tristate: if( cfg->menu_number != menu_num ) { end_proc(menu_num); start_proc(menulabel, cfg->menu_number, FALSE); menu_num = cfg->menu_number; } printf("\ttristate $w.config.f %d %d \"%s\" %s\n", cfg->menu_number, cfg->menu_line, cfg->label, cfg->optionname); break; case tok_dep_tristate: if( cfg->menu_number != menu_num ) { end_proc(menu_num); start_proc(menulabel, cfg->menu_number, FALSE); menu_num = cfg->menu_number; } printf("\tdep_tristate $w.config.f %d %d \"%s\" %s %s\n", cfg->menu_number, cfg->menu_line, cfg->label, cfg->optionname, cfg->depend.str); break; case tok_int: if( cfg->menu_number != menu_num ) { end_proc(menu_num); start_proc(menulabel, cfg->menu_number, FALSE); menu_num = cfg->menu_number; } printf("\tint $w.config.f %d %d \"%s\" %s\n", cfg->menu_number, cfg->menu_line, cfg->label, cfg->optionname); break; case tok_hex: if( cfg->menu_number != menu_num ) { end_proc(menu_num); start_proc(menulabel, cfg->menu_number, FALSE); menu_num = cfg->menu_number; } printf("\thex $w.config.f %d %d \"%s\" %s\n", cfg->menu_number, cfg->menu_line, cfg->label, cfg->optionname); break; case tok_string: if( cfg->menu_number != menu_num ) { end_proc(menu_num); start_proc(menulabel, cfg->menu_number, FALSE); menu_num = cfg->menu_number; } printf("\tistring $w.config.f %d %d \"%s\" %s\n", cfg->menu_number, cfg->menu_line, cfg->label, cfg->optionname); break; default: break; } } /* * Generate the code to close out the last menu. */ end_proc(menu_num); /* * The top level menu also needs an update function. When we exit a * submenu, we may need to disable one or more of the submenus on * the top level menu, and this procedure will ensure that things are * correct. */ printf("proc update_mainmenu {w} {\n"); for(cfg = scfg; cfg != NULL; cfg = cfg->next) { switch (cfg->tok) { case tok_menuoption: if (cfg->cond != NULL ) generate_if(cfg, cfg->cond, cfg->menu_number, cfg->menu_line); break; default: break; } } printf("}\n\n\n"); #if 0 /* * Generate some code to set the variables that are "defined". */ for(cfg = config;cfg != NULL; cfg = cfg->next) { /* * Skip items not for this menu, or ones having no conditions. */ if( cfg->tok != tok_define) continue; if (cfg->cond != NULL ) generate_if(cfg, cfg->cond, menu_num, cfg->menu_line); else { printf("\twrite_define %s %s\n", cfg->optionname, cfg->value); } } #endif /* * Now generate code to load the default settings into the variables. * Note that the script in tail.tk will attempt to load .config, * which may override these settings, but that's OK. */ for(cfg = scfg; cfg != NULL; cfg = cfg->next) { switch (cfg->tok) { case tok_bool: case tok_tristate: case tok_dep_tristate: case tok_choice: printf("set %s 0\n", cfg->optionname); break; case tok_int: case tok_hex: case tok_string: printf("set %s %s\n", cfg->optionname, cfg->value); break; case tok_choose: printf("set %s \"(not set)\"\n",cfg->optionname); default: break; } } /* * Next generate a function that can be called from the main menu that will * write all of the variables out. This also serves double duty - we can * save configuration to a file using this. */ printf("proc writeconfig {file1 file2} {\n"); printf("\tset cfg [open $file1 w]\n"); printf("\tset autocfg [open $file2 w]\n"); printf("\tset notmod 1\n"); printf("\tset notset 0\n"); clear_globalflags(config); printf("\tputs $cfg \"#\"\n"); printf("\tputs $cfg \"# Automatically generated make config: don't edit\"\n"); printf("\tputs $cfg \"#\"\n"); printf("\tputs $autocfg \"/*\"\n"); printf("\tputs $autocfg \" * Automatically generated C config: don't edit\"\n"); printf("\tputs $autocfg \" */\"\n"); printf("\tputs $autocfg \"#define AUTOCONF_INCLUDED\"\n"); for(cfg = scfg; cfg != NULL; cfg = cfg->next) { switch (cfg->tok) { case tok_int: case tok_hex: case tok_string: case tok_bool: case tok_tristate: case tok_dep_tristate: case tok_define: case tok_choose: if(!(cfg->flags & GLOBAL_WRITTEN)) { cfg->flags |= GLOBAL_WRITTEN; printf("\tglobal %s\n", cfg->optionname); } /* fall through */ case tok_comment: if (cfg->cond != NULL ) generate_if_for_outfile(cfg, cfg->cond); else { if(cfg->tok == tok_dep_tristate) { printf("\tif {$%s == 0 } then {\n" "\t\twrite_tristate $cfg $autocfg %s $notset $notmod\n" "\t} else {\n" "\t\twrite_tristate $cfg $autocfg %s $%s $%s\n" "\t}\n", cfg->depend.str, cfg->optionname, cfg->optionname, cfg->optionname, cfg->depend.str); } else if(cfg->tok == tok_comment) { printf("\twrite_comment $cfg $autocfg \"%s\"\n", cfg->label); } #if 0 else if(cfg->tok == tok_define) { printf("\twrite_define %s %s\n", cfg->optionname, cfg->value); } #endif else if (cfg->tok == tok_choose ) { for(cfg1 = cfg->next; cfg1 != NULL && cfg1->tok == tok_choice; cfg1 = cfg1->next) { printf("\tif { $%s == \"%s\" } then { write_tristate $cfg $autocfg %s 1 $notmod } else { write_tristate $cfg $autocfg %s 0 $notmod }\n", cfg->optionname, cfg1->label, cfg1->optionname, cfg1->optionname); } } else if (cfg->tok == tok_int ) { printf("\twrite_int $cfg $autocfg %s $%s $notmod\n", cfg->optionname, cfg->optionname); } else if (cfg->tok == tok_hex ) { printf("\twrite_hex $cfg $autocfg %s $%s $notmod\n", cfg->optionname, cfg->optionname); } else if (cfg->tok == tok_string ) { printf("\twrite_string $cfg $autocfg %s $%s $notmod\n", cfg->optionname, cfg->optionname); } else { printf("\twrite_tristate $cfg $autocfg %s $%s $notmod\n", cfg->optionname, cfg->optionname); } } break; default: break; } } printf("\tclose $cfg\n"); printf("\tclose $autocfg\n"); printf("}\n\n\n"); /* * Finally write a simple function that updates the master choice * variable depending upon what values were loaded from a .config * file. */ printf("proc clear_choices { } {\n"); for(cfg = scfg; cfg != NULL; cfg = cfg->next) { if( cfg->tok != tok_choose ) continue; for(cfg1 = cfg->next; cfg1 != NULL && cfg1->tok == tok_choice; cfg1 = cfg1->next) { printf("\tglobal %s; set %s 0\n",cfg1->optionname,cfg1->optionname); } } printf("}\n\n\n"); printf("proc update_choices { } {\n"); for(cfg = scfg; cfg != NULL; cfg = cfg->next) { if( cfg->tok != tok_choose ) continue; printf("\tglobal %s\n", cfg->optionname); for(cfg1 = cfg->next; cfg1 != NULL && cfg1->tok == tok_choice; cfg1 = cfg1->next) { printf("\tglobal %s\n", cfg1->optionname); printf("\tif { $%s == 1 } then { set %s \"%s\" }\n", cfg1->optionname, cfg->optionname, cfg1->label); } } printf("}\n\n\n"); printf("proc update_define { } {\n"); clear_globalflags(config); for(cfg = scfg; cfg != NULL; cfg = cfg->next) { if( cfg->tok != tok_define ) continue; printf("\tglobal %s\n", cfg->optionname); cfg->flags |= GLOBAL_WRITTEN; } for(cfg = scfg; cfg != NULL; cfg = cfg->next) { if( cfg->tok != tok_define ) continue; if (cfg->cond != NULL ) generate_if(cfg, cfg->cond, -1, 0); else { printf("\tset %s %s\n", cfg->optionname, cfg->value); } } printf("}\n\n\n"); /* * That's it. We are done. The output of this file will have header.tk * prepended and tail.tk appended to create an executable wish script. */ }