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|
/*
* Alpha IO and memory functions.. Just expand the inlines in the header
* files..
*/
#include <linux/kernel.h>
#include <linux/types.h>
#include <asm/io.h>
unsigned int _inb(unsigned long addr)
{
return __inb(addr);
}
unsigned int _inw(unsigned long addr)
{
return __inw(addr);
}
unsigned int _inl(unsigned long addr)
{
return __inl(addr);
}
void _outb(unsigned char b, unsigned long addr)
{
__outb(b, addr);
}
void _outw(unsigned short b, unsigned long addr)
{
__outw(b, addr);
}
void _outl(unsigned int b, unsigned long addr)
{
__outl(b, addr);
}
unsigned long _readb(unsigned long addr)
{
return __readb(addr);
}
unsigned long _readw(unsigned long addr)
{
return __readw(addr);
}
unsigned long _readl(unsigned long addr)
{
return __readl(addr);
}
unsigned long _readq(unsigned long addr)
{
return __readq(addr);
}
void _writeb(unsigned char b, unsigned long addr)
{
__writeb(b, addr);
}
void _writew(unsigned short b, unsigned long addr)
{
__writew(b, addr);
}
void _writel(unsigned int b, unsigned long addr)
{
__writel(b, addr);
}
void _writeq(unsigned long b, unsigned long addr)
{
__writeq(b, addr);
}
/*
* Read COUNT 8-bit bytes from port PORT into memory starting at
* SRC.
*/
void insb (unsigned long port, void *dst, unsigned long count)
{
while (((unsigned long)dst) & 0x3) {
if (!count)
return;
count--;
*(unsigned char *) dst = inb(port);
((unsigned char *) dst)++;
}
while (count >= 4) {
unsigned int w;
count -= 4;
w = inb(port);
w |= inb(port) << 8;
w |= inb(port) << 16;
w |= inb(port) << 24;
*(unsigned int *) dst = w;
((unsigned int *) dst)++;
}
while (count) {
--count;
*(unsigned char *) dst = inb(port);
((unsigned char *) dst)++;
}
}
/*
* Read COUNT 16-bit words from port PORT into memory starting at
* SRC. SRC must be at least short aligned. This is used by the
* IDE driver to read disk sectors. Performance is important, but
* the interfaces seems to be slow: just using the inlined version
* of the inw() breaks things.
*/
void insw (unsigned long port, void *dst, unsigned long count)
{
if (((unsigned long)dst) & 0x3) {
if (((unsigned long)dst) & 0x1) {
panic("insw: memory not short aligned");
}
if (!count)
return;
count--;
*(unsigned short* ) dst = inw(port);
((unsigned short *) dst)++;
}
while (count >= 2) {
unsigned int w;
count -= 2;
w = inw(port);
w |= inw(port) << 16;
*(unsigned int *) dst = w;
((unsigned int *) dst)++;
}
if (count) {
*(unsigned short*) dst = inw(port);
}
}
/*
* Read COUNT 32-bit words from port PORT into memory starting at
* SRC. Now works with any alignment in SRC. Performance is important,
* but the interfaces seems to be slow: just using the inlined version
* of the inl() breaks things.
*/
void insl (unsigned long port, void *dst, unsigned long count)
{
unsigned int l = 0, l2;
if (!count)
return;
switch (((unsigned long) dst) & 0x3)
{
case 0x00: /* Buffer 32-bit aligned */
while (count--)
{
*(unsigned int *) dst = inl(port);
((unsigned int *) dst)++;
}
break;
/* Assuming little endian Alphas in cases 0x01 -- 0x03 ... */
case 0x02: /* Buffer 16-bit aligned */
--count;
l = inl(port);
*(unsigned short *) dst = l;
((unsigned short *) dst)++;
while (count--)
{
l2 = inl(port);
*(unsigned int *) dst = l >> 16 | l2 << 16;
((unsigned int *) dst)++;
l = l2;
}
*(unsigned short *) dst = l >> 16;
break;
case 0x01: /* Buffer 8-bit aligned */
--count;
l = inl(port);
*(unsigned char *) dst = l;
((unsigned char *) dst)++;
*(unsigned short *) dst = l >> 8;
((unsigned short *) dst)++;
while (count--)
{
l2 = inl(port);
*(unsigned int *) dst = l >> 24 | l2 << 8;
((unsigned int *) dst)++;
l = l2;
}
*(unsigned char *) dst = l >> 24;
break;
case 0x03: /* Buffer 8-bit aligned */
--count;
l = inl(port);
*(unsigned char *) dst = l;
((unsigned char *) dst)++;
while (count--)
{
l2 = inl(port);
*(unsigned int *) dst = l << 24 | l2 >> 8;
((unsigned int *) dst)++;
l = l2;
}
*(unsigned short *) dst = l >> 8;
((unsigned short *) dst)++;
*(unsigned char *) dst = l >> 24;
break;
}
}
/*
* Like insb but in the opposite direction.
* Don't worry as much about doing aligned memory transfers:
* doing byte reads the "slow" way isn't nearly as slow as
* doing byte writes the slow way (no r-m-w cycle).
*/
void outsb(unsigned long port, const void * src, unsigned long count)
{
while (count) {
count--;
outb(*(char *)src, port);
((char *) src)++;
}
}
/*
* Like insw but in the opposite direction. This is used by the IDE
* driver to write disk sectors. Performance is important, but the
* interfaces seems to be slow: just using the inlined version of the
* outw() breaks things.
*/
void outsw (unsigned long port, const void *src, unsigned long count)
{
if (((unsigned long)src) & 0x3) {
if (((unsigned long)src) & 0x1) {
panic("outsw: memory not short aligned");
}
outw(*(unsigned short*)src, port);
((unsigned short *) src)++;
--count;
}
while (count >= 2) {
unsigned int w;
count -= 2;
w = *(unsigned int *) src;
((unsigned int *) src)++;
outw(w >> 0, port);
outw(w >> 16, port);
}
if (count) {
outw(*(unsigned short *) src, port);
}
}
/*
* Like insl but in the opposite direction. This is used by the IDE
* driver to write disk sectors. Works with any alignment in SRC.
* Performance is important, but the interfaces seems to be slow:
* just using the inlined version of the outl() breaks things.
*/
void outsl (unsigned long port, const void *src, unsigned long count)
{
unsigned int l = 0, l2;
if (!count)
return;
switch (((unsigned long) src) & 0x3)
{
case 0x00: /* Buffer 32-bit aligned */
while (count--)
{
outl(*(unsigned int *) src, port);
((unsigned int *) src)++;
}
break;
/* Assuming little endian Alphas in cases 0x01 -- 0x03 ... */
case 0x02: /* Buffer 16-bit aligned */
--count;
l = *(unsigned short *) src << 16;
((unsigned short *) src)++;
while (count--)
{
l2 = *(unsigned int *) src;
((unsigned int *) src)++;
outl (l >> 16 | l2 << 16, port);
l = l2;
}
l2 = *(unsigned short *) src;
outl (l >> 16 | l2 << 16, port);
break;
case 0x01: /* Buffer 8-bit aligned */
--count;
l = *(unsigned char *) src << 8;
((unsigned char *) src)++;
l |= *(unsigned short *) src << 16;
((unsigned short *) src)++;
while (count--)
{
l2 = *(unsigned int *) src;
((unsigned int *) src)++;
outl (l >> 8 | l2 << 24, port);
l = l2;
}
l2 = *(unsigned char *) src;
outl (l >> 8 | l2 << 24, port);
break;
case 0x03: /* Buffer 8-bit aligned */
--count;
l = *(unsigned char *) src << 24;
((unsigned char *) src)++;
while (count--)
{
l2 = *(unsigned int *) src;
((unsigned int *) src)++;
outl (l >> 24 | l2 << 8, port);
l = l2;
}
l2 = *(unsigned short *) src;
((unsigned short *) src)++;
l2 |= *(unsigned char *) src << 16;
outl (l >> 24 | l2 << 8, port);
break;
}
}
/*
* Copy data from IO memory space to "real" memory space.
* This needs to be optimized.
*/
void _memcpy_fromio(void * to, unsigned long from, long count)
{
/* Optimize co-aligned transfers. Everything else gets handled
a byte at a time. */
if (count >= 8 && ((long)to & 7) == (from & 7)) {
count -= 8;
do {
*(u64 *)to = readq(from);
count -= 8;
to += 8;
from += 8;
} while (count >= 0);
count += 8;
}
if (count >= 4 && ((long)to & 3) == (from & 3)) {
count -= 4;
do {
*(u32 *)to = readl(from);
count -= 4;
to += 4;
from += 4;
} while (count >= 0);
count += 4;
}
if (count >= 2 && ((long)to & 1) == (from & 1)) {
count -= 2;
do {
*(u16 *)to = readw(from);
count -= 2;
to += 2;
from += 2;
} while (count >= 0);
count += 2;
}
while (count > 0) {
*(u8 *) to = readb(from);
count--;
to++;
from++;
}
}
/*
* Copy data from "real" memory space to IO memory space.
* This needs to be optimized.
*/
void _memcpy_toio(unsigned long to, const void * from, long count)
{
/* Optimize co-aligned transfers. Everything else gets handled
a byte at a time. */
/* FIXME -- align FROM. */
if (count >= 8 && (to & 7) == ((long)from & 7)) {
count -= 8;
do {
writeq(*(const u64 *)from, to);
count -= 8;
to += 8;
from += 8;
} while (count >= 0);
count += 8;
}
if (count >= 4 && (to & 3) == ((long)from & 3)) {
count -= 4;
do {
writel(*(const u32 *)from, to);
count -= 4;
to += 4;
from += 4;
} while (count >= 0);
count += 4;
}
if (count >= 2 && (to & 1) == ((long)from & 1)) {
count -= 2;
do {
writew(*(const u16 *)from, to);
count -= 2;
to += 2;
from += 2;
} while (count >= 0);
count += 2;
}
while (count > 0) {
writeb(*(const u8 *) from, to);
count--;
to++;
from++;
}
}
/*
* "memset" on IO memory space.
*/
void _memset_c_io(unsigned long to, unsigned long c, long count)
{
/* Handle any initial odd byte */
if (count > 0 && (to & 1)) {
writeb(c, to);
to++;
count--;
}
/* Handle any initial odd halfword */
if (count >= 2 && (to & 2)) {
writew(c, to);
to += 2;
count -= 2;
}
/* Handle any initial odd word */
if (count >= 4 && (to & 4)) {
writel(c, to);
to += 4;
count -= 4;
}
/* Handle all full-sized quadwords: we're aligned
(or have a small count) */
count -= 8;
if (count >= 0) {
do {
writeq(c, to);
to += 8;
count -= 8;
} while (count >= 0);
}
count += 8;
/* The tail is word-aligned if we still have count >= 4 */
if (count >= 4) {
writel(c, to);
to += 4;
count -= 4;
}
/* The tail is half-word aligned if we have count >= 2 */
if (count >= 2) {
writew(c, to);
to += 2;
count -= 2;
}
/* And finally, one last byte.. */
if (count) {
writeb(c, to);
}
}
|