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/*
* IA-64 semaphore implementation (derived from x86 version).
*
* Copyright (C) 1999-2000 Hewlett-Packard Co
* Copyright (C) 1999-2000 David Mosberger-Tang <davidm@hpl.hp.com>
*/
/*
* Semaphores are implemented using a two-way counter: The "count"
* variable is decremented for each process that tries to aquire the
* semaphore, while the "sleepers" variable is a count of such
* aquires.
*
* Notably, the inline "up()" and "down()" functions can efficiently
* test if they need to do any extra work (up needs to do something
* only if count was negative before the increment operation.
*
* "sleepers" and the contention routine ordering is protected by the
* semaphore spinlock.
*
* Note that these functions are only called when there is contention
* on the lock, and as such all this is the "non-critical" part of the
* whole semaphore business. The critical part is the inline stuff in
* <asm/semaphore.h> where we want to avoid any extra jumps and calls.
*/
#include <linux/sched.h>
#include <asm/semaphore.h>
/*
* Logic:
* - Only on a boundary condition do we need to care. When we go
* from a negative count to a non-negative, we wake people up.
* - When we go from a non-negative count to a negative do we
* (a) synchronize with the "sleepers" count and (b) make sure
* that we're on the wakeup list before we synchronize so that
* we cannot lose wakeup events.
*/
void
__up (struct semaphore *sem)
{
wake_up(&sem->wait);
}
static spinlock_t semaphore_lock = SPIN_LOCK_UNLOCKED;
void
__down (struct semaphore *sem)
{
struct task_struct *tsk = current;
DECLARE_WAITQUEUE(wait, tsk);
tsk->state = TASK_UNINTERRUPTIBLE|TASK_EXCLUSIVE;
add_wait_queue_exclusive(&sem->wait, &wait);
spin_lock_irq(&semaphore_lock);
sem->sleepers++;
for (;;) {
int sleepers = sem->sleepers;
/*
* Add "everybody else" into it. They aren't
* playing, because we own the spinlock.
*/
if (!atomic_add_negative(sleepers - 1, &sem->count)) {
sem->sleepers = 0;
break;
}
sem->sleepers = 1; /* us - see -1 above */
spin_unlock_irq(&semaphore_lock);
schedule();
tsk->state = TASK_UNINTERRUPTIBLE|TASK_EXCLUSIVE;
spin_lock_irq(&semaphore_lock);
}
spin_unlock_irq(&semaphore_lock);
remove_wait_queue(&sem->wait, &wait);
tsk->state = TASK_RUNNING;
wake_up(&sem->wait);
}
int
__down_interruptible (struct semaphore * sem)
{
int retval = 0;
struct task_struct *tsk = current;
DECLARE_WAITQUEUE(wait, tsk);
tsk->state = TASK_INTERRUPTIBLE|TASK_EXCLUSIVE;
add_wait_queue_exclusive(&sem->wait, &wait);
spin_lock_irq(&semaphore_lock);
sem->sleepers ++;
for (;;) {
int sleepers = sem->sleepers;
/*
* With signals pending, this turns into
* the trylock failure case - we won't be
* sleeping, and we* can't get the lock as
* it has contention. Just correct the count
* and exit.
*/
if (signal_pending(current)) {
retval = -EINTR;
sem->sleepers = 0;
atomic_add(sleepers, &sem->count);
break;
}
/*
* Add "everybody else" into it. They aren't
* playing, because we own the spinlock. The
* "-1" is because we're still hoping to get
* the lock.
*/
if (!atomic_add_negative(sleepers - 1, &sem->count)) {
sem->sleepers = 0;
break;
}
sem->sleepers = 1; /* us - see -1 above */
spin_unlock_irq(&semaphore_lock);
schedule();
tsk->state = TASK_INTERRUPTIBLE|TASK_EXCLUSIVE;
spin_lock_irq(&semaphore_lock);
}
spin_unlock_irq(&semaphore_lock);
tsk->state = TASK_RUNNING;
remove_wait_queue(&sem->wait, &wait);
wake_up(&sem->wait);
return retval;
}
/*
* Trylock failed - make sure we correct for having decremented the
* count.
*/
int
__down_trylock (struct semaphore *sem)
{
unsigned long flags;
int sleepers;
spin_lock_irqsave(&semaphore_lock, flags);
sleepers = sem->sleepers + 1;
sem->sleepers = 0;
/*
* Add "everybody else" and us into it. They aren't
* playing, because we own the spinlock.
*/
if (!atomic_add_negative(sleepers, &sem->count))
wake_up(&sem->wait);
spin_unlock_irqrestore(&semaphore_lock, flags);
return 1;
}
/*
* Helper routines for rw semaphores. These could be optimized some
* more, but since they're off the critical path, I prefer clarity for
* now...
*/
/*
* This gets called if we failed to acquire the lock, but we're biased
* to acquire the lock by virtue of causing the count to change from 0
* to -1. Being biased, we sleep and attempt to grab the lock until
* we succeed. When this function returns, we own the lock.
*/
static inline void
down_read_failed_biased (struct rw_semaphore *sem)
{
struct task_struct *tsk = current;
DECLARE_WAITQUEUE(wait, tsk);
add_wait_queue(&sem->wait, &wait); /* put ourselves at the head of the list */
for (;;) {
if (sem->read_bias_granted && xchg(&sem->read_bias_granted, 0))
break;
set_task_state(tsk, TASK_UNINTERRUPTIBLE);
if (!sem->read_bias_granted)
schedule();
}
remove_wait_queue(&sem->wait, &wait);
tsk->state = TASK_RUNNING;
}
/*
* This gets called if we failed to aquire the lock and we are not
* biased to acquire the lock. We undo the decrement that was
* done earlier, go to sleep, and then attempt to re-acquire the
* lock afterwards.
*/
static inline void
down_read_failed (struct rw_semaphore *sem)
{
struct task_struct *tsk = current;
DECLARE_WAITQUEUE(wait, tsk);
/*
* Undo the decrement we did in down_read() and check if we
* need to wake up someone.
*/
__up_read(sem);
add_wait_queue(&sem->wait, &wait);
while (sem->count < 0) {
set_task_state(tsk, TASK_UNINTERRUPTIBLE);
if (sem->count >= 0)
break;
schedule();
}
remove_wait_queue(&sem->wait, &wait);
tsk->state = TASK_RUNNING;
}
/*
* Wait for the lock to become unbiased. Readers are non-exclusive.
*/
void
__down_read_failed (struct rw_semaphore *sem, long count)
{
struct task_struct *tsk = current;
DECLARE_WAITQUEUE(wait, tsk);
while (1) {
if (count == -1) {
down_read_failed_biased(sem);
return;
}
/* unbiased */
down_read_failed(sem);
count = ia64_fetch_and_add(-1, &sem->count);
if (count >= 0)
return;
}
}
static inline void
down_write_failed_biased (struct rw_semaphore *sem)
{
struct task_struct *tsk = current;
DECLARE_WAITQUEUE(wait, tsk);
/* put ourselves at the end of the list */
add_wait_queue_exclusive(&sem->write_bias_wait, &wait);
for (;;) {
if (sem->write_bias_granted && xchg(&sem->write_bias_granted, 0))
break;
set_task_state(tsk, TASK_UNINTERRUPTIBLE | TASK_EXCLUSIVE);
if (!sem->write_bias_granted)
schedule();
}
remove_wait_queue(&sem->write_bias_wait, &wait);
tsk->state = TASK_RUNNING;
/*
* If the lock is currently unbiased, awaken the sleepers
* FIXME: this wakes up the readers early in a bit of a
* stampede -> bad!
*/
if (sem->count >= 0)
wake_up(&sem->wait);
}
static inline void
down_write_failed (struct rw_semaphore *sem)
{
struct task_struct *tsk = current;
DECLARE_WAITQUEUE(wait, tsk);
__up_write(sem); /* this takes care of granting the lock */
add_wait_queue_exclusive(&sem->wait, &wait);
while (sem->count < 0) {
set_task_state(tsk, TASK_UNINTERRUPTIBLE | TASK_EXCLUSIVE);
if (sem->count >= 0)
break; /* we must attempt to aquire or bias the lock */
schedule();
}
remove_wait_queue(&sem->wait, &wait);
tsk->state = TASK_RUNNING;
}
/*
* Wait for the lock to become unbiased. Since we're a writer, we'll
* make ourselves exclusive.
*/
void
__down_write_failed (struct rw_semaphore *sem, long count)
{
long old_count;
while (1) {
if (count == -RW_LOCK_BIAS) {
down_write_failed_biased(sem);
return;
}
down_write_failed(sem);
do {
old_count = sem->count;
count = old_count - RW_LOCK_BIAS;
} while (cmpxchg_acq(&sem->count, old_count, count) != old_count);
if (count == 0)
return;
}
}
void
__rwsem_wake (struct rw_semaphore *sem, long count)
{
wait_queue_head_t *wq;
if (count == 0) {
/* wake a writer */
if (xchg(&sem->write_bias_granted, 1))
BUG();
wq = &sem->write_bias_wait;
} else {
/* wake reader(s) */
if (xchg(&sem->read_bias_granted, 1))
BUG();
wq = &sem->wait;
}
wake_up(wq); /* wake up everyone on the wait queue */
}
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