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|
/* $Id: cgsix.c,v 1.37 1997/08/22 15:55:20 jj Exp $
* cgsix.c: cgsix frame buffer driver
*
* Copyright (C) 1996 Miguel de Icaza (miguel@nuclecu.unam.mx)
* Copyright (C) 1996 Jakub Jelinek (jj@sunsite.mff.cuni.cz)
* Copyright (C) 1996 Eddie C. Dost (ecd@skynet.be)
*/
#include <linux/kd.h>
#include <linux/tty.h>
#include <linux/malloc.h>
#include <linux/proc_fs.h>
#include <asm/sbus.h>
#include <asm/io.h>
#include <asm/fbio.h>
#include <asm/pgtable.h>
/* These must be included after asm/fbio.h */
#include <linux/vt_kern.h>
#include <linux/selection.h>
#include <linux/console_struct.h>
#include "fb.h"
#include "cg_common.h"
/* Offset of interesting structures in the OBIO space */
/*
* Brooktree is the video dac and is funny to program on the cg6.
* (it's even funnier on the cg3)
* The FBC could be the the frame buffer control
* The FHC could is the frame buffer hardware control.
*/
#define CG6_ROM_OFFSET 0x0
#define CG6_BROOKTREE_OFFSET 0x200000
#define CG6_DHC_OFFSET 0x240000
#define CG6_ALT_OFFSET 0x280000
#define CG6_FHC_OFFSET 0x300000
#define CG6_THC_OFFSET 0x301000
#define CG6_FBC_OFFSET 0x700000
#define CG6_TEC_OFFSET 0x701000
#define CG6_RAM_OFFSET 0x800000
/* FHC definitions */
#define CG6_FHC_FBID_SHIFT 24
#define CG6_FHC_FBID_MASK 255
#define CG6_FHC_REV_SHIFT 20
#define CG6_FHC_REV_MASK 15
#define CG6_FHC_FROP_DISABLE (1 << 19)
#define CG6_FHC_ROW_DISABLE (1 << 18)
#define CG6_FHC_SRC_DISABLE (1 << 17)
#define CG6_FHC_DST_DISABLE (1 << 16)
#define CG6_FHC_RESET (1 << 15)
#define CG6_FHC_LITTLE_ENDIAN (1 << 13)
#define CG6_FHC_RES_MASK (3 << 11)
#define CG6_FHC_1024 (0 << 11)
#define CG6_FHC_1152 (1 << 11)
#define CG6_FHC_1280 (2 << 11)
#define CG6_FHC_1600 (3 << 11)
#define CG6_FHC_CPU_MASK (3 << 9)
#define CG6_FHC_CPU_SPARC (0 << 9)
#define CG6_FHC_CPU_68020 (1 << 9)
#define CG6_FHC_CPU_386 (2 << 9)
#define CG6_FHC_TEST (1 << 8)
#define CG6_FHC_TEST_X_SHIFT 4
#define CG6_FHC_TEST_X_MASK 15
#define CG6_FHC_TEST_Y_SHIFT 0
#define CG6_FHC_TEST_Y_MASK 15
/* FBC mode definitions */
#define CG6_FBC_BLIT_IGNORE 0x00000000
#define CG6_FBC_BLIT_NOSRC 0x00100000
#define CG6_FBC_BLIT_SRC 0x00200000
#define CG6_FBC_BLIT_ILLEGAL 0x00300000
#define CG6_FBC_BLIT_MASK 0x00300000
#define CG6_FBC_VBLANK 0x00080000
#define CG6_FBC_MODE_IGNORE 0x00000000
#define CG6_FBC_MODE_COLOR8 0x00020000
#define CG6_FBC_MODE_COLOR1 0x00040000
#define CG6_FBC_MODE_HRMONO 0x00060000
#define CG6_FBC_MODE_MASK 0x00060000
#define CG6_FBC_DRAW_IGNORE 0x00000000
#define CG6_FBC_DRAW_RENDER 0x00008000
#define CG6_FBC_DRAW_PICK 0x00010000
#define CG6_FBC_DRAW_ILLEGAL 0x00018000
#define CG6_FBC_DRAW_MASK 0x00018000
#define CG6_FBC_BWRITE0_IGNORE 0x00000000
#define CG6_FBC_BWRITE0_ENABLE 0x00002000
#define CG6_FBC_BWRITE0_DISABLE 0x00004000
#define CG6_FBC_BWRITE0_ILLEGAL 0x00006000
#define CG6_FBC_BWRITE0_MASK 0x00006000
#define CG6_FBC_BWRITE1_IGNORE 0x00000000
#define CG6_FBC_BWRITE1_ENABLE 0x00000800
#define CG6_FBC_BWRITE1_DISABLE 0x00001000
#define CG6_FBC_BWRITE1_ILLEGAL 0x00001800
#define CG6_FBC_BWRITE1_MASK 0x00001800
#define CG6_FBC_BREAD_IGNORE 0x00000000
#define CG6_FBC_BREAD_0 0x00000200
#define CG6_FBC_BREAD_1 0x00000400
#define CG6_FBC_BREAD_ILLEGAL 0x00000600
#define CG6_FBC_BREAD_MASK 0x00000600
#define CG6_FBC_BDISP_IGNORE 0x00000000
#define CG6_FBC_BDISP_0 0x00000080
#define CG6_FBC_BDISP_1 0x00000100
#define CG6_FBC_BDISP_ILLEGAL 0x00000180
#define CG6_FBC_BDISP_MASK 0x00000180
#define CG6_FBC_INDEX_MOD 0x00000040
#define CG6_FBC_INDEX_MASK 0x00000030
/* THC definitions */
#define CG6_THC_MISC_REV_SHIFT 16
#define CG6_THC_MISC_REV_MASK 15
#define CG6_THC_MISC_RESET (1 << 12)
#define CG6_THC_MISC_VIDEO (1 << 10)
#define CG6_THC_MISC_SYNC (1 << 9)
#define CG6_THC_MISC_VSYNC (1 << 8)
#define CG6_THC_MISC_SYNC_ENAB (1 << 7)
#define CG6_THC_MISC_CURS_RES (1 << 6)
#define CG6_THC_MISC_INT_ENAB (1 << 5)
#define CG6_THC_MISC_INT (1 << 4)
#define CG6_THC_MISC_INIT 0x9f
/* The contents are unknown */
struct cg6_tec {
volatile int tec_matrix;
volatile int tec_clip;
volatile int tec_vdc;
};
struct cg6_thc {
uint thc_pad0[512];
volatile uint thc_hs; /* hsync timing */
volatile uint thc_hsdvs;
volatile uint thc_hd;
volatile uint thc_vs; /* vsync timing */
volatile uint thc_vd;
volatile uint thc_refresh;
volatile uint thc_misc;
uint thc_pad1[56];
volatile uint thc_cursxy; /* cursor x,y position (16 bits each) */
volatile uint thc_cursmask[32]; /* cursor mask bits */
volatile uint thc_cursbits[32]; /* what to show where mask enabled */
};
struct cg6_fbc {
u32 xxx0[1];
volatile u32 mode;
volatile u32 clip;
u32 xxx1[1];
volatile u32 s;
volatile u32 draw;
volatile u32 blit;
volatile u32 font;
u32 xxx2[24];
volatile u32 x0, y0, z0, color0;
volatile u32 x1, y1, z1, color1;
volatile u32 x2, y2, z2, color2;
volatile u32 x3, y3, z3, color3;
volatile u32 offx, offy;
u32 xxx3[2];
volatile u32 incx, incy;
u32 xxx4[2];
volatile u32 clipminx, clipminy;
u32 xxx5[2];
volatile u32 clipmaxx, clipmaxy;
u32 xxx6[2];
volatile u32 fg;
volatile u32 bg;
volatile u32 alu;
volatile u32 pm;
volatile u32 pixelm;
u32 xxx7[2];
volatile u32 patalign;
volatile u32 pattern[8];
u32 xxx8[432];
volatile u32 apointx, apointy, apointz;
u32 xxx9[1];
volatile u32 rpointx, rpointy, rpointz;
u32 xxx10[5];
volatile u32 pointr, pointg, pointb, pointa;
volatile u32 alinex, aliney, alinez;
u32 xxx11[1];
volatile u32 rlinex, rliney, rlinez;
u32 xxx12[5];
volatile u32 liner, lineg, lineb, linea;
volatile u32 atrix, atriy, atriz;
u32 xxx13[1];
volatile u32 rtrix, rtriy, rtriz;
u32 xxx14[5];
volatile u32 trir, trig, trib, tria;
volatile u32 aquadx, aquady, aquadz;
u32 xxx15[1];
volatile u32 rquadx, rquady, rquadz;
u32 xxx16[5];
volatile u32 quadr, quadg, quadb, quada;
volatile u32 arectx, arecty, arectz;
u32 xxx17[1];
volatile u32 rrectx, rrecty, rrectz;
u32 xxx18[5];
volatile u32 rectr, rectg, rectb, recta;
};
static void
cg6_restore_palette (fbinfo_t *fbinfo)
{
volatile struct bt_regs *bt;
bt = fbinfo->info.cg6.bt;
bt->addr = 0;
bt->color_map = 0xffffffff;
bt->color_map = 0xffffffff;
bt->color_map = 0xffffffff;
}
static void cg6_blitc(unsigned short, int, int);
static void cg6_setw(int, int, unsigned short, int);
static void cg6_cpyw(int, int, unsigned short *, int);
#if 0
static void cg6_fill(int, int, int *);
#endif
/* Ugh: X wants to mmap a bunch of cute stuff at the same time :-( */
/* So, we just mmap the things that are being asked for */
static int
cg6_mmap (struct inode *inode, struct file *file, struct vm_area_struct *vma,
long base, fbinfo_t *fb)
{
uint size, page, r, map_size;
unsigned long map_offset = 0;
size = vma->vm_end - vma->vm_start;
if (vma->vm_offset & ~PAGE_MASK)
return -ENXIO;
#ifdef __sparc_v9__
/* Try to align RAM */
#define ALIGNMENT 0x80000
map_offset = vma->vm_offset + size;
if (vma->vm_offset <= CG6_RAM && map_offset >= CG6_RAM + fb->type.fb_size) {
struct vm_area_struct *vmm = find_vma(current->mm, vma->vm_start);
int alignment = ALIGNMENT - ((vma->vm_start + CG6_RAM - vma->vm_offset) & (ALIGNMENT - 1));
int sz = 0, fbsz;
if (alignment == ALIGNMENT) alignment = 0;
fbsz = ((fb->type.fb_size + ALIGNMENT - 1) & ~(ALIGNMENT - 1));
if (map_offset < CG6_RAM + fbsz)
sz = fbsz - map_offset + CG6_RAM;
if ((sz || alignment) && (!vmm || vmm->vm_start >= vma->vm_end + sz + alignment)) {
vma->vm_start += alignment;
vma->vm_end += alignment + sz;
}
}
#undef ALIGNMENT
#endif
/* To stop the swapper from even considering these pages */
vma->vm_flags |= FB_MMAP_VM_FLAGS;
/* Each page, see which map applies */
for (page = 0; page < size; ){
switch (vma->vm_offset+page){
case CG6_TEC:
map_size = PAGE_SIZE;
map_offset = get_phys ((unsigned long)fb->info.cg6.tec) & PAGE_MASK;
break;
case CG6_FBC:
map_size = PAGE_SIZE;
map_offset = get_phys ((unsigned long)fb->info.cg6.fbc);
break;
case CG6_FHC:
map_size = PAGE_SIZE;
map_offset = get_phys ((unsigned long)fb->info.cg6.fhc);
break;
case CG6_THC:
map_size = PAGE_SIZE;
map_offset = get_phys ((unsigned long)fb->info.cg6.thc) & PAGE_MASK;
break;
case CG6_BTREGS:
map_size = PAGE_SIZE;
map_offset = get_phys ((unsigned long)fb->info.cg6.bt);
break;
/* For Ultra, make sure the following two are right.
* The above two happen to work out (for example FBC and
* TEC will get mapped by one I/O page mapping because
* of the 8192 byte page size, same for FHC/THC. -DaveM
*/
case CG6_DHC:
map_size = /* PAGE_SIZE * 40 */ (4096 * 40);
map_offset = get_phys ((unsigned long)fb->info.cg6.dhc);
break;
case CG6_ROM:
map_size = /* PAGE_SIZE * 16 */ (4096 * 16);
map_offset = get_phys ((unsigned long)fb->info.cg6.rom);
break;
case CG6_RAM:
map_size = size-page;
map_offset = get_phys ((unsigned long) fb->base);
if (map_size < fb->type.fb_size)
map_size = fb->type.fb_size;
break;
default:
map_size = 0;
break;
}
if (!map_size){
page += PAGE_SIZE;
continue;
}
if (page + map_size > size)
map_size = size - page;
r = io_remap_page_range (vma->vm_start+page,
map_offset,
map_size, vma->vm_page_prot,
fb->space);
if (r)
return -EAGAIN;
page += map_size;
}
vma->vm_dentry = dget(file->f_dentry);
return 0;
}
static void
cg6_loadcmap (fbinfo_t *fb, int index, int count)
{
struct bt_regs *bt = fb->info.cg6.bt;
int i;
bt->addr = index << 24;
for (i = index; count--; i++){
bt->color_map = fb->color_map CM(i,0) << 24;
bt->color_map = fb->color_map CM(i,1) << 24;
bt->color_map = fb->color_map CM(i,2) << 24;
}
}
static void
cg6_setcursormap (fbinfo_t *fb, unsigned char *red,
unsigned char *green,
unsigned char *blue)
{
struct bt_regs *bt = fb->info.cg6.bt;
bt->addr = 1 << 24;
bt->cursor = red[0] << 24;
bt->cursor = green[0] << 24;
bt->cursor = blue[0] << 24;
bt->addr = 3 << 24;
bt->cursor = red[1] << 24;
bt->cursor = green[1] << 24;
bt->cursor = blue[1] << 24;
}
/* Load cursor information */
static void
cg6_setcursor (fbinfo_t *fb)
{
uint v;
struct cg_cursor *c = &fb->cursor;
if (c->enable){
v = ((c->cpos.fbx - c->chot.fbx) << 16)
|((c->cpos.fby - c->chot.fby) & 0xffff);
} else {
/* Magic constant to turn off the cursor */
v = ((65536-32) << 16) | (65536-32);
}
fb->info.cg6.thc->thc_cursxy = v;
}
/* Set cursor shape */
static void
cg6_setcurshape (fbinfo_t *fb)
{
struct cg6_thc *thc = fb->info.cg6.thc;
int i;
for (i = 0; i < 32; i++){
thc->thc_cursmask [i] = fb->cursor.bits[0][i];
thc->thc_cursbits [i] = fb->cursor.bits[1][i];
}
}
static void
cg6_blank (fbinfo_t *fb)
{
fb->info.cg6.thc->thc_misc &= ~CG6_THC_MISC_VIDEO;
}
static void
cg6_unblank (fbinfo_t *fb)
{
fb->info.cg6.thc->thc_misc |= CG6_THC_MISC_VIDEO;
}
void
cg6_reset (fbinfo_t *fb)
{
struct cg6_info *cg6 = &(fb->info.cg6);
unsigned int rev, conf;
if (fb == &fbinfo[0])
sbus_hw_hide_cursor ();
/* Turn off stuff in the Transform Engine. */
cg6->tec->tec_matrix = 0;
cg6->tec->tec_clip = 0;
cg6->tec->tec_vdc = 0;
/* Take care of bugs in old revisions. */
rev = (*(cg6->fhc) >> CG6_FHC_REV_SHIFT) & CG6_FHC_REV_MASK;
if (rev < 5) {
conf = (*(cg6->fhc) & CG6_FHC_RES_MASK) |
CG6_FHC_CPU_68020 | CG6_FHC_TEST |
(11 << CG6_FHC_TEST_X_SHIFT) |
(11 << CG6_FHC_TEST_Y_SHIFT);
if (rev < 2)
conf |= CG6_FHC_DST_DISABLE;
*(cg6->fhc) = conf;
}
/* Set things in the FBC. */
cg6->fbc->mode &= ~(CG6_FBC_BLIT_MASK | CG6_FBC_MODE_MASK |
CG6_FBC_DRAW_MASK | CG6_FBC_BWRITE0_MASK |
CG6_FBC_BWRITE1_MASK | CG6_FBC_BREAD_MASK |
CG6_FBC_BDISP_MASK);
cg6->fbc->mode |= (CG6_FBC_BLIT_SRC | CG6_FBC_MODE_COLOR8 |
CG6_FBC_DRAW_RENDER | CG6_FBC_BWRITE0_ENABLE |
CG6_FBC_BWRITE1_DISABLE | CG6_FBC_BREAD_0 |
CG6_FBC_BDISP_0);
cg6->fbc->clip = 0;
cg6->fbc->offx = 0;
cg6->fbc->offy = 0;
cg6->fbc->clipminx = 0;
cg6->fbc->clipminy = 0;
cg6->fbc->clipmaxx = fb->type.fb_width - 1;
cg6->fbc->clipmaxy = fb->type.fb_height - 1;
/* Enable cursor in Brooktree DAC. */
cg6->bt->addr = 0x06 << 24;
cg6->bt->control |= 0x03 << 24;
}
__initfunc(void cg6_setup (fbinfo_t *fb, int slot, u32 cg6, int cg6_io))
{
struct cg6_info *cg6info;
unsigned int rev, cpu, conf;
printk ("cgsix%d at 0x%8.8x ", slot, cg6);
/* Fill in parameters we left out */
fb->type.fb_cmsize = 256;
fb->mmap = cg6_mmap;
fb->loadcmap = cg6_loadcmap;
fb->reset = cg6_reset;
fb->blank = cg6_blank;
fb->unblank = cg6_unblank;
fb->setcursor = cg6_setcursor;
fb->setcursormap = cg6_setcursormap;
fb->setcurshape = cg6_setcurshape;
fb->postsetup = cg_postsetup;
fb->blitc = cg6_blitc;
fb->setw = cg6_setw;
fb->cpyw = cg6_cpyw;
cg6info = (struct cg6_info *) &fb->info.cg6;
/* Map the hardware registers */
cg6info->bt = sparc_alloc_io (cg6+CG6_BROOKTREE_OFFSET, 0,
sizeof (struct bt_regs), "cgsix_dac", cg6_io, 0);
cg6info->fhc = sparc_alloc_io (cg6+CG6_FHC_OFFSET, 0,
sizeof (int), "cgsix_fhc", cg6_io, 0);
#if PAGE_SHIFT <= 12
cg6info->thc = sparc_alloc_io (cg6+CG6_THC_OFFSET, 0,
sizeof (struct cg6_thc), "cgsix_thc", cg6_io, 0);
#else
cg6info->thc = (struct cg6_thc *)(((char *)cg6info->fhc)+0x1000);
#endif
cg6info->fbc = sparc_alloc_io (cg6+CG6_FBC_OFFSET, 0,
0x1000, "cgsix_fbc", cg6_io, 0);
#if PAGE_SHIFT <= 12
cg6info->tec = sparc_alloc_io (cg6+CG6_TEC_OFFSET, 0,
sizeof (struct cg6_tec), "cgsix_tec", cg6_io, 0);
#else
cg6info->tec = (struct cg6_tec *)(((char *)cg6info->fbc)+0x1000);
#endif
cg6info->dhc = sparc_alloc_io (cg6+CG6_DHC_OFFSET, 0,
0x40000, "cgsix_dhc", cg6_io, 0);
cg6info->rom = sparc_alloc_io (cg6+CG6_ROM_OFFSET, 0,
0x10000, "cgsix_rom", cg6_io, 0);
if (!fb->base) {
fb->base = (unsigned long)
sparc_alloc_io (cg6+CG6_RAM_OFFSET, 0,
fb->type.fb_size, "cgsix_ram", cg6_io, 0);
}
if (slot == sun_prom_console_id)
fb_restore_palette = cg6_restore_palette;
/* Initialize Brooktree DAC */
cg6info->bt->addr = 0x04 << 24; /* color planes */
cg6info->bt->control = 0xff << 24;
cg6info->bt->addr = 0x05 << 24;
cg6info->bt->control = 0x00 << 24;
cg6info->bt->addr = 0x06 << 24; /* overlay plane */
cg6info->bt->control = 0x73 << 24;
cg6info->bt->addr = 0x07 << 24;
cg6info->bt->control = 0x00 << 24;
#ifdef __sparc_v9__
printk("VA %016lx ", fb->base);
#endif
printk("TEC Rev %x ",
(cg6info->thc->thc_misc >> CG6_THC_MISC_REV_SHIFT) &
CG6_THC_MISC_REV_MASK);
/* Get FHC Revision */
conf = *(cg6info->fhc);
cpu = conf & CG6_FHC_CPU_MASK;
printk("CPU ");
if (cpu == CG6_FHC_CPU_SPARC)
printk("sparc ");
else if (cpu == CG6_FHC_CPU_68020)
printk("68020 ");
else
printk("386 ");
rev = conf >> CG6_FHC_REV_SHIFT & CG6_FHC_REV_MASK;
printk("Rev %x\n", rev);
if (slot && sun_prom_console_id == slot)
return;
/* Reset the cg6 */
cg6_reset(fb);
if (!slot) {
/* Enable Video */
cg6_unblank(fb);
} else {
cg6_blank(fb);
}
}
extern unsigned char vga_font[];
#define GX_BLITC_START(attr) \
{ \
register struct cg6_fbc *gx = fbinfo[0].info.cg6.fbc; \
register uint i; \
do { \
i = gx->s; \
} while (i & 0x10000000); \
gx->fg = attr & 0xf; \
gx->bg = (attr>>4); \
gx->mode = 0x140000; \
gx->alu = 0xe880fc30; \
gx->pixelm = ~(0); \
gx->s = 0; \
gx->clip = 0; \
gx->pm = 0xff;
#define GX_BLITC_BODY4(count,x,y,start,action) \
while (count >= 4) { \
count -= 4; \
gx->incx = 0; \
gx->incy = 1; \
gx->x0 = x; \
gx->x1 = (x += 32) - 1; \
gx->y0 = y; \
start; \
for (i = 0; i < CHAR_HEIGHT; i++) { \
action; \
} \
}
#define GX_BLITC_BODY1(x,y,action) \
gx->incx = 0; \
gx->incy = 1; \
gx->x0 = x; \
gx->x1 = (x += 8) - 1; \
gx->y0 = y; \
for (i = 0; i < CHAR_HEIGHT; i++) { \
action; \
}
#define GX_BLITC_END \
}
static void cg6_blitc(unsigned short charattr, int xoff, int yoff)
{
unsigned char attrib = CHARATTR_TO_SUNCOLOR(charattr);
unsigned char *p = &vga_font[((unsigned char)charattr) << 4];
GX_BLITC_START(attrib)
GX_BLITC_BODY1(xoff, yoff, gx->font=((*p++) << 24))
GX_BLITC_END
}
static void cg6_setw(int xoff, int yoff, unsigned short c, int count)
{
unsigned char attrib = CHARATTR_TO_SUNCOLOR(c);
unsigned char *p = &vga_font[((unsigned char)c) << 4];
register unsigned char *q;
register uint l;
GX_BLITC_START(attrib)
if (count >= 4) {
GX_BLITC_BODY4(count, xoff, yoff, q = p,
l = *q++;
l |= l << 8;
l |= l << 16;
gx->font=l)
}
while (count) {
count--;
q = p;
GX_BLITC_BODY1(xoff, yoff, gx->font=((*q++) << 24));
}
GX_BLITC_END
}
static void cg6_cpyw(int xoff, int yoff, unsigned short *p, int count)
{
unsigned char attrib = CHARATTR_TO_SUNCOLOR(*p);
unsigned char *p1, *p2, *p3, *p4;
GX_BLITC_START(attrib)
if (count >= 4) {
GX_BLITC_BODY4(count, xoff, yoff,
p1 = &vga_font[((unsigned char)*p++) << 4];
p2 = &vga_font[((unsigned char)*p++) << 4];
p3 = &vga_font[((unsigned char)*p++) << 4];
p4 = &vga_font[((unsigned char)*p++) << 4],
gx->font=((uint)*p4++) | ((((uint)*p3++) | ((((uint)*p2++) | (((uint)*p1++) << 8)) << 8)) << 8))
}
while (count) {
count--;
p1 = &vga_font[((unsigned char)*p++) << 4];
GX_BLITC_BODY1(xoff, yoff, gx->font=((*p1++) << 24));
}
GX_BLITC_END
}
#define GX_FILL_START(attr) \
{ \
register struct cg6_fbc *gx = fbinfo[0].info.cg6.fbc; \
register uint i; \
do { \
i = gx->s; \
} while (i & 0x10000000); \
gx->fg = attr & 0xf; \
gx->bg = 0; \
gx->pixelm = ~(0); \
gx->s = 0; \
gx->alu = 0xea80ff00; \
gx->pm = ~(0); \
gx->clip = 0;
#define GX_FILL_END \
}
#if 0
static void cg6_fill(int attrib, int count, int *boxes)
{
register int r;
attrib = 5;
GX_FILL_START(attrib)
while (count-- > 0) {
gx->arecty = boxes[1];
gx->arectx = boxes[0];
gx->arecty = boxes[3];
gx->arecty = boxes[2];
boxes += 4;
do {
r = gx->draw;
} while (r < 0 && (r & 0x20000000) );
}
GX_FILL_END
}
#endif
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