1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
|
/* $Id: cgthree.c,v 1.24 1997/08/20 07:38:37 davem Exp $
* cgtree.c: cg3 frame buffer driver
*
* Copyright (C) 1996 Miguel de Icaza (miguel@nuclecu.unam.mx)
* Copyright (C) 1996 Jakub Jelinek (jj@sunsite.mff.cuni.cz)
* Copyright (C) 1997 Eddie C. Dost (ecd@skynet.be)
*
* Support for cgRDI added, Nov/96, jj.
*/
#include <linux/kd.h>
#include <linux/tty.h>
#include <linux/malloc.h>
#include <linux/proc_fs.h>
#include <asm/sbus.h>
#include <asm/io.h>
#include <asm/fbio.h>
#include <asm/pgtable.h>
/* These must be included after asm/fbio.h */
#include <linux/vt_kern.h>
#include <linux/selection.h>
#include <linux/console_struct.h>
#include "fb.h"
#include "cg_common.h"
/* Control Register Constants */
#define CG3_CR_ENABLE_INTS 0x80
#define CG3_CR_ENABLE_VIDEO 0x40
#define CG3_CR_ENABLE_TIMING 0x20
#define CG3_CR_ENABLE_CURCMP 0x10
#define CG3_CR_XTAL_MASK 0x0c
#define CG3_CR_DIVISOR_MASK 0x03
/* Status Register Constants */
#define CG3_SR_PENDING_INT 0x80
#define CG3_SR_RES_MASK 0x70
#define CG3_SR_1152_900_76_A 0x40
#define CG3_SR_1152_900_76_B 0x60
#define CG3_SR_ID_MASK 0x0f
#define CG3_SR_ID_COLOR 0x01
#define CG3_SR_ID_MONO 0x02
#define CG3_SR_ID_MONO_ECL 0x03
enum cg3_type {
CG3_AT_66HZ = 0,
CG3_AT_76HZ,
CG3_RDI
};
struct cg3_regs {
struct bt_regs cmap;
volatile u8 control;
volatile u8 status;
volatile u8 cursor_start;
volatile u8 cursor_end;
volatile u8 h_blank_start;
volatile u8 h_blank_end;
volatile u8 h_sync_start;
volatile u8 h_sync_end;
volatile u8 comp_sync_end;
volatile u8 v_blank_start_high;
volatile u8 v_blank_start_low;
volatile u8 v_blank_end;
volatile u8 v_sync_start;
volatile u8 v_sync_end;
volatile u8 xfer_holdoff_start;
volatile u8 xfer_holdoff_end;
};
/* The cg3 palette is loaded with 4 color values at each time */
/* so you end up with: (rgb)(r), (gb)(rg), (b)(rgb), and so on */
static void
cg3_loadcmap (fbinfo_t *fb, int index, int count)
{
struct bt_regs *bt = &fb->info.cg3.regs->cmap;
int *i, steps;
i = (((int *)fb->color_map) + D4M3(index));
steps = D4M3(index+count-1) - D4M3(index)+3;
*(volatile u8 *)&bt->addr = (u8)D4M4(index);
while (steps--)
bt->color_map = *i++;
}
/* The cg3 is presumed to emulate a cg4, I guess older programs will want that
* addresses above 0x4000000 are for cg3, below that it's cg4 emulation.
*/
static int
cg3_mmap (struct inode *inode, struct file *file, struct vm_area_struct *vma,
long base, fbinfo_t *fb)
{
uint size, page, r, map_size;
unsigned long map_offset = 0;
size = vma->vm_end - vma->vm_start;
if (vma->vm_offset & ~PAGE_MASK)
return -ENXIO;
/* To stop the swapper from even considering these pages */
vma->vm_flags |= FB_MMAP_VM_FLAGS;
/* Each page, see which map applies */
for (page = 0; page < size; ){
switch (vma->vm_offset+page){
case CG3_MMAP_OFFSET:
map_size = size-page;
map_offset = get_phys ((unsigned long) fb->base);
if (map_size > fb->type.fb_size)
map_size = fb->type.fb_size;
break;
default:
map_size = 0;
break;
}
if (!map_size){
page += PAGE_SIZE;
continue;
}
if (page + map_size > size)
map_size = size - page;
r = io_remap_page_range (vma->vm_start+page,
map_offset,
map_size, vma->vm_page_prot,
fb->space);
if (r)
return -EAGAIN;
page += map_size;
}
vma->vm_dentry = dget(file->f_dentry);
return 0;
}
static void
cg3_blank (fbinfo_t *fb)
{
fb->info.cg3.regs->control &= ~CG3_CR_ENABLE_VIDEO;
}
static void
cg3_unblank (fbinfo_t *fb)
{
fb->info.cg3.regs->control |= CG3_CR_ENABLE_VIDEO;
}
static u8 cg3regvals_66hz[] __initdata = { /* 1152 x 900, 66 Hz */
0x14, 0xbb, 0x15, 0x2b, 0x16, 0x04, 0x17, 0x14,
0x18, 0xae, 0x19, 0x03, 0x1a, 0xa8, 0x1b, 0x24,
0x1c, 0x01, 0x1d, 0x05, 0x1e, 0xff, 0x1f, 0x01,
0x10, 0x20, 0
};
static u8 cg3regvals_76hz[] __initdata = { /* 1152 x 900, 76 Hz */
0x14, 0xb7, 0x15, 0x27, 0x16, 0x03, 0x17, 0x0f,
0x18, 0xae, 0x19, 0x03, 0x1a, 0xae, 0x1b, 0x2a,
0x1c, 0x01, 0x1d, 0x09, 0x1e, 0xff, 0x1f, 0x01,
0x10, 0x24, 0
};
static u8 cg3regvals_rdi[] __initdata = { /* 640 x 480, cgRDI */
0x14, 0x70, 0x15, 0x20, 0x16, 0x08, 0x17, 0x10,
0x18, 0x06, 0x19, 0x02, 0x1a, 0x31, 0x1b, 0x51,
0x1c, 0x06, 0x1d, 0x0c, 0x1e, 0xff, 0x1f, 0x01,
0x10, 0x22, 0
};
static u8 *cg3_regvals[] __initdata = {
cg3regvals_66hz, cg3regvals_76hz, cg3regvals_rdi
};
static u_char cg3_dacvals[] __initdata = {
4, 0xff, 5, 0x00, 6, 0x70, 7, 0x00, 0
};
__initfunc(void cg3_setup (fbinfo_t *fb, int slot, u32 cg3, int cg3_io,
struct linux_sbus_device *sbdp))
{
struct cg3_info *cg3info = (struct cg3_info *) &fb->info.cg3;
if (strstr (sbdp->prom_name, "cgRDI")) {
char buffer[40];
char *p;
int w, h;
prom_getstring (sbdp->prom_node, "params",
buffer, sizeof(buffer));
if (*buffer) {
w = simple_strtoul (buffer, &p, 10);
if (w && *p == 'x') {
h = simple_strtoul (p + 1, &p, 10);
if (h && *p == '-') {
fb->type.fb_width = w;
fb->type.fb_height = h;
}
}
}
printk ("cgRDI%d at 0x%8.8x\n", slot, cg3);
cg3info->cgrdi = 1;
} else {
printk ("cgthree%d at 0x%8.8x\n", slot, cg3);
cg3info->cgrdi = 0;
}
/* Fill in parameters we left out */
fb->type.fb_cmsize = 256;
fb->mmap = cg3_mmap;
fb->loadcmap = cg3_loadcmap;
fb->postsetup = cg_postsetup;
fb->ioctl = 0; /* no special ioctls */
fb->reset = 0;
fb->blank = cg3_blank;
fb->unblank = cg3_unblank;
/* Map the card registers */
cg3info->regs = sparc_alloc_io (cg3+CG3_REGS, 0,
sizeof (struct cg3_regs),"cg3_regs", cg3_io, 0);
if (!prom_getbool(sbdp->prom_node, "width")) {
/* Ugh, broken PROM didn't initialize us.
* Let's deal with this ourselves.
*/
u8 status, mon;
enum cg3_type type;
u8 *p;
if (cg3info->cgrdi) {
type = CG3_RDI;
} else {
status = cg3info->regs->status;
if ((status & CG3_SR_ID_MASK) == CG3_SR_ID_COLOR) {
mon = status & CG3_SR_RES_MASK;
if (mon == CG3_SR_1152_900_76_A ||
mon == CG3_SR_1152_900_76_B)
type = CG3_AT_76HZ;
else
type = CG3_AT_66HZ;
} else {
prom_printf("cgthree: can't handle SR %02x\n",
status);
prom_halt();
return; /* fool gcc. */
}
}
for (p = cg3_regvals[type]; *p; p += 2)
((u8 *)cg3info->regs)[p[0]] = p[1];
for (p = cg3_dacvals; *p; p += 2) {
*(volatile u8 *)&cg3info->regs->cmap.addr = p[0];
*(volatile u8 *)&cg3info->regs->cmap.control = p[1];
}
}
if (!fb->base){
fb->base=(unsigned long) sparc_alloc_io (cg3+CG3_RAM, 0,
fb->type.fb_size, "cg3_ram", cg3_io, 0);
}
}
|