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|
/* $Id: creatorfb.c,v 1.29 1999/08/10 15:56:07 davem Exp $
* creatorfb.c: Creator/Creator3D frame buffer driver
*
* Copyright (C) 1997,1998,1999 Jakub Jelinek (jj@ultra.linux.cz)
*/
#include <linux/module.h>
#include <linux/sched.h>
#include <linux/kernel.h>
#include <linux/errno.h>
#include <linux/string.h>
#include <linux/mm.h>
#include <linux/tty.h>
#include <linux/malloc.h>
#include <linux/vmalloc.h>
#include <linux/delay.h>
#include <linux/interrupt.h>
#include <linux/fb.h>
#include <linux/init.h>
#include <linux/selection.h>
#include <video/sbusfb.h>
#define FFB_SFB8R_VOFF 0x00000000
#define FFB_SFB8G_VOFF 0x00400000
#define FFB_SFB8B_VOFF 0x00800000
#define FFB_SFB8X_VOFF 0x00c00000
#define FFB_SFB32_VOFF 0x01000000
#define FFB_SFB64_VOFF 0x02000000
#define FFB_FBC_REGS_VOFF 0x04000000
#define FFB_BM_FBC_REGS_VOFF 0x04002000
#define FFB_DFB8R_VOFF 0x04004000
#define FFB_DFB8G_VOFF 0x04404000
#define FFB_DFB8B_VOFF 0x04804000
#define FFB_DFB8X_VOFF 0x04c04000
#define FFB_DFB24_VOFF 0x05004000
#define FFB_DFB32_VOFF 0x06004000
#define FFB_DFB422A_VOFF 0x07004000 /* DFB 422 mode write to A */
#define FFB_DFB422AD_VOFF 0x07804000 /* DFB 422 mode with line doubling */
#define FFB_DFB24B_VOFF 0x08004000 /* DFB 24bit mode write to B */
#define FFB_DFB422B_VOFF 0x09004000 /* DFB 422 mode write to B */
#define FFB_DFB422BD_VOFF 0x09804000 /* DFB 422 mode with line doubling */
#define FFB_SFB16Z_VOFF 0x0a004000 /* 16bit mode Z planes */
#define FFB_SFB8Z_VOFF 0x0a404000 /* 8bit mode Z planes */
#define FFB_SFB422_VOFF 0x0ac04000 /* SFB 422 mode write to A/B */
#define FFB_SFB422D_VOFF 0x0b404000 /* SFB 422 mode with line doubling */
#define FFB_FBC_KREGS_VOFF 0x0bc04000
#define FFB_DAC_VOFF 0x0bc06000
#define FFB_PROM_VOFF 0x0bc08000
#define FFB_EXP_VOFF 0x0bc18000
#define FFB_SFB8R_POFF 0x04000000
#define FFB_SFB8G_POFF 0x04400000
#define FFB_SFB8B_POFF 0x04800000
#define FFB_SFB8X_POFF 0x04c00000
#define FFB_SFB32_POFF 0x05000000
#define FFB_SFB64_POFF 0x06000000
#define FFB_FBC_REGS_POFF 0x00600000
#define FFB_BM_FBC_REGS_POFF 0x00600000
#define FFB_DFB8R_POFF 0x01000000
#define FFB_DFB8G_POFF 0x01400000
#define FFB_DFB8B_POFF 0x01800000
#define FFB_DFB8X_POFF 0x01c00000
#define FFB_DFB24_POFF 0x02000000
#define FFB_DFB32_POFF 0x03000000
#define FFB_FBC_KREGS_POFF 0x00610000
#define FFB_DAC_POFF 0x00400000
#define FFB_PROM_POFF 0x00000000
#define FFB_EXP_POFF 0x00200000
/* Draw operations */
#define FFB_DRAWOP_DOT 0x00
#define FFB_DRAWOP_AADOT 0x01
#define FFB_DRAWOP_BRLINECAP 0x02
#define FFB_DRAWOP_BRLINEOPEN 0x03
#define FFB_DRAWOP_DDLINE 0x04
#define FFB_DRAWOP_AALINE 0x05
#define FFB_DRAWOP_TRIANGLE 0x06
#define FFB_DRAWOP_POLYGON 0x07
#define FFB_DRAWOP_RECTANGLE 0x08
#define FFB_DRAWOP_FASTFILL 0x09
#define FFB_DRAWOP_BCOPY 0x0a
#define FFB_DRAWOP_VSCROLL 0x0b
/* Pixel processor control */
/* Force WID */
#define FFB_PPC_FW_DISABLE 0x800000
#define FFB_PPC_FW_ENABLE 0xc00000
/* Auxiliary clip */
#define FFB_PPC_ACE_DISABLE 0x040000
#define FFB_PPC_ACE_AUX_SUB 0x080000
#define FFB_PPC_ACE_AUX_ADD 0x0c0000
/* Depth cue */
#define FFB_PPC_DCE_DISABLE 0x020000
#define FFB_PPC_DCE_ENABLE 0x030000
/* Alpha blend */
#define FFB_PPC_ABE_DISABLE 0x008000
#define FFB_PPC_ABE_ENABLE 0x00c000
/* View clip */
#define FFB_PPC_VCE_DISABLE 0x001000
#define FFB_PPC_VCE_2D 0x002000
#define FFB_PPC_VCE_3D 0x003000
/* Area pattern */
#define FFB_PPC_APE_DISABLE 0x000800
#define FFB_PPC_APE_ENABLE 0x000c00
/* Transparent background */
#define FFB_PPC_TBE_OPAQUE 0x000200
#define FFB_PPC_TBE_TRANSPARENT 0x000300
/* Z source */
#define FFB_PPC_ZS_VAR 0x000080
#define FFB_PPC_ZS_CONST 0x0000c0
/* Y source */
#define FFB_PPC_YS_VAR 0x000020
#define FFB_PPC_YS_CONST 0x000030
/* X source */
#define FFB_PPC_XS_WID 0x000004
#define FFB_PPC_XS_VAR 0x000008
#define FFB_PPC_XS_CONST 0x00000c
/* Color (BGR) source */
#define FFB_PPC_CS_VAR 0x000002
#define FFB_PPC_CS_CONST 0x000003
#define FFB_ROP_NEW 0x83
#define FFB_UCSR_FIFO_MASK 0x00000fff
#define FFB_UCSR_FB_BUSY 0x01000000
#define FFB_UCSR_RP_BUSY 0x02000000
#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
#define FFB_UCSR_READ_ERR 0x40000000
#define FFB_UCSR_FIFO_OVFL 0x80000000
#define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
struct ffb_fbc {
/* Next vertex registers */
u32 xxx1[3]; volatile u32 alpha; volatile u32 red;
volatile u32 green; volatile u32 blue; volatile u32 depth; volatile
u32 y; volatile u32 x; u32 xxx2[2]; volatile u32 ryf; volatile u32
rxf; u32 xxx3[2];
volatile u32 dmyf;
volatile u32 dmxf;
u32 xxx4[2];
volatile u32 ebyi;
volatile u32 ebxi;
u32 xxx5[2];
volatile u32 by;
volatile u32 bx;
u32 dy;
u32 dx;
volatile u32 bh;
volatile u32 bw;
u32 xxx6[2];
u32 xxx7[32];
/* Setup unit vertex state register */
volatile u32 suvtx;
u32 xxx8[63];
/* Control registers */
volatile u32 ppc;
volatile u32 wid;
volatile u32 fg;
volatile u32 bg;
volatile u32 consty;
volatile u32 constz;
volatile u32 xclip;
volatile u32 dcss;
volatile u32 vclipmin;
volatile u32 vclipmax;
volatile u32 vclipzmin;
volatile u32 vclipzmax;
volatile u32 dcsf;
volatile u32 dcsb;
volatile u32 dczf;
volatile u32 dczb;
u32 xxx9;
volatile u32 blendc;
volatile u32 blendc1;
volatile u32 blendc2;
volatile u32 fbramitc;
volatile u32 fbc;
volatile u32 rop;
volatile u32 cmp;
volatile u32 matchab;
volatile u32 matchc;
volatile u32 magnab;
volatile u32 magnc;
volatile u32 fbcfg0;
volatile u32 fbcfg1;
volatile u32 fbcfg2;
volatile u32 fbcfg3;
u32 ppcfg;
volatile u32 pick;
volatile u32 fillmode;
volatile u32 fbramwac;
volatile u32 pmask;
volatile u32 xpmask;
volatile u32 ypmask;
volatile u32 zpmask;
volatile u32 clip0min;
volatile u32 clip0max;
volatile u32 clip1min;
volatile u32 clip1max;
volatile u32 clip2min;
volatile u32 clip2max;
volatile u32 clip3min;
volatile u32 clip3max;
/* New 3dRAM III support regs */
volatile u32 rawblend2;
volatile u32 rawpreblend;
volatile u32 rawstencil;
volatile u32 rawstencilctl;
volatile u32 threedram1;
volatile u32 threedram2;
volatile u32 passin;
volatile u32 rawclrdepth;
volatile u32 rawpmask;
volatile u32 rawcsrc;
volatile u32 rawmatch;
volatile u32 rawmagn;
volatile u32 rawropblend;
volatile u32 rawcmp;
volatile u32 rawwac;
volatile u32 fbramid;
volatile u32 drawop;
u32 xxx10[2];
volatile u32 fontlpat;
u32 xxx11;
volatile u32 fontxy;
volatile u32 fontw;
volatile u32 fontinc;
volatile u32 font;
u32 xxx12[3];
volatile u32 blend2;
volatile u32 preblend;
volatile u32 stencil;
volatile u32 stencilctl;
u32 xxx13[4];
volatile u32 dcss1;
volatile u32 dcss2;
volatile u32 dcss3;
volatile u32 widpmask;
volatile u32 dcs2;
volatile u32 dcs3;
volatile u32 dcs4;
u32 xxx14;
volatile u32 dcd2;
volatile u32 dcd3;
volatile u32 dcd4;
u32 xxx15;
volatile u32 pattern[32];
u32 xxx16[256];
volatile u32 devid;
u32 xxx17[63];
volatile u32 ucsr;
u32 xxx18[31];
volatile u32 mer;
};
static __inline__ void FFBFifo(struct fb_info_sbusfb *fb, int n)
{
struct ffb_fbc *fbc;
int cache = fb->s.ffb.fifo_cache;
if (cache - n < 0) {
fbc = fb->s.ffb.fbc;
do { cache = (fbc->ucsr & FFB_UCSR_FIFO_MASK) - 8;
} while (cache - n < 0);
}
fb->s.ffb.fifo_cache = cache - n;
}
static __inline__ void FFBWait(struct ffb_fbc *ffb)
{
int limit = 10000;
do {
if((ffb->ucsr & FFB_UCSR_ALL_BUSY) == 0)
break;
if((ffb->ucsr & FFB_UCSR_ALL_ERRORS) != 0)
ffb->ucsr = FFB_UCSR_ALL_ERRORS;
} while(--limit > 0);
}
struct ffb_dac {
volatile u32 type;
volatile u32 value;
volatile u32 type2;
volatile u32 value2;
};
static struct sbus_mmap_map ffb_mmap_map[] = {
{ FFB_SFB8R_VOFF, FFB_SFB8R_POFF, 0x0400000 },
{ FFB_SFB8G_VOFF, FFB_SFB8G_POFF, 0x0400000 },
{ FFB_SFB8B_VOFF, FFB_SFB8B_POFF, 0x0400000 },
{ FFB_SFB8X_VOFF, FFB_SFB8X_POFF, 0x0400000 },
{ FFB_SFB32_VOFF, FFB_SFB32_POFF, 0x1000000 },
{ FFB_SFB64_VOFF, FFB_SFB64_POFF, 0x2000000 },
{ FFB_FBC_REGS_VOFF, FFB_FBC_REGS_POFF, 0x0002000 },
{ FFB_BM_FBC_REGS_VOFF, FFB_BM_FBC_REGS_POFF, 0x0002000 },
{ FFB_DFB8R_VOFF, FFB_DFB8R_POFF, 0x0400000 },
{ FFB_DFB8G_VOFF, FFB_DFB8G_POFF, 0x0400000 },
{ FFB_DFB8B_VOFF, FFB_DFB8B_POFF, 0x0400000 },
{ FFB_DFB8X_VOFF, FFB_DFB8X_POFF, 0x0400000 },
{ FFB_DFB24_VOFF, FFB_DFB24_POFF, 0x1000000 },
{ FFB_DFB32_VOFF, FFB_DFB32_POFF, 0x1000000 },
{ FFB_FBC_KREGS_VOFF, FFB_FBC_KREGS_POFF, 0x0002000 },
{ FFB_DAC_VOFF, FFB_DAC_POFF, 0x0002000 },
{ FFB_PROM_VOFF, FFB_PROM_POFF, 0x0010000 },
{ FFB_EXP_VOFF, FFB_EXP_POFF, 0x0002000 },
{ 0, 0, 0 }
};
static void ffb_setup(struct display *p)
{
p->next_line = 8192;
p->next_plane = 0;
}
static void ffb_clear(struct vc_data *conp, struct display *p, int sy, int sx,
int height, int width)
{
struct fb_info_sbusfb *fb = (struct fb_info_sbusfb *)p->fb_info;
register struct ffb_fbc *fbc = fb->s.ffb.fbc;
u64 yx, hw;
int fg;
fg = ((u32 *)p->dispsw_data)[attr_bgcol_ec(p,conp)];
if (fg != fb->s.ffb.fg_cache) {
FFBFifo(fb, 5);
fbc->fg = fg;
fb->s.ffb.fg_cache = fg;
} else
FFBFifo(fb, 4);
if (fontheightlog(p)) {
yx = (u64)sy << (fontheightlog(p) + 32); hw = (u64)height << (fontheightlog(p) + 32);
} else {
yx = (u64)(sy * fontheight(p)) << 32; hw = (u64)(height * fontheight(p)) << 32;
}
if (fontwidthlog(p)) {
yx += sx << fontwidthlog(p); hw += width << fontwidthlog(p);
} else {
yx += sx * fontwidth(p); hw += width * fontwidth(p);
}
*(volatile u64 *)&fbc->by = yx + fb->s.ffb.yx_margin;
*(volatile u64 *)&fbc->bh = hw;
}
static void ffb_fill(struct fb_info_sbusfb *fb, struct display *p, int s,
int count, unsigned short *boxes)
{
register struct ffb_fbc *fbc = fb->s.ffb.fbc;
int fg;
fg = ((u32 *)p->dispsw_data)[attr_bgcol(p,s)];
if (fg != fb->s.ffb.fg_cache) {
FFBFifo(fb, 1);
fbc->fg = fg;
fb->s.ffb.fg_cache = fg;
}
while (count-- > 0) {
FFBFifo(fb, 4);
fbc->by = boxes[1];
fbc->bx = boxes[0];
fbc->bh = boxes[3] - boxes[1];
fbc->bw = boxes[2] - boxes[0];
boxes += 4;
}
}
static void ffb_putc(struct vc_data *conp, struct display *p, int c, int yy, int xx)
{
struct fb_info_sbusfb *fb = (struct fb_info_sbusfb *)p->fb_info;
register struct ffb_fbc *fbc = fb->s.ffb.fbc;
int i, xy;
u8 *fd;
u64 fgbg;
if (fontheightlog(p)) {
xy = (yy << (16 + fontheightlog(p)));
i = ((c & p->charmask) << fontheightlog(p));
} else {
xy = ((yy * fontheight(p)) << 16);
i = (c & p->charmask) * fontheight(p);
}
if (fontwidth(p) <= 8)
fd = p->fontdata + i;
else
fd = p->fontdata + (i << 1);
if (fontwidthlog(p))
xy += (xx << fontwidthlog(p)) + fb->s.ffb.xy_margin;
else
xy += (xx * fontwidth(p)) + fb->s.ffb.xy_margin;
fgbg = (((u64)(((u32 *)p->dispsw_data)[attr_fgcol(p,c)])) << 32) |
((u32 *)p->dispsw_data)[attr_bgcol(p,c)];
if (fgbg != *(u64 *)&fb->s.ffb.fg_cache) {
FFBFifo(fb, 2);
*(volatile u64 *)&fbc->fg = fgbg;
*(u64 *)&fb->s.ffb.fg_cache = fgbg;
}
FFBFifo(fb, 2 + fontheight(p));
fbc->fontxy = xy;
fbc->fontw = fontwidth(p);
if (fontwidth(p) <= 8) {
for (i = 0; i < fontheight(p); i++)
fbc->font = *fd++ << 24;
} else {
for (i = 0; i < fontheight(p); i++) {
fbc->font = *(u16 *)fd << 16;
fd += 2;
}
}
}
static void ffb_putcs(struct vc_data *conp, struct display *p, const unsigned short *s,
int count, int yy, int xx)
{
struct fb_info_sbusfb *fb = (struct fb_info_sbusfb *)p->fb_info;
register struct ffb_fbc *fbc = fb->s.ffb.fbc;
int i, xy;
u8 *fd1, *fd2, *fd3, *fd4;
u64 fgbg;
fgbg = (((u64)(((u32 *)p->dispsw_data)[attr_fgcol(p,scr_readw(s))])) << 32) |
((u32 *)p->dispsw_data)[attr_bgcol(p,scr_readw(s))];
if (fgbg != *(u64 *)&fb->s.ffb.fg_cache) {
FFBFifo(fb, 2);
*(volatile u64 *)&fbc->fg = fgbg;
*(u64 *)&fb->s.ffb.fg_cache = fgbg;
}
xy = fb->s.ffb.xy_margin;
if (fontwidthlog(p))
xy += (xx << fontwidthlog(p));
else
xy += xx * fontwidth(p);
if (fontheightlog(p))
xy += (yy << (16 + fontheightlog(p)));
else
xy += ((yy * fontheight(p)) << 16);
if (fontwidth(p) <= 8) {
while (count >= 4) {
count -= 4;
FFBFifo(fb, 2 + fontheight(p));
fbc->fontw = 4 * fontwidth(p);
fbc->fontxy = xy;
if (fontheightlog(p)) {
fd1 = p->fontdata + ((scr_readw(s++) & p->charmask) << fontheightlog(p));
fd2 = p->fontdata + ((scr_readw(s++) & p->charmask) << fontheightlog(p));
fd3 = p->fontdata + ((scr_readw(s++) & p->charmask) << fontheightlog(p));
fd4 = p->fontdata + ((scr_readw(s++) & p->charmask) << fontheightlog(p));
} else {
fd1 = p->fontdata + ((scr_readw(s++) & p->charmask) * fontheight(p));
fd2 = p->fontdata + ((scr_readw(s++) & p->charmask) * fontheight(p));
fd3 = p->fontdata + ((scr_readw(s++) & p->charmask) * fontheight(p));
fd4 = p->fontdata + ((scr_readw(s++) & p->charmask) * fontheight(p));
}
if (fontwidth(p) == 8) {
for (i = 0; i < fontheight(p); i++)
fbc->font = ((u32)*fd4++) | ((((u32)*fd3++) | ((((u32)*fd2++) | (((u32)*fd1++)
<< 8)) << 8)) << 8);
xy += 32;
} else {
for (i = 0; i < fontheight(p); i++)
fbc->font = (((u32)*fd4++) | ((((u32)*fd3++) | ((((u32)*fd2++) | (((u32)*fd1++)
<< fontwidth(p))) << fontwidth(p))) << fontwidth(p))) << (24 - 3 * fontwidth(p));
xy += 4 * fontwidth(p);
}
}
} else {
while (count >= 2) {
count -= 2;
FFBFifo(fb, 2 + fontheight(p));
fbc->fontw = 2 * fontwidth(p);
fbc->fontxy = xy;
if (fontheightlog(p)) {
fd1 = p->fontdata + ((scr_readw(s++) & p->charmask) << (fontheightlog(p) + 1));
fd2 = p->fontdata + ((scr_readw(s++) & p->charmask) << (fontheightlog(p) + 1));
} else {
fd1 = p->fontdata + (((scr_readw(s++) & p->charmask) * fontheight(p)) << 1);
fd2 = p->fontdata + (((scr_readw(s++) & p->charmask) * fontheight(p)) << 1);
}
for (i = 0; i < fontheight(p); i++) {
fbc->font = ((((u32)*(u16 *)fd1) << fontwidth(p)) | ((u32)*(u16 *)fd2)) << (16 - fontwidth(p));
fd1 += 2; fd2 += 2;
}
xy += 2 * fontwidth(p);
}
}
while (count) {
count--;
FFBFifo(fb, 2 + fontheight(p));
fbc->fontw = fontwidth(p);
fbc->fontxy = xy;
if (fontheightlog(p))
i = ((scr_readw(s++) & p->charmask) << fontheightlog(p));
else
i = ((scr_readw(s++) & p->charmask) * fontheight(p));
if (fontwidth(p) <= 8) {
fd1 = p->fontdata + i;
for (i = 0; i < fontheight(p); i++)
fbc->font = *fd1++ << 24;
} else {
fd1 = p->fontdata + (i << 1);
for (i = 0; i < fontheight(p); i++) {
fbc->font = *(u16 *)fd1 << 16;
fd1 += 2;
}
}
xy += fontwidth(p);
}
}
static void ffb_revc(struct display *p, int xx, int yy)
{
/* Not used if hw cursor */
}
static void ffb_loadcmap (struct fb_info_sbusfb *fb, struct display *p, int index, int count)
{
struct ffb_dac *dac = fb->s.ffb.dac;
int i, j = count;
dac->type = 0x2000 | index;
for (i = index; j--; i++)
/* Feed the colors in :)) */
dac->value = ((fb->color_map CM(i,0))) |
((fb->color_map CM(i,1)) << 8) |
((fb->color_map CM(i,2)) << 16);
if (!p)
return;
for (i = index, j = count; i < 16 && j--; i++)
((u32 *)p->dispsw_data)[i] = ((fb->color_map CM(i,0))) |
((fb->color_map CM(i,1)) << 8) |
((fb->color_map CM(i,2)) << 16);
}
static struct display_switch ffb_dispsw __initdata = {
ffb_setup, fbcon_redraw_bmove, ffb_clear, ffb_putc, ffb_putcs, ffb_revc,
NULL, NULL, NULL, FONTWIDTHRANGE(1,16) /* Allow fontwidths up to 16 */
};
static void ffb_margins (struct fb_info_sbusfb *fb, struct display *p, int x_margin, int y_margin)
{
register struct ffb_fbc *fbc = fb->s.ffb.fbc;
fb->s.ffb.xy_margin = (y_margin << 16) + x_margin;
fb->s.ffb.yx_margin = (((u64)y_margin) << 32) + x_margin;
p->screen_base += 8192 * (y_margin - fb->y_margin) + 4 * (x_margin - fb->x_margin);
FFBWait(fbc);
}
static inline void ffb_curs_enable (struct fb_info_sbusfb *fb, int enable)
{
struct ffb_dac *dac = fb->s.ffb.dac;
dac->type2 = 0x100;
if (fb->s.ffb.dac_rev <= 2)
dac->value2 = enable ? 3 : 0;
else
dac->value2 = enable ? 0 : 3;
}
static void ffb_setcursormap (struct fb_info_sbusfb *fb, u8 *red, u8 *green, u8 *blue)
{
struct ffb_dac *dac = fb->s.ffb.dac;
ffb_curs_enable (fb, 0);
dac->type2 = 0x102;
dac->value2 = (red[0] | (green[0]<<8) | (blue[0]<<16));
dac->value2 = (red[1] | (green[1]<<8) | (blue[1]<<16));
}
/* Set cursor shape */
static void ffb_setcurshape (struct fb_info_sbusfb *fb)
{
struct ffb_dac *dac = fb->s.ffb.dac;
int i, j;
ffb_curs_enable (fb, 0);
for (j = 0; j < 2; j++) {
dac->type2 = j ? 0 : 0x80;
for (i = 0; i < 0x40; i++) {
if (fb->cursor.size.fbx <= 32) {
dac->value2 = fb->cursor.bits [j][i];
dac->value2 = 0;
} else {
dac->value2 = fb->cursor.bits [j][2*i];
dac->value2 = fb->cursor.bits [j][2*i+1];
}
}
}
}
/* Load cursor information */
static void ffb_setcursor (struct fb_info_sbusfb *fb)
{
struct ffb_dac *dac = fb->s.ffb.dac;
struct cg_cursor *c = &fb->cursor;
dac->type2 = 0x104;
/* Should this be just 0x7ff??
Should I do some margin handling and setcurshape in that case? */
dac->value2 = (((c->cpos.fby - c->chot.fby) & 0xffff) << 16)
|((c->cpos.fbx - c->chot.fbx) & 0xffff);
ffb_curs_enable (fb, fb->cursor.enable);
}
static void ffb_switch_from_graph (struct fb_info_sbusfb *fb)
{
register struct ffb_fbc *fbc = fb->s.ffb.fbc;
FFBWait(fbc);
fb->s.ffb.fifo_cache = 0;
FFBFifo(fb, 8);
fbc->ppc = FFB_PPC_VCE_DISABLE|FFB_PPC_TBE_OPAQUE|FFB_PPC_APE_DISABLE|FFB_PPC_CS_CONST;
fbc->fbc = 0x2000707f;
fbc->rop = FFB_ROP_NEW;
fbc->drawop = FFB_DRAWOP_RECTANGLE;
fbc->pmask = 0xffffffff;
fbc->fontinc = 0x10000;
fbc->fg = fb->s.ffb.fg_cache;
fbc->bg = fb->s.ffb.bg_cache;
FFBWait(fbc);
}
static int __init ffb_rasterimg (struct fb_info *info, int start)
{
ffb_switch_from_graph (sbusfbinfo(info));
return 0;
}
static char idstring[60] __initdata = { 0 };
char __init *creatorfb_init(struct fb_info_sbusfb *fb)
{
struct fb_fix_screeninfo *fix = &fb->fix;
struct fb_var_screeninfo *var = &fb->var;
struct display *disp = &fb->disp;
struct fbtype *type = &fb->type;
struct linux_prom64_registers regs[2*PROMREG_MAX];
int i, afb = 0;
unsigned int btype;
char name[64];
struct fb_ops *fbops;
if (prom_getproperty(fb->prom_node, "reg", (void *) regs, sizeof(regs)) <= 0)
return NULL;
disp->dispsw_data = (void *)kmalloc(16 * sizeof(u32), GFP_KERNEL);
if (!disp->dispsw_data)
return NULL;
memset(disp->dispsw_data, 0, 16 * sizeof(u32));
fbops = kmalloc(sizeof(*fbops), GFP_KERNEL);
if (!fbops) return NULL;
*fbops = *fb->info.fbops;
fbops->fb_rasterimg = ffb_rasterimg;
fb->info.fbops = fbops;
prom_getstring(fb->prom_node, "name", name, sizeof(name));
if (!strcmp(name, "SUNW,afb"))
afb = 1;
btype = prom_getintdefault(fb->prom_node, "board_type", 0);
strcpy(fb->info.modename, "Creator");
if (!afb) {
if ((btype & 7) == 3)
strcpy(fix->id, "Creator 3D");
else
strcpy(fix->id, "Creator");
} else
strcpy(fix->id, "Elite 3D");
fix->visual = FB_VISUAL_TRUECOLOR;
fix->line_length = 8192;
fix->accel = FB_ACCEL_SUN_CREATOR;
var->bits_per_pixel = 32;
var->green.offset = 8;
var->blue.offset = 16;
var->accel_flags = FB_ACCELF_TEXT;
disp->scrollmode = SCROLL_YREDRAW;
disp->screen_base = (char *)__va(regs[0].phys_addr) + FFB_DFB24_POFF + 8192 * fb->y_margin + 4 * fb->x_margin;
fb->s.ffb.xy_margin = (fb->y_margin << 16) + fb->x_margin;
fb->s.ffb.yx_margin = (((u64)fb->y_margin) << 32) + fb->x_margin;
fb->s.ffb.fbc = (struct ffb_fbc *)((char *)__va(regs[0].phys_addr) + FFB_FBC_REGS_POFF);
fb->s.ffb.dac = (struct ffb_dac *)((char *)__va(regs[0].phys_addr) + FFB_DAC_POFF);
fb->dispsw = ffb_dispsw;
fb->margins = ffb_margins;
fb->loadcmap = ffb_loadcmap;
fb->setcursor = ffb_setcursor;
fb->setcursormap = ffb_setcursormap;
fb->setcurshape = ffb_setcurshape;
fb->switch_from_graph = ffb_switch_from_graph;
fb->fill = ffb_fill;
/* If there are any read errors or fifo overflow conditions,
* clear them now.
*/
if((fb->s.ffb.fbc->ucsr & FFB_UCSR_ALL_ERRORS) != 0)
fb->s.ffb.fbc->ucsr = FFB_UCSR_ALL_ERRORS;
ffb_switch_from_graph(fb);
fb->physbase = regs[0].phys_addr;
fb->mmap_map = ffb_mmap_map;
fb->cursor.hwsize.fbx = 64;
fb->cursor.hwsize.fby = 64;
type->fb_depth = 24;
fb->s.ffb.dac->type = 0x8000;
fb->s.ffb.dac_rev = (fb->s.ffb.dac->value >> 0x1c);
i = prom_getintdefault (fb->prom_node, "board_type", 8);
sprintf(idstring, "%s at %016lx type %d DAC %d", fix->id, regs[0].phys_addr, i, fb->s.ffb.dac_rev);
/* Elite3D has different DAC revision numbering, and no DAC revisions
have the reversed meaning of cursor enable */
if (afb)
fb->s.ffb.dac_rev = 10;
return idstring;
}
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