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|
/*
* linux/drivers/video/fbcon.c -- Low level frame buffer based console driver
*
* Copyright (C) 1995 Geert Uytterhoeven
*
*
* This file is based on the original Amiga console driver (amicon.c):
*
* Copyright (C) 1993 Hamish Macdonald
* Greg Harp
* Copyright (C) 1994 David Carter [carter@compsci.bristol.ac.uk]
*
* with work by William Rucklidge (wjr@cs.cornell.edu)
* Geert Uytterhoeven
* Jes Sorensen (jds@kom.auc.dk)
* Martin Apel
*
* and on the original Atari console driver (atacon.c):
*
* Copyright (C) 1993 Bjoern Brauel
* Roman Hodek
*
* with work by Guenther Kelleter
* Martin Schaller
* Andreas Schwab
*
*
* The low level operations for the various display memory organizations are
* now in separate source files.
*
* Currently the following organizations are supported:
*
* o afb Amiga bitplanes
* o cfb{2,4,8,16,24,32} Packed pixels
* o ilbm Amiga interleaved bitplanes
* o iplan2p[248] Atari interleaved bitplanes
* o mfb Monochrome
*
* To do:
*
* - Implement 16 plane mode (iplan2p16)
* - Hardware cursor
*
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*/
#undef FBCONDEBUG
#define SUPPORT_SCROLLBACK 0
#define FLASHING_CURSOR 1
#include <linux/config.h>
#include <linux/module.h>
#include <linux/types.h>
#include <linux/sched.h>
#include <linux/fs.h>
#include <linux/kernel.h>
#include <linux/delay.h> /* MSch: for IRQ probe */
#include <linux/tty.h>
#include <linux/console.h>
#include <linux/string.h>
#include <linux/kd.h>
#include <linux/malloc.h>
#include <linux/fb.h>
#include <linux/vt_kern.h>
#include <linux/selection.h>
#include <linux/init.h>
#include <asm/irq.h>
#include <asm/system.h>
#include <asm/uaccess.h>
#ifdef CONFIG_AMIGA
#include <asm/amigahw.h>
#include <asm/amigaints.h>
#endif /* CONFIG_AMIGA */
#ifdef CONFIG_ATARI
#include <asm/atariints.h>
#endif
#ifdef CONFIG_MAC
#include <asm/macints.h>
#endif
#ifdef __mc68000__
#include <asm/machdep.h>
#include <asm/setup.h>
#endif
#include <asm/linux_logo.h>
#include "fbcon.h"
#include "fbcon-mac.h" /* for 6x11 font on mac */
#include "font.h"
#ifdef FBCONDEBUG
# define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt, __FUNCTION__ , ## args)
#else
# define DPRINTK(fmt, args...)
#endif
struct display fb_display[MAX_NR_CONSOLES];
/* ++Geert: Sorry, no hardware cursor support at the moment;
use Atari alike software cursor */
#if FLASHING_CURSOR
static int cursor_drawn = 0;
#define CURSOR_DRAW_DELAY (2)
/* # VBL ints between cursor state changes */
#define AMIGA_CURSOR_BLINK_RATE (20)
#define ATARI_CURSOR_BLINK_RATE (42)
#define MAC_CURSOR_BLINK_RATE (32)
#define DEFAULT_CURSOR_BLINK_RATE (20)
static int vbl_cursor_cnt = 0;
static int cursor_on = 0;
static int cursor_blink_rate;
static __inline__ int CURSOR_UNDRAWN(void)
{
int cursor_was_drawn;
vbl_cursor_cnt = 0;
cursor_was_drawn = cursor_drawn;
cursor_drawn = 0;
return(cursor_was_drawn);
}
#endif
/*
* Scroll Method
*/
#define SCROLL_YWRAP (0)
#define SCROLL_YPAN (1)
#define SCROLL_YMOVE (2)
#define divides(a, b) ((!(a) || (b)%(a)) ? 0 : 1)
/*
* Interface used by the world
*/
static unsigned long fbcon_startup(unsigned long kmem_start,
const char **display_desc);
static void fbcon_init(struct vc_data *conp);
static void fbcon_deinit(struct vc_data *conp);
static int fbcon_changevar(int con);
static void fbcon_clear(struct vc_data *conp, int sy, int sx, int height,
int width);
static void fbcon_putc(struct vc_data *conp, int c, int ypos, int xpos);
static void fbcon_putcs(struct vc_data *conp, const char *s, int count,
int ypos, int xpos);
static void fbcon_cursor(struct vc_data *conp, int mode);
static void fbcon_scroll(struct vc_data *conp, int t, int b, int dir,
int count);
static void fbcon_bmove(struct vc_data *conp, int sy, int sx, int dy, int dx,
int height, int width);
static int fbcon_switch(struct vc_data *conp);
static int fbcon_blank(int blank);
static int fbcon_get_font(struct vc_data *conp, int *w, int *h, char *data);
static int fbcon_set_font(struct vc_data *conp, int w, int h, char *data);
static int fbcon_set_palette(struct vc_data *conp, unsigned char *table);
static int fbcon_scrolldelta(int lines);
static int fbcon_set_mode(struct vc_data *conp, int mode);
/*
* Internal routines
*/
static void fbcon_setup(int con, int setcol, int init);
static __inline__ int real_y(struct display *p, int ypos);
#if FLASHING_CURSOR
static void fbcon_vbl_handler(int irq, void *dummy, struct pt_regs *fp);
#endif
static __inline__ void updatescrollmode(struct display *p);
#if SUPPORT_SCROLLBACK
static __inline__ void ywrap_up(int unit, struct vc_data *conp,
struct display *p, int count);
static __inline__ void ywrap_down(int unit, struct vc_data *conp,
struct display *p, int count);
#else
static __inline__ void ywrap_up(int unit, struct display *p, int count);
static __inline__ void ywrap_down(int unit, struct display *p, int count);
#endif
static __inline__ void ypan_up(int unit, struct vc_data *conp,
struct display *p, int count);
static __inline__ void ypan_down(int unit, struct vc_data *conp,
struct display *p, int count);
static void fbcon_bmove_rec(struct display *p, int sy, int sx, int dy, int dx,
int height, int width, u_int y_break);
static int fbcon_show_logo(void);
#if FLASHING_CURSOR
#ifdef CONFIG_MAC
/*
* On the Macintoy, there may or may not be a working VBL int. We need to prob
*/
static int vbl_detected = 0;
static void fbcon_vbl_detect(int irq, void *dummy, struct pt_regs *fp)
{
vbl_detected++;
}
#endif
static void cursor_timer_handler(unsigned long dev_addr);
static struct timer_list cursor_timer = {
NULL, NULL, 0, 0L, cursor_timer_handler
};
static void cursor_timer_handler(unsigned long dev_addr)
{
fbcon_vbl_handler(0, NULL, NULL);
cursor_timer.expires = jiffies+HZ/50;
cursor_timer.data = 0;
cursor_timer.next = cursor_timer.next = NULL;
add_timer(&cursor_timer);
}
#endif
/*
* Low Level Operations
*/
static struct display_switch fbcon_dummy;
__initfunc(static unsigned long fbcon_startup(unsigned long kmem_start,
const char **display_desc))
{
int irqres = 1;
/* Probe all frame buffer devices */
kmem_start = probe_framebuffers(kmem_start);
if (!num_registered_fb) {
DPRINTK("no framebuffer registered\n");
return kmem_start;
}
*display_desc = "frame buffer device";
#ifdef CONFIG_AMIGA
if (MACH_IS_AMIGA) {
cursor_blink_rate = AMIGA_CURSOR_BLINK_RATE;
irqres = request_irq(IRQ_AMIGA_VERTB, fbcon_vbl_handler, 0,
"console/cursor", fbcon_vbl_handler);
}
#endif /* CONFIG_AMIGA */
#ifdef CONFIG_ATARI
if (MACH_IS_ATARI) {
cursor_blink_rate = ATARI_CURSOR_BLINK_RATE;
irqres = request_irq(IRQ_AUTO_4, fbcon_vbl_handler, IRQ_TYPE_PRIO,
"console/cursor", fbcon_vbl_handler);
}
#endif /* CONFIG_ATARI */
#ifdef CONFIG_MAC
/*
* On a Macintoy, the VBL interrupt may or may not be active.
* As interrupt based cursor is more reliable and race free, we
* probe for VBL interrupts.
*/
if (MACH_IS_MAC) {
int ct = 0;
/*
* Probe for VBL: set temp. handler ...
*/
irqres = request_irq(IRQ_MAC_VBL, fbcon_vbl_detect, 0,
"console/cursor", fbcon_vbl_detect);
/*
* ... and spin for 20 ms ...
*/
while (!vbl_detected && ++ct<1000)
udelay(20);
if(ct==1000)
printk("fbcon_startup: No VBL detected, using timer based cursor.\n");
if (vbl_detected) {
/*
* interrupt based cursor ok
*/
cursor_blink_rate = MAC_CURSOR_BLINK_RATE;
irqres = request_irq(IRQ_MAC_VBL, fbcon_vbl_handler, 0,
"console/cursor", fbcon_vbl_handler);
} else {
/*
* VBL not detected: fall through, use timer based cursor
*/
irqres = 1;
/* free interrupt here ?? */
}
}
#endif /* CONFIG_MAC */
if (irqres) {
cursor_blink_rate = DEFAULT_CURSOR_BLINK_RATE;
cursor_timer.expires = jiffies+HZ/50;
cursor_timer.data = 0;
cursor_timer.next = cursor_timer.prev = NULL;
add_timer(&cursor_timer);
}
if (!console_show_logo)
console_show_logo = fbcon_show_logo;
return kmem_start;
}
static void fbcon_init(struct vc_data *conp)
{
int unit = conp->vc_num;
struct fb_info *info;
/* on which frame buffer will we open this console? */
info = registered_fb[(int)con2fb_map[unit]];
info->changevar = &fbcon_changevar;
fb_display[unit] = *(info->disp); /* copy from default */
DPRINTK("mode: %s\n",info->modename);
DPRINTK("visual: %d\n",fb_display[unit].visual);
DPRINTK("res: %dx%d-%d\n",fb_display[unit].var.xres,
fb_display[unit].var.yres,
fb_display[unit].var.bits_per_pixel);
fb_display[unit].conp = conp;
fb_display[unit].fb_info = info;
fbcon_setup(unit, 1, 1);
}
static void fbcon_deinit(struct vc_data *conp)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
p->dispsw = NULL;
p->conp = 0;
}
static int fbcon_changevar(int con)
{
if (fb_display[con].conp)
fbcon_setup(con, 1, 0);
return(0);
}
static __inline__ void updatescrollmode(struct display *p)
{
if (divides(p->ywrapstep, p->fontheight) &&
divides(p->fontheight, p->var.yres_virtual))
p->scrollmode = SCROLL_YWRAP;
else if (divides(p->ypanstep, p->fontheight) &&
p->var.yres_virtual >= p->var.yres+p->fontheight)
p->scrollmode = SCROLL_YPAN;
else
p->scrollmode = SCROLL_YMOVE;
}
static void fbcon_setup(int con, int setcol, int init)
{
struct display *p = &fb_display[con];
struct vc_data *conp = p->conp;
int nr_rows, nr_cols;
p->var.xoffset = p->var.yoffset = p->yscroll = 0; /* reset wrap/pan */
if (!p->fb_info->fontname[0] ||
!findsoftfont(p->fb_info->fontname, &p->fontwidth, &p->fontheight,
&p->fontdata) || p->fontwidth != 8)
getdefaultfont(p->var.xres, p->var.yres, NULL, &p->fontwidth,
&p->fontheight, &p->fontdata);
if (p->fontwidth != 8) {
#ifdef CONFIG_MAC
if (MACH_IS_MAC)
/* ++Geert: hack to make 6x11 fonts work on mac */
p->dispsw = &fbcon_mac;
else
#endif
{
/* ++Geert: changed from panic() to `correct and continue' */
printk(KERN_ERR "fbcon_setup: No support for fontwidth != 8");
p->dispsw = &fbcon_dummy;
}
}
updatescrollmode(p);
nr_cols = p->var.xres/p->fontwidth;
nr_rows = p->var.yres/p->fontheight;
/*
* ++guenther: console.c:vc_allocate() relies on initializing
* vc_{cols,rows}, but we must not set those if we are only
* resizing the console.
*/
if (init) {
conp->vc_cols = nr_cols;
conp->vc_rows = nr_rows;
}
p->vrows = p->var.yres_virtual/p->fontheight;
conp->vc_can_do_color = p->var.bits_per_pixel != 1;
if (!p->dispsw) {
printk(KERN_WARNING "fbcon_setup: type %d (aux %d, depth %d) not "
"supported\n", p->type, p->type_aux, p->var.bits_per_pixel);
p->dispsw = &fbcon_dummy;
}
p->dispsw->setup(p);
if (setcol) {
p->fgcol = p->var.bits_per_pixel > 2 ? 7 : (1<<p->var.bits_per_pixel)-1;
p->bgcol = 0;
}
if (!init)
vc_resize_con(nr_rows, nr_cols, con);
}
/* ====================================================================== */
/* fbcon_XXX routines - interface used by the world
*
* This system is now divided into two levels because of complications
* caused by hardware scrolling. Top level functions:
*
* fbcon_bmove(), fbcon_clear(), fbcon_putc()
*
* handles y values in range [0, scr_height-1] that correspond to real
* screen positions. y_wrap shift means that first line of bitmap may be
* anywhere on this display. These functions convert lineoffsets to
* bitmap offsets and deal with the wrap-around case by splitting blits.
*
* fbcon_bmove_physical_8() -- These functions fast implementations
* fbcon_clear_physical_8() -- of original fbcon_XXX fns.
* fbcon_putc_physical_8() -- (fontwidth != 8) may be added later
*
* WARNING:
*
* At the moment fbcon_putc() cannot blit across vertical wrap boundary
* Implies should only really hardware scroll in rows. Only reason for
* restriction is simplicity & efficiency at the moment.
*/
static __inline__ int real_y(struct display *p, int ypos)
{
int rows = p->vrows;
ypos += p->yscroll;
return(ypos < rows ? ypos : ypos-rows);
}
static void fbcon_clear(struct vc_data *conp, int sy, int sx, int height,
int width)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
u_int y_break;
if (!p->can_soft_blank && console_blanked)
return;
if (!height || !width)
return;
if ((sy <= p->cursor_y) && (p->cursor_y < sy+height) &&
(sx <= p->cursor_x) && (p->cursor_x < sx+width))
CURSOR_UNDRAWN();
/* Split blits that cross physical y_wrap boundary */
y_break = p->vrows-p->yscroll;
if (sy < y_break && sy+height-1 >= y_break) {
u_int b = y_break-sy;
p->dispsw->clear(conp, p, real_y(p, sy), sx, b, width);
p->dispsw->clear(conp, p, real_y(p, sy+b), sx, height-b, width);
} else
p->dispsw->clear(conp, p, real_y(p, sy), sx, height, width);
}
static void fbcon_putc(struct vc_data *conp, int c, int ypos, int xpos)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
if (!p->can_soft_blank && console_blanked)
return;
if ((p->cursor_x == xpos) && (p->cursor_y == ypos))
CURSOR_UNDRAWN();
p->dispsw->putc(conp, p, c, real_y(p, ypos), xpos);
}
static void fbcon_putcs(struct vc_data *conp, const char *s, int count,
int ypos, int xpos)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
if (!p->can_soft_blank && console_blanked)
return;
if ((p->cursor_y == ypos) && (xpos <= p->cursor_x) &&
(p->cursor_x < (xpos + count)))
CURSOR_UNDRAWN();
p->dispsw->putcs(conp, p, s, count, real_y(p, ypos), xpos);
}
static void fbcon_cursor(struct vc_data *conp, int mode)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
/* Avoid flickering if there's no real change. */
if (p->cursor_x == conp->vc_x && p->cursor_y == conp->vc_y &&
(mode == CM_ERASE) == !cursor_on)
return;
if (CURSOR_UNDRAWN ())
p->dispsw->revc(p, p->cursor_x, real_y(p, p->cursor_y));
p->cursor_x = conp->vc_x;
p->cursor_y = conp->vc_y;
switch (mode) {
case CM_ERASE:
cursor_on = 0;
break;
case CM_MOVE:
case CM_DRAW:
vbl_cursor_cnt = CURSOR_DRAW_DELAY;
cursor_on = 1;
break;
}
}
#if FLASHING_CURSOR
static void fbcon_vbl_handler(int irq, void *dummy, struct pt_regs *fp)
{
struct display *p;
if (!cursor_on)
return;
if (vbl_cursor_cnt && --vbl_cursor_cnt == 0) {
/* Here no check is possible for console changing. The console
* switching code should set vbl_cursor_cnt to an appropriate value.
*/
p = &fb_display[fg_console];
p->dispsw->revc(p, p->cursor_x, real_y(p, p->cursor_y));
cursor_drawn ^= 1;
vbl_cursor_cnt = cursor_blink_rate;
}
}
#endif
#if SUPPORT_SCROLLBACK
static int scrollback_max = 0;
static int scrollback_current = 0;
#endif
#if SUPPORT_SCROLLBACK
static __inline__ void ywrap_up(int unit, struct vc_data *conp,
struct display *p, int count)
#else
static __inline__ void ywrap_up(int unit, struct display *p, int count)
#endif
{
p->yscroll += count;
if (p->yscroll >= p->vrows) /* Deal with wrap */
p->yscroll -= p->vrows;
p->var.xoffset = 0;
p->var.yoffset = p->yscroll*p->fontheight;
p->var.vmode |= FB_VMODE_YWRAP;
p->fb_info->updatevar(unit, p->fb_info);
#if SUPPORT_SCROLLBACK
scrollback_max += count;
if (scrollback_max > p->vrows-conp->vc_rows)
scrollback_max = p->vrows-conp->vc_rows;
scrollback_current = 0;
#endif
}
#if SUPPORT_SCROLLBACK
static __inline__ void ywrap_down(int unit, struct vc_data *conp,
struct display *p, int count)
#else
static __inline__ void ywrap_down(int unit, struct display *p, int count)
#endif
{
p->yscroll -= count;
if (p->yscroll < 0) /* Deal with wrap */
p->yscroll += p->vrows;
p->var.xoffset = 0;
p->var.yoffset = p->yscroll*p->fontheight;
p->var.vmode |= FB_VMODE_YWRAP;
p->fb_info->updatevar(unit, p->fb_info);
#if SUPPORT_SCROLLBACK
scrollback_max -= count;
if (scrollback_max < 0)
scrollback_max = 0;
scrollback_current = 0;
#endif
}
static __inline__ void ypan_up(int unit, struct vc_data *conp,
struct display *p, int count)
{
p->yscroll += count;
if (p->yscroll+conp->vc_rows > p->vrows) {
p->dispsw->bmove(p, p->yscroll, 0, 0, 0, conp->vc_rows-count,
conp->vc_cols);
p->yscroll = 0;
}
p->var.xoffset = 0;
p->var.yoffset = p->yscroll*p->fontheight;
p->var.vmode &= ~FB_VMODE_YWRAP;
p->fb_info->updatevar(unit, p->fb_info);
}
static __inline__ void ypan_down(int unit, struct vc_data *conp,
struct display *p, int count)
{
p->yscroll -= count;
if (p->yscroll < 0) {
p->yscroll = p->vrows-conp->vc_rows;
p->dispsw->bmove(p, 0, 0, p->yscroll+count, 0, conp->vc_rows-count,
conp->vc_cols);
}
p->var.xoffset = 0;
p->var.yoffset = p->yscroll*p->fontheight;
p->var.vmode &= ~FB_VMODE_YWRAP;
p->fb_info->updatevar(unit, p->fb_info);
}
static void fbcon_scroll(struct vc_data *conp, int t, int b, int dir,
int count)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
if (!p->can_soft_blank && console_blanked)
return;
if (!count)
return;
fbcon_cursor(conp, CM_ERASE);
/*
* ++Geert: Only use ywrap/ypan if the console is in text mode
*/
switch (dir) {
case SM_UP:
if (count > conp->vc_rows) /* Maximum realistic size */
count = conp->vc_rows;
if (vt_cons[unit]->vc_mode == KD_TEXT)
switch (p->scrollmode) {
case SCROLL_YWRAP:
if (b-t-count > 3*conp->vc_rows>>2) {
if (t > 0)
fbcon_bmove(conp, 0, 0, count, 0, t,
conp->vc_cols);
#if SUPPORT_SCROLLBACK
ywrap_up(unit, conp, p, count);
#else
ywrap_up(unit, p, count);
#endif
if (conp->vc_rows-b > 0)
fbcon_bmove(conp, b-count, 0, b, 0,
conp->vc_rows-b, conp->vc_cols);
} else
fbcon_bmove(conp, t+count, 0, t, 0, b-t-count,
conp->vc_cols);
fbcon_clear(conp, b-count, 0, count, conp->vc_cols);
break;
case SCROLL_YPAN:
if (b-t-count > 3*conp->vc_rows>>2) {
if (t > 0)
fbcon_bmove(conp, 0, 0, count, 0, t,
conp->vc_cols);
ypan_up(unit, conp, p, count);
if (conp->vc_rows-b > 0)
fbcon_bmove(conp, b-count, 0, b, 0,
conp->vc_rows-b, conp->vc_cols);
} else
fbcon_bmove(conp, t+count, 0, t, 0, b-t-count,
conp->vc_cols);
fbcon_clear(conp, b-count, 0, count, conp->vc_cols);
break;
case SCROLL_YMOVE:
p->dispsw->bmove(p, t+count, 0, t, 0, b-t-count,
conp->vc_cols);
p->dispsw->clear(conp, p, b-count, 0, count,
conp->vc_cols);
break;
}
else {
fbcon_bmove(conp, t+count, 0, t, 0, b-t-count, conp->vc_cols);
fbcon_clear(conp, b-count, 0, count, conp->vc_cols);
}
break;
case SM_DOWN:
if (count > conp->vc_rows) /* Maximum realistic size */
count = conp->vc_rows;
if (vt_cons[unit]->vc_mode == KD_TEXT)
switch (p->scrollmode) {
case SCROLL_YWRAP:
if (b-t-count > 3*conp->vc_rows>>2) {
if (conp->vc_rows-b > 0)
fbcon_bmove(conp, b, 0, b-count, 0,
conp->vc_rows-b, conp->vc_cols);
#if SUPPORT_SCROLLBACK
ywrap_down(unit, conp, p, count);
#else
ywrap_down(unit, p, count);
#endif
if (t > 0)
fbcon_bmove(conp, count, 0, 0, 0, t,
conp->vc_cols);
} else
fbcon_bmove(conp, t, 0, t+count, 0, b-t-count,
conp->vc_cols);
fbcon_clear(conp, t, 0, count, conp->vc_cols);
break;
case SCROLL_YPAN:
if (b-t-count > 3*conp->vc_rows>>2) {
if (conp->vc_rows-b > 0)
fbcon_bmove(conp, b, 0, b-count, 0,
conp->vc_rows-b, conp->vc_cols);
ypan_down(unit, conp, p, count);
if (t > 0)
fbcon_bmove(conp, count, 0, 0, 0, t,
conp->vc_cols);
} else
fbcon_bmove(conp, t, 0, t+count, 0, b-t-count,
conp->vc_cols);
fbcon_clear(conp, t, 0, count, conp->vc_cols);
break;
case SCROLL_YMOVE:
p->dispsw->bmove(p, t, 0, t+count, 0, b-t-count,
conp->vc_cols);
p->dispsw->clear(conp, p, t, 0, count, conp->vc_cols);
break;
}
else {
/*
* Fixed bmove() should end Arno's frustration with copying?
* Confucius says:
* Man who copies in wrong direction, end up with trashed
* data
*/
fbcon_bmove(conp, t, 0, t+count, 0, b-t-count, conp->vc_cols);
fbcon_clear(conp, t, 0, count, conp->vc_cols);
}
break;
case SM_LEFT:
fbcon_bmove(conp, 0, t+count, 0, t, conp->vc_rows, b-t-count);
fbcon_clear(conp, 0, b-count, conp->vc_rows, count);
break;
case SM_RIGHT:
fbcon_bmove(conp, 0, t, 0, t+count, conp->vc_rows, b-t-count);
fbcon_clear(conp, 0, t, conp->vc_rows, count);
break;
}
}
static void fbcon_bmove(struct vc_data *conp, int sy, int sx, int dy, int dx,
int height, int width)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
if (!p->can_soft_blank && console_blanked)
return;
if (!width || !height)
return;
if (((sy <= p->cursor_y) && (p->cursor_y < sy+height) &&
(sx <= p->cursor_x) && (p->cursor_x < sx+width)) ||
((dy <= p->cursor_y) && (p->cursor_y < dy+height) &&
(dx <= p->cursor_x) && (p->cursor_x < dx+width)))
fbcon_cursor(conp, CM_ERASE);
/* Split blits that cross physical y_wrap case.
* Pathological case involves 4 blits, better to use recursive
* code rather than unrolled case
*
* Recursive invocations don't need to erase the cursor over and
* over again, so we use fbcon_bmove_rec()
*/
fbcon_bmove_rec(p, sy, sx, dy, dx, height, width, p->vrows-p->yscroll);
}
static void fbcon_bmove_rec(struct display *p, int sy, int sx, int dy, int dx,
int height, int width, u_int y_break)
{
u_int b;
if (sy < y_break && sy+height > y_break) {
b = y_break-sy;
if (dy < sy) { /* Avoid trashing self */
fbcon_bmove_rec(p, sy, sx, dy, dx, b, width, y_break);
fbcon_bmove_rec(p, sy+b, sx, dy+b, dx, height-b, width, y_break);
} else {
fbcon_bmove_rec(p, sy+b, sx, dy+b, dx, height-b, width, y_break);
fbcon_bmove_rec(p, sy, sx, dy, dx, b, width, y_break);
}
return;
}
if (dy < y_break && dy+height > y_break) {
b = y_break-dy;
if (dy < sy) { /* Avoid trashing self */
fbcon_bmove_rec(p, sy, sx, dy, dx, b, width, y_break);
fbcon_bmove_rec(p, sy+b, sx, dy+b, dx, height-b, width, y_break);
} else {
fbcon_bmove_rec(p, sy+b, sx, dy+b, dx, height-b, width, y_break);
fbcon_bmove_rec(p, sy, sx, dy, dx, b, width, y_break);
}
return;
}
p->dispsw->bmove(p, real_y(p, sy), sx, real_y(p, dy), dx, height, width);
}
static int fbcon_switch(struct vc_data *conp)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
struct fb_info *info = p->fb_info;
if (info && info->switch_con)
(*info->switch_con)(conp->vc_num, info);
#if SUPPORT_SCROLLBACK
scrollback_max = 0;
scrollback_current = 0;
#endif
return(0);
}
static int fbcon_blank(int blank)
{
struct display *p = &fb_display[fg_console];
struct fb_info *info = p->fb_info;
fbcon_cursor(p->conp, blank ? CM_ERASE : CM_DRAW);
if (!p->can_soft_blank) {
if (blank) {
#ifdef CONFIG_MAC
if (MACH_IS_MAC)
mymemset(p->screen_base,
p->var.xres_virtual*p->var.yres_virtual*
p->var.bits_per_pixel>>3);
else
#endif
if (p->visual == FB_VISUAL_MONO01)
mymemset(p->screen_base,
p->var.xres_virtual*p->var.yres_virtual*
p->var.bits_per_pixel>>3);
else
mymemclear(p->screen_base,
p->var.xres_virtual*p->var.yres_virtual*
p->var.bits_per_pixel>>3);
return(0);
} else {
/* Tell console.c that it has to restore the screen itself */
return(1);
}
}
(*info->blank)(blank, info);
return(0);
}
static int fbcon_get_font(struct vc_data *conp, int *w, int *h, char *data)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
int i, j, size, alloc;
size = (p->fontwidth+7)/8 * p->fontheight * 256;
alloc = (*w+7)/8 * *h * 256;
*w = p->fontwidth;
*h = p->fontheight;
if (alloc < size)
/* allocation length not sufficient */
return( -ENAMETOOLONG );
for (i = 0; i < 256; i++)
for (j = 0; j < p->fontheight; j++)
data[i*32+j] = p->fontdata[i*p->fontheight+j];
return( 0 );
}
#define REFCOUNT(fd) (((int *)(fd))[-1])
static int fbcon_set_font(struct vc_data *conp, int w, int h, char *data)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
int i, j, size, userspace = 1, resize;
char *old_data = NULL, *new_data;
if (w < 0)
w = p->fontwidth;
if (h < 0)
h = p->fontheight;
if (w == 0) {
/* engage predefined font, name in 'data' */
char name[MAX_FONT_NAME+1];
if ((i = verify_area( VERIFY_READ, (void *)data, MAX_FONT_NAME )))
return i;
copy_from_user( name, data, MAX_FONT_NAME );
name[sizeof(name)-1] = 0;
if (!findsoftfont( name, &w, &h, (u8 **)&data ))
return( -ENOENT );
userspace = 0;
} else if (w == 1) {
/* copy font from some other console in 'h'*/
struct display *op;
if (h < 0 || !vc_cons_allocated( h ))
return( -ENOTTY );
if (h == unit)
return( 0 ); /* nothing to do */
op = &fb_display[h];
if (op->fontdata == p->fontdata)
return( 0 ); /* already the same font... */
resize = (op->fontwidth != p->fontwidth) ||
(op->fontheight != p->fontheight);
if (p->userfont)
old_data = p->fontdata;
p->fontdata = op->fontdata;
w = p->fontwidth = op->fontwidth;
h = p->fontheight = op->fontheight;
if ((p->userfont = op->userfont))
REFCOUNT(p->fontdata)++; /* increment usage counter */
goto activate;
}
if (w != 8)
/* Currently only fontwidth == 8 supported */
return( -ENXIO );
resize = (w != p->fontwidth) || (h != p->fontheight);
size = (w+7)/8 * h * 256;
if (p->userfont)
old_data = p->fontdata;
if (userspace) {
if (!(new_data = kmalloc( sizeof(int)+size, GFP_USER )))
return( -ENOMEM );
new_data += sizeof(int);
REFCOUNT(new_data) = 1; /* usage counter */
for (i = 0; i < 256; i++)
for (j = 0; j < h; j++)
new_data[i*h+j] = data[i*32+j];
p->fontdata = new_data;
p->userfont = 1;
} else {
p->fontdata = data;
p->userfont = 0;
}
p->fontwidth = w;
p->fontheight = h;
activate:
if (resize) {
/* reset wrap/pan */
p->var.xoffset = p->var.yoffset = p->yscroll = 0;
/* Adjust the virtual screen-size to fontheight*rows */
p->var.yres_virtual = (p->var.yres/h)*h;
p->vrows = p->var.yres_virtual/h;
updatescrollmode(p);
vc_resize_con( p->var.yres/h, p->var.xres/w, unit );
} else if (unit == fg_console)
update_screen( unit );
if (old_data && (--REFCOUNT(old_data) == 0))
kfree( old_data - sizeof(int) );
return( 0 );
}
static u16 palette_red[16];
static u16 palette_green[16];
static u16 palette_blue[16];
static struct fb_cmap palette_cmap = {
0, 16, palette_red, palette_green, palette_blue, NULL
};
static int fbcon_set_palette(struct vc_data *conp, unsigned char *table)
{
int unit = conp->vc_num;
struct display *p = &fb_display[unit];
int i, j, k;
u8 val;
if (!conp->vc_can_do_color || (!p->can_soft_blank && console_blanked))
return(-EINVAL);
for (i = j = 0; i < 16; i++) {
k = table[i];
val = conp->vc_palette[j++];
palette_red[k] = (val<<8)|val;
val = conp->vc_palette[j++];
palette_green[k] = (val<<8)|val;
val = conp->vc_palette[j++];
palette_blue[k] = (val<<8)|val;
}
palette_cmap.len = 1<<p->var.bits_per_pixel;
if (palette_cmap.len > 16)
palette_cmap.len = 16;
return p->fb_info->fbops->fb_set_cmap(&palette_cmap, 1, unit, p->fb_info);
}
static int fbcon_scrolldelta(int lines)
{
#if SUPPORT_SCROLLBACK
int unit = fg_console; /* xxx */
struct display *p = &fb_display[unit];
int offset;
if (!p->can_soft_blank && console_blanked ||
vt_cons[unit]->vc_mode != KD_TEXT || !lines ||
p->scrollmode != SCROLL_YWRAP)
return 0;
fbcon_cursor(conp, CM_ERASE);
scrollback_current -= lines;
if (scrollback_current < 0)
scrollback_current = 0;
else if (scrollback_current > scrollback_max)
scrollback_current = scrollback_max;
offset = p->yscroll-scrollback_current;
if (offset < 0)
offset += p->vrows;
else if (offset > p->vrows)
offset -= p->vrows;
p->var.vmode |= FB_VMODE_YWRAP;
p->var.xoffset = 0;
p->var.yoffset = offset*p->fontheight;
p->fb_info->updatevar(unit, p->fb_info);
#else
return -ENOSYS;
#endif
}
/*
* Switch between `text' (emulated and accelerated) and `graphics'
* (unaccelerated text) mode
*/
static int fbcon_set_mode(struct vc_data *conp, int mode)
{
struct display *p = &fb_display[conp->vc_num];
struct fb_ops *ops = p->fb_info->fbops;
return ops->fb_set_mode ? ops->fb_set_mode(mode, p->fb_info) : 0;
}
#define LOGO_H 80
#define LOGO_W 80
#define LOGO_LINE (LOGO_W/8)
__initfunc(static int fbcon_show_logo( void ))
{
struct display *p = &fb_display[fg_console]; /* draw to vt in foreground */
int depth = p->var.bits_per_pixel;
int line = p->next_line;
unsigned char *fb = p->screen_base;
unsigned char *logo;
unsigned char *dst, *src;
int i, j, n, x1, y1;
int logo_depth, done = 0;
/* Set colors if visual is PSEUDOCOLOR and we have enough colors */
if (p->visual == FB_VISUAL_PSEUDOCOLOR && depth >= 4) {
int first_col = depth >= 8 ? 32 : depth > 4 ? 16 : 0;
int num_cols = depth >= 8 ? LINUX_LOGO_COLORS : 16;
unsigned char *red, *green, *blue;
int old_cmap_len;
if (depth >= 8) {
red = linux_logo_red;
green = linux_logo_green;
blue = linux_logo_blue;
}
else {
red = linux_logo16_red;
green = linux_logo16_green;
blue = linux_logo16_blue;
}
/* dirty trick to avoid setcmap calling kmalloc which isn't
* initialized yet... */
old_cmap_len = fb_display[fg_console].cmap.len;
fb_display[fg_console].cmap.len = 1 << depth;
for( i = 0; i < num_cols; i += n ) {
n = num_cols - i;
if (n > 16)
/* palette_cmap provides space for only 16 colors at once */
n = 16;
palette_cmap.start = first_col + i;
palette_cmap.len = n;
for( j = 0; j < n; ++j ) {
palette_cmap.red[j] = (red[i+j] << 8) | red[i+j];
palette_cmap.green[j] = (green[i+j] << 8) | green[i+j];
palette_cmap.blue[j] = (blue[i+j] << 8) | blue[i+j];
}
p->fb_info->fbops->fb_set_cmap(&palette_cmap, 1, fg_console,
p->fb_info);
}
fb_display[fg_console].cmap.len = old_cmap_len;
}
if (depth >= 8) {
logo = linux_logo;
logo_depth = 8;
}
else if (depth >= 4) {
logo = linux_logo16;
logo_depth = 4;
}
else {
logo = linux_logo_bw;
logo_depth = 1;
}
#if defined(CONFIG_FBCON_CFB16) || defined(CONFIG_FBCON_CFB24) || \
defined(CONFIG_FBCON_CFB32)
if (p->visual == FB_VISUAL_TRUECOLOR) {
unsigned int val; /* max. depth 32! */
int bdepth;
int redshift, greenshift, blueshift;
/* Bug: Doesn't obey msb_right ... (who needs that?) */
redshift = p->var.red.offset;
greenshift = p->var.green.offset;
blueshift = p->var.blue.offset;
if (depth >= 24 && (depth % 8) == 0) {
/* have at least 8 bits per color */
src = logo;
bdepth = depth/8;
for( y1 = 0; y1 < LOGO_H; y1++ ) {
dst = fb + y1*line;
for( x1 = 0; x1 < LOGO_W; x1++, src++ ) {
val = ((linux_logo_red[*src] & redmask) << redshift) |
((linux_logo_green[*src] & greenmask) << greenshift) |
((linux_logo_blue[*src] & bluemask) << blueshift);
for( i = bdepth-1; i >= 0; --i )
*dst++ = val >> (i*8);
}
}
}
else if (depth >= 15 && depth <= 23) {
/* have 5..7 bits per color, using 16 color image */
unsigned int pix;
src = linux_logo16;
bdepth = (depth+7)/8;
for( y1 = 0; y1 < LOGO_H; y1++ ) {
dst = fb + y1*line;
for( x1 = 0; x1 < LOGO_W/2; x1++, src++ ) {
pix = (*src >> 4) | 0x10; /* upper nibble */
val = (pix << redshift) |
(pix << greenshift) |
(pix << blueshift);
for( i = 0; i < bdepth; ++i )
*dst++ = val >> (i*8);
pix = (*src & 0x0f) | 0x10; /* lower nibble */
val = (pix << redshift) |
(pix << greenshift) |
(pix << blueshift);
for( i = bdepth-1; i >= 0; --i )
*dst++ = val >> (i*8);
}
}
}
done = 1;
}
#endif
#if defined(CONFIG_FBCON_CFB16) || defined(CONFIG_FBCON_CFB24) || \
defined(CONFIG_FBCON_CFB32)
if ((depth % 8 == 0) && (p->visual == FB_VISUAL_DIRECTCOLOR)) {
/* Modes without color mapping, needs special data transformation... */
unsigned int val; /* max. depth 32! */
int bdepth = depth/8;
unsigned char mask[9] = { 0,0x80,0xc0,0xe0,0xf0,0xf8,0xfc,0xfe,0xff };
unsigned char redmask, greenmask, bluemask;
int redshift, greenshift, blueshift;
/* Bug: Doesn't obey msb_right ... (who needs that?) */
redmask = mask[p->var.red.length < 8 ? p->var.red.length : 8];
greenmask = mask[p->var.green.length < 8 ? p->var.green.length : 8];
bluemask = mask[p->var.blue.length < 8 ? p->var.blue.length : 8];
redshift = p->var.red.offset - (8-p->var.red.length);
greenshift = p->var.green.offset - (8-p->var.green.length);
blueshift = p->var.blue.offset - (8-p->var.blue.length);
src = logo;
for( y1 = 0; y1 < LOGO_H; y1++ ) {
dst = fb + y1*line;
for( x1 = 0; x1 < LOGO_W; x1++, src++ ) {
val = ((linux_logo_red[*src] & redmask) << redshift) |
((linux_logo_green[*src] & greenmask) << greenshift) |
((linux_logo_blue[*src] & bluemask) << blueshift);
for( i = 0; i < bdepth; ++i )
*dst++ = val >> (i*8);
}
}
done = 1;
}
#endif
#if defined(CONFIG_FBCON_CFB8)
if (depth == 8 && p->type == FB_TYPE_PACKED_PIXELS) {
/* depth 8 or more, packed, with color registers */
src = logo;
for( y1 = 0; y1 < LOGO_H; y1++ ) {
dst = fb + y1*line;
for( x1 = 0; x1 < LOGO_W; x1++ ) {
*dst++ = *src++;
}
}
done = 1;
}
#endif
#if defined(CONFIG_FBCON_AFB) || defined(CONFIG_FBCON_ILBM) || \
defined(CONFIG_FBCON_IPLAN2P2) || defined(CONFIG_FBCON_IPLAN2P4) || \
defined(CONFIG_FBCON_IPLAN2P8)
if (depth >= 2 && (p->type == FB_TYPE_PLANES ||
p->type == FB_TYPE_INTERLEAVED_PLANES)) {
/* planes (normal or interleaved), with color registers */
int bit;
unsigned char val, mask;
int plane = p->next_plane;
/* for support of Atari interleaved planes */
#define MAP_X(x) (plane > line ? x : (x & ~1)*depth + (x & 1))
/* extract a bit from the source image */
#define BIT(p,pix,bit) (p[pix*logo_depth/8] & \
(1 << ((8-((pix*logo_depth)&7)-logo_depth) + bit)))
src = logo;
for( y1 = 0; y1 < LOGO_H; y1++ ) {
for( x1 = 0; x1 < LOGO_LINE; x1++, src += logo_depth ) {
dst = fb + y1*line + MAP_X(x1);
for( bit = 0; bit < logo_depth; bit++ ) {
val = 0;
for( mask = 0x80, i = 0; i < 8; mask >>= 1, i++ ) {
if (BIT( src, i, bit ))
val |= mask;
}
*dst = val;
dst += plane;
}
}
}
/* fill remaining planes
* special case for logo_depth == 4: we used color registers 16..31,
* so fill plane 4 with 1 bits instead of 0 */
if (depth > logo_depth) {
for( y1 = 0; y1 < LOGO_H; y1++ ) {
for( x1 = 0; x1 < LOGO_LINE; x1++ ) {
dst = fb + y1*line + MAP_X(x1) + logo_depth*plane;
for( i = logo_depth; i < depth; i++, dst += plane )
*dst = (i == logo_depth && logo_depth == 4)
? 0xff : 0x00;
}
}
}
done = 1;
}
#endif
#if defined(CONFIG_FBCON_MFB) || defined(CONFIG_FBCON_AFB) || \
defined(CONFIG_FBCON_ILBM)
if (depth == 1) {
/* monochrome */
unsigned char inverse = p->inverse ? 0x00 : 0xff;
/* can't use simply memcpy because need to apply inverse */
for( y1 = 0; y1 < LOGO_H; y1++ ) {
src = logo + y1*LOGO_LINE;
dst = fb + y1*line;
for( x1 = 0; x1 < LOGO_LINE; ++x1 )
*dst++ = *src++ ^ inverse;
}
done = 1;
}
#endif
/* Modes not yet supported: packed pixels with depth != 8 (does such a
* thing exist in reality?) */
return( done ? LOGO_H/p->fontheight + 1 : 0 );
}
/*
* The console `switch' structure for the frame buffer based console
*/
struct consw fb_con = {
fbcon_startup, fbcon_init, fbcon_deinit, fbcon_clear, fbcon_putc,
fbcon_putcs, fbcon_cursor, fbcon_scroll, fbcon_bmove, fbcon_switch,
fbcon_blank, fbcon_get_font, fbcon_set_font, fbcon_set_palette,
fbcon_scrolldelta, fbcon_set_mode
};
/*
* Dummy Low Level Operations
*/
static void fbcon_dummy_op(void) {}
static struct display_switch fbcon_dummy = {
(void *)fbcon_dummy_op, /* fbcon_dummy_setup */
(void *)fbcon_dummy_op, /* fbcon_dummy_bmove */
(void *)fbcon_dummy_op, /* fbcon_dummy_clear */
(void *)fbcon_dummy_op, /* fbcon_dummy_putc */
(void *)fbcon_dummy_op, /* fbcon_dummy_putcs */
(void *)fbcon_dummy_op, /* fbcon_dummy_revc */
};
/*
* Visible symbols for modules
*/
EXPORT_SYMBOL(fb_display);
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