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|
/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* Generic socket support routines. Memory allocators, socket lock/release
* handler for protocols to use and generic option handler.
*
*
* Version: @(#)sock.c 1.0.17 06/02/93
*
* Authors: Ross Biro, <bir7@leland.Stanford.Edu>
* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
* Florian La Roche, <flla@stud.uni-sb.de>
* Alan Cox, <A.Cox@swansea.ac.uk>
*
* Fixes:
* Alan Cox : Numerous verify_area() problems
* Alan Cox : Connecting on a connecting socket
* now returns an error for tcp.
* Alan Cox : sock->protocol is set correctly.
* and is not sometimes left as 0.
* Alan Cox : connect handles icmp errors on a
* connect properly. Unfortunately there
* is a restart syscall nasty there. I
* can't match BSD without hacking the C
* library. Ideas urgently sought!
* Alan Cox : Disallow bind() to addresses that are
* not ours - especially broadcast ones!!
* Alan Cox : Socket 1024 _IS_ ok for users. (fencepost)
* Alan Cox : sock_wfree/sock_rfree don't destroy sockets,
* instead they leave that for the DESTROY timer.
* Alan Cox : Clean up error flag in accept
* Alan Cox : TCP ack handling is buggy, the DESTROY timer
* was buggy. Put a remove_sock() in the handler
* for memory when we hit 0. Also altered the timer
* code. The ACK stuff can wait and needs major
* TCP layer surgery.
* Alan Cox : Fixed TCP ack bug, removed remove sock
* and fixed timer/inet_bh race.
* Alan Cox : Added zapped flag for TCP
* Alan Cox : Move kfree_skb into skbuff.c and tidied up surplus code
* Alan Cox : for new sk_buff allocations wmalloc/rmalloc now call alloc_skb
* Alan Cox : kfree_s calls now are kfree_skbmem so we can track skb resources
* Alan Cox : Supports socket option broadcast now as does udp. Packet and raw need fixing.
* Alan Cox : Added RCVBUF,SNDBUF size setting. It suddenly occurred to me how easy it was so...
* Rick Sladkey : Relaxed UDP rules for matching packets.
* C.E.Hawkins : IFF_PROMISC/SIOCGHWADDR support
* Pauline Middelink : identd support
* Alan Cox : Fixed connect() taking signals I think.
* Alan Cox : SO_LINGER supported
* Alan Cox : Error reporting fixes
* Anonymous : inet_create tidied up (sk->reuse setting)
* Alan Cox : inet sockets don't set sk->type!
* Alan Cox : Split socket option code
* Alan Cox : Callbacks
* Alan Cox : Nagle flag for Charles & Johannes stuff
* Alex : Removed restriction on inet fioctl
* Alan Cox : Splitting INET from NET core
* Alan Cox : Fixed bogus SO_TYPE handling in getsockopt()
* Adam Caldwell : Missing return in SO_DONTROUTE/SO_DEBUG code
* Alan Cox : Split IP from generic code
* Alan Cox : New kfree_skbmem()
* Alan Cox : Make SO_DEBUG superuser only.
* Alan Cox : Allow anyone to clear SO_DEBUG
* (compatibility fix)
* Alan Cox : Added optimistic memory grabbing for AF_UNIX throughput.
* Alan Cox : Allocator for a socket is settable.
* Alan Cox : SO_ERROR includes soft errors.
* Alan Cox : Allow NULL arguments on some SO_ opts
* Alan Cox : Generic socket allocation to make hooks
* easier (suggested by Craig Metz).
* Michael Pall : SO_ERROR returns positive errno again
* Steve Whitehouse: Added default destructor to free
* protocol private data.
*
* To Fix:
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#include <linux/config.h>
#include <linux/errno.h>
#include <linux/types.h>
#include <linux/socket.h>
#include <linux/in.h>
#include <linux/kernel.h>
#include <linux/major.h>
#include <linux/sched.h>
#include <linux/timer.h>
#include <linux/string.h>
#include <linux/sockios.h>
#include <linux/net.h>
#include <linux/fcntl.h>
#include <linux/mm.h>
#include <linux/slab.h>
#include <linux/interrupt.h>
#include <asm/uaccess.h>
#include <asm/system.h>
#include <linux/inet.h>
#include <linux/netdevice.h>
#include <net/ip.h>
#include <net/protocol.h>
#include <net/arp.h>
#include <net/rarp.h>
#include <net/route.h>
#include <net/tcp.h>
#include <net/udp.h>
#include <linux/skbuff.h>
#include <net/sock.h>
#include <net/raw.h>
#include <net/icmp.h>
#include <linux/ipsec.h>
#define min(a,b) ((a)<(b)?(a):(b))
/* Run time adjustable parameters. */
__u32 sysctl_wmem_max = SK_WMEM_MAX;
__u32 sysctl_rmem_max = SK_RMEM_MAX;
__u32 sysctl_wmem_default = SK_WMEM_MAX;
__u32 sysctl_rmem_default = SK_RMEM_MAX;
int sysctl_core_destroy_delay = SOCK_DESTROY_TIME;
/*
* This is meant for all protocols to use and covers goings on
* at the socket level. Everything here is generic.
*/
int sock_setsockopt(struct socket *sock, int level, int optname,
char *optval, int optlen)
{
struct sock *sk=sock->sk;
int val;
int valbool;
int err;
struct linger ling;
int ret = 0;
/*
* Options without arguments
*/
#ifdef SO_DONTLINGER /* Compatibility item... */
switch(optname)
{
case SO_DONTLINGER:
sk->linger=0;
return 0;
}
#endif
if(optlen<sizeof(int))
return(-EINVAL);
err = get_user(val, (int *)optval);
if (err)
return err;
valbool = val?1:0;
switch(optname)
{
case SO_DEBUG:
if(val && !suser())
{
ret = -EACCES;
}
else
sk->debug=valbool;
break;
case SO_REUSEADDR:
sk->reuse = valbool;
break;
case SO_TYPE:
case SO_ERROR:
ret = -ENOPROTOOPT;
break;
case SO_DONTROUTE:
sk->localroute=valbool;
break;
case SO_BROADCAST:
sk->broadcast=valbool;
break;
case SO_SNDBUF:
/*
* The spec isnt clear if ENOBUFS or EINVAL
* is best
*/
/* printk(KERN_DEBUG "setting SO_SNDBUF %d\n", val); */
if (val > sysctl_wmem_max)
return -EINVAL;
/* FIXME: the tcp code should be made to work even
* with small sndbuf values.
*/
sk->sndbuf = max(val*2,2048);
/*
* Wake up sending tasks if we
* upped the value.
*/
sk->write_space(sk);
break;
case SO_RCVBUF:
/* printk(KERN_DEBUG "setting SO_RCVBUF %d\n", val); */
if (val > sysctl_rmem_max)
return -EINVAL;
/* FIXME: is this lower bound the right one? */
sk->rcvbuf = max(val*2,256);
break;
case SO_KEEPALIVE:
#ifdef CONFIG_INET
if (sk->protocol == IPPROTO_TCP)
{
tcp_set_keepalive(sk, valbool);
}
#endif
sk->keepopen = valbool;
break;
case SO_OOBINLINE:
sk->urginline = valbool;
break;
case SO_NO_CHECK:
sk->no_check = valbool;
break;
case SO_PRIORITY:
if (val >= 0 && val < DEV_NUMBUFFS)
sk->priority = val;
else
return(-EINVAL);
break;
case SO_LINGER:
if(optlen<sizeof(ling))
return -EINVAL; /* 1003.1g */
err = copy_from_user(&ling,optval,sizeof(ling));
if (err)
{
ret = -EFAULT;
break;
}
if(ling.l_onoff==0)
sk->linger=0;
else
{
sk->lingertime=ling.l_linger;
sk->linger=1;
}
break;
case SO_BSDCOMPAT:
sk->bsdism = valbool;
break;
case SO_PASSCRED:
sock->passcred = valbool;
break;
#ifdef CONFIG_NET_SECURITY
/*
* FIXME: make these error things that are not
* available!
*/
case SO_SECURITY_AUTHENTICATION:
if(val<=IPSEC_LEVEL_DEFAULT)
{
sk->authentication=val;
return 0;
}
if(net_families[sock->ops->family]->authentication)
sk->authentication=val;
else
return -EINVAL;
break;
case SO_SECURITY_ENCRYPTION_TRANSPORT:
if(val<=IPSEC_LEVEL_DEFAULT)
{
sk->encryption=val;
return 0;
}
if(net_families[sock->ops->family]->encryption)
sk->encryption = val;
else
return -EINVAL;
break;
case SO_SECURITY_ENCRYPTION_NETWORK:
if(val<=IPSEC_LEVEL_DEFAULT)
{
sk->encrypt_net=val;
return 0;
}
if(net_families[sock->ops->family]->encrypt_net)
sk->encrypt_net = val;
else
return -EINVAL;
break;
#endif
/* We implement the SO_SNDLOWAT etc to
not be settable (1003.1g 5.3) */
default:
return(-ENOPROTOOPT);
}
return ret;
}
int sock_getsockopt(struct socket *sock, int level, int optname,
char *optval, int *optlen)
{
struct sock *sk = sock->sk;
union
{
int val;
struct linger ling;
struct timeval tm;
} v;
int lv=sizeof(int),len;
if(get_user(len,optlen))
return -EFAULT;
switch(optname)
{
case SO_DEBUG:
v.val = sk->debug;
break;
case SO_DONTROUTE:
v.val = sk->localroute;
break;
case SO_BROADCAST:
v.val= sk->broadcast;
break;
case SO_SNDBUF:
v.val=sk->sndbuf;
break;
case SO_RCVBUF:
v.val =sk->rcvbuf;
break;
case SO_REUSEADDR:
v.val = sk->reuse;
break;
case SO_KEEPALIVE:
v.val = sk->keepopen;
break;
case SO_TYPE:
v.val = sk->type;
break;
case SO_ERROR:
v.val = -sock_error(sk);
if(v.val==0)
v.val=xchg(&sk->err_soft,0);
break;
case SO_OOBINLINE:
v.val = sk->urginline;
break;
case SO_NO_CHECK:
v.val = sk->no_check;
break;
case SO_PRIORITY:
v.val = sk->priority;
break;
case SO_LINGER:
lv=sizeof(v.ling);
v.ling.l_onoff=sk->linger;
v.ling.l_linger=sk->lingertime;
break;
case SO_BSDCOMPAT:
v.val = sk->bsdism;
break;
case SO_RCVTIMEO:
case SO_SNDTIMEO:
lv=sizeof(struct timeval);
v.tm.tv_sec=0;
v.tm.tv_usec=0;
break;
case SO_RCVLOWAT:
case SO_SNDLOWAT:
v.val=1;
case SO_PASSCRED:
v.val = sock->passcred;
break;
case SO_PEERCRED:
lv=sizeof(sk->peercred);
len=min(len, lv);
if(copy_to_user((void*)optval, &sk->peercred, len))
return -EFAULT;
goto lenout;
#ifdef CONFIG_NET_SECURITY
case SO_SECURITY_AUTHENTICATION:
v.val = sk->authentication;
break;
case SO_SECURITY_ENCRYPTION_TRANSPORT:
v.val = sk->encryption;
break;
case SO_SECURITY_ENCRYPTION_NETWORK:
v.val = sk->encrypt_net;
break;
#endif
default:
return(-ENOPROTOOPT);
}
len=min(len,lv);
if(copy_to_user(optval,&v,len))
return -EFAULT;
lenout:
if(put_user(len, optlen))
return -EFAULT;
return 0;
}
static kmem_cache_t *sk_cachep;
/*
* All socket objects are allocated here. This is for future
* usage.
*/
struct sock *sk_alloc(int priority)
{
struct sock *sk = kmem_cache_alloc(sk_cachep, priority);
if(sk)
memset(sk, 0, sizeof(struct sock));
return sk;
}
void sk_free(struct sock *sk)
{
if (sk->destruct)
sk->destruct(sk);
kmem_cache_free(sk_cachep, sk);
}
void sk_init(void)
{
sk_cachep = kmem_cache_create("sock", sizeof(struct sock), 0,
SLAB_HWCACHE_ALIGN, 0, 0);
}
/*
* Simple resource managers for sockets.
*/
void sock_wfree(struct sk_buff *skb)
{
struct sock *sk = skb->sk;
#if 1
if (!sk) {
printk(KERN_DEBUG "sock_wfree: sk==NULL\n");
return;
}
#endif
/* In case it might be waiting for more memory. */
atomic_sub(skb->truesize, &sk->wmem_alloc);
sk->write_space(sk);
}
void sock_rfree(struct sk_buff *skb)
{
struct sock *sk = skb->sk;
#if 1
if (!sk) {
printk(KERN_DEBUG "sock_rfree: sk==NULL\n");
return;
}
#endif
atomic_sub(skb->truesize, &sk->rmem_alloc);
}
struct sk_buff *sock_wmalloc(struct sock *sk, unsigned long size, int force, int priority)
{
if (force || atomic_read(&sk->wmem_alloc) < sk->sndbuf) {
struct sk_buff * skb = alloc_skb(size, priority);
if (skb) {
atomic_add(skb->truesize, &sk->wmem_alloc);
skb->destructor = sock_wfree;
skb->sk = sk;
}
return skb;
}
return NULL;
}
struct sk_buff *sock_rmalloc(struct sock *sk, unsigned long size, int force, int priority)
{
if (force || atomic_read(&sk->rmem_alloc) < sk->rcvbuf) {
struct sk_buff *skb = alloc_skb(size, priority);
if (skb) {
atomic_add(skb->truesize, &sk->rmem_alloc);
skb->destructor = sock_rfree;
skb->sk = sk;
}
return skb;
}
return NULL;
}
/* FIXME: this is insane. We are trying suppose to be controlling how
* how much space we have for data bytes, not packet headers.
* This really points out that we need a better system for doing the
* receive buffer. -- erics
* WARNING: This is currently ONLY used in tcp. If you need it else where
* this will probably not be what you want. Possibly these two routines
* should move over to the ipv4 directory.
*/
unsigned long sock_rspace(struct sock *sk)
{
int amt;
if (sk != NULL) {
/* This used to have some bizzare complications that
* to attempt to reserve some amount of space. This doesn't
* make sense, since the number returned here does not
* actually reflect allocated space, but rather the amount
* of space we committed to. We gamble that we won't
* run out of memory, and returning a smaller number does
* not change the gamble. If we loose the gamble tcp still
* works, it may just slow down for retransmissions.
*/
amt = sk->rcvbuf - atomic_read(&sk->rmem_alloc);
if (amt < 0)
return(0);
return(amt);
}
return(0);
}
/* FIXME: this is also insane. See above comment */
unsigned long sock_wspace(struct sock *sk)
{
if (sk != NULL) {
if (sk->shutdown & SEND_SHUTDOWN)
return(0);
if (atomic_read(&sk->wmem_alloc) >= sk->sndbuf)
return(0);
return sk->sndbuf - atomic_read(&sk->wmem_alloc);
}
return(0);
}
/*
* Generic send/receive buffer handlers
*/
struct sk_buff *sock_alloc_send_skb(struct sock *sk, unsigned long size, unsigned long fallback, int noblock, int *errcode)
{
struct sk_buff *skb;
do
{
if(sk->err!=0)
{
*errcode=xchg(&sk->err,0);
return NULL;
}
if(sk->shutdown&SEND_SHUTDOWN)
{
/*
* FIXME: Check 1003.1g should we deliver
* a signal here ???
*/
*errcode=-EPIPE;
return NULL;
}
if(!fallback)
skb = sock_wmalloc(sk, size, 0, sk->allocation);
else
{
/* The buffer get won't block, or use the atomic queue. It does
produce annoying no free page messages still.... */
skb = sock_wmalloc(sk, size, 0 , GFP_BUFFER);
if(!skb)
skb=sock_wmalloc(sk, fallback, 0, GFP_KERNEL);
}
/*
* This means we have too many buffers for this socket already.
*/
if(skb==NULL)
{
unsigned long tmp;
sk->socket->flags |= SO_NOSPACE;
if(noblock)
{
*errcode=-EAGAIN;
return NULL;
}
if(sk->shutdown&SEND_SHUTDOWN)
{
*errcode=-EPIPE;
return NULL;
}
tmp = atomic_read(&sk->wmem_alloc);
cli();
if(sk->shutdown&SEND_SHUTDOWN)
{
sti();
*errcode=-EPIPE;
return NULL;
}
#if 1
if( tmp <= atomic_read(&sk->wmem_alloc))
#else
/* ANK: Line above seems either incorrect
* or useless. sk->wmem_alloc has a tiny chance to change
* between tmp = sk->w... and cli(),
* but it might(?) change earlier. In real life
* it does not (I never seen the message).
* In any case I'd delete this check at all, or
* change it to:
*/
if (atomic_read(&sk->wmem_alloc) + size >= sk->sndbuf)
#endif
{
sk->socket->flags &= ~SO_NOSPACE;
interruptible_sleep_on(sk->sleep);
if (current->signal & ~current->blocked)
{
sti();
*errcode = -ERESTARTSYS;
return NULL;
}
}
sti();
}
}
while(skb==NULL);
return skb;
}
void __release_sock(struct sock *sk)
{
#ifdef CONFIG_INET
if (!sk->prot || !sk->backlog_rcv)
return;
/* See if we have any packets built up. */
start_bh_atomic();
while (!skb_queue_empty(&sk->back_log)) {
struct sk_buff * skb = sk->back_log.next;
__skb_unlink(skb, &sk->back_log);
sk->backlog_rcv(sk, skb);
}
end_bh_atomic();
#endif
}
/*
* Generic socket manager library. Most simpler socket families
* use this to manage their socket lists. At some point we should
* hash these. By making this generic we get the lot hashed for free.
*/
void sklist_remove_socket(struct sock **list, struct sock *sk)
{
unsigned long flags;
struct sock *s;
save_flags(flags);
cli();
s= *list;
if(s==sk)
{
*list = s->next;
restore_flags(flags);
return;
}
while(s && s->next)
{
if(s->next==sk)
{
s->next=sk->next;
restore_flags(flags);
return;
}
s=s->next;
}
restore_flags(flags);
}
void sklist_insert_socket(struct sock **list, struct sock *sk)
{
unsigned long flags;
save_flags(flags);
cli();
sk->next= *list;
*list=sk;
restore_flags(flags);
}
/*
* This is only called from user mode. Thus it protects itself against
* interrupt users but doesn't worry about being called during work.
* Once it is removed from the queue no interrupt or bottom half will
* touch it and we are (fairly 8-) ) safe.
*/
void sklist_destroy_socket(struct sock **list, struct sock *sk);
/*
* Handler for deferred kills.
*/
static void sklist_destroy_timer(unsigned long data)
{
struct sock *sk=(struct sock *)data;
sklist_destroy_socket(NULL,sk);
}
/*
* Destroy a socket. We pass NULL for a list if we know the
* socket is not on a list.
*/
void sklist_destroy_socket(struct sock **list,struct sock *sk)
{
struct sk_buff *skb;
if(list)
sklist_remove_socket(list, sk);
while((skb=skb_dequeue(&sk->receive_queue))!=NULL)
{
kfree_skb(skb,FREE_READ);
}
if(atomic_read(&sk->wmem_alloc) == 0 &&
atomic_read(&sk->rmem_alloc) == 0 &&
sk->dead)
{
sk_free(sk);
}
else
{
/*
* Someone is using our buffers still.. defer
*/
init_timer(&sk->timer);
sk->timer.expires=jiffies+sysctl_core_destroy_delay;
sk->timer.function=sklist_destroy_timer;
sk->timer.data = (unsigned long)sk;
add_timer(&sk->timer);
}
}
/*
* Support routines for general vectors
*/
/*
* Socket with no special fcntl calls.
*/
int sock_no_fcntl(struct socket *sock, unsigned int cmd, unsigned long arg)
{
struct sock *sk = sock->sk;
switch(cmd)
{
case F_SETOWN:
/*
* This is a little restrictive, but it's the only
* way to make sure that you can't send a sigurg to
* another process.
*/
if (!suser() && current->pgrp != -arg &&
current->pid != arg) return(-EPERM);
sk->proc = arg;
return(0);
case F_GETOWN:
return(sk->proc);
default:
return(-EINVAL);
}
}
/*
* Default socket getsockopt / setsockopt
*/
int sock_no_setsockopt(struct socket *sock, int level, int optname,
char *optval, int optlen)
{
return -EOPNOTSUPP;
}
int sock_no_getsockopt(struct socket *sock, int level, int optname,
char *optval, int *optlen)
{
return -EOPNOTSUPP;
}
int sock_no_listen(struct socket *sock, int backlog)
{
return -EOPNOTSUPP;
}
/*
* Default Socket Callbacks
*/
void sock_def_callback1(struct sock *sk)
{
if(!sk->dead)
wake_up_interruptible(sk->sleep);
}
void sock_def_callback2(struct sock *sk, int len)
{
if(!sk->dead)
{
wake_up_interruptible(sk->sleep);
sock_wake_async(sk->socket,1);
}
}
void sock_def_callback3(struct sock *sk)
{
if(!sk->dead)
{
wake_up_interruptible(sk->sleep);
sock_wake_async(sk->socket, 2);
}
}
void sock_def_destruct(struct sock *sk)
{
if (sk->protinfo.destruct_hook)
kfree(sk->protinfo.destruct_hook);
}
void sock_init_data(struct socket *sock, struct sock *sk)
{
skb_queue_head_init(&sk->receive_queue);
skb_queue_head_init(&sk->write_queue);
skb_queue_head_init(&sk->back_log);
skb_queue_head_init(&sk->error_queue);
init_timer(&sk->timer);
sk->allocation = GFP_KERNEL;
sk->rcvbuf = sysctl_rmem_default*2;
sk->sndbuf = sysctl_wmem_default*2;
sk->priority = SOPRI_NORMAL;
sk->state = TCP_CLOSE;
sk->zapped = 1;
sk->socket = sock;
if(sock)
{
sk->type = sock->type;
sk->sleep = &sock->wait;
sock->sk = sk;
}
sk->state_change = sock_def_callback1;
sk->data_ready = sock_def_callback2;
sk->write_space = sock_def_callback3;
sk->error_report = sock_def_callback1;
sk->destruct = sock_def_destruct;
sk->peercred.pid = 0;
sk->peercred.uid = -1;
sk->peercred.gid = -1;
}
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