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authorAndreas Mohr <andi@lisas.de>2006-05-17 11:03:16 +0200
committerJaroslav Kysela <perex@suse.cz>2006-06-22 21:33:39 +0200
commit13769e3f21d6e9c59999c9bf6908278b878d05c5 (patch)
tree255c4fb239afbd2f6d6f1d4ccb824c81e3d52f82 /sound/pci/azt3328.c
parentca54bde3634360afecd0dada9c59399bbe88bd32 (diff)
[ALSA] azt3328.c: add 3D sound mixer switch/rename controls
- add 3D sound pre-3D/post-3D switch, as seen in standard AC-97 - rename controls to shorter and more accurate strings Signed-off-by: Andreas Mohr <andi@lisas.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/azt3328.c')
-rw-r--r--sound/pci/azt3328.c41
1 files changed, 31 insertions, 10 deletions
diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c
index f197fbac10ab..c9af04ed200f 100644
--- a/sound/pci/azt3328.c
+++ b/sound/pci/azt3328.c
@@ -39,8 +39,15 @@
* for compatibility reasons) has the following features:
*
* - builtin AC97 conformant codec (SNR over 80dB)
- * (really AC97 compliant?? I really doubt it when looking
- * at the mixer register layout)
+ * Note that "conformant" != "compliant"!! this chip's mixer register layout
+ * *differs* from the standard AC97 layout:
+ * they chose to not implement the headphone register (which is not a
+ * problem since it's merely optional), yet when doing this, they committed
+ * the grave sin of letting other registers follow immediately instead of
+ * keeping a headphone dummy register, thereby shifting the mixer register
+ * addresses illegally. So far unfortunately it looks like the very flexible
+ * ALSA AC97 support is still not enough to easily compensate for such a
+ * grave layout violation despite all tweaks and quirks mechanisms it offers.
* - builtin genuine OPL3
* - full duplex 16bit playback/record at independent sampling rate
* - MPU401 (+ legacy address support) FIXME: how to enable legacy addr??
@@ -96,6 +103,9 @@
* The standard suspend/resume functionality could probably make use of
* some improvement, too...
* - figure out what all unknown port bits are responsible for
+ * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
+ * fully accept our quite incompatible ""AC97"" mixer and thus save some
+ * code (but I'm not too optimistic that doing this is possible at all)
*/
#include <sound/driver.h>
@@ -526,15 +536,18 @@ snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_info *uinfo)
{
static const char * const texts1[] = {
- "ModemOut1", "ModemOut2"
+ "Mic1", "Mic2"
};
static const char * const texts2[] = {
- "MonoSelectSource1", "MonoSelectSource2"
+ "Mix", "Mic"
};
static const char * const texts3[] = {
"Mic", "CD", "Video", "Aux",
"Line", "Mix", "Mix Mono", "Phone"
};
+ static const char * const texts4[] = {
+ "pre 3D", "post 3D"
+ };
struct azf3328_mixer_reg reg;
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
@@ -545,10 +558,17 @@ snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
uinfo->value.enumerated.item = reg.enum_c - 1U;
if (reg.reg == IDX_MIXER_ADVCTL2)
{
- if (reg.lchan_shift == 8) /* modem out sel */
+ switch(reg.lchan_shift) {
+ case 8: /* modem out sel */
strcpy(uinfo->value.enumerated.name, texts1[uinfo->value.enumerated.item]);
- else /* mono sel source */
+ break;
+ case 9: /* mono sel source */
strcpy(uinfo->value.enumerated.name, texts2[uinfo->value.enumerated.item]);
+ break;
+ case 15: /* PCM Out Path */
+ strcpy(uinfo->value.enumerated.name, texts4[uinfo->value.enumerated.item]);
+ break;
+ }
}
else
strcpy(uinfo->value.enumerated.name, texts3[uinfo->value.enumerated.item]
@@ -641,13 +661,14 @@ static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata
AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
- AZF3328_MIXER_ENUM("Modem Out Select", IDX_MIXER_ADVCTL2, 2, 8),
- AZF3328_MIXER_ENUM("Mono Select Source", IDX_MIXER_ADVCTL2, 2, 9),
+ AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
+ AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
+ AZF3328_MIXER_ENUM("PCM", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
- AZF3328_MIXER_VOL_SPECIAL("3D Control - Wide", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
- AZF3328_MIXER_VOL_SPECIAL("3D Control - Space", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
+ AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
+ AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
#if MIXER_TESTING
AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),