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authorRalf Baechle <ralf@linux-mips.org>1997-12-06 23:51:34 +0000
committerRalf Baechle <ralf@linux-mips.org>1997-12-06 23:51:34 +0000
commit230e5ab6a084ed50470f101934782dbf54b0d06b (patch)
tree5dd821c8d33f450470588e7a543f74bf74306e9e /drivers/sound/lowlevel
parentc9b1c8a64c6444d189856f1e26bdcb8b4cd0113a (diff)
Merge with Linux 2.1.67.
Diffstat (limited to 'drivers/sound/lowlevel')
-rw-r--r--drivers/sound/lowlevel/ChangeLog.awe82
-rw-r--r--drivers/sound/lowlevel/Makefile35
-rw-r--r--drivers/sound/lowlevel/README.awe165
-rw-r--r--drivers/sound/lowlevel/aedsp16.c2
-rw-r--r--drivers/sound/lowlevel/awe_compat.h190
-rw-r--r--drivers/sound/lowlevel/awe_config.h40
-rw-r--r--drivers/sound/lowlevel/awe_hw.h4
-rw-r--r--drivers/sound/lowlevel/awe_version.h24
-rw-r--r--drivers/sound/lowlevel/awe_voice.h490
-rw-r--r--drivers/sound/lowlevel/awe_wave.c3376
10 files changed, 3071 insertions, 1337 deletions
diff --git a/drivers/sound/lowlevel/ChangeLog.awe b/drivers/sound/lowlevel/ChangeLog.awe
index 9ee76e4b6..196da64d4 100644
--- a/drivers/sound/lowlevel/ChangeLog.awe
+++ b/drivers/sound/lowlevel/ChangeLog.awe
@@ -1,3 +1,85 @@
+ver.0.4.2c
+ - Add a mode to enable drum channel toggle via bank number
+ change.
+
+ver.0.4.2b
+ - Clear voice position after note on
+ - Change nrvoices according to the current playing mode
+
+ver.0.4.2a
+ - Fix a bug in pitch calculation with scale parameter
+ - Change default chorus & reverb modes
+
+ver.0.4.2
+ - Use indirect voice allocation mode; used as default mode
+ - Add preset mapping
+ - Free buffers when resetting samples
+ - Set default preset/bank/drumset as variable
+ - Fix a bug in exclusive note-off
+ - Add channel reset control macro
+ - Change modwheel sensitivity as variable
+ - Add lock option in open_patch
+ - Add channel priority mode macro, and disable it as default
+ - Add unset effect macro
+ - Add user defined chorus/reverb modes
+ - Do not initialize effect parameters when allocating voices
+ - Accept realtime filter-Q parameter change
+ - Check value range of set/add effects
+ - Change drum flags automatically when receiving bank #128
+
+ver.0.4.1 development versions
+
+ver.0.4.0c
+ - Fix kernel oops when setting AWE_FX_ATTEN
+
+ver.0.4.0b
+ - Do not kill_note in start_note when velocity is zero
+
+ver.0.4.0a
+ - Fix a bug in channel pressure effects
+
+ver.0.4.0
+ - Support dynamic buffer allocation
+ - Add functions to open/close/unload a patch
+ - Change from pointer to integer index in voice/sample lists
+ - Support for Linux/Alpha-AXP
+ - Fix for FreeBSD
+ - Add sostenuto control
+ - Add midi channel priority
+ - Fix a bug in all notes off control
+ - Use AWE_DEFAULT_MEMSIZE always if defined
+ - Fix a bug in awe_reset causes seg fault when no DRAM onboard
+ - Use awe_mem_start variable instead of constant
+
+ver.0.3.3c
+ - Fix IOCTL_TO_USER for OSS-3.8 (on Linux-2.1.25)
+ - Fix i/o macros for mixer controls
+
+ver.0.3.3b
+ - Fix version number in awe_version.h
+ - Fix a small bug in noteoff/relese all
+
+ver.0.3.3a
+ - Fix all notes/sounds off
+ - Add layer effect control
+ - Add misc mode controls; realtime pan, version number, etc.
+ - Move gus bank control in misc mode control
+ - Modify awe_operations for OSS3.8b5
+ - Fix installation script
+
+ver.0.3.3
+ - Add bass/treble control in Emu8000 chip
+ - Add mixer device
+ - Fix sustain on to value 127
+
+ver.0.3.2
+ - Refuse linux-2.0.0 at installation
+ - Move awe_voice.h to /usr/include/linux
+
+ver.0.3.1b (not released)
+ - Rewrite chorus/reverb mode change functions
+ - Rewrite awe_detect & awe_check_dram routines
+
ver.0.3.1a
- Fix a bug to reset voice counter in awe_reset
- Fix voice balance on GUS mode
diff --git a/drivers/sound/lowlevel/Makefile b/drivers/sound/lowlevel/Makefile
index d4687017f..1a4c6a396 100644
--- a/drivers/sound/lowlevel/Makefile
+++ b/drivers/sound/lowlevel/Makefile
@@ -3,18 +3,29 @@ all: lowlevel.o
ALLOBJS = init.o aci.o awe_wave.o aedsp16.o
OBJS = init.o
-ifdef CONFIG_LOWLEVEL_SOUND
-ifdef CONFIG_ACI_MIXER
-OBJS := $(OBJS) aci.o
+ifeq ($(CONFIG_LOWLEVEL_SOUND),y)
+ifeq ($(CONFIG_ACI_MIXER),y)
+ OBJS := $(OBJS) aci.o
endif
-ifdef CONFIG_AWE32_SYNTH
+ifeq ($(CONFIG_AWE32_SYNTH),y)
OBJS := $(OBJS) awe_wave.o
+else
+ ifeq ($(CONFIG_AWE32_SYNTH),m)
+ MX_OBJS := $(MX_OBJS) awe_wave.o
+ endif
endif
-ifdef CONFIG_AEDSP16
-OBJS := $(OBJS) aedsp16.o
+ifeq ($(CONFIG_AEDSP16),y)
+ OBJS := $(OBJS) aedsp16.o
endif
endif
+ifndef TOPDIR
+TOPDIR=/usr/src/linux
+endif
+
+.c.o:
+ $(CC) $(CFLAGS) -c $<
+
lowlevel.o: $(OBJS)
$(LD) -r -o lowlevel.o $(OBJS)
@@ -35,10 +46,16 @@ clean:
dep:
$(CPP) -M $(CFLAGS) -I. *.c > .depend
-ifdef HOSTCC
-include $(TOPDIR)/Rules.make
-else
+ifndef HOSTCC
+#
+# Running outside the kernel build.
+#
+CC = gcc
+HOSTCC = gcc
+CFLAGS = -O2 -D__KERNEL__ -DMODULE -I/usr/src/linux/include -Wall -Wstrict-prototypes -fomit-frame-pointer -pipe -m486
USE_DEPEND=y
+else
+include $(TOPDIR)/Rules.make
endif
ifdef USE_DEPEND
diff --git a/drivers/sound/lowlevel/README.awe b/drivers/sound/lowlevel/README.awe
index db082bf52..a0281710a 100644
--- a/drivers/sound/lowlevel/README.awe
+++ b/drivers/sound/lowlevel/README.awe
@@ -1,6 +1,6 @@
================================================================
AWE32 Sound Driver for Linux / FreeBSD
- version 0.3.1; Jan. 11, 1997
+ version 0.4.2c; Oct. 7, 1997
================================================================
* GENERAL NOTES
@@ -8,9 +8,9 @@
This is a sound driver extension for SoundBlaster AWE32 and other
compatible cards (AWE32-PnP, SB32, SB32-PnP, AWE64 & etc) to enable
the wave synth operations. The driver is provided for both Linux
-1.2.x and 2.[01].x kernels, and also FreeBSD. Consult the
-installation document for installation on the original sound driver
-package.
+1.2.x and 2.[01].x kernels, and also FreeBSD on Intel x86 and DEC
+Alpha systems. See INSTALL.awe (or INSTALL.fbsd) document for
+installation of the driver package.
This driver was written by Takashi Iwai (iwai@dragon.mm.t.u-tokyo.ac.jp)
who also maintains the code. Please forward any questions, bug fixes
@@ -18,47 +18,80 @@ and suggestions directly to Iwai (_NOT_ to Linus Torvalds or Hannu
Savolainen).
-* CAUTION
-
-- On ver.0.3.1, some zero size array entries are removed from
-awe_voice.h to avoid compile error in some non-ANSI compilers.
-Due to this fix, the size of awe_voice_rec structure is changed from
-older versions. Use a constant AWE_VOICE_REC_SIZE instead of
-sizeof(awe_voice_rec).
-You can still have a compatibility by defining AWE_COMPAT_030=1, but
-this feature will be omitted in the future release.
-
-
* NOTE TO LINUX USERS
To enable this driver on linux-2.[01].x kernels, you need turn on both
"lowlevel drivers support" and "AWE32 synth support" options in sound
menu when configure your linux kernel and modules. For more details,
see the installation document in the original driver package
-(awedrv-0.x.x.tar.gz) available at the web page:
+(awedrv-0.4.2.tar.gz) available at the web page:
http://bahamut.mm.t.u-tokyo.ac.jp/~iwai/awedrv/
If you're using PnP cards, the card must be initialized before loading
the sound driver. There're several options to do this:
- Initialize the card via ISA PnP tools, and load the sound module.
- Initialize the card on DOS, and load linux by loadlin.exe
- - Use PnP driver (for Linux-2.0.x)
+ - Use PnP driver (for Linux-2.x.x)
See the FAQ list on the URL above.
+* USING THE DRIVER
+
+The GM and GS sounds include multiple instrument layers.
+The current version supports this type of sounds with a special
+extension, but it uses a non-standard way of sequencer calls. Then,
+so far, only drvmidi and playmidi can play the multiple instruments
+and stereo sounds properly as MIDI sequencers.
+
+To load SoundFont files, sfxload utility is required.
+All AWE32 driver and utilities can be downloaded from:
+ http://bahamut.mm.t.u-tokyo.ac.jp/~iwai/awedrv/
+
+The sfxload is included in the package awesfx-0.4.2.tgz. Binary
+packages are available there, too. See the instruction in each
+package for installation.
+
+Sfxload reads a SoundFont file and transfers it to the sound driver.
+Note that new sfxload no longer requires -i option.
+
+ % sfxload synthgm.sbk
+
+You can tune up the sound via some new options, -A, -a and -d.
+
+ % sfxload -A2 synthgm.sbk
+
+See the manual of sfxload for more details.
+
+Now you can hear midi musics by supported midi players (drvmidi or
+playmidi-2.5).
+
+ % drvmidi foo.mid
+
+If you have only 512kb on the sound card, I recommend to use dynamic
+sample loading via -L option of drvmidi. 2MB GM/GS soundfont file is
+available in most midi files.
+
+ % sfxload synthgm
+ % drvmidi -L 2mbgmgs foo.mid
+
+Enjoy.
+
+
* COMPILE FLAGS
Compile conditions are defined in awe_config.h.
+[Compatibility Conditions]
+The following flags are defined automatically when using installation
+shell script.
+
- AWE_OBSOLETE_VOXWARE (default: not defined)
indicates the system is VoxWare-3.0.x (with linux 1.2.x or
- FreeBSD) if defined. This option will be set automatically when
- you use installation script.
+ FreeBSD) if defined.
- AWE_NEW_KERNEL_INTERFACE (default: not defined)
indicates the system is OSSLite on Linux 2.1.6 or later if
- defined. This option will be set automatically when you use
- installation script.
+ defined.
- HAS_LOWLEVEL_H (default: not defined)
indicates the system has "lowlevel.h" in the sound/lowlevel
@@ -68,27 +101,32 @@ Compile conditions are defined in awe_config.h.
indicates the sound driver has no patch manager function (for
OSS-3.707 (in Linux-2.1.13) or newer).
+- AWE_OSS38 (default: not defined)
+ indicates the sound driver has an additional parameter in
+ operation table (for OSS-3.8b5 in Linux-2.1.25 or newer).
+
+
+[Hardware Conditions]
+You don't have to define the following two values.
+Define them only when the driver couldn't detect the card properly.
+
- AWE_DEFAULT_BASE_ADDR (default: not defined)
specifies the base port address of your AWE32 card.
- Define this only when the driver couldn't detect your card
- properly.
- AWE_DEFAULT_MEM_SIZE (default: not defined)
- specifies the memory size of your AWE32 card by kilo bytes.
- Define this only when the driver couldn't detect memory size
- properly.
+ specifies the memory size of your AWE32 card in kilo bytes.
-- AWE_MAX_SAMPLES (default: 400)
- specifies the maximum number of wave samples.
- The default size is set for the original GM and GS presets from
- CreativeLab. If you have a large set of samples (eg 2MB & 8MB GM
- presets), increase this value to appropriate size.
-
-- AWE_MAX_INFOS (default: 900)
- specifies the maximum number of instruments.
- The default size is set for the original GM and GS presets from
- CreativeLab. If you have a large set of samples (eg 2MB & 8MB GM
- presets), increase this value to appropriate size.
+
+[Sample Table Size]
+From ver.0.4.0, sample tables are allocated dynamically (except
+Linux-1.2.x system), so you need NOT to touch these parameters.
+Linux-1.2.x users may need to increase these values to apropriate size
+if larger DRAM is equipped with the soundcard.
+
+- AWE_MAX_SF_LISTS, AWE_MAX_SAMPLES, AWE_MAX_INFOS
+
+
+[Other Conditions]
- AWE_ALWAYS_INIT_FM (default: not defined)
indicates the AWE driver always initialize FM passthrough even
@@ -99,22 +137,24 @@ Compile conditions are defined in awe_config.h.
- AWE_DEBUG_ON (default: defined)
turns on debuggin messages if defined.
-- AWE_CHECKSUM_DATA (default: defined)
- verifies check sum of sample data with the transferred data if
- defined.
-
-- AWE_CHECKSUM_MEMORY (default: defined)
- Verifies check sum of sample data with the written data on DRAM.
-
- AWE_HAS_GUS_COMPATIBILITY (default: defined)
Enables GUS compatibility mode if defined, reading GUS patches and
GUS control commands. Define this option to use GMOD or other
GUS module players.
-- AWE_ACCEPT_ALL_SOUNDS_CONTROL (default: not defined)
+- AWE_ACCEPT_ALL_SOUNDS_CONTROL (default: defined)
Enables MIDI control #120 and #123 as "all notes off" and "all
sounds off" events, respectively.
+- CONFIG_AWE32_MIXER (default: defined)
+ Adds a mixer device for AWE32 bass/treble equalizer control.
+ You can access this device using /dev/mixer?? (usually mixer01).
+
+- AWE_LOOKUP_MIDI_PRIORIITY (default: defined)
+ Allocates voices according to MIDI channel priority.
+ Drum channels have the highest priorit, followed by #1, #2, and
+ so on.
+
- DEF_FM_CHORUS_DEPTH (default: 0x10)
The default strength to be sent to the chorus effect engine.
From 0 to 0xff. Larger numbers may often cause weird sounds.
@@ -124,43 +164,12 @@ Compile conditions are defined in awe_config.h.
From 0 to 0xff. Larger numbers may often cause weird sounds.
-* USING THE DRIVER
-
-To load SoundFont files, sfxload utility is required.
-All AWE32 driver and utilities can be downloaded from:
- http://bahamut.mm.t.u-tokyo.ac.jp/~iwai/awedrv/
-
-The GM and GS sounds include multiple instrument layers. The older
-driver couldn't handle multiple instruments. The current version
-supports this type of sounds with a special extension, but so far only
-drvmidi and playmidi can play the multiple instruments and stereo
-sounds.
-
-To play drvmidi, load the SoundFont file directly uing sfxload utility.
-
- % sfxload -i synthgm.sf2
-
-To use other sequencers like musserver, some sounds may become
-inaudible unless converting to SFX file. Follow the instruction in
-awesfx package to make patched GM and GS presets. Then, load the SFX
-file on driver by sfxload utility.
-
- % sfxload -i gm.sfx
-
-Now you can hear midi musics by supported midi players
-(awemidi-0.1.x.tar.gz or patch file to playmidi-2.3).
-
- % drvmidi foo.mid
-
-Enjoy.
-
-
* ACKNOWLEDGMENTS
Thanks to Witold Jachimczyk (witek@xfactor.wpi.edu) for many advices
to programming of AWE32. Many codes are brought from his AWE32-native
MOD player, ALMP.
-The port of awedrv0.1.6 to FreeBSD is done by Randall Hopper
+The port of awedrv to FreeBSD is done by Randall Hopper
(rhh@ct.picker.com).
I also thank linux-awe-ml members for their efforts
to reboot their system many times :-)
@@ -168,9 +177,9 @@ to reboot their system many times :-)
* BUGS & TODO'S
+- Can't detect DRAM size on some card
- More smart patch management
- More smart DRAM memory control
-- Dynamic buffer allocation
- etc, etc, etc.
diff --git a/drivers/sound/lowlevel/aedsp16.c b/drivers/sound/lowlevel/aedsp16.c
index beb1695a6..93db242a1 100644
--- a/drivers/sound/lowlevel/aedsp16.c
+++ b/drivers/sound/lowlevel/aedsp16.c
@@ -250,7 +250,7 @@
#undef AEDSP16_INFO 1 /* Define this to enable info code */
#if defined(AEDSP16_DEBUG)
-# define DBG(x) printk x
+# define DBG(x) printk x
# if defined(AEDSP16_DEBUG_MORE)
# define DBG1(x) printk x
# else
diff --git a/drivers/sound/lowlevel/awe_compat.h b/drivers/sound/lowlevel/awe_compat.h
new file mode 100644
index 000000000..d0c34a1fa
--- /dev/null
+++ b/drivers/sound/lowlevel/awe_compat.h
@@ -0,0 +1,190 @@
+/*----------------------------------------------------------------
+ * compatibility macros for AWE32 driver
+ *----------------------------------------------------------------*/
+
+/* redefine following macros */
+#undef IOCTL_IN
+#undef IOCTL_OUT
+#undef OUTW
+#undef COPY_FROM_USER
+#undef COPY_TO_USER
+#undef GET_BYTE_FROM_USER
+#undef GET_SHORT_FROM_USER
+#undef IOCTL_TO_USER
+
+#ifdef linux
+
+/*================================================================
+ * Linux macros
+ *================================================================*/
+
+/* use inline prefix */
+#define INLINE inline
+
+/*----------------------------------------------------------------
+ * memory management for linux
+ *----------------------------------------------------------------*/
+
+#ifdef AWE_OBSOLETE_VOXWARE
+/* old type linux system */
+
+/* i/o requests; nothing */
+#define awe_check_port() 0 /* always false */
+#define awe_request_region() /* nothing */
+#define awe_release_region() /* nothing */
+
+static int _mem_start; /* memory pointer for permanent buffers */
+
+#define my_malloc_init(memptr) _mem_start = (memptr)
+#define my_malloc_memptr() _mem_start
+#define my_free(ptr) /* do nothing */
+#define my_realloc(buf,oldsize,size) NULL /* no realloc */
+
+static void *my_malloc(int size)
+{
+ char *ptr;
+ PERMANENT_MALLOC(ptr, char*, size, _mem_start);
+ return (void*)ptr;
+}
+
+/* allocate buffer only once */
+#define INIT_TABLE(buffer,index,nums,type) {\
+buffer = my_malloc(sizeof(type) * (nums)); index = (nums);\
+}
+
+#else
+
+#define AWE_DYNAMIC_BUFFER
+
+#define my_malloc_init(ptr) /* nothing */
+#define my_malloc_memptr() 0
+#define my_malloc(size) vmalloc(size)
+#define my_free(ptr) if (ptr) {vfree(ptr);}
+
+static void *my_realloc(void *buf, int oldsize, int size)
+{
+ void *ptr;
+ if ((ptr = vmalloc(size)) == NULL)
+ return NULL;
+ memcpy(ptr, buf, ((oldsize < size) ? oldsize : size) );
+ vfree(buf);
+ return ptr;
+}
+
+/* do not allocate buffer at beginning */
+#define INIT_TABLE(buffer,index,nums,type) {buffer=NULL; index=0;}
+
+/* old type macro */
+#define RET_ERROR(err) -err
+
+#endif
+
+/*----------------------------------------------------------------
+ * i/o interfaces for linux
+ *----------------------------------------------------------------*/
+
+#define OUTW(data,addr) outw(data, addr)
+
+#ifdef AWE_NEW_KERNEL_INTERFACE
+#define COPY_FROM_USER(target,source,offs,count) \
+ copy_from_user(target, (source)+(offs), count)
+#define GET_BYTE_FROM_USER(target,addr,offs) \
+ get_user(target, (unsigned char*)&((addr)[offs]))
+#define GET_SHORT_FROM_USER(target,addr,offs) \
+ get_user(target, (unsigned short*)&((addr)[offs]))
+#ifdef AWE_OSS38
+#define IOCTL_TO_USER(target,offs,source,count) \
+ memcpy(target, (source)+(offs), count)
+#define IO_WRITE_CHECK(cmd) (_SIOC_DIR(cmd) & _IOC_WRITE)
+#else
+#define IOCTL_TO_USER(target,offs,source,count) \
+ copy_to_user(target, (source)+(offs), count)
+#define IO_WRITE_CHECK(cmd) (_IOC_DIR(cmd) & _IOC_WRITE)
+#endif /* AWE_OSS38 */
+#define COPY_TO_USER IOCTL_TO_USER
+#define IOCTL_IN(arg) (*(int*)(arg))
+#define IOCTL_OUT(arg,val) (*(int*)(arg) = (val))
+
+#else /* old type i/o */
+#define COPY_FROM_USER(target,source,offs,count) \
+ memcpy_fromfs(target, (source)+(offs), (count))
+#define GET_BYTE_FROM_USER(target,addr,offs) \
+ *((char *)&(target)) = get_fs_byte((addr)+(offs))
+#define GET_SHORT_FROM_USER(target,addr,offs) \
+ *((short *)&(target)) = get_fs_word((addr)+(offs))
+#define IOCTL_TO_USER(target,offs,source,count) \
+ memcpy_tofs(target, (source)+(offs), (count))
+#define COPY_TO_USER IOCTL_TO_USER
+#define IO_WRITE_CHECK(cmd) (cmd & IOC_IN)
+#define IOCTL_IN(arg) get_fs_long((long *)(arg))
+#define IOCTL_OUT(arg,ret) snd_ioctl_return((int *)arg, ret)
+
+#endif /* AWE_NEW_KERNEL_INTERFACE */
+
+#define BZERO(target,len) memset(target, 0, len)
+#define MEMCPY(dst,src,len) memcpy(dst, src, len)
+
+
+#elif defined(__FreeBSD__)
+
+/*================================================================
+ * FreeBSD macros
+ *================================================================*/
+
+/* inline is not checked yet.. maybe it'll work */
+#define INLINE /*inline*/
+
+/*----------------------------------------------------------------
+ * memory management for freebsd
+ *----------------------------------------------------------------*/
+
+/* i/o requests; nothing */
+#define awe_check_port() 0 /* always false */
+#define awe_request_region() /* nothing */
+#define awe_release_region() /* nothing */
+
+#define AWE_DYNAMIC_BUFFER
+
+#define my_malloc_init(ptr) /* nothing */
+#define my_malloc_memptr() 0
+#define my_malloc(size) malloc(size, M_TEMP, M_WAITOK)
+#define my_free(ptr) if (ptr) {free(ptr, M_TEMP);}
+
+#define INIT_TABLE(buffer,index,nums,type) {buffer=NULL; index=0;}
+
+/* it should be realloc? */
+static void *my_realloc(void *buf, int oldsize, int size)
+{
+ void *ptr;
+ if ((ptr = my_malloc(size)) == NULL)
+ return NULL;
+ memcpy(ptr, buf, ((oldsize < size) ? oldsize : size) );
+ my_free(buf);
+ return ptr;
+}
+
+/*----------------------------------------------------------------
+ * i/o interfaces for freebsd
+ *----------------------------------------------------------------*/
+
+/* according to linux rule; the arguments are swapped */
+#define OUTW(data,addr) outw(addr, data)
+
+#define COPY_FROM_USER(target,source,offs,count) \
+ uiomove(((caddr_t)(target)),(count),((struct uio *)(source)))
+#define COPY_TO_USER(target,source,offs,count) \
+ uiomove(((caddr_t)(source)),(count),((struct uio *)(target)))
+#define GET_BYTE_FROM_USER(target,addr,offs) \
+ uiomove(((char*)&(target)), 1, ((struct uio *)(addr)))
+#define GET_SHORT_FROM_USER(target,addr,offs) \
+ uiomove(((char*)&(target)), 2, ((struct uio *)(addr)))
+#define IOCTL_TO_USER(target,offs,source,count) \
+ memcpy(&((target)[offs]), (source), (count))
+#define IO_WRITE_CHECK(cmd) (cmd & IOC_IN)
+#define IOCTL_IN(arg) (*(int*)(arg))
+#define IOCTL_OUT(arg,val) (*(int*)(arg) = (val))
+#define BZERO(target,len) bzero((caddr_t)target, len)
+#define MEMCPY(dst,src,len) bcopy((caddr_t)src, (caddr_t)dst, len)
+
+#endif
+
diff --git a/drivers/sound/lowlevel/awe_config.h b/drivers/sound/lowlevel/awe_config.h
index c80eb3f35..c6b0dae6d 100644
--- a/drivers/sound/lowlevel/awe_config.h
+++ b/drivers/sound/lowlevel/awe_config.h
@@ -2,9 +2,9 @@
* sound/awe_config.h
*
* Configuration of AWE32 sound driver
- * version 0.2.99e; Dec. 10, 1997
+ * version 0.4.2; Sep. 15, 1997
*
- * Copyright (C) 1996,1997 Takashi Iwai
+ * Copyright (C) 1996 Takashi Iwai
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -52,6 +52,10 @@
*/
#define AWE_NO_PATCHMGR
+/* if your system has an additional parameter (OSS 3.8b5 or newer),
+ * define this.
+ */
+#define AWE_OSS38
/*----------------------------------------------------------------
* AWE32 card configuration:
@@ -64,13 +68,20 @@
/*----------------------------------------------------------------
- * maximum size of sample table:
- * the followings are for ROM GM and 512k GS samples. if your have
- * additional DRAM and SoundFonts, increase these values.
+ * maximum size of soundfont list table:
+ * you usually don't need to touch this value.
+ *----------------------------------------------------------------*/
+
+#define AWE_MAX_SF_LISTS 16
+
+
+/*----------------------------------------------------------------
+ * chunk size of sample and voice tables:
+ * you usually don't need to touch these values.
*----------------------------------------------------------------*/
#define AWE_MAX_SAMPLES 400
-#define AWE_MAX_INFOS 1500
+#define AWE_MAX_INFOS 800
/*----------------------------------------------------------------
@@ -92,24 +103,17 @@
/* debug on */
#define AWE_DEBUG_ON
-/* verify checksum for uploading samples */
-#define AWE_CHECKSUM_DATA
-#define AWE_CHECKSUM_MEMORY
-
/* GUS compatible mode */
#define AWE_HAS_GUS_COMPATIBILITY
/* accept all notes/sounds off controls */
-#undef AWE_ACCEPT_ALL_SOUNDS_CONTROL
-
+#define AWE_ACCEPT_ALL_SOUNDS_CONTROL
-#ifdef linux
-/* i tested this only on my linux */
-#define INLINE __inline__
-#else
-#define INLINE /**/
-#endif
+/* add mixer control of emu8000 equalizer */
+#define CONFIG_AWE32_MIXER
+/* look up voices according to MIDI channel priority */
+#define AWE_LOOKUP_MIDI_PRIORITY
/*----------------------------------------------------------------*/
diff --git a/drivers/sound/lowlevel/awe_hw.h b/drivers/sound/lowlevel/awe_hw.h
index 6aa151fc1..7d0d88e77 100644
--- a/drivers/sound/lowlevel/awe_hw.h
+++ b/drivers/sound/lowlevel/awe_hw.h
@@ -3,7 +3,7 @@
*
* Access routines and definitions for the low level driver for the
* AWE32/Sound Blaster 32 wave table synth.
- * version 0.3.1; Jan. 21, 1997
+ * version 0.4.2; Sep. 15, 1997
*
* Copyright (C) 1996,1997 Takashi Iwai
*
@@ -89,10 +89,12 @@
#define AWE_NORMAL_VOICES 30 /*30&31 are reserved for DRAM refresh*/
#define AWE_MAX_CHANNELS 32 /* max midi channels (must >= voices) */
+#define AWE_MAX_LAYERS AWE_MAX_VOICES /* maximum number of multiple layers */
#define AWE_DRAM_OFFSET 0x200000
#define AWE_MAX_DRAM_SIZE (28 * 1024) /* 28 MB is max onboard memory */
#define AWE_DEFAULT_ATTENUATION 32 /* 12dB below */
+#define AWE_DEFAULT_MOD_SENSE 18
#endif
diff --git a/drivers/sound/lowlevel/awe_version.h b/drivers/sound/lowlevel/awe_version.h
new file mode 100644
index 000000000..a579b09ef
--- /dev/null
+++ b/drivers/sound/lowlevel/awe_version.h
@@ -0,0 +1,24 @@
+/* AWE32 driver version number */
+
+#ifndef AWE_VERSION_H_DEF
+#define AWE_VERSION_H_DEF
+
+#define AWE_VERSION_NUMBER 0x00040203
+#define AWEDRV_VERSION "0.4.2c"
+#define AWE_MAJOR_VERSION(id) (((id) >> 16) & 0xff)
+#define AWE_MINOR_VERSION(id) (((id) >> 8) & 0xff)
+#define AWE_TINY_VERSION(id) ((id) & 0xff)
+
+#endif
+/* AWE32 driver version number */
+
+#ifndef AWE_VERSION_H_DEF
+#define AWE_VERSION_H_DEF
+
+#define AWE_VERSION_NUMBER 0x00040202
+#define AWEDRV_VERSION "0.4.2b"
+#define AWE_MAJOR_VERSION(id) (((id) >> 16) & 0xff)
+#define AWE_MINOR_VERSION(id) (((id) >> 8) & 0xff)
+#define AWE_TINY_VERSION(id) ((id) & 0xff)
+
+#endif
diff --git a/drivers/sound/lowlevel/awe_voice.h b/drivers/sound/lowlevel/awe_voice.h
new file mode 100644
index 000000000..aa1313131
--- /dev/null
+++ b/drivers/sound/lowlevel/awe_voice.h
@@ -0,0 +1,490 @@
+/*
+ * sound/awe_voice.h
+ *
+ * Voice information definitions for the low level driver for the
+ * AWE32/Sound Blaster 32 wave table synth.
+ * version 0.4.2c; Oct. 7, 1997
+ *
+ * Copyright (C) 1996,1997 Takashi Iwai
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+#ifndef AWE_VOICE_H
+#define AWE_VOICE_H
+
+#ifndef SAMPLE_TYPE_AWE32
+#define SAMPLE_TYPE_AWE32 0x20
+#endif
+
+#ifndef _PATCHKEY
+#define _PATCHKEY(id) ((id<<8)|0xfd)
+#endif
+
+/*----------------------------------------------------------------
+ * patch information record
+ *----------------------------------------------------------------*/
+
+/* patch interface header: 16 bytes */
+typedef struct awe_patch_info {
+ short key; /* use AWE_PATCH here */
+#define AWE_PATCH _PATCHKEY(0x07)
+
+ short device_no; /* synthesizer number */
+ unsigned short sf_id; /* file id (should be zero) */
+ short optarg; /* optional argument */
+ int len; /* data length (without this header) */
+
+ short type; /* patch operation type */
+#define AWE_LOAD_INFO 0 /* awe_voice_rec */
+#define AWE_LOAD_DATA 1 /* awe_sample_info */
+#define AWE_OPEN_PATCH 2 /* awe_open_parm */
+#define AWE_CLOSE_PATCH 3 /* none */
+#define AWE_UNLOAD_PATCH 4 /* none */
+#define AWE_REPLACE_DATA 5 /* awe_sample_info (optarg=#channels)*/
+#define AWE_MAP_PRESET 6 /* awe_voice_map */
+#define AWE_LOAD_CHORUS_FX 0x10 /* awe_chorus_fx_rec (optarg=mode) */
+#define AWE_LOAD_REVERB_FX 0x11 /* awe_reverb_fx_rec (optarg=mode) */
+
+ short reserved; /* word alignment data */
+
+ /* the actual patch data begins after this */
+#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
+ char data[0];
+#endif
+} awe_patch_info;
+
+/*#define AWE_PATCH_INFO_SIZE 16*/
+#define AWE_PATCH_INFO_SIZE sizeof(awe_patch_info)
+
+
+/*----------------------------------------------------------------
+ * open patch
+ *----------------------------------------------------------------*/
+
+#define AWE_PATCH_NAME_LEN 32
+
+typedef struct _awe_open_parm {
+ unsigned short type; /* sample type */
+#define AWE_PAT_TYPE_MISC 0
+#define AWE_PAT_TYPE_GM 1
+#define AWE_PAT_TYPE_GS 2
+#define AWE_PAT_TYPE_MT32 3
+#define AWE_PAT_TYPE_XG 4
+#define AWE_PAT_TYPE_SFX 5
+#define AWE_PAT_TYPE_GUS 6
+#define AWE_PAT_TYPE_MAP 7
+
+#define AWE_PAT_LOCKED 0x100 /* lock the samples */
+
+ short reserved;
+ char name[AWE_PATCH_NAME_LEN];
+} awe_open_parm;
+
+/*#define AWE_OPEN_PARM_SIZE 28*/
+#define AWE_OPEN_PARM_SIZE sizeof(awe_open_parm)
+
+
+/*----------------------------------------------------------------
+ * raw voice information record
+ *----------------------------------------------------------------*/
+
+/* wave table envelope & effect parameters to control EMU8000 */
+typedef struct _awe_voice_parm {
+ unsigned short moddelay; /* modulation delay (0x8000) */
+ unsigned short modatkhld; /* modulation attack & hold time (0x7f7f) */
+ unsigned short moddcysus; /* modulation decay & sustain (0x7f7f) */
+ unsigned short modrelease; /* modulation release time (0x807f) */
+ short modkeyhold, modkeydecay; /* envelope change per key (not used) */
+ unsigned short voldelay; /* volume delay (0x8000) */
+ unsigned short volatkhld; /* volume attack & hold time (0x7f7f) */
+ unsigned short voldcysus; /* volume decay & sustain (0x7f7f) */
+ unsigned short volrelease; /* volume release time (0x807f) */
+ short volkeyhold, volkeydecay; /* envelope change per key (not used) */
+ unsigned short lfo1delay; /* LFO1 delay (0x8000) */
+ unsigned short lfo2delay; /* LFO2 delay (0x8000) */
+ unsigned short pefe; /* modulation pitch & cutoff (0x0000) */
+ unsigned short fmmod; /* LFO1 pitch & cutoff (0x0000) */
+ unsigned short tremfrq; /* LFO1 volume & freq (0x0000) */
+ unsigned short fm2frq2; /* LFO2 pitch & freq (0x0000) */
+ unsigned char cutoff; /* initial cutoff (0xff) */
+ unsigned char filterQ; /* initial filter Q [0-15] (0x0) */
+ unsigned char chorus; /* chorus send (0x00) */
+ unsigned char reverb; /* reverb send (0x00) */
+ unsigned short reserved[4]; /* not used */
+} awe_voice_parm;
+
+#define AWE_VOICE_PARM_SIZE 48
+
+
+/* wave table parameters: 92 bytes */
+typedef struct _awe_voice_info {
+ unsigned short sf_id; /* file id (should be zero) */
+ unsigned short sample; /* sample id */
+ int start, end; /* sample offset correction */
+ int loopstart, loopend; /* loop offset correction */
+ short rate_offset; /* sample rate pitch offset */
+ unsigned short mode; /* sample mode */
+#define AWE_MODE_ROMSOUND 0x8000
+#define AWE_MODE_STEREO 1
+#define AWE_MODE_LOOPING 2
+#define AWE_MODE_NORELEASE 4 /* obsolete */
+#define AWE_MODE_INIT_PARM 8
+
+ short root; /* midi root key */
+ short tune; /* pitch tuning (in cents) */
+ char low, high; /* key note range */
+ char vellow, velhigh; /* velocity range */
+ char fixkey, fixvel; /* fixed key, velocity */
+ char pan, fixpan; /* panning, fixed panning */
+ short exclusiveClass; /* exclusive class (0 = none) */
+ unsigned char amplitude; /* sample volume (127 max) */
+ unsigned char attenuation; /* attenuation (0.375dB) */
+ short scaleTuning; /* pitch scale tuning(%), normally 100 */
+ awe_voice_parm parm; /* voice envelope parameters */
+ short index; /* internal index (set by driver) */
+} awe_voice_info;
+
+/*#define AWE_VOICE_INFO_SIZE 92*/
+#define AWE_VOICE_INFO_SIZE sizeof(awe_voice_info)
+
+/*----------------------------------------------------------------*/
+
+/* The info entry of awe_voice_rec is changed from 0 to 1
+ * for some compilers refusing zero size array.
+ * Due to this change, sizeof(awe_voice_rec) becomes different
+ * from older versions.
+ * Use AWE_VOICE_REC_SIZE instead.
+ */
+
+/* instrument info header: 4 bytes */
+typedef struct _awe_voice_rec_hdr {
+ unsigned char bank; /* midi bank number */
+ unsigned char instr; /* midi preset number */
+ char nvoices; /* number of voices */
+ char write_mode; /* write mode; normally 0 */
+#define AWE_WR_APPEND 0 /* append anyway */
+#define AWE_WR_EXCLUSIVE 1 /* skip if already exists */
+#define AWE_WR_REPLACE 2 /* replace if already exists */
+} awe_voice_rec_hdr;
+
+/*#define AWE_VOICE_REC_SIZE 4*/
+#define AWE_VOICE_REC_SIZE sizeof(awe_voice_rec_hdr)
+
+/* the standard patch structure for one sample */
+typedef struct _awe_voice_rec_patch {
+ awe_patch_info patch;
+ awe_voice_rec_hdr hdr;
+ awe_voice_info info;
+} awe_voice_rec_patch;
+
+
+/* obsolete data type */
+#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
+#define AWE_INFOARRAY_SIZE 0
+#else
+#define AWE_INFOARRAY_SIZE 1
+#endif
+
+typedef struct _awe_voice_rec {
+ unsigned char bank; /* midi bank number */
+ unsigned char instr; /* midi preset number */
+ short nvoices; /* number of voices */
+ /* voice information follows here */
+ awe_voice_info info[AWE_INFOARRAY_SIZE];
+} awe_voice_rec;
+
+
+/*----------------------------------------------------------------
+ * sample wave information
+ *----------------------------------------------------------------*/
+
+/* wave table sample header: 32 bytes */
+typedef struct awe_sample_info {
+ unsigned short sf_id; /* file id (should be zero) */
+ unsigned short sample; /* sample id */
+ int start, end; /* start & end offset */
+ int loopstart, loopend; /* loop start & end offset */
+ int size; /* size (0 = ROM) */
+ short checksum_flag; /* use check sum = 1 */
+ unsigned short mode_flags; /* mode flags */
+#define AWE_SAMPLE_8BITS 1 /* wave data is 8bits */
+#define AWE_SAMPLE_UNSIGNED 2 /* wave data is unsigned */
+#define AWE_SAMPLE_NO_BLANK 4 /* no blank loop is attached */
+#define AWE_SAMPLE_SINGLESHOT 8 /* single-shot w/o loop */
+#define AWE_SAMPLE_BIDIR_LOOP 16 /* bidirectional looping */
+#define AWE_SAMPLE_STEREO_LEFT 32 /* stereo left sound */
+#define AWE_SAMPLE_STEREO_RIGHT 64 /* stereo right sound */
+#define AWE_SAMPLE_REVERSE_LOOP 128 /* reverse looping */
+ unsigned int checksum; /* check sum */
+#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
+ unsigned short data[0]; /* sample data follows here */
+#endif
+} awe_sample_info;
+
+/*#define AWE_SAMPLE_INFO_SIZE 32*/
+#define AWE_SAMPLE_INFO_SIZE sizeof(awe_sample_info)
+
+
+/*----------------------------------------------------------------
+ * voice preset mapping
+ *----------------------------------------------------------------*/
+
+typedef struct awe_voice_map {
+ int map_bank, map_instr, map_key; /* key = -1 means all keys */
+ int src_bank, src_instr, src_key;
+} awe_voice_map;
+
+#define AWE_VOICE_MAP_SIZE sizeof(awe_voice_map)
+
+
+/*----------------------------------------------------------------
+ * awe hardware controls
+ *----------------------------------------------------------------*/
+
+#define _AWE_DEBUG_MODE 0x00
+#define _AWE_REVERB_MODE 0x01
+#define _AWE_CHORUS_MODE 0x02
+#define _AWE_REMOVE_LAST_SAMPLES 0x03
+#define _AWE_INITIALIZE_CHIP 0x04
+#define _AWE_SEND_EFFECT 0x05
+#define _AWE_TERMINATE_CHANNEL 0x06
+#define _AWE_TERMINATE_ALL 0x07
+#define _AWE_INITIAL_VOLUME 0x08
+#define _AWE_INITIAL_ATTEN _AWE_INITIAL_VOLUME
+#define _AWE_RESET_CHANNEL 0x09
+#define _AWE_CHANNEL_MODE 0x0a
+#define _AWE_DRUM_CHANNELS 0x0b
+#define _AWE_MISC_MODE 0x0c
+#define _AWE_RELEASE_ALL 0x0d
+#define _AWE_NOTEOFF_ALL 0x0e
+#define _AWE_CHN_PRESSURE 0x0f
+/*#define _AWE_GET_CURRENT_MODE 0x10*/
+#define _AWE_EQUALIZER 0x11
+/*#define _AWE_GET_MISC_MODE 0x12*/
+/*#define _AWE_GET_FONTINFO 0x13*/
+
+#define _AWE_MODE_FLAG 0x80
+#define _AWE_COOKED_FLAG 0x40 /* not supported */
+#define _AWE_MODE_VALUE_MASK 0x3F
+
+/*----------------------------------------------------------------*/
+
+#define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \
+{((char*)(p))[0] = SEQ_PRIVATE;\
+ ((char*)(p))[1] = dev;\
+ ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\
+ ((char*)(p))[3] = voice;\
+ ((unsigned short*)(p))[2] = p1;\
+ ((unsigned short*)(p))[3] = p2;}
+
+/* buffered access */
+#define _AWE_CMD(dev, voice, cmd, p1, p2) \
+{_SEQ_NEEDBUF(8);\
+ _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\
+ _SEQ_ADVBUF(8);}
+
+/* direct access */
+#define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \
+{struct seq_event_rec tmp;\
+ _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\
+ ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);}
+
+/*----------------------------------------------------------------*/
+
+/* set debugging mode */
+#define AWE_DEBUG_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0)
+/* set reverb mode; from 0 to 7 */
+#define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0)
+/* set chorus mode; from 0 to 7 */
+#define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0)
+
+/* reset channel */
+#define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0)
+#define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0)
+
+/* send an effect to all layers */
+#define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value)
+#define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value)
+#define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0)
+/* send an effect to a layer */
+#define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value)
+#define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value)
+#define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0)
+
+/* terminate sound on the channel/voice */
+#define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0)
+/* terminate all sounds */
+#define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0)
+/* release all sounds (w/o sustain effect) */
+#define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0)
+/* note off all sounds (w sustain effect) */
+#define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0)
+
+/* set initial attenuation */
+#define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0)
+#define AWE_INITIAL_ATTEN AWE_INITIAL_VOLUME
+/* relative attenuation */
+#define AWE_SET_ATTEN(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1)
+
+/* set channel playing mode; mode=0/1/2 */
+#define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0)
+#define AWE_PLAY_INDIRECT 0 /* indirect voice mode (default) */
+#define AWE_PLAY_MULTI 1 /* multi note voice mode */
+#define AWE_PLAY_DIRECT 2 /* direct single voice mode */
+#define AWE_PLAY_MULTI2 3 /* sequencer2 mode; used internally */
+
+/* set drum channel mask; channels is 32bit long value */
+#define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16))
+
+/* set bass and treble control; values are from 0 to 11 */
+#define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble)
+
+/* remove last loaded samples */
+#define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0)
+/* initialize emu8000 chip */
+#define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0)
+
+/* set miscellaneous modes; meta command */
+#define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value)
+/* exclusive sound off; 1=off */
+#define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode)
+/* default GUS bank number */
+#define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank)
+/* change panning position in realtime; 0=don't 1=do */
+#define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode)
+
+/* extended pressure controls; not portable with other sound drivers */
+#define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel)
+#define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0)
+
+/*----------------------------------------------------------------*/
+
+/* reverb mode parameters */
+#define AWE_REVERB_ROOM1 0
+#define AWE_REVERB_ROOM2 1
+#define AWE_REVERB_ROOM3 2
+#define AWE_REVERB_HALL1 3
+#define AWE_REVERB_HALL2 4
+#define AWE_REVERB_PLATE 5
+#define AWE_REVERB_DELAY 6
+#define AWE_REVERB_PANNINGDELAY 7
+#define AWE_REVERB_PREDEFINED 8
+/* user can define reverb modes up to 32 */
+#define AWE_REVERB_NUMBERS 32
+
+typedef struct awe_reverb_fx_rec {
+ unsigned short parms[28];
+} awe_reverb_fx_rec;
+
+/*----------------------------------------------------------------*/
+
+/* chorus mode parameters */
+#define AWE_CHORUS_1 0
+#define AWE_CHORUS_2 1
+#define AWE_CHORUS_3 2
+#define AWE_CHORUS_4 3
+#define AWE_CHORUS_FEEDBACK 4
+#define AWE_CHORUS_FLANGER 5
+#define AWE_CHORUS_SHORTDELAY 6
+#define AWE_CHORUS_SHORTDELAY2 7
+#define AWE_CHORUS_PREDEFINED 8
+/* user can define chorus modes up to 32 */
+#define AWE_CHORUS_NUMBERS 32
+
+typedef struct awe_chorus_fx_rec {
+ unsigned short feedback; /* feedback level (0xE600-0xE6FF) */
+ unsigned short delay_offset; /* delay (0-0x0DA3) [1/44100 sec] */
+ unsigned short lfo_depth; /* LFO depth (0xBC00-0xBCFF) */
+ unsigned int delay; /* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */
+ unsigned int lfo_freq; /* LFO freq LFO freq (0-0xFFFFFFFF) */
+} awe_chorus_fx_rec;
+
+/*----------------------------------------------------------------*/
+
+/* misc mode types */
+enum {
+/* 0*/ AWE_MD_EXCLUSIVE_OFF, /* obsolete */
+/* 1*/ AWE_MD_EXCLUSIVE_ON, /* obsolete */
+/* 2*/ AWE_MD_VERSION, /* read only */
+/* 3*/ AWE_MD_EXCLUSIVE_SOUND, /* ignored */
+/* 4*/ AWE_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */
+/* 5*/ AWE_MD_GUS_BANK, /* bank number for GUS patches (default=0) */
+/* 6*/ AWE_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */
+/* 7*/ AWE_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */
+/* 8*/ AWE_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */
+/* 9*/ AWE_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */
+/*10*/ AWE_MD_DEF_PRESET, /* integer: default preset number (def=0) */
+/*11*/ AWE_MD_DEF_BANK, /* integer: default bank number (def=0) */
+/*12*/ AWE_MD_DEF_DRUM, /* integer: default drumset number (def=0) */
+/*13*/ AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */
+ AWE_MD_END,
+};
+
+/*----------------------------------------------------------------*/
+
+/* effect parameters */
+enum {
+
+/* modulation envelope parameters */
+/* 0*/ AWE_FX_ENV1_DELAY, /* WORD: ENVVAL */
+/* 1*/ AWE_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */
+/* 2*/ AWE_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */
+/* 3*/ AWE_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */
+/* 4*/ AWE_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */
+/* 5*/ AWE_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */
+/* 6*/ AWE_FX_ENV1_PITCH, /* BYTE: up PEFE */
+/* 7*/ AWE_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */
+
+/* volume envelope parameters */
+/* 8*/ AWE_FX_ENV2_DELAY, /* WORD: ENVVOL */
+/* 9*/ AWE_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */
+/*10*/ AWE_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */
+/*11*/ AWE_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */
+/*12*/ AWE_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */
+/*13*/ AWE_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */
+
+/* LFO1 (tremolo & vibrato) parameters */
+/*14*/ AWE_FX_LFO1_DELAY, /* WORD: LFO1VAL */
+/*15*/ AWE_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */
+/*16*/ AWE_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */
+/*17*/ AWE_FX_LFO1_PITCH, /* BYTE: up FMMOD */
+/*18*/ AWE_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */
+
+/* LFO2 (vibrato) parameters */
+/*19*/ AWE_FX_LFO2_DELAY, /* WORD: LFO2VAL */
+/*20*/ AWE_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */
+/*21*/ AWE_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */
+
+/* Other overall effect parameters */
+/*22*/ AWE_FX_INIT_PITCH, /* SHORT: pitch offset */
+/*23*/ AWE_FX_CHORUS, /* BYTE: chorus effects send (0-255) */
+/*24*/ AWE_FX_REVERB, /* BYTE: reverb effects send (0-255) */
+/*25*/ AWE_FX_CUTOFF, /* BYTE: up IFATN */
+/*26*/ AWE_FX_FILTERQ, /* BYTE: up CCCA */
+
+/* Sample / loop offset changes */
+/*27*/ AWE_FX_SAMPLE_START, /* SHORT: offset */
+/*28*/ AWE_FX_LOOP_START, /* SHORT: offset */
+/*29*/ AWE_FX_LOOP_END, /* SHORT: offset */
+/*30*/ AWE_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */
+/*31*/ AWE_FX_COARSE_LOOP_START, /* SHORT: upper word offset */
+/*32*/ AWE_FX_COARSE_LOOP_END, /* SHORT: upper word offset */
+/*33*/ AWE_FX_ATTEN, /* BYTE: lo IFATN */
+
+ AWE_FX_END,
+};
+
+#endif /* AWE_VOICE_H */
diff --git a/drivers/sound/lowlevel/awe_wave.c b/drivers/sound/lowlevel/awe_wave.c
index 740ecb94b..196882423 100644
--- a/drivers/sound/lowlevel/awe_wave.c
+++ b/drivers/sound/lowlevel/awe_wave.c
@@ -2,7 +2,7 @@
* sound/awe_wave.c
*
* The low level driver for the AWE32/Sound Blaster 32 wave table synth.
- * version 0.3.1b; Jan. 21, 1997
+ * version 0.4.2c; Oct. 7, 1997
*
* Copyright (C) 1996,1997 Takashi Iwai
*
@@ -21,25 +21,34 @@
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
-#define AWEDRV_VERSION "0.3.1b"
#ifdef __FreeBSD__
# include <i386/isa/sound/awe_config.h>
#else
+#ifdef MODULE
+#include <linux/config.h>
+#include <linux/string.h>
+#include <linux/module.h>
+# include "../soundmodule.h"
+#endif
# include "awe_config.h"
#endif
/*----------------------------------------------------------------*/
-#ifdef CONFIG_AWE32_SYNTH
+#if defined(CONFIG_AWE32_SYNTH) || defined(CONFIG_AWE32_SYNTH_MODULE)
#ifdef __FreeBSD__
# include <i386/isa/sound/awe_hw.h>
+# include <i386/isa/sound/awe_version.h>
# include <i386/isa/sound/awe_voice.h>
#else
# include "awe_hw.h"
+# include "awe_version.h"
# include <linux/awe_voice.h>
#endif
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+/* include finetune table */
#ifdef AWE_OBSOLETE_VOXWARE
# ifdef __FreeBSD__
# define SEQUENCER_C
@@ -57,6 +66,8 @@
# include <machine/ultrasound.h>
#endif
+#endif /* AWE_HAS_GUS_COMPATIBILITY */
+
/*----------------------------------------------------------------
* debug message
@@ -77,39 +88,79 @@ static int debug_mode = 0;
* bank and voice record
*----------------------------------------------------------------*/
+/* soundfont record */
+typedef struct _sf_list {
+ unsigned short sf_id;
+ unsigned short type;
+ int num_info; /* current info table index */
+ int num_sample; /* current sample table index */
+ int mem_ptr; /* current word byte pointer */
+ int infos;
+ int samples;
+ /*char name[AWE_PATCH_NAME_LEN];*/
+} sf_list;
+
/* bank record */
typedef struct _awe_voice_list {
- unsigned char bank, instr;
- awe_voice_info v;
- struct _awe_voice_list *next_instr;
- struct _awe_voice_list *next_bank;
+ int next; /* linked list with same sf_id */
+ unsigned char bank, instr; /* preset number information */
+ char type, disabled; /* type=normal/mapped, disabled=boolean */
+ awe_voice_info v; /* voice information */
+ int next_instr; /* preset table list */
+ int next_bank; /* preset table list */
} awe_voice_list;
+/* voice list type */
+#define V_ST_NORMAL 0
+#define V_ST_MAPPED 1
+
+typedef struct _awe_sample_list {
+ int next; /* linked list with same sf_id */
+ awe_sample_info v; /* sample information */
+} awe_sample_list;
+
/* sample and information table */
-static awe_sample_info *samples;
-static awe_voice_list *infos;
+static int current_sf_id = 0;
+static int locked_sf_id = 0;
+static int max_sfs;
+static sf_list *sflists = NULL;
+
+#define awe_free_mem_ptr() (current_sf_id <= 0 ? 0 : sflists[current_sf_id-1].mem_ptr)
+#define awe_free_info() (current_sf_id <= 0 ? 0 : sflists[current_sf_id-1].num_info)
+#define awe_free_sample() (current_sf_id <= 0 ? 0 : sflists[current_sf_id-1].num_sample)
+
+static int max_samples;
+static awe_sample_list *samples = NULL;
+
+static int max_infos;
+static awe_voice_list *infos = NULL;
+
#define AWE_MAX_PRESETS 256
+#define AWE_DEFAULT_PRESET 0
#define AWE_DEFAULT_BANK 0
+#define AWE_DEFAULT_DRUM 0
#define AWE_DRUM_BANK 128
+#define MAX_LAYERS AWE_MAX_VOICES
+
/* preset table index */
-static awe_voice_list *preset_table[AWE_MAX_PRESETS];
+static int preset_table[AWE_MAX_PRESETS];
/*----------------------------------------------------------------
* voice table
*----------------------------------------------------------------*/
/* effects table */
-#define AWE_FX_NBYTES ((AWE_FX_END+7)/8)
typedef struct FX_Rec { /* channel effects */
- unsigned char flags[AWE_FX_NBYTES];
+ unsigned char flags[AWE_FX_END];
short val[AWE_FX_END];
} FX_Rec;
/* channel parameters */
typedef struct _awe_chan_info {
+ int channel; /* channel number */
int bank; /* current tone bank */
int instr; /* current program */
int bender; /* midi pitchbend (-8192 - 8192) */
@@ -117,28 +168,35 @@ typedef struct _awe_chan_info {
int panning; /* panning (0-127) */
int main_vol; /* channel volume (0-127) */
int expression_vol; /* midi expression (0-127) */
- awe_voice_list *vrec; /* instrument list */
- awe_voice_list *def_vrec; /* default instrument list */
- FX_Rec fx; /* effects */
+ int chan_press; /* channel pressure */
+ int vrec; /* instrument list */
+ int def_vrec; /* default instrument list */
int sustained; /* sustain status in MIDI */
+ FX_Rec fx; /* effects */
+ FX_Rec fx_layer[MAX_LAYERS]; /* layer effects */
} awe_chan_info;
/* voice parameters */
typedef struct _voice_info {
int state;
-#define AWE_ST_OFF 0 /* no sound */
-#define AWE_ST_ON 1 /* playing */
-#define AWE_ST_STANDBY 2 /* stand by for playing */
-#define AWE_ST_SUSTAINED 3 /* sustained */
-#define AWE_ST_MARK 4 /* marked for allocation */
+#define AWE_ST_OFF (1<<0) /* no sound */
+#define AWE_ST_ON (1<<1) /* playing */
+#define AWE_ST_STANDBY (1<<2) /* stand by for playing */
+#define AWE_ST_SUSTAINED (1<<3) /* sustained */
+#define AWE_ST_MARK (1<<4) /* marked for allocation */
+#define AWE_ST_DRAM (1<<5) /* DRAM read/write */
+#define AWE_ST_FM (1<<6) /* reserved for FM */
+#define AWE_ST_RELEASED (1<<7) /* released */
int ch; /* midi channel */
int key; /* internal key for search */
+ int layer; /* layer number (for channel mode only) */
int time; /* allocated time */
awe_chan_info *cinfo; /* channel info */
int note; /* midi key (0-127) */
int velocity; /* midi velocity (0-127) */
+ int sostenuto; /* sostenuto on/off */
awe_voice_info *sample; /* assigned voice */
/* EMU8000 parameters */
@@ -148,58 +206,87 @@ typedef struct _voice_info {
} voice_info;
/* voice information */
-static voice_info voices[AWE_MAX_VOICES];
+static voice_info *voices;
-#define IS_NO_SOUND(v) (voices[v].state == AWE_ST_OFF || voices[v].state == AWE_ST_STANDBY)
+#define IS_NO_SOUND(v) (voices[v].state & (AWE_ST_OFF|AWE_ST_RELEASED|AWE_ST_STANDBY|AWE_ST_SUSTAINED))
#define IS_NO_EFFECT(v) (voices[v].state != AWE_ST_ON)
-#define IS_PLAYING(v) (!IS_NO_SOUND(v))
+#define IS_PLAYING(v) (voices[v].state & (AWE_ST_ON|AWE_ST_SUSTAINED|AWE_ST_RELEASED))
+#define IS_EMPTY(v) (voices[v].state & (AWE_ST_OFF|AWE_ST_MARK|AWE_ST_DRAM|AWE_ST_FM))
/* MIDI channel effects information (for hw control) */
-#if AWE_MAX_CHANNELS < AWE_MAX_VOICES
-static awe_chan_info channels[AWE_MAX_VOICES];
-#else
-static awe_chan_info channels[AWE_MAX_CHANNELS];
-#endif
+static awe_chan_info *channels;
/*----------------------------------------------------------------
* global variables
*----------------------------------------------------------------*/
+#ifndef AWE_DEFAULT_BASE_ADDR
+#define AWE_DEFAULT_BASE_ADDR 0 /* autodetect */
+#endif
+
+#ifndef AWE_DEFAULT_MEM_SIZE
+#define AWE_DEFAULT_MEM_SIZE 0 /* autodetect */
+#endif
+
/* awe32 base address (overwritten at initialization) */
-static int awe_base = 0;
-/* memory byte size (overwritten at initialization) */
-static long awe_mem_size = 0;
+static int awe_base = AWE_DEFAULT_BASE_ADDR;
+/* memory byte size */
+static int awe_mem_size = AWE_DEFAULT_MEM_SIZE;
+/* DRAM start offset */
+static int awe_mem_start = AWE_DRAM_OFFSET;
/* maximum channels for playing */
static int awe_max_voices = AWE_MAX_VOICES;
-static long free_mem_ptr = 0; /* free word byte size */
-static int free_info = 0; /* free info tables */
-static int last_info = 0; /* last loaded info index */
-static int free_sample = 0; /* free sample tables */
-static int last_sample = 0; /* last loaded sample index */
-static int loaded_once = 0; /* samples are loaded after init? */
-static unsigned short current_sf_id = 0; /* internal id */
+static int patch_opened = 0; /* sample already loaded? */
-static int reverb_mode = 0; /* reverb mode */
-static int chorus_mode = 0; /* chorus mode */
-static unsigned short init_atten = AWE_DEFAULT_ATTENUATION; /* 12dB below */
+static int reverb_mode = 4; /* reverb mode */
+static int chorus_mode = 2; /* chorus mode */
+static short init_atten = AWE_DEFAULT_ATTENUATION; /* 12dB below */
static int awe_present = FALSE; /* awe device present? */
static int awe_busy = FALSE; /* awe device opened? */
-#define DEFAULT_DRUM_FLAGS (1 << 9)
-#define IS_DRUM_CHANNEL(c) (drum_flags & (1 << (c)))
-static unsigned long drum_flags = DEFAULT_DRUM_FLAGS; /* channel flags */
+static int my_dev = -1;
+static int my_mixerdev = -1 ;
-static int awe_channel_mode = 0; /* channel control mode */
+#define DEFAULT_DRUM_FLAGS ((1 << 9) | (1 << 25))
+#define IS_DRUM_CHANNEL(c) (drum_flags & (1 << (c)))
+#define DRUM_CHANNEL_ON(c) (drum_flags |= (1 << (c)))
+#define DRUM_CHANNEL_OFF(c) (drum_flags &= ~(1 << (c)))
+static unsigned int drum_flags = DEFAULT_DRUM_FLAGS; /* channel flags */
+
+static int playing_mode = AWE_PLAY_INDIRECT;
+#define SINGLE_LAYER_MODE() (playing_mode == AWE_PLAY_INDIRECT || playing_mode == AWE_PLAY_DIRECT)
+#define MULTI_LAYER_MODE() (playing_mode == AWE_PLAY_MULTI || playing_mode == AWE_PLAY_MULTI2)
+
+static int current_alloc_time = 0; /* voice allocation index for channel mode */
+
+static struct MiscModeDef {
+ int value;
+ int init_each_time;
+} misc_modes_default[AWE_MD_END] = {
+ {0,0}, {0,0}, /* <-- not used */
+ {AWE_VERSION_NUMBER, FALSE},
+ {TRUE, TRUE}, /* exclusive */
+ {TRUE, TRUE}, /* realpan */
+ {AWE_DEFAULT_BANK, TRUE}, /* gusbank */
+ {FALSE, TRUE}, /* keep effect */
+ {AWE_DEFAULT_ATTENUATION, FALSE}, /* zero_atten */
+ {FALSE, TRUE}, /* chn_prior */
+ {AWE_DEFAULT_MOD_SENSE, TRUE}, /* modwheel sense */
+ {AWE_DEFAULT_PRESET, TRUE}, /* def_preset */
+ {AWE_DEFAULT_BANK, TRUE}, /* def_bank */
+ {AWE_DEFAULT_DRUM, TRUE}, /* def_drum */
+ {FALSE, TRUE}, /* toggle_drum_bank */
+};
-static int current_alloc_time = 0; /* voice allocation time */
+static int misc_modes[AWE_MD_END];
-static int awe_gus_bank = AWE_DEFAULT_BANK; /* GUS default bank number */
-static int awe_exclusive_sound = TRUE; /* exclusive sound on */
+static int awe_bass_level = 5;
+static int awe_treble_level = 9;
static struct synth_info awe_info = {
@@ -230,15 +317,16 @@ static void awe_release_region(void);
static void awe_reset_samples(void);
/* emu8000 chip i/o access */
static void awe_poke(unsigned short cmd, unsigned short port, unsigned short data);
-static void awe_poke_dw(unsigned short cmd, unsigned short port, unsigned long data);
+static void awe_poke_dw(unsigned short cmd, unsigned short port, unsigned int data);
static unsigned short awe_peek(unsigned short cmd, unsigned short port);
-static unsigned long awe_peek_dw(unsigned short cmd, unsigned short port);
+static unsigned int awe_peek_dw(unsigned short cmd, unsigned short port);
static void awe_wait(unsigned short delay);
/* initialize emu8000 chip */
static void awe_initialize(void);
/* set voice parameters */
+static void awe_init_misc_modes(int init_all);
static void awe_init_voice_info(awe_voice_info *vp);
static void awe_init_voice_parm(awe_voice_parm *pp);
#ifdef AWE_HAS_GUS_COMPATIBILITY
@@ -255,7 +343,8 @@ static int calc_parm_search(int msec, short *table);
static void awe_note_on(int voice);
static void awe_note_off(int voice);
static void awe_terminate(int voice);
-static void awe_exclusive_off(int voice, int exclass);
+static void awe_exclusive_off(int voice);
+static void awe_note_off_all(int do_sustain);
/* calculate voice parameters */
typedef void (*fx_affect_func)(int voice, int forced);
@@ -267,13 +356,15 @@ static void awe_set_pan(int voice, int forced);
static void awe_fx_fmmod(int voice, int forced);
static void awe_fx_tremfrq(int voice, int forced);
static void awe_fx_fm2frq2(int voice, int forced);
-static void awe_fx_cutoff(int voice, int forced);
+static void awe_fx_filterQ(int voice, int forced);
static void awe_calc_pitch(int voice);
#ifdef AWE_HAS_GUS_COMPATIBILITY
static void awe_calc_pitch_from_freq(int voice, int freq);
#endif
static void awe_calc_volume(int voice);
-static void awe_voice_init(int voice);
+static void awe_voice_init(int voice, int init_all);
+static void awe_channel_init(int ch, int init_all);
+static void awe_fx_init(int ch);
/* sequencer interface */
static int awe_open(int dev, int mode);
@@ -304,25 +395,36 @@ static void awe_hw_gus_control(int dev, int cmd, unsigned char *event);
#endif
static void awe_hw_awe_control(int dev, int cmd, unsigned char *event);
static void awe_voice_change(int voice, fx_affect_func func);
+static void awe_sostenuto_on(int voice, int forced);
static void awe_sustain_off(int voice, int forced);
+static void awe_terminate_and_init(int voice, int forced);
/* voice search */
-static awe_voice_list *awe_search_instr(int bank, int preset);
-static int awe_search_multi_voices(awe_voice_list *rec, int note, int velocity, awe_voice_info **vlist);
-static void awe_alloc_multi_voices(int ch, int note, int velocity);
+static int awe_search_instr(int bank, int preset);
+static int awe_search_multi_voices(int rec, int note, int velocity, awe_voice_info **vlist);
+static void awe_alloc_multi_voices(int ch, int note, int velocity, int key);
static void awe_alloc_one_voice(int voice, int note, int velocity);
static int awe_clear_voice(void);
/* load / remove patches */
-static void awe_check_loaded(void);
-static int awe_load_info(awe_patch_info *patch, const char *addr);
-static int awe_load_data(awe_patch_info *patch, const char *addr);
+static int awe_open_patch(awe_patch_info *patch, const char *addr, int count);
+static int awe_close_patch(awe_patch_info *patch, const char *addr, int count);
+static int awe_unload_patch(awe_patch_info *patch, const char *addr, int count);
+static int awe_load_info(awe_patch_info *patch, const char *addr, int count);
+static int awe_load_data(awe_patch_info *patch, const char *addr, int count);
+static int awe_replace_data(awe_patch_info *patch, const char *addr, int count);
+static int awe_load_map(awe_patch_info *patch, const char *addr, int count);
#ifdef AWE_HAS_GUS_COMPATIBILITY
static int awe_load_guspatch(const char *addr, int offs, int size, int pmgr_flag);
#endif
-static int awe_write_wave_data(const char *addr, long offset, int size);
-static awe_voice_list *awe_get_removed_list(awe_voice_list *curp);
-static void awe_remove_samples(void);
+static int check_patch_opened(int type, char *name);
+static int awe_write_wave_data(const char *addr, int offset, awe_sample_info *sp, int channels);
+static void add_sf_info(int rec);
+static void add_sf_sample(int rec);
+static void purge_old_list(int rec, int next);
+static void add_info_list(int rec);
+static void awe_remove_samples(int sf_id);
+static void rebuild_preset_list(void);
static short awe_set_sample(awe_voice_info *vp);
/* lowlevel functions */
@@ -333,89 +435,28 @@ static void awe_send_array(unsigned short *data);
static void awe_tweak_voice(int voice);
static void awe_tweak(void);
static void awe_init_fm(void);
-static int awe_open_dram_for_write(int offset);
-static int awe_open_dram_for_read(int offset);
+static int awe_open_dram_for_write(int offset, int channels);
static void awe_open_dram_for_check(void);
static void awe_close_dram(void);
-static void awe_close_dram_for_read(void);
static void awe_write_dram(unsigned short c);
static int awe_detect_base(int addr);
static int awe_detect(void);
static int awe_check_dram(void);
+static int awe_load_chorus_fx(awe_patch_info *patch, const char *addr, int count);
static void awe_set_chorus_mode(int mode);
+static int awe_load_reverb_fx(awe_patch_info *patch, const char *addr, int count);
static void awe_set_reverb_mode(int mode);
-
-#ifdef AWE_OBSOLETE_VOXWARE
-
-#define awe_check_port() 0 /* always false */
-#define awe_request_region() /* nothing */
-#define awe_release_region() /* nothing */
-
-#else /* AWE_OBSOLETE_VOXWARE */
-
-/* the following macros are osbolete */
-
-#define PERMANENT_MALLOC(type,var,size,memptr) \
- var = (type)(sound_mem_blocks[sound_nblocks++] = vmalloc(size))
-#define RET_ERROR(err) -err
-
-#endif /* AWE_OBSOLETE_VOXWARE */
-
-
-/* macros for Linux and FreeBSD compatibility */
-
-#undef OUTW
-#undef COPY_FROM_USER
-#undef GET_BYTE_FROM_USER
-#undef GET_SHORT_FROM_USER
-#undef IOCTL_TO_USER
-
-#ifdef linux
-# define NO_DATA_ERR ENODATA
-# define OUTW(data, addr) outw(data, addr)
-
-#ifdef AWE_NEW_KERNEL_INTERFACE
-# define COPY_FROM_USER(target, source, offs, count) \
- copy_from_user( ((caddr_t)(target)),(source)+(offs),(count) )
-# define GET_BYTE_FROM_USER(target, addr, offs) \
- get_user(target, (unsigned char*)&((addr)[offs]))
-# define GET_SHORT_FROM_USER(target, addr, offs) \
- get_user(target, (unsigned short*)&((addr)[offs]))
-# define IOCTL_TO_USER(target, offs, source, count) \
- copy_to_user ( ((caddr_t)(target)),(source)+(offs),(count) )
-#else /* AWE_NEW_KERNEL_INTERFACE */
-# define COPY_FROM_USER(target, source, offs, count) \
- memcpy_fromfs( ((caddr_t)(target)),(source)+(offs),(count) )
-# define GET_BYTE_FROM_USER(target, addr, offs) \
- *((char *)&(target)) = get_fs_byte( (addr)+(offs) )
-# define GET_SHORT_FROM_USER(target, addr, offs) \
- *((short *)&(target)) = get_fs_word( (addr)+(offs) )
-# define IOCTL_TO_USER(target, offs, source, count) \
- memcpy_tofs ( ((caddr_t)(target)),(source)+(offs),(count) )
-#endif /* AWE_NEW_KERNEL_INTERFACE */
-
-# define BZERO(target,len) \
- memset( (caddr_t)target, '\0', len )
-# define MEMCPY(dst,src,len) \
- memcpy((caddr_t)dst, (caddr_t)src, len)
-
-#elif defined(__FreeBSD__)
-# define NO_DATA_ERR EINVAL
-# define OUTW(data, addr) outw(addr, data)
-# define COPY_FROM_USER(target, source, offs, count) \
- uiomove( ((caddr_t)(target)),(count),((struct uio *)(source)) )
-# define GET_BYTE_FROM_USER(target, addr, offs) \
- uiomove( ((char*)&(target)), 1, ((struct uio *)(addr)) )
-# define GET_SHORT_FROM_USER(target, addr, offs) \
- uiomove( ((char*)&(target)), 2, ((struct uio *)(addr)) )
-# define IOCTL_TO_USER(target, offs, source, count) \
- memcpy( &((target)[offs]), (source), (count) )
-# define BZERO(target,len) \
- bzero( (caddr_t)target, len )
-# define MEMCPY(dst,src,len) \
- bcopy((caddr_t)src, (caddr_t)dst, len)
+static void awe_equalizer(int bass, int treble);
+#ifdef CONFIG_AWE32_MIXER
+static int awe_mixer_ioctl(int dev, unsigned int cmd, caddr_t arg);
#endif
+/* define macros for compatibility */
+#ifdef __FreeBSD__
+# include <i386/isa/sound/awe_compat.h>
+#else
+# include "awe_compat.h"
+#endif
/*----------------------------------------------------------------
* synth operation table
@@ -423,7 +464,9 @@ static void awe_set_reverb_mode(int mode);
static struct synth_operations awe_operations =
{
+#ifdef AWE_OSS38
"EMU8K",
+#endif
&awe_info,
0,
SYNTH_TYPE_SAMPLE,
@@ -449,6 +492,15 @@ static struct synth_operations awe_operations =
awe_setup_voice
};
+#ifdef CONFIG_AWE32_MIXER
+static struct mixer_operations awe_mixer_operations = {
+#ifndef __FreeBSD__
+ "AWE32",
+#endif
+ "AWE32 Equalizer",
+ awe_mixer_ioctl,
+};
+#endif
/*================================================================
@@ -456,10 +508,13 @@ static struct synth_operations awe_operations =
*================================================================*/
#ifdef AWE_OBSOLETE_VOXWARE
-long attach_awe_obsolete(long mem_start, struct address_info *hw_config)
+#define ATTACH_DECL static
#else
-int attach_awe(void)
+#define ATTACH_DECL /**/
#endif
+
+ATTACH_DECL
+int attach_awe(void)
{
/* check presence of AWE32 card */
if (! awe_detect()) {
@@ -473,24 +528,43 @@ int attach_awe(void)
return 0;
}
- /* allocate sample tables */
- PERMANENT_MALLOC(awe_sample_info *, samples,
- AWE_MAX_SAMPLES * AWE_SAMPLE_INFO_SIZE, mem_start);
- PERMANENT_MALLOC(awe_voice_list *, infos,
- AWE_MAX_INFOS * sizeof(awe_voice_list), mem_start);
- if (samples == NULL || infos == NULL) {
+ /* set buffers to NULL */
+ voices = NULL;
+ channels = NULL;
+ sflists = NULL;
+ samples = NULL;
+ infos = NULL;
+
+ /* voice & channel info */
+ voices = (voice_info*)my_malloc(AWE_MAX_VOICES * sizeof(voice_info));
+ channels = (awe_chan_info*)my_malloc(AWE_MAX_CHANNELS * sizeof(awe_chan_info));
+
+ if (voices == NULL || channels == NULL) {
+ my_free(voices);
+ my_free(channels);
printk("AWE32: can't allocate sample tables\n");
return 0;
}
- if (num_synths >= MAX_SYNTH_DEV)
- printk("AWE32 Error: too many synthesizers\n");
+ /* allocate sample tables */
+ INIT_TABLE(sflists, max_sfs, AWE_MAX_SF_LISTS, sf_list);
+ INIT_TABLE(samples, max_samples, AWE_MAX_SAMPLES, awe_sample_list);
+ INIT_TABLE(infos, max_infos, AWE_MAX_INFOS, awe_voice_list);
+
+ if (my_dev=sound_alloc_synthdev())
+ printk(KERN_WARNING "AWE32 Error: too many synthesizers\n");
else {
voice_alloc = &awe_operations.alloc;
voice_alloc->max_voice = awe_max_voices;
- synth_devs[num_synths++] = &awe_operations;
+ synth_devs[my_dev] = &awe_operations;
}
+#ifdef CONFIG_AWE32_MIXER
+ if (my_mixerdev=sound_alloc_mixerdev()) {
+ mixer_devs[my_mixerdev] = &awe_mixer_operations;
+ }
+#endif
+
/* reserve I/O ports for awedrv */
awe_request_region();
@@ -500,15 +574,16 @@ int attach_awe(void)
/* intialize AWE32 hardware */
awe_initialize();
-#ifndef __FreeBSD__
- printk("AWE32 Sound Driver v%s (DRAM %dk)\n",
- AWEDRV_VERSION, (int)awe_mem_size/1024);
-#else
- DEBUG(0,printk("AWE32 Sound Driver v%s (DRAM %dk)\n",
- AWEDRV_VERSION, (int)awe_mem_size/1024));
+ sprintf(awe_info.name, "AWE32-%s (RAM%dk)",
+ AWEDRV_VERSION, awe_mem_size/1024);
+#ifdef __FreeBSD__
+ printk("awe0: <SoundBlaster EMU8000 MIDI (RAM%dk)>", awe_mem_size/1024);
+#elif defined(AWE_DEBUG_ON)
+ printk("%s\n", awe_info.name);
#endif
- sprintf(awe_info.name, "AWE32 Driver v%s (DRAM %dk)",
- AWEDRV_VERSION, (int)awe_mem_size/1024);
+
+ /* set default values */
+ awe_init_misc_modes(TRUE);
/* set reverb & chorus modes */
awe_set_reverb_mode(reverb_mode);
@@ -516,24 +591,59 @@ int attach_awe(void)
awe_present = TRUE;
-#ifdef AWE_OBSOLETE_VOXWARE
- return mem_start;
-#else
return 1;
-#endif
}
+#ifdef AWE_DYNAMIC_BUFFER
+static void free_tables(void)
+{
+ my_free(sflists);
+ sflists = NULL; max_sfs = 0;
+ my_free(samples);
+ samples = NULL; max_samples = 0;
+ my_free(infos);
+ infos = NULL; max_infos = 0;
+}
+#else
+#define free_buffers() /**/
+#endif
+
+
+ATTACH_DECL
void unload_awe(void)
{
if (awe_present) {
awe_reset_samples();
awe_release_region();
+ my_free(voices);
+ my_free(channels);
+ free_tables();
+ sound_unload_mixerdev(my_mixerdev);
+ sound_unload_synthdev(my_dev);
+ awe_present = FALSE;
}
}
+/*----------------------------------------------------------------
+ * old type interface
+ *----------------------------------------------------------------*/
+
#ifdef AWE_OBSOLETE_VOXWARE
+
+#ifdef __FreeBSD__
+long attach_awe_obsolete(long mem_start, struct address_info *hw_config)
+#else
+int attach_awe_obsolete(int mem_start, struct address_info *hw_config)
+#endif
+{
+ my_malloc_init(mem_start);
+ if (! attach_awe())
+ return 0;
+ return my_malloc_memptr();
+}
+
int probe_awe_obsolete(struct address_info *hw_config)
{
return 1;
@@ -542,6 +652,7 @@ int probe_awe_obsolete(struct address_info *hw_config)
#endif
+
/*================================================================
* clear sample tables
*================================================================*/
@@ -552,15 +663,14 @@ awe_reset_samples(void)
int i;
/* free all bank tables */
- for (i = 0; i < AWE_MAX_PRESETS; i++) {
- preset_table[i] = NULL;
- }
+ for (i = 0; i < AWE_MAX_PRESETS; i++)
+ preset_table[i] = -1;
+
+ free_tables();
- free_mem_ptr = 0;
- last_sample = free_sample = 0;
- last_info = free_info = 0;
current_sf_id = 0;
- loaded_once = 0;
+ locked_sf_id = 0;
+ patch_opened = 0;
}
@@ -584,7 +694,7 @@ awe_poke(unsigned short cmd, unsigned short port, unsigned short data)
/* write 32bit data */
INLINE static void
-awe_poke_dw(unsigned short cmd, unsigned short port, unsigned long data)
+awe_poke_dw(unsigned short cmd, unsigned short port, unsigned int data)
{
awe_set_cmd(cmd);
OUTW(data, awe_port(port)); /* write lower 16 bits */
@@ -602,10 +712,10 @@ awe_peek(unsigned short cmd, unsigned short port)
}
/* read 32bit data */
-INLINE static unsigned long
+INLINE static unsigned int
awe_peek_dw(unsigned short cmd, unsigned short port)
{
- unsigned long k1, k2;
+ unsigned int k1, k2;
awe_set_cmd(cmd);
k1 = inw(awe_port(port));
k2 = inw(awe_port(port)+2);
@@ -636,6 +746,13 @@ awe_wait(unsigned short delay)
break;
}
+/* write a word data */
+INLINE static void
+awe_write_dram(unsigned short c)
+{
+ awe_poke(AWE_SMLD, c);
+}
+
#ifndef AWE_OBSOLETE_VOXWARE
@@ -706,6 +823,9 @@ awe_initialize(void)
/* enable audio */
awe_poke(AWE_HWCF3, 0x0004);
+
+ /* set equalizer */
+ awe_equalizer(5, 9);
}
@@ -717,7 +837,7 @@ awe_initialize(void)
static void
awe_init_voice_info(awe_voice_info *vp)
{
- vp->sf_id = 0;
+ vp->sf_id = 0; /* normal mode */
vp->sample = 0;
vp->rate_offset = 0;
@@ -792,10 +912,10 @@ static int
freq_to_note(int mHz)
{
/* abscents = log(mHz/8176) / log(2) * 1200 */
- unsigned long max_val = (unsigned long)0xffffffff / 10000;
+ unsigned int max_val = (unsigned int)0xffffffff / 10000;
int i, times;
- unsigned long base;
- unsigned long freq;
+ unsigned int base;
+ unsigned int freq;
int note, tune;
if (mHz == 0)
@@ -913,7 +1033,7 @@ calc_parm_delay(int msec)
static int
calc_parm_hold(int msec)
{
- int val = 0x7f - (unsigned char)(msec / 92);
+ int val = (0x7f * 92 - msec) / 92;
if (val < 1) val = 1;
if (val > 127) val = 127;
return val;
@@ -955,46 +1075,137 @@ calc_parm_search(int msec, short *table)
*================================================================*/
/* set an effect value */
+#define FX_FLAG_OFF 0
+#define FX_FLAG_SET 1
+#define FX_FLAG_ADD 2
+
#define FX_SET(rec,type,value) \
- ((rec)->flags[(type)/8] |= (1 << ((type) % 8)), \
- (rec)->val[type] = (value))
+ ((rec)->flags[type] = FX_FLAG_SET, (rec)->val[type] = (value))
+#define FX_ADD(rec,type,value) \
+ ((rec)->flags[type] = FX_FLAG_ADD, (rec)->val[type] = (value))
+#define FX_UNSET(rec,type) \
+ ((rec)->flags[type] = FX_FLAG_OFF, (rec)->val[type] = 0)
/* check the effect value is set */
-#define FX_ON(rec,type) ((rec)->flags[(type)/8] & (1<<((type)%8)))
+#define FX_ON(rec,type) ((rec)->flags[type])
+
+#define PARM_BYTE 0
+#define PARM_WORD 1
+
+static struct PARM_DEFS {
+ int type; /* byte or word */
+ int low, high; /* value range */
+ fx_affect_func realtime; /* realtime paramater change */
+} parm_defs[] = {
+ {PARM_WORD, 0, 0x8000, NULL}, /* env1 delay */
+ {PARM_BYTE, 1, 0x7f, NULL}, /* env1 attack */
+ {PARM_BYTE, 0, 0x7e, NULL}, /* env1 hold */
+ {PARM_BYTE, 1, 0x7f, NULL}, /* env1 decay */
+ {PARM_BYTE, 1, 0x7f, NULL}, /* env1 release */
+ {PARM_BYTE, 0, 0x7f, NULL}, /* env1 sustain */
+ {PARM_BYTE, 0, 0xff, NULL}, /* env1 pitch */
+ {PARM_BYTE, 0, 0xff, NULL}, /* env1 cutoff */
+
+ {PARM_WORD, 0, 0x8000, NULL}, /* env2 delay */
+ {PARM_BYTE, 1, 0x7f, NULL}, /* env2 attack */
+ {PARM_BYTE, 0, 0x7e, NULL}, /* env2 hold */
+ {PARM_BYTE, 1, 0x7f, NULL}, /* env2 decay */
+ {PARM_BYTE, 1, 0x7f, NULL}, /* env2 release */
+ {PARM_BYTE, 0, 0x7f, NULL}, /* env2 sustain */
+
+ {PARM_WORD, 0, 0x8000, NULL}, /* lfo1 delay */
+ {PARM_BYTE, 0, 0xff, awe_fx_tremfrq}, /* lfo1 freq */
+ {PARM_BYTE, 0, 0x7f, awe_fx_tremfrq}, /* lfo1 volume (positive only)*/
+ {PARM_BYTE, 0, 0x7f, awe_fx_fmmod}, /* lfo1 pitch (positive only)*/
+ {PARM_BYTE, 0, 0xff, awe_fx_fmmod}, /* lfo1 cutoff (positive only)*/
+
+ {PARM_WORD, 0, 0x8000, NULL}, /* lfo2 delay */
+ {PARM_BYTE, 0, 0xff, awe_fx_fm2frq2}, /* lfo2 freq */
+ {PARM_BYTE, 0, 0x7f, awe_fx_fm2frq2}, /* lfo2 pitch (positive only)*/
+
+ {PARM_WORD, 0, 0xffff, awe_set_voice_pitch}, /* initial pitch */
+ {PARM_BYTE, 0, 0xff, NULL}, /* chorus */
+ {PARM_BYTE, 0, 0xff, NULL}, /* reverb */
+ {PARM_BYTE, 0, 0xff, awe_set_volume}, /* initial cutoff */
+ {PARM_BYTE, 0, 15, awe_fx_filterQ}, /* initial resonance */
+
+ {PARM_WORD, 0, 0xffff, NULL}, /* sample start */
+ {PARM_WORD, 0, 0xffff, NULL}, /* loop start */
+ {PARM_WORD, 0, 0xffff, NULL}, /* loop end */
+ {PARM_WORD, 0, 0xffff, NULL}, /* coarse sample start */
+ {PARM_WORD, 0, 0xffff, NULL}, /* coarse loop start */
+ {PARM_WORD, 0, 0xffff, NULL}, /* coarse loop end */
+ {PARM_BYTE, 0, 0xff, awe_set_volume}, /* initial attenuation */
+};
+
+
+static unsigned char
+FX_BYTE(FX_Rec *rec, FX_Rec *lay, int type, unsigned char value)
+{
+ int effect = 0;
+ int on = 0;
+ if (lay && (on = FX_ON(lay, type)) != 0)
+ effect = lay->val[type];
+ if (!on && (on = FX_ON(rec, type)) != 0)
+ effect = rec->val[type];
+ if (on == FX_FLAG_ADD)
+ effect += (int)value;
+ if (on) {
+ if (effect < parm_defs[type].low)
+ effect = parm_defs[type].low;
+ else if (effect > parm_defs[type].high)
+ effect = parm_defs[type].high;
+ return (unsigned char)effect;
+ }
+ return value;
+}
-/* get byte effect value */
-#define FX_BYTE(rec,type,value) \
- (unsigned char)(FX_ON(rec,type) ? (rec)->val[type] : (value))
/* get word effect value */
-#define FX_WORD(rec,type,value) \
- (unsigned short)(FX_ON(rec,type) ? (rec)->val[type] : (value))
+static unsigned short
+FX_WORD(FX_Rec *rec, FX_Rec *lay, int type, unsigned short value)
+{
+ int effect = 0;
+ int on = 0;
+ if (lay && (on = FX_ON(lay, type)) != 0)
+ effect = lay->val[type];
+ if (!on && (on = FX_ON(rec, type)) != 0)
+ effect = rec->val[type];
+ if (on == FX_FLAG_ADD)
+ effect += (int)value;
+ if (on) {
+ if (effect < parm_defs[type].low)
+ effect = parm_defs[type].low;
+ else if (effect > parm_defs[type].high)
+ effect = parm_defs[type].high;
+ return (unsigned short)effect;
+ }
+ return value;
+}
/* get word (upper=type1/lower=type2) effect value */
static unsigned short
-FX_COMB(FX_Rec *rec, int type1, int type2, unsigned short value)
+FX_COMB(FX_Rec *rec, FX_Rec *lay, int type1, int type2, unsigned short value)
{
unsigned short tmp;
- if (FX_ON(rec, type1))
- tmp = (unsigned short)(rec->val[type1]) << 8;
- else
- tmp = value & 0xff00;
- if (FX_ON(rec, type2))
- tmp |= (unsigned short)(rec->val[type2]) & 0xff;
- else
- tmp |= value & 0xff;
+ tmp = FX_BYTE(rec, lay, type1, (unsigned char)(value >> 8));
+ tmp <<= 8;
+ tmp |= FX_BYTE(rec, lay, type2, (unsigned char)(value & 0xff));
return tmp;
}
/* address offset */
-static long
-FX_OFFSET(FX_Rec *rec, int lo, int hi, int mode)
+static int
+FX_OFFSET(FX_Rec *rec, FX_Rec *lay, int lo, int hi, int mode)
{
- long addr = 0;
- if (FX_ON(rec, hi)) {
+ int addr = 0;
+ if (lay && FX_ON(lay, hi))
+ addr = (short)lay->val[hi];
+ else if (FX_ON(rec, hi))
addr = (short)rec->val[hi];
- addr = addr << 15;
- }
- if (FX_ON(rec, lo))
+ addr = addr << 15;
+ if (lay && FX_ON(lay, lo))
+ addr += (short)lay->val[lo];
+ else if (FX_ON(rec, lo))
addr += (short)rec->val[lo];
if (!(mode & AWE_SAMPLE_8BITS))
addr /= 2;
@@ -1009,10 +1220,13 @@ FX_OFFSET(FX_Rec *rec, int lo, int hi, int mode)
static void
awe_note_on(int voice)
{
- unsigned long temp;
- long addr;
+ unsigned int temp;
+ int addr;
awe_voice_info *vp;
FX_Rec *fx = &voices[voice].cinfo->fx;
+ FX_Rec *fx_lay = NULL;
+ if (voices[voice].layer < MAX_LAYERS)
+ fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
/* A voice sample must assigned before calling */
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
@@ -1027,17 +1241,17 @@ awe_note_on(int voice)
/* modulation & volume envelope */
awe_poke(AWE_ENVVAL(voice),
- FX_WORD(fx, AWE_FX_ENV1_DELAY, vp->parm.moddelay));
+ FX_WORD(fx, fx_lay, AWE_FX_ENV1_DELAY, vp->parm.moddelay));
awe_poke(AWE_ATKHLD(voice),
- FX_COMB(fx, AWE_FX_ENV1_HOLD, AWE_FX_ENV1_ATTACK,
+ FX_COMB(fx, fx_lay, AWE_FX_ENV1_HOLD, AWE_FX_ENV1_ATTACK,
vp->parm.modatkhld));
awe_poke(AWE_DCYSUS(voice),
- FX_COMB(fx, AWE_FX_ENV1_SUSTAIN, AWE_FX_ENV1_DECAY,
+ FX_COMB(fx, fx_lay, AWE_FX_ENV1_SUSTAIN, AWE_FX_ENV1_DECAY,
vp->parm.moddcysus));
awe_poke(AWE_ENVVOL(voice),
- FX_WORD(fx, AWE_FX_ENV2_DELAY, vp->parm.voldelay));
+ FX_WORD(fx, fx_lay, AWE_FX_ENV2_DELAY, vp->parm.voldelay));
awe_poke(AWE_ATKHLDV(voice),
- FX_COMB(fx, AWE_FX_ENV2_HOLD, AWE_FX_ENV2_ATTACK,
+ FX_COMB(fx, fx_lay, AWE_FX_ENV2_HOLD, AWE_FX_ENV2_ATTACK,
vp->parm.volatkhld));
/* decay/sustain parameter for volume envelope must be set at last */
@@ -1049,14 +1263,14 @@ awe_note_on(int voice)
/* modulation envelope heights */
awe_poke(AWE_PEFE(voice),
- FX_COMB(fx, AWE_FX_ENV1_PITCH, AWE_FX_ENV1_CUTOFF,
+ FX_COMB(fx, fx_lay, AWE_FX_ENV1_PITCH, AWE_FX_ENV1_CUTOFF,
vp->parm.pefe));
/* lfo1/2 delay */
awe_poke(AWE_LFO1VAL(voice),
- FX_WORD(fx, AWE_FX_LFO1_DELAY, vp->parm.lfo1delay));
+ FX_WORD(fx, fx_lay, AWE_FX_LFO1_DELAY, vp->parm.lfo1delay));
awe_poke(AWE_LFO2VAL(voice),
- FX_WORD(fx, AWE_FX_LFO2_DELAY, vp->parm.lfo2delay));
+ FX_WORD(fx, fx_lay, AWE_FX_LFO2_DELAY, vp->parm.lfo2delay));
/* lfo1 pitch & cutoff shift */
awe_fx_fmmod(voice, TRUE);
@@ -1065,27 +1279,25 @@ awe_note_on(int voice)
/* lfo2 pitch & freq */
awe_fx_fm2frq2(voice, TRUE);
/* pan & loop start */
- awe_set_pan(voice, 1);
+ awe_set_pan(voice, TRUE);
/* chorus & loop end (chorus 8bit, MSB) */
addr = vp->loopend - 1;
- addr += FX_OFFSET(fx, AWE_FX_LOOP_END,
+ addr += FX_OFFSET(fx, fx_lay, AWE_FX_LOOP_END,
AWE_FX_COARSE_LOOP_END, vp->mode);
- temp = FX_BYTE(fx, AWE_FX_CHORUS, vp->parm.chorus);
- temp = (temp <<24) | (unsigned long)addr;
+ temp = FX_BYTE(fx, fx_lay, AWE_FX_CHORUS, vp->parm.chorus);
+ temp = (temp <<24) | (unsigned int)addr;
awe_poke_dw(AWE_CSL(voice), temp);
- DEBUG(4,printk("AWE32: [-- loopend=%x/%x]\n",
- (int)vp->loopend, (int)addr));
+ DEBUG(4,printk("AWE32: [-- loopend=%x/%x]\n", vp->loopend, addr));
/* Q & current address (Q 4bit value, MSB) */
addr = vp->start - 1;
- addr += FX_OFFSET(fx, AWE_FX_SAMPLE_START,
+ addr += FX_OFFSET(fx, fx_lay, AWE_FX_SAMPLE_START,
AWE_FX_COARSE_SAMPLE_START, vp->mode);
- temp = FX_BYTE(fx, AWE_FX_FILTERQ, vp->parm.filterQ);
- temp = (temp<<28) | (unsigned long)addr;
+ temp = FX_BYTE(fx, fx_lay, AWE_FX_FILTERQ, vp->parm.filterQ);
+ temp = (temp<<28) | (unsigned int)addr;
awe_poke_dw(AWE_CCCA(voice), temp);
- DEBUG(4,printk("AWE32: [-- startaddr=%x/%x]\n",
- (int)vp->start, (int)addr));
+ DEBUG(4,printk("AWE32: [-- startaddr=%x/%x]\n", vp->start, addr));
/* reset volume */
awe_poke_dw(AWE_VTFT(voice), 0x0000FFFF);
@@ -1093,13 +1305,21 @@ awe_note_on(int voice)
/* turn on envelope */
awe_poke(AWE_DCYSUSV(voice),
- FX_COMB(fx, AWE_FX_ENV2_SUSTAIN, AWE_FX_ENV2_DECAY,
+ FX_COMB(fx, fx_lay, AWE_FX_ENV2_SUSTAIN, AWE_FX_ENV2_DECAY,
vp->parm.voldcysus));
- /* set chorus */
- temp = FX_BYTE(fx, AWE_FX_REVERB, vp->parm.reverb);
+ /* set reverb */
+ temp = FX_BYTE(fx, fx_lay, AWE_FX_REVERB, vp->parm.reverb);
temp = (awe_peek_dw(AWE_PTRX(voice)) & 0xffff0000) | (temp<<8);
awe_poke_dw(AWE_PTRX(voice), temp);
awe_poke_dw(AWE_CPF(voice), 0x40000000);
+
+ voices[voice].state = AWE_ST_ON;
+
+ /* clear voice position for the next note on this channel */
+ if (SINGLE_LAYER_MODE()) {
+ FX_UNSET(fx, AWE_FX_SAMPLE_START);
+ FX_UNSET(fx, AWE_FX_COARSE_SAMPLE_START);
+ }
}
@@ -1110,24 +1330,22 @@ awe_note_off(int voice)
awe_voice_info *vp;
unsigned short tmp;
FX_Rec *fx = &voices[voice].cinfo->fx;
+ FX_Rec *fx_lay = NULL;
+ if (voices[voice].layer < MAX_LAYERS)
+ fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
if ((vp = voices[voice].sample) == NULL) {
- awe_voice_init(voice);
+ voices[voice].state = AWE_ST_OFF;
return;
}
- if (FX_ON(fx, AWE_FX_ENV1_RELEASE))
- tmp = 0x8000 | fx->val[AWE_FX_ENV1_RELEASE];
- else
- tmp = vp->parm.modrelease;
+ tmp = 0x8000 | FX_BYTE(fx, fx_lay, AWE_FX_ENV1_RELEASE,
+ (unsigned char)vp->parm.modrelease);
awe_poke(AWE_DCYSUS(voice), tmp);
- if (FX_ON(fx, AWE_FX_ENV2_RELEASE))
- tmp = 0x8000 | fx->val[AWE_FX_ENV2_RELEASE];
- else
- tmp = vp->parm.volrelease;
+ tmp = 0x8000 | FX_BYTE(fx, fx_lay, AWE_FX_ENV2_RELEASE,
+ (unsigned char)vp->parm.volrelease);
awe_poke(AWE_DCYSUSV(voice), tmp);
- voices[voice].state = AWE_ST_OFF;
-
- awe_voice_init(voice);
+ voices[voice].state = AWE_ST_RELEASED;
}
/* force to terminate the voice (no releasing echo) */
@@ -1136,26 +1354,28 @@ awe_terminate(int voice)
{
awe_poke(AWE_DCYSUSV(voice), 0x807F);
awe_tweak_voice(voice);
- awe_voice_init(voice);
+ voices[voice].state = AWE_ST_OFF;
}
-
/* turn off other voices with the same exclusive class (for drums) */
static void
-awe_exclusive_off(int voice, int exclass)
+awe_exclusive_off(int voice)
{
- int i;
+ int i, exclass;
- if (exclass == 0) /* not exclusive */
+ if (voices[voice].sample == NULL)
return;
+ if ((exclass = voices[voice].sample->exclusiveClass) == 0)
+ return; /* not exclusive */
/* turn off voices with the same class */
for (i = 0; i < awe_max_voices; i++) {
- if (i != voice && IS_PLAYING(voice) &&
- voices[i].sample &&
+ if (i != voice && IS_PLAYING(i) &&
+ voices[i].sample && voices[i].ch == voices[voice].ch &&
voices[i].sample->exclusiveClass == exclass) {
DEBUG(4,printk("AWE32: [exoff(%d)]\n", i));
- awe_note_off(i);
+ awe_terminate(i);
+ awe_voice_init(i, TRUE);
}
}
}
@@ -1182,20 +1402,25 @@ awe_set_voice_pitch(int voice, int forced)
awe_set_pitch(voice, forced);
}
-/* change volume */
+/* change volume & cutoff */
static void
awe_set_volume(int voice, int forced)
{
awe_voice_info *vp;
unsigned short tmp2;
FX_Rec *fx = &voices[voice].cinfo->fx;
+ FX_Rec *fx_lay = NULL;
+ if (voices[voice].layer < MAX_LAYERS)
+ fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
- if (IS_NO_EFFECT(voice) && !forced) return;
+ if (!IS_PLAYING(voice) && !forced) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
- tmp2 = FX_BYTE(fx, AWE_FX_CUTOFF, vp->parm.cutoff);
- tmp2 = (tmp2 << 8) | voices[voice].avol;
+ tmp2 = FX_BYTE(fx, fx_lay, AWE_FX_CUTOFF, vp->parm.cutoff);
+ tmp2 = (tmp2 << 8);
+ tmp2 |= FX_BYTE(fx, fx_lay, AWE_FX_ATTEN,
+ (unsigned char)voices[voice].avol);
awe_poke(AWE_IFATN(voice), tmp2);
}
@@ -1203,6 +1428,8 @@ awe_set_volume(int voice, int forced)
static void
awe_set_voice_vol(int voice, int forced)
{
+ if (IS_EMPTY(voice))
+ return;
awe_calc_volume(voice);
awe_set_volume(voice, forced);
}
@@ -1212,10 +1439,13 @@ awe_set_voice_vol(int voice, int forced)
static void
awe_set_pan(int voice, int forced)
{
- unsigned long temp;
- long addr;
+ unsigned int temp;
+ int addr;
awe_voice_info *vp;
FX_Rec *fx = &voices[voice].cinfo->fx;
+ FX_Rec *fx_lay = NULL;
+ if (voices[voice].layer < MAX_LAYERS)
+ fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
if (IS_NO_EFFECT(voice) && !forced) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
@@ -1239,13 +1469,12 @@ awe_set_pan(int voice, int forced)
}
if (forced || temp != voices[voice].apan) {
addr = vp->loopstart - 1;
- addr += FX_OFFSET(fx, AWE_FX_LOOP_START,
+ addr += FX_OFFSET(fx, fx_lay, AWE_FX_LOOP_START,
AWE_FX_COARSE_LOOP_START, vp->mode);
- temp = (temp<<24) | (unsigned long)addr;
+ temp = (temp<<24) | (unsigned int)addr;
awe_poke_dw(AWE_PSST(voice), temp);
voices[voice].apan = temp;
- DEBUG(4,printk("AWE32: [-- loopstart=%x/%x]\n",
- (int)vp->loopstart, (int)addr));
+ DEBUG(4,printk("AWE32: [-- loopstart=%x/%x]\n", vp->loopstart, addr));
}
}
@@ -1255,11 +1484,15 @@ awe_fx_fmmod(int voice, int forced)
{
awe_voice_info *vp;
FX_Rec *fx = &voices[voice].cinfo->fx;
+ FX_Rec *fx_lay = NULL;
+ if (voices[voice].layer < MAX_LAYERS)
+ fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
if (IS_NO_EFFECT(voice) && !forced) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
awe_poke(AWE_FMMOD(voice),
- FX_COMB(fx, AWE_FX_LFO1_PITCH, AWE_FX_LFO1_CUTOFF,
+ FX_COMB(fx, fx_lay, AWE_FX_LFO1_PITCH, AWE_FX_LFO1_CUTOFF,
vp->parm.fmmod));
}
@@ -1269,11 +1502,15 @@ awe_fx_tremfrq(int voice, int forced)
{
awe_voice_info *vp;
FX_Rec *fx = &voices[voice].cinfo->fx;
+ FX_Rec *fx_lay = NULL;
+ if (voices[voice].layer < MAX_LAYERS)
+ fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
if (IS_NO_EFFECT(voice) && !forced) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
awe_poke(AWE_TREMFRQ(voice),
- FX_COMB(fx, AWE_FX_LFO1_VOLUME, AWE_FX_LFO1_FREQ,
+ FX_COMB(fx, fx_lay, AWE_FX_LFO1_VOLUME, AWE_FX_LFO1_FREQ,
vp->parm.tremfrq));
}
@@ -1283,29 +1520,38 @@ awe_fx_fm2frq2(int voice, int forced)
{
awe_voice_info *vp;
FX_Rec *fx = &voices[voice].cinfo->fx;
+ FX_Rec *fx_lay = NULL;
+ if (voices[voice].layer < MAX_LAYERS)
+ fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
if (IS_NO_EFFECT(voice) && !forced) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
awe_poke(AWE_FM2FRQ2(voice),
- FX_COMB(fx, AWE_FX_LFO2_PITCH, AWE_FX_LFO2_FREQ,
+ FX_COMB(fx, fx_lay, AWE_FX_LFO2_PITCH, AWE_FX_LFO2_FREQ,
vp->parm.fm2frq2));
}
-/* set total cutoff & current pitch */
+
+/* Q & current address (Q 4bit value, MSB) */
static void
-awe_fx_cutoff(int voice, int forced)
+awe_fx_filterQ(int voice, int forced)
{
- unsigned short tmp2;
+ unsigned int addr;
awe_voice_info *vp;
FX_Rec *fx = &voices[voice].cinfo->fx;
- if (IS_NO_EFFECT(voice)) return;
+ FX_Rec *fx_lay = NULL;
+ if (voices[voice].layer < MAX_LAYERS)
+ fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
+ if (IS_NO_EFFECT(voice) && !forced) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
- tmp2 = FX_BYTE(fx, AWE_FX_CUTOFF, vp->parm.cutoff);
- tmp2 = (tmp2 << 8) | voices[voice].avol;
- awe_poke(AWE_IFATN(voice), tmp2);
-}
+ addr = awe_peek_dw(AWE_CCCA(voice)) & 0xffffff;
+ addr |= (FX_BYTE(fx, fx_lay, AWE_FX_FILTERQ, vp->parm.filterQ) << 28);
+ awe_poke_dw(AWE_CCCA(voice), addr);
+}
/*================================================================
* calculate pitch offset
@@ -1326,6 +1572,7 @@ awe_calc_pitch(int voice)
if ((ap = vp->sample) == NULL)
return;
if (ap->index < 0) {
+ DEBUG(3,printk("AWE32: set sample (%d)\n", ap->sample));
if (awe_set_sample(ap) < 0)
return;
}
@@ -1339,6 +1586,8 @@ awe_calc_pitch(int voice)
offset = (vp->note - ap->root) * 4096 / 12;
DEBUG(4,printk("AWE32: p-> ofs=%d\n", offset));
}
+ offset = (offset * ap->scaleTuning) / 100;
+ DEBUG(4,printk("AWE32: p-> scale* ofs=%d\n", offset));
offset += ap->tune * 4096 / 1200;
DEBUG(4,printk("AWE32: p-> tune+ ofs=%d\n", offset));
if (cp->bender != 0) {
@@ -1346,14 +1595,12 @@ awe_calc_pitch(int voice)
/* (819200: 1 semitone) ==> (4096: 12 semitones) */
offset += cp->bender * cp->bender_range / 2400;
}
- offset = (offset * ap->scaleTuning) / 100;
- DEBUG(4,printk("AWE32: p-> scale* ofs=%d\n", offset));
/* add initial pitch correction */
- if (FX_ON(&cp->fx, AWE_FX_INIT_PITCH)) {
- DEBUG(3,printk("AWE32: fx_pitch(%d) %d\n", voice, cp->fx.val[AWE_FX_INIT_PITCH]));
+ if (FX_ON(&cp->fx_layer[vp->layer], AWE_FX_INIT_PITCH))
+ offset += cp->fx_layer[vp->layer].val[AWE_FX_INIT_PITCH];
+ else if (FX_ON(&cp->fx, AWE_FX_INIT_PITCH))
offset += cp->fx.val[AWE_FX_INIT_PITCH];
- }
/* 0xe000: root pitch */
vp->apitch = 0xe000 + ap->rate_offset + offset;
@@ -1373,20 +1620,27 @@ awe_calc_pitch_from_freq(int voice, int freq)
voice_info *vp = &voices[voice];
awe_voice_info *ap;
FX_Rec *fx = &voices[voice].cinfo->fx;
+ FX_Rec *fx_lay = NULL;
int offset;
int note;
+ if (voices[voice].layer < MAX_LAYERS)
+ fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
/* search voice information */
if ((ap = vp->sample) == NULL)
return;
if (ap->index < 0) {
+ DEBUG(3,printk("AWE32: set sample (%d)\n", ap->sample));
if (awe_set_sample(ap) < 0)
return;
}
note = freq_to_note(freq);
offset = (note - ap->root * 100 + ap->tune) * 4096 / 1200;
offset = (offset * ap->scaleTuning) / 100;
- if (FX_ON(fx, AWE_FX_INIT_PITCH))
+ if (fx_lay && FX_ON(fx_lay, AWE_FX_INIT_PITCH))
+ offset += fx_lay->val[AWE_FX_INIT_PITCH];
+ else if (FX_ON(fx, AWE_FX_INIT_PITCH))
offset += fx->val[AWE_FX_INIT_PITCH];
vp->apitch = 0xe000 + ap->rate_offset + offset;
if (vp->apitch > 0xffff)
@@ -1430,6 +1684,7 @@ awe_calc_volume(int voice)
ap = vp->sample;
if (ap->index < 0) {
+ DEBUG(3,printk("AWE32: set sample (%d)\n", ap->sample));
if (awe_set_sample(ap) < 0)
return;
}
@@ -1437,6 +1692,7 @@ awe_calc_volume(int voice)
/* 0 - 127 */
vol = (vp->velocity * cp->main_vol * cp->expression_vol) / (127*127);
vol = vol * ap->amplitude / 127;
+
if (vol < 0) vol = 0;
if (vol > 127) vol = 127;
@@ -1450,56 +1706,138 @@ awe_calc_volume(int voice)
}
+/* set sostenuto on */
+static void awe_sostenuto_on(int voice, int forced)
+{
+ if (IS_NO_EFFECT(voice) && !forced) return;
+ voices[voice].sostenuto = 127;
+}
+
+
+/* drop sustain */
+static void awe_sustain_off(int voice, int forced)
+{
+ if (voices[voice].state == AWE_ST_SUSTAINED) {
+ awe_note_off(voice);
+ awe_fx_init(voices[voice].ch);
+ awe_voice_init(voice, FALSE);
+ }
+}
+
+
+/* terminate and initialize voice */
+static void awe_terminate_and_init(int voice, int forced)
+{
+ awe_terminate(voice);
+ awe_fx_init(voices[voice].ch);
+ awe_voice_init(voice, TRUE);
+}
+
+
/*================================================================
* synth operation routines
*================================================================*/
#define AWE_VOICE_KEY(v) (0x8000 | (v))
#define AWE_CHAN_KEY(c,n) (((c) << 8) | ((n) + 1))
+#define KEY_CHAN_MATCH(key,c) (((key) >> 8) == (c))
/* initialize the voice */
static void
-awe_voice_init(int voice)
+awe_voice_init(int voice, int init_all)
{
- voices[voice].note = -1;
- voices[voice].velocity = 0;
- voices[voice].sample = NULL;
- voices[voice].state = AWE_ST_OFF;
- voices[voice].cinfo = &channels[voice];
- voices[voice].ch = -1;
- voices[voice].key = AWE_VOICE_KEY(voice);
- voices[voice].time = current_alloc_time;
+ voice_info *vp = &voices[voice];
+
+ /* reset voice search key */
+ if (playing_mode == AWE_PLAY_DIRECT)
+ vp->key = AWE_VOICE_KEY(voice);
+ else
+ vp->key = 0;
/* clear voice mapping */
voice_alloc->map[voice] = 0;
- /* emu8000 parameters */
- voices[voice].apitch = 0;
- voices[voice].avol = 255;
- voices[voice].apan = -1;
+ /* touch the timing flag */
+ vp->time = current_alloc_time;
- /* clear effects */
- if (! awe_channel_mode)
- BZERO(&voices[voice].cinfo->fx, sizeof(FX_Rec));
+ /* initialize other parameters if necessary */
+ if (init_all) {
+ vp->note = -1;
+ vp->velocity = 0;
+ vp->sostenuto = 0;
+
+ vp->sample = NULL;
+ vp->cinfo = &channels[voice];
+ vp->ch = voice;
+ vp->state = AWE_ST_OFF;
+
+ /* emu8000 parameters */
+ vp->apitch = 0;
+ vp->avol = 255;
+ vp->apan = -1;
+ }
+}
+
+/* clear effects */
+static void awe_fx_init(int ch)
+{
+ if (SINGLE_LAYER_MODE() && !misc_modes[AWE_MD_KEEP_EFFECT]) {
+ BZERO(&channels[ch].fx, sizeof(channels[ch].fx));
+ BZERO(&channels[ch].fx_layer, sizeof(&channels[ch].fx_layer));
+ }
}
/* initialize channel info */
-static void awe_channel_init(int ch)
-{
- channels[ch].panning = 0; /* zero center */
- channels[ch].bender = 0; /* zero tune skew */
- channels[ch].bender_range = 200; /* sense * 100 */
- channels[ch].main_vol = 127;
- channels[ch].expression_vol = 127;
- if (awe_channel_mode && IS_DRUM_CHANNEL(ch))
- channels[ch].bank = AWE_DRUM_BANK;
- else
- channels[ch].bank = AWE_DEFAULT_BANK;
- channels[ch].instr = 0;
- channels[ch].vrec = NULL;
- channels[ch].def_vrec = NULL;
- channels[ch].sustained = 0;
- BZERO(&channels[ch].fx, sizeof(FX_Rec));
+static void awe_channel_init(int ch, int init_all)
+{
+ awe_chan_info *cp = &channels[ch];
+ cp->channel = ch;
+ if (init_all) {
+ cp->panning = 0; /* zero center */
+ cp->bender_range = 200; /* sense * 100 */
+ cp->main_vol = 127;
+ if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(ch)) {
+ cp->instr = misc_modes[AWE_MD_DEF_DRUM];
+ cp->bank = AWE_DRUM_BANK;
+ } else {
+ cp->instr = misc_modes[AWE_MD_DEF_PRESET];
+ cp->bank = misc_modes[AWE_MD_DEF_BANK];
+ }
+ cp->vrec = -1;
+ cp->def_vrec = -1;
+ }
+
+ cp->bender = 0; /* zero tune skew */
+ cp->expression_vol = 127;
+ cp->chan_press = 0;
+ cp->sustained = 0;
+
+ if (! misc_modes[AWE_MD_KEEP_EFFECT]) {
+ BZERO(&cp->fx, sizeof(cp->fx));
+ BZERO(&cp->fx_layer, sizeof(cp->fx_layer));
+ }
+}
+
+
+/* change the voice parameters; voice = channel */
+static void awe_voice_change(int voice, fx_affect_func func)
+{
+ int i;
+ switch (playing_mode) {
+ case AWE_PLAY_DIRECT:
+ func(voice, FALSE);
+ break;
+ case AWE_PLAY_INDIRECT:
+ for (i = 0; i < awe_max_voices; i++)
+ if (voices[i].key == AWE_VOICE_KEY(voice))
+ func(i, FALSE);
+ break;
+ default:
+ for (i = 0; i < awe_max_voices; i++)
+ if (KEY_CHAN_MATCH(voices[i].key, voice))
+ func(i, FALSE);
+ break;
+ }
}
@@ -1517,17 +1855,17 @@ awe_open(int dev, int mode)
return RET_ERROR(EBUSY);
awe_busy = TRUE;
- awe_reset(dev);
-
- /* clear sample position flag */
- loaded_once = 0;
/* set default mode */
- init_atten = AWE_DEFAULT_ATTENUATION; /* 12dB below */
- awe_gus_bank = AWE_DEFAULT_BANK;
+ awe_init_misc_modes(FALSE);
+ init_atten = misc_modes[AWE_MD_ZERO_ATTEN];
drum_flags = DEFAULT_DRUM_FLAGS;
- awe_exclusive_sound = TRUE;
- awe_channel_mode = 0;
+ playing_mode = AWE_PLAY_INDIRECT;
+
+ /* reset voices & channels */
+ awe_reset(dev);
+
+ patch_opened = 0;
return 0;
}
@@ -1544,6 +1882,19 @@ awe_close(int dev)
}
+/* set miscellaneous mode parameters
+ */
+static void
+awe_init_misc_modes(int init_all)
+{
+ int i;
+ for (i = 0; i < AWE_MD_END; i++) {
+ if (init_all || misc_modes_default[i].init_each_time)
+ misc_modes[i] = misc_modes_default[i].value;
+ }
+}
+
+
/* sequencer I/O control:
*/
static int
@@ -1551,7 +1902,10 @@ awe_ioctl(int dev, unsigned int cmd, caddr_t arg)
{
switch (cmd) {
case SNDCTL_SYNTH_INFO:
- awe_info.nr_voices = awe_max_voices;
+ if (playing_mode == AWE_PLAY_DIRECT)
+ awe_info.nr_voices = awe_max_voices;
+ else
+ awe_info.nr_voices = AWE_MAX_CHANNELS;
IOCTL_TO_USER((char*)arg, 0, &awe_info, sizeof(awe_info));
return 0;
break;
@@ -1568,62 +1922,107 @@ awe_ioctl(int dev, unsigned int cmd, caddr_t arg)
break;
case SNDCTL_SYNTH_MEMAVL:
- DEBUG(0,printk("AWE32: [ioctl memavl = %d]\n", (int)free_mem_ptr));
- return awe_mem_size - free_mem_ptr*2;
+ return awe_mem_size - awe_free_mem_ptr() * 2;
default:
- ERRMSG(printk("AWE32: unsupported ioctl %d\n", cmd));
+ printk("AWE32: unsupported ioctl %d\n", cmd);
return RET_ERROR(EINVAL);
}
}
+static int voice_in_range(int voice)
+{
+ if (playing_mode == AWE_PLAY_DIRECT) {
+ if (voice < 0 || voice >= awe_max_voices)
+ return FALSE;
+ } else {
+ if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static void release_voice(int voice, int do_sustain)
+{
+ if (IS_NO_SOUND(voice))
+ return;
+ if (do_sustain && (voices[voice].cinfo->sustained == 127 ||
+ voices[voice].sostenuto == 127))
+ voices[voice].state = AWE_ST_SUSTAINED;
+ else {
+ awe_note_off(voice);
+ awe_fx_init(voices[voice].ch);
+ awe_voice_init(voice, FALSE);
+ }
+}
+
+/* release all notes */
+static void awe_note_off_all(int do_sustain)
+{
+ int i;
+ for (i = 0; i < awe_max_voices; i++)
+ release_voice(i, do_sustain);
+}
+
/* kill a voice:
* not terminate, just release the voice.
*/
static int
awe_kill_note(int dev, int voice, int note, int velocity)
{
- int i, key, besttime;
+ int i, v2, key;
DEBUG(2,printk("AWE32: [off(%d) nt=%d vl=%d]\n", voice, note, velocity));
- if (awe_channel_mode) {
- if (awe_channel_mode == 2) { /* get channel */
- int v2 = voice_alloc->map[voice] >> 8;
- voice_alloc->map[voice] = 0;
- voice = v2;
- }
+ if (! voice_in_range(voice))
+ return RET_ERROR(EINVAL);
+
+ switch (playing_mode) {
+ case AWE_PLAY_DIRECT:
+ case AWE_PLAY_INDIRECT:
+ key = AWE_VOICE_KEY(voice);
+ break;
+
+ case AWE_PLAY_MULTI2:
+ v2 = voice_alloc->map[voice] >> 8;
+ voice_alloc->map[voice] = 0;
+ voice = v2;
if (voice < 0 || voice >= AWE_MAX_CHANNELS)
return RET_ERROR(EINVAL);
- if (channels[voice].instr > 128)
- note = channels[voice].instr - 128;
+ /* continue to below */
+ default:
key = AWE_CHAN_KEY(voice, note);
- } else {
- if (voice < 0 || voice >= awe_max_voices)
- return RET_ERROR(EINVAL);
- key = AWE_VOICE_KEY(voice);
+ break;
}
- besttime = current_alloc_time + 1;
for (i = 0; i < awe_max_voices; i++) {
- if (voices[i].key == key) {
- if (voices[i].time < besttime)
- besttime = voices[i].time;
- }
- }
- for (i = 0; i < awe_max_voices; i++) {
- if (voices[i].key == key &&
- (!awe_exclusive_sound || voices[i].time == besttime)) {
- if (voices[i].cinfo->sustained)
- voices[i].state = AWE_ST_SUSTAINED;
- else
- awe_note_off(i);
- }
+ if (voices[i].key == key)
+ release_voice(i, TRUE);
}
return 0;
}
+static void start_or_volume_change(int voice, int velocity)
+{
+ voices[voice].velocity = velocity;
+ awe_calc_volume(voice);
+ if (voices[voice].state == AWE_ST_STANDBY)
+ awe_note_on(voice);
+ else if (voices[voice].state == AWE_ST_ON)
+ awe_set_volume(voice, FALSE);
+}
+
+static void set_and_start_voice(int voice, int state)
+{
+ /* calculate pitch & volume parameters */
+ voices[voice].state = state;
+ awe_calc_pitch(voice);
+ awe_calc_volume(voice);
+ if (state == AWE_ST_ON)
+ awe_note_on(voice);
+}
+
/* start a voice:
* if note is 255, identical with aftertouch function.
* Otherwise, start a voice with specified not and volume.
@@ -1634,107 +2033,88 @@ awe_start_note(int dev, int voice, int note, int velocity)
int i, key, state, volonly;
DEBUG(2,printk("AWE32: [on(%d) nt=%d vl=%d]\n", voice, note, velocity));
- volonly = 0;
- if (awe_channel_mode) {
- if (awe_channel_mode == 2) /* get channel */
- voice = voice_alloc->map[voice] >> 8;
- else if (voice & 0x80) { /* channel volume mode */
- voice &= ~0x80;
- volonly = 2;
- }
+ if (! voice_in_range(voice))
+ return RET_ERROR(EINVAL);
+
+ if (velocity == 0)
+ state = AWE_ST_STANDBY; /* stand by for playing */
+ else
+ state = AWE_ST_ON; /* really play */
+ volonly = FALSE;
+
+ switch (playing_mode) {
+ case AWE_PLAY_DIRECT:
+ case AWE_PLAY_INDIRECT:
+ key = AWE_VOICE_KEY(voice);
+ if (note == 255)
+ volonly = TRUE;
+ break;
+
+ case AWE_PLAY_MULTI2:
+ voice = voice_alloc->map[voice] >> 8;
if (voice < 0 || voice >= AWE_MAX_CHANNELS)
return RET_ERROR(EINVAL);
- if (channels[voice].instr > 128)
- note = channels[voice].instr - 128;
+ /* continue to below */
+ default:
if (note >= 128) { /* key volume mode */
note -= 128;
- volonly = 1;
+ volonly = TRUE;
}
key = AWE_CHAN_KEY(voice, note);
- } else {
- if (voice < 0 || voice >= awe_max_voices)
- return RET_ERROR(EINVAL);
- if (voices[voice].cinfo->instr > 128)
- note = voices[voice].cinfo->instr - 128;
- key = AWE_VOICE_KEY(voice);
- if (note == 255)
- volonly = 1;
+ break;
}
/* dynamic volume change */
if (volonly) {
for (i = 0; i < awe_max_voices; i++) {
- if ((volonly == 2 && voices[i].ch == voice) ||
- voices[i].key == key) {
- voices[i].velocity = velocity;
- if (velocity == 0) /* for GUS compatibility */
- return awe_kill_note(dev, voice, note, velocity);
- awe_calc_volume(i);
- state = voices[i].state;
- voices[i].state = AWE_ST_ON;
- if (state == AWE_ST_STANDBY)
- awe_note_on(i);
- else
- awe_set_volume(i, FALSE);
- }
+ if (voices[i].key == key)
+ start_or_volume_change(i, velocity);
}
return 0;
}
- /* stop the sound if still playing */
- if (awe_exclusive_sound) {
- for (i = 0; i < awe_max_voices; i++)
- if (voices[i].key == key &&
- voices[i].state != AWE_ST_OFF)
+ /* if the same note still playing, stop it */
+ for (i = 0; i < awe_max_voices; i++)
+ if (voices[i].key == key) {
+ if (voices[i].state == AWE_ST_ON) {
awe_note_off(i);
- }
+ awe_voice_init(i, FALSE);
+ } else if (voices[i].state == AWE_ST_STANDBY)
+ awe_voice_init(i, TRUE);
+ }
/* allocate voices */
- if (awe_channel_mode)
- awe_alloc_multi_voices(voice, note, velocity);
- else
+ if (playing_mode == AWE_PLAY_DIRECT)
awe_alloc_one_voice(voice, note, velocity);
+ else
+ awe_alloc_multi_voices(voice, note, velocity, key);
- /* turn off other voices (for drums) */
+ /* turn off other voices exlusively (for drums) */
for (i = 0; i < awe_max_voices; i++)
- if (voices[i].key == key && voices[i].sample)
- awe_exclusive_off(i, voices[i].sample->exclusiveClass);
-
- if (velocity == 0)
- state = AWE_ST_STANDBY; /* stand by for playing */
- else
- state = AWE_ST_ON; /* really play */
+ if (voices[i].key == key)
+ awe_exclusive_off(i);
/* set up pitch and volume parameters */
- for (i = 0; i < awe_max_voices; i++)
- if (voices[i].key == key) {
- /* calculate pitch & volume parameters */
- voices[i].state = state;
- voices[i].note = note;
- voices[i].velocity = velocity;
- awe_calc_pitch(i);
- awe_calc_volume(i);
- if (state == AWE_ST_ON)
- awe_note_on(i);
- }
+ for (i = 0; i < awe_max_voices; i++) {
+ if (voices[i].key == key && voices[i].state == AWE_ST_OFF)
+ set_and_start_voice(i, state);
+ }
return 0;
}
/* search instrument from preset table with the specified bank */
-static awe_voice_list *
+static int
awe_search_instr(int bank, int preset)
{
- awe_voice_list *p;
- int maxc;
+ int i;
- for (maxc = AWE_MAX_INFOS, p = preset_table[preset];
- p && maxc; p = p->next_bank, maxc--) {
- if (p->bank == bank)
- return p;
+ for (i = preset_table[preset]; i >= 0; i = infos[i].next_bank) {
+ if (infos[i].bank == bank)
+ return i;
}
- return NULL;
+ return -1;
}
@@ -1742,53 +2122,44 @@ awe_search_instr(int bank, int preset)
static int
awe_set_instr_2(int dev, int voice, int instr_no)
{
- if (awe_channel_mode == 2)
+ if (playing_mode == AWE_PLAY_MULTI2) {
voice = voice_alloc->map[voice] >> 8;
+ if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+ return RET_ERROR(EINVAL);
+ }
return awe_set_instr(dev, voice, instr_no);
}
-/* assign the instrument to a voice */
+/* assign the instrument to a channel; voice is the channel number */
static int
awe_set_instr(int dev, int voice, int instr_no)
{
awe_chan_info *cinfo;
int def_bank;
- if (awe_channel_mode) {
- /* skip the percussion instr in SEQ2 mode */
- if (voice < 0 || voice >= AWE_MAX_CHANNELS)
- return RET_ERROR(EINVAL);
- cinfo = &channels[voice];
- if (IS_DRUM_CHANNEL(voice))
- def_bank = AWE_DRUM_BANK;
- else
- def_bank = cinfo->bank;
- } else {
- if (voice < 0 || voice >= awe_max_voices)
- return RET_ERROR(EINVAL);
- cinfo = voices[voice].cinfo;
- def_bank = cinfo->bank;
- }
+ if (! voice_in_range(voice))
+ return RET_ERROR(EINVAL);
if (instr_no < 0 || instr_no >= AWE_MAX_PRESETS)
return RET_ERROR(EINVAL);
- cinfo->vrec = NULL;
- cinfo->def_vrec = NULL;
- if (instr_no > 128) {
- cinfo->vrec = awe_search_instr(128, cinfo->bank);
- if (cinfo->bank != 0)
- cinfo->def_vrec = awe_search_instr(128, 0);
- } else {
- cinfo->vrec = awe_search_instr(def_bank, instr_no);
- if (def_bank == AWE_DRUM_BANK)
- cinfo->def_vrec = awe_search_instr(def_bank, 0);
- else
- cinfo->def_vrec = awe_search_instr(AWE_DEFAULT_BANK, instr_no);
- }
- if (cinfo->vrec == NULL && cinfo->def_vrec == NULL) {
+ cinfo = &channels[voice];
+
+ if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(voice))
+ def_bank = AWE_DRUM_BANK; /* always search drumset */
+ else
+ def_bank = cinfo->bank;
+
+ cinfo->vrec = -1;
+ cinfo->def_vrec = -1;
+ cinfo->vrec = awe_search_instr(def_bank, instr_no);
+ if (def_bank == AWE_DRUM_BANK) /* search default drumset */
+ cinfo->def_vrec = awe_search_instr(def_bank, misc_modes[AWE_MD_DEF_DRUM]);
+ else /* search default preset */
+ cinfo->def_vrec = awe_search_instr(misc_modes[AWE_MD_DEF_BANK], instr_no);
+
+ if (cinfo->vrec < 0 && cinfo->def_vrec < 0) {
DEBUG(1,printk("AWE32 Warning: can't find instrument %d\n", instr_no));
- return 0;
}
cinfo->instr = instr_no;
@@ -1804,10 +2175,12 @@ awe_reset(int dev)
int i;
current_alloc_time = 0;
/* don't turn off voice 31 and 32. they are used also for FM voices */
- for (i = 0; i < AWE_NORMAL_VOICES; i++)
+ for (i = 0; i < awe_max_voices; i++) {
awe_terminate(i);
+ awe_voice_init(i, TRUE);
+ }
for (i = 0; i < AWE_MAX_CHANNELS; i++)
- awe_channel_init(i);
+ awe_channel_init(i, TRUE);
for (i = 0; i < 16; i++) {
awe_operations.chn_info[i].controllers[CTL_MAIN_VOLUME] = 127;
awe_operations.chn_info[i].controllers[CTL_EXPRESSION] = 127;
@@ -1839,55 +2212,38 @@ awe_hw_control(int dev, unsigned char *event)
static void
awe_hw_gus_control(int dev, int cmd, unsigned char *event)
{
- int voice;
+ int voice, i, key;
unsigned short p1;
short p2;
int plong;
+ if (MULTI_LAYER_MODE())
+ return;
+ if (cmd == _GUS_NUMVOICES)
+ return;
+
voice = event[3];
+ if (! voice_in_range(voice))
+ return;
+
p1 = *(unsigned short *) &event[4];
p2 = *(short *) &event[6];
plong = *(int*) &event[4];
switch (cmd) {
- case _GUS_NUMVOICES:
- if (p1 >= awe_max_voices)
- DEBUG(0,printk("AWE32: num_voices: voices out of range %d\n", p1));
- break;
case _GUS_VOICESAMPLE:
- if (voice < awe_max_voices)
- awe_set_instr(dev, voice, p1);
- break;
-
- case _GUS_VOICEON:
- if (voice < awe_max_voices)
- awe_note_on(voice);
- break;
-
- case _GUS_VOICEOFF:
- if (voice < awe_max_voices)
- awe_note_off(voice);
- break;
-
- case _GUS_VOICEMODE:
- /* not supported */
- break;
+ awe_set_instr(dev, voice, p1);
+ return;
case _GUS_VOICEBALA:
/* 0 to 15 --> -128 to 127 */
- if (voice < awe_max_voices)
- awe_panning(dev, voice, ((int)p1 << 4) - 128);
- break;
+ awe_panning(dev, voice, ((int)p1 << 4) - 128);
+ return;
- case _GUS_VOICEFREQ:
- if (voice < awe_max_voices)
- awe_calc_pitch_from_freq(voice, plong);
- break;
-
case _GUS_VOICEVOL:
case _GUS_VOICEVOL2:
/* not supported yet */
- break;
+ return;
case _GUS_RAMPRANGE:
case _GUS_RAMPRATE:
@@ -1895,43 +2251,50 @@ awe_hw_gus_control(int dev, int cmd, unsigned char *event)
case _GUS_RAMPON:
case _GUS_RAMPOFF:
/* volume ramping not supported */
- break;
+ return;
case _GUS_VOLUME_SCALE:
- break;
+ return;
case _GUS_VOICE_POS:
- if (voice < awe_max_voices) {
- FX_SET(&voices[voice].cinfo->fx, AWE_FX_SAMPLE_START,
- (short)(plong & 0x7fff));
- FX_SET(&voices[voice].cinfo->fx, AWE_FX_COARSE_SAMPLE_START,
- (plong >> 15) & 0xffff);
+ FX_SET(&channels[voice].fx, AWE_FX_SAMPLE_START,
+ (short)(plong & 0x7fff));
+ FX_SET(&channels[voice].fx, AWE_FX_COARSE_SAMPLE_START,
+ (plong >> 15) & 0xffff);
+ return;
+ }
+
+ key = AWE_VOICE_KEY(voice);
+ for (i = 0; i < awe_max_voices; i++) {
+ if (voices[i].key == key) {
+ switch (cmd) {
+ case _GUS_VOICEON:
+ awe_note_on(i);
+ break;
+
+ case _GUS_VOICEOFF:
+ awe_terminate(i);
+ awe_fx_init(voices[i].ch);
+ awe_voice_init(i, TRUE);
+ break;
+
+ case _GUS_VOICEFADE:
+ awe_note_off(i);
+ awe_fx_init(voices[i].ch);
+ awe_voice_init(i, FALSE);
+ break;
+
+ case _GUS_VOICEFREQ:
+ awe_calc_pitch_from_freq(i, plong);
+ break;
+ }
}
- break;
}
}
#endif
-/* converter function table for realtime paramter change */
-
-static fx_affect_func fx_realtime[] = {
- /* env1: delay, attack, hold, decay, release, sustain, pitch, cutoff*/
- NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
- /* env2: delay, attack, hold, decay, release, sustain */
- NULL, NULL, NULL, NULL, NULL, NULL,
- /* lfo1: delay, freq, volume, pitch, cutoff */
- NULL, awe_fx_tremfrq, awe_fx_tremfrq, awe_fx_fmmod, awe_fx_fmmod,
- /* lfo2: delay, freq, pitch */
- NULL, awe_fx_fm2frq2, awe_fx_fm2frq2,
- /* global: initpitch, chorus, reverb, cutoff, filterQ */
- awe_set_voice_pitch, NULL, NULL, awe_fx_cutoff, NULL,
- /* sample: start, loopstart, loopend */
- NULL, NULL, NULL,
-};
-
-
/* AWE32 specific controls */
static void
awe_hw_awe_control(int dev, int cmd, unsigned char *event)
@@ -1939,49 +2302,41 @@ awe_hw_awe_control(int dev, int cmd, unsigned char *event)
int voice;
unsigned short p1;
short p2;
- int chn;
awe_chan_info *cinfo;
+ FX_Rec *fx;
int i;
- chn = event[1];
voice = event[3];
- p1 = *(unsigned short *) &event[4];
- p2 = *(short *) &event[6];
-
- if (awe_channel_mode) {
+ if (! voice_in_range(voice))
+ return;
+
+ if (playing_mode == AWE_PLAY_MULTI2) {
+ voice = voice_alloc->map[voice] >> 8;
if (voice < 0 || voice >= AWE_MAX_CHANNELS)
return;
- cinfo = &channels[voice];
- } else {
- if (voice < 0 || voice >= awe_max_voices)
- return;
- cinfo = voices[voice].cinfo;
}
+ p1 = *(unsigned short *) &event[4];
+ p2 = *(short *) &event[6];
+ cinfo = &channels[voice];
+
switch (cmd) {
case _AWE_DEBUG_MODE:
debug_mode = p1;
printk("AWE32: debug mode = %d\n", debug_mode);
break;
case _AWE_REVERB_MODE:
- if (p1 <= 7) {
- reverb_mode = p1;
- DEBUG(0,printk("AWE32: reverb mode %d\n", reverb_mode));
- awe_set_reverb_mode(reverb_mode);
- }
+ awe_set_reverb_mode(p1);
break;
case _AWE_CHORUS_MODE:
- if (p1 <= 7) {
- chorus_mode = p1;
- DEBUG(0,printk("AWE32: chorus mode %d\n", chorus_mode));
- awe_set_chorus_mode(chorus_mode);
- }
+ awe_set_chorus_mode(p1);
break;
case _AWE_REMOVE_LAST_SAMPLES:
DEBUG(0,printk("AWE32: remove last samples\n"));
- awe_remove_samples();
+ if (locked_sf_id > 0)
+ awe_remove_samples(locked_sf_id);
break;
case _AWE_INITIALIZE_CHIP:
@@ -1989,83 +2344,92 @@ awe_hw_awe_control(int dev, int cmd, unsigned char *event)
break;
case _AWE_SEND_EFFECT:
+ fx = &cinfo->fx;
+ i = FX_FLAG_SET;
+ if (p1 >= 0x100) {
+ int layer = (p1 >> 8);
+ if (layer >= 0 && layer < MAX_LAYERS)
+ fx = &cinfo->fx_layer[layer];
+ p1 &= 0xff;
+ }
+ if (p1 & 0x40) i = FX_FLAG_OFF;
+ if (p1 & 0x80) i = FX_FLAG_ADD;
+ p1 &= 0x3f;
if (p1 < AWE_FX_END) {
- FX_SET(&cinfo->fx, p1, p2);
- DEBUG(0,printk("AWE32: effects (%d) %d %d\n", voice, p1, cinfo->fx.val[p1]));
- FX_SET(&cinfo->fx, p1, p2);
- if (fx_realtime[p1]) {
+ DEBUG(0,printk("AWE32: effects (%d) %d %d\n", voice, p1, p2));
+ if (i == FX_FLAG_SET)
+ FX_SET(fx, p1, p2);
+ else if (i == FX_FLAG_ADD)
+ FX_ADD(fx, p1, p2);
+ else
+ FX_UNSET(fx, p1);
+ if (i != FX_FLAG_OFF && parm_defs[p1].realtime) {
DEBUG(0,printk("AWE32: fx_realtime (%d)\n", voice));
- awe_voice_change(voice, fx_realtime[p1]);
+ awe_voice_change(voice, parm_defs[p1].realtime);
}
}
break;
+ case _AWE_RESET_CHANNEL:
+ awe_channel_init(voice, !p1);
+ break;
+
case _AWE_TERMINATE_ALL:
- DEBUG(0,printk("AWE32: terminate all\n"));
awe_reset(0);
break;
case _AWE_TERMINATE_CHANNEL:
- awe_voice_change(voice, (fx_affect_func)awe_terminate);
+ awe_voice_change(voice, awe_terminate_and_init);
break;
+ case _AWE_RELEASE_ALL:
+ awe_note_off_all(FALSE);
+ break;
case _AWE_NOTEOFF_ALL:
- for (i = 0; i < awe_max_voices; i++)
- awe_note_off(i);
+ awe_note_off_all(TRUE);
break;
case _AWE_INITIAL_VOLUME:
DEBUG(0,printk("AWE32: init attenuation %d\n", p1));
- init_atten = p1;
+ if (p2 == 0) /* absolute value */
+ init_atten = (short)p1;
+ else /* relative value */
+ init_atten = misc_modes[AWE_MD_ZERO_ATTEN] + (short)p1;
+ if (init_atten < 0) init_atten = 0;
for (i = 0; i < awe_max_voices; i++)
- awe_set_voice_vol(i, FALSE);
+ awe_set_voice_vol(i, TRUE);
break;
- case _AWE_SET_GUS_BANK:
- DEBUG(0,printk("AWE32: set gus bank %d\n", p1));
- awe_gus_bank = p1;
+ case _AWE_CHN_PRESSURE:
+ cinfo->chan_press = p1;
+ p1 = p1 * misc_modes[AWE_MD_MOD_SENSE] / 1200;
+ FX_ADD(&cinfo->fx, AWE_FX_LFO1_PITCH, p1);
+ awe_voice_change(voice, awe_fx_fmmod);
+ FX_ADD(&cinfo->fx, AWE_FX_LFO2_PITCH, p1);
+ awe_voice_change(voice, awe_fx_fm2frq2);
break;
-
- /* v0.3 stuffs */
+
case _AWE_CHANNEL_MODE:
DEBUG(0,printk("AWE32: channel mode = %d\n", p1));
- awe_channel_mode = p1;
+ playing_mode = p1;
awe_reset(0);
break;
case _AWE_DRUM_CHANNELS:
DEBUG(0,printk("AWE32: drum flags = %x\n", p1));
- drum_flags = p1;
+ drum_flags = *(unsigned int*)&event[4];
break;
- case _AWE_EXCLUSIVE_SOUND:
- DEBUG(0,printk("AWE32: exclusive mode = %d\n", p1));
- awe_exclusive_sound = p1;
+ case _AWE_MISC_MODE:
+ DEBUG(0,printk("AWE32: misc mode = %d %d\n", p1, p2));
+ if (p1 > AWE_MD_VERSION && p1 < AWE_MD_END)
+ misc_modes[p1] = p2;
+ break;
+
+ case _AWE_EQUALIZER:
+ awe_equalizer((int)p1, (int)p2);
break;
- case _AWE_GET_CURRENT_MODE:
- {
- awe_mode_rec tmprec;
- tmprec.base_addr = awe_base;
- tmprec.mem_size = awe_mem_size / 2;
- tmprec.max_voices = awe_max_voices;
- tmprec.max_infos = AWE_MAX_INFOS;
- tmprec.max_samples = AWE_MAX_SAMPLES;
- tmprec.current_sf_id = current_sf_id;
- tmprec.free_mem = free_mem_ptr;
- tmprec.free_info = free_info;
- tmprec.free_sample = free_sample;
- tmprec.reverb_mode = reverb_mode;
- tmprec.chorus_mode = chorus_mode;
- tmprec.init_atten = init_atten;
- tmprec.channel_mode = awe_channel_mode;
- tmprec.gus_bank = awe_gus_bank;
- tmprec.exclusive_sound = awe_exclusive_sound;
- tmprec.drum_flags = drum_flags;
- tmprec.debug_mode = debug_mode;
- IOCTL_TO_USER(*(awe_mode_rec**)&event[4], 0, &tmprec, sizeof(tmprec));
- break;
- }
default:
DEBUG(0,printk("AWE32: hw control cmd=%d voice=%d\n", cmd, voice));
break;
@@ -2073,6 +2437,218 @@ awe_hw_awe_control(int dev, int cmd, unsigned char *event)
}
+/* voice pressure change */
+static void
+awe_aftertouch(int dev, int voice, int pressure)
+{
+ int note;
+
+ DEBUG(2,printk("AWE32: [after(%d) %d]\n", voice, pressure));
+ if (! voice_in_range(voice))
+ return;
+
+ switch (playing_mode) {
+ case AWE_PLAY_DIRECT:
+ case AWE_PLAY_INDIRECT:
+ awe_start_note(dev, voice, 255, pressure);
+ break;
+ case AWE_PLAY_MULTI2:
+ note = (voice_alloc->map[voice] & 0xff) - 1;
+ awe_start_note(dev, voice, note + 0x80, pressure);
+ break;
+ }
+}
+
+
+/* voice control change */
+static void
+awe_controller(int dev, int voice, int ctrl_num, int value)
+{
+ int i;
+ awe_chan_info *cinfo;
+
+ if (! voice_in_range(voice))
+ return;
+
+ if (playing_mode == AWE_PLAY_MULTI2) {
+ voice = voice_alloc->map[voice] >> 8;
+ if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+ return;
+ }
+
+ cinfo = &channels[voice];
+
+ switch (ctrl_num) {
+ case CTL_BANK_SELECT: /* MIDI control #0 */
+ DEBUG(2,printk("AWE32: [bank(%d) %d]\n", voice, value));
+ if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(voice) &&
+ !misc_modes[AWE_MD_TOGGLE_DRUM_BANK])
+ break;
+ cinfo->bank = value;
+ if (cinfo->bank == AWE_DRUM_BANK)
+ DRUM_CHANNEL_ON(cinfo->channel);
+ else
+ DRUM_CHANNEL_OFF(cinfo->channel);
+ awe_set_instr(dev, voice, cinfo->instr);
+ break;
+
+ case CTL_MODWHEEL: /* MIDI control #1 */
+ DEBUG(2,printk("AWE32: [modwheel(%d) %d]\n", voice, value));
+ i = value * misc_modes[AWE_MD_MOD_SENSE] / 1200;
+ FX_ADD(&cinfo->fx, AWE_FX_LFO1_PITCH, i);
+ awe_voice_change(voice, awe_fx_fmmod);
+ FX_ADD(&cinfo->fx, AWE_FX_LFO2_PITCH, i);
+ awe_voice_change(voice, awe_fx_fm2frq2);
+ break;
+
+ case CTRL_PITCH_BENDER: /* SEQ1 V2 contorl */
+ DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, value));
+ /* zero centered */
+ cinfo->bender = value;
+ awe_voice_change(voice, awe_set_voice_pitch);
+ break;
+
+ case CTRL_PITCH_BENDER_RANGE: /* SEQ1 V2 control */
+ DEBUG(2,printk("AWE32: [range(%d) %d]\n", voice, value));
+ /* value = sense x 100 */
+ cinfo->bender_range = value;
+ /* no audible pitch change yet.. */
+ break;
+
+ case CTL_EXPRESSION: /* MIDI control #11 */
+ if (SINGLE_LAYER_MODE())
+ value /= 128;
+ case CTRL_EXPRESSION: /* SEQ1 V2 control */
+ DEBUG(2,printk("AWE32: [expr(%d) %d]\n", voice, value));
+ /* 0 - 127 */
+ cinfo->expression_vol = value;
+ awe_voice_change(voice, awe_set_voice_vol);
+ break;
+
+ case CTL_PAN: /* MIDI control #10 */
+ DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, value));
+ /* (0-127) -> signed 8bit */
+ cinfo->panning = value * 2 - 128;
+ if (misc_modes[AWE_MD_REALTIME_PAN])
+ awe_voice_change(voice, awe_set_pan);
+ break;
+
+ case CTL_MAIN_VOLUME: /* MIDI control #7 */
+ if (SINGLE_LAYER_MODE())
+ value = (value * 100) / 16383;
+ case CTRL_MAIN_VOLUME: /* SEQ1 V2 control */
+ DEBUG(2,printk("AWE32: [mainvol(%d) %d]\n", voice, value));
+ /* 0 - 127 */
+ cinfo->main_vol = value;
+ awe_voice_change(voice, awe_set_voice_vol);
+ break;
+
+ case CTL_EXT_EFF_DEPTH: /* reverb effects: 0-127 */
+ DEBUG(2,printk("AWE32: [reverb(%d) %d]\n", voice, value));
+ FX_SET(&cinfo->fx, AWE_FX_REVERB, value * 2);
+ break;
+
+ case CTL_CHORUS_DEPTH: /* chorus effects: 0-127 */
+ DEBUG(2,printk("AWE32: [chorus(%d) %d]\n", voice, value));
+ FX_SET(&cinfo->fx, AWE_FX_CHORUS, value * 2);
+ break;
+
+#ifdef AWE_ACCEPT_ALL_SOUNDS_CONTROLL
+ case 120: /* all sounds off */
+ awe_note_off_all(FALSE);
+ break;
+ case 123: /* all notes off */
+ awe_note_off_all(TRUE);
+ break;
+#endif
+
+ case CTL_SUSTAIN: /* MIDI control #64 */
+ cinfo->sustained = value;
+ if (value != 127)
+ awe_voice_change(voice, awe_sustain_off);
+ break;
+
+ case CTL_SOSTENUTO: /* MIDI control #66 */
+ if (value == 127)
+ awe_voice_change(voice, awe_sostenuto_on);
+ else
+ awe_voice_change(voice, awe_sustain_off);
+ break;
+
+ default:
+ DEBUG(0,printk("AWE32: [control(%d) ctrl=%d val=%d]\n",
+ voice, ctrl_num, value));
+ break;
+ }
+}
+
+
+/* voice pan change (value = -128 - 127) */
+static void
+awe_panning(int dev, int voice, int value)
+{
+ awe_chan_info *cinfo;
+
+ if (! voice_in_range(voice))
+ return;
+
+ if (playing_mode == AWE_PLAY_MULTI2) {
+ voice = voice_alloc->map[voice] >> 8;
+ if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+ return;
+ }
+
+ cinfo = &channels[voice];
+ cinfo->panning = value;
+ DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, cinfo->panning));
+ if (misc_modes[AWE_MD_REALTIME_PAN])
+ awe_voice_change(voice, awe_set_pan);
+}
+
+
+/* volume mode change */
+static void
+awe_volume_method(int dev, int mode)
+{
+ /* not impremented */
+ DEBUG(0,printk("AWE32: [volmethod mode=%d]\n", mode));
+}
+
+
+#ifndef AWE_NO_PATCHMGR
+/* patch manager */
+static int
+awe_patchmgr(int dev, struct patmgr_info *rec)
+{
+ printk("AWE32 Warning: patch manager control not supported\n");
+ return 0;
+}
+#endif
+
+
+/* pitch wheel change: 0-16384 */
+static void
+awe_bender(int dev, int voice, int value)
+{
+ awe_chan_info *cinfo;
+
+ if (! voice_in_range(voice))
+ return;
+
+ if (playing_mode == AWE_PLAY_MULTI2) {
+ voice = voice_alloc->map[voice] >> 8;
+ if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+ return;
+ }
+
+ /* convert to zero centered value */
+ cinfo = &channels[voice];
+ cinfo->bender = value - 8192;
+ DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, cinfo->bender));
+ awe_voice_change(voice, awe_set_voice_pitch);
+}
+
+
/*----------------------------------------------------------------
* load a sound patch:
* three types of patches are accepted: AWE, GUS, and SYSEX.
@@ -2094,12 +2670,12 @@ awe_load_patch(int dev, int format, const char *addr,
/* no system exclusive message supported yet */
return 0;
} else if (format != AWE_PATCH) {
- FATALERR(printk("AWE32 Error: Invalid patch format (key) 0x%x\n", format));
+ printk("AWE32 Error: Invalid patch format (key) 0x%x\n", format);
return RET_ERROR(EINVAL);
}
if (count < AWE_PATCH_INFO_SIZE) {
- FATALERR(printk("AWE32 Error: Patch header too short\n"));
+ printk("AWE32 Error: Patch header too short\n");
return RET_ERROR(EINVAL);
}
COPY_FROM_USER(((char*)&patch) + offs, addr, offs,
@@ -2107,27 +2683,43 @@ awe_load_patch(int dev, int format, const char *addr,
count -= AWE_PATCH_INFO_SIZE;
if (count < patch.len) {
- FATALERR(printk("AWE32 Warning: Patch record too short (%d<%d)\n",
- count, (int)patch.len));
- patch.len = count;
+ printk("AWE32: sample: Patch record too short (%d<%d)\n",
+ count, patch.len);
+ return RET_ERROR(EINVAL);
}
switch (patch.type) {
case AWE_LOAD_INFO:
- rc = awe_load_info(&patch, addr);
+ rc = awe_load_info(&patch, addr, count);
break;
-
case AWE_LOAD_DATA:
- rc = awe_load_data(&patch, addr);
- /*
- if (!pmgr_flag && rc == 0)
- pmgr_inform(dev, PM_E_PATCH_LOADED, instr, free_sample, 0, 0);
- */
+ rc = awe_load_data(&patch, addr, count);
+ break;
+ case AWE_OPEN_PATCH:
+ rc = awe_open_patch(&patch, addr, count);
+ break;
+ case AWE_CLOSE_PATCH:
+ rc = awe_close_patch(&patch, addr, count);
+ break;
+ case AWE_UNLOAD_PATCH:
+ rc = awe_unload_patch(&patch, addr, count);
+ break;
+ case AWE_REPLACE_DATA:
+ rc = awe_replace_data(&patch, addr, count);
+ break;
+ case AWE_MAP_PRESET:
+ rc = awe_load_map(&patch, addr, count);
+ break;
+ case AWE_LOAD_CHORUS_FX:
+ rc = awe_load_chorus_fx(&patch, addr, count);
+ break;
+ case AWE_LOAD_REVERB_FX:
+ rc = awe_load_reverb_fx(&patch, addr, count);
break;
default:
- FATALERR(printk("AWE32 Error: unknown patch format type %d\n",
- patch.type));
+ printk("AWE32 Error: unknown patch format type %d\n",
+ patch.type);
rc = RET_ERROR(EINVAL);
}
@@ -2135,140 +2727,384 @@ awe_load_patch(int dev, int format, const char *addr,
}
+/* create an sflist record */
+static int
+awe_create_sf(int type, char *name)
+{
+ sf_list *rec;
+
+ /* terminate sounds */
+ awe_reset(0);
+ if (current_sf_id >= max_sfs) {
+ int newsize = max_sfs + AWE_MAX_SF_LISTS;
+ sf_list *newlist = my_realloc(sflists, sizeof(sf_list)*max_sfs,
+ sizeof(sf_list)*newsize);
+ if (newlist == NULL)
+ return 1;
+ sflists = newlist;
+ max_sfs = newsize;
+ }
+ rec = &sflists[current_sf_id];
+ rec->sf_id = current_sf_id + 1;
+ rec->type = type;
+ if (current_sf_id == 0 || (type & AWE_PAT_LOCKED) != 0)
+ locked_sf_id = current_sf_id + 1;
+ /*
+ if (name)
+ MEMCPY(rec->name, name, AWE_PATCH_NAME_LEN);
+ else
+ BZERO(rec->name, AWE_PATCH_NAME_LEN);
+ */
+ rec->num_info = awe_free_info();
+ rec->num_sample = awe_free_sample();
+ rec->mem_ptr = awe_free_mem_ptr();
+ rec->infos = -1;
+ rec->samples = -1;
+
+ current_sf_id++;
+ return 0;
+}
+
+
+/* open patch; create sf list and set opened flag */
+static int
+awe_open_patch(awe_patch_info *patch, const char *addr, int count)
+{
+ awe_open_parm parm;
+ COPY_FROM_USER(&parm, addr, AWE_PATCH_INFO_SIZE, sizeof(parm));
+ if (awe_create_sf(parm.type, parm.name)) {
+ printk("AWE32: can't open: failed to alloc new list\n");
+ return RET_ERROR(ENOSPC);
+ }
+ patch_opened = TRUE;
+ return current_sf_id;
+}
+
+/* check if the patch is already opened */
+static int
+check_patch_opened(int type, char *name)
+{
+ if (! patch_opened) {
+ if (awe_create_sf(type, name)) {
+ printk("AWE32: failed to alloc new list\n");
+ return RET_ERROR(ENOSPC);
+ }
+ patch_opened = TRUE;
+ return current_sf_id;
+ }
+ return current_sf_id;
+}
+
+/* close the patch; if no voice is loaded, remove the patch */
+static int
+awe_close_patch(awe_patch_info *patch, const char *addr, int count)
+{
+ if (patch_opened && current_sf_id > 0) {
+ /* if no voice is loaded, release the current patch */
+ if (sflists[current_sf_id-1].infos == -1)
+ awe_remove_samples(current_sf_id - 1);
+ }
+ patch_opened = 0;
+ return 0;
+}
+
+
+/* remove the latest patch */
+static int
+awe_unload_patch(awe_patch_info *patch, const char *addr, int count)
+{
+ if (current_sf_id > 0)
+ awe_remove_samples(current_sf_id - 1);
+ return 0;
+}
+
+/* allocate voice info list records */
+static int alloc_new_info(int nvoices)
+{
+ int newsize, free_info;
+ awe_voice_list *newlist;
+ free_info = awe_free_info();
+ if (free_info + nvoices >= max_infos) {
+ do {
+ newsize = max_infos + AWE_MAX_INFOS;
+ } while (free_info + nvoices >= newsize);
+ newlist = my_realloc(infos, sizeof(awe_voice_list)*max_infos,
+ sizeof(awe_voice_list)*newsize);
+ if (newlist == NULL) {
+ printk("AWE32: can't alloc info table\n");
+ return RET_ERROR(ENOSPC);
+ }
+ infos = newlist;
+ max_infos = newsize;
+ }
+ return 0;
+}
+
+/* allocate sample info list records */
+static int alloc_new_sample(void)
+{
+ int newsize, free_sample;
+ awe_sample_list *newlist;
+ free_sample = awe_free_sample();
+ if (free_sample >= max_samples) {
+ newsize = max_samples + AWE_MAX_SAMPLES;
+ newlist = my_realloc(samples,
+ sizeof(awe_sample_list)*max_samples,
+ sizeof(awe_sample_list)*newsize);
+ if (newlist == NULL) {
+ printk("AWE32: can't alloc sample table\n");
+ return RET_ERROR(ENOSPC);
+ }
+ samples = newlist;
+ max_samples = newsize;
+ }
+ return 0;
+}
+
+/* load voice map */
+static int
+awe_load_map(awe_patch_info *patch, const char *addr, int count)
+{
+ awe_voice_map map;
+ awe_voice_list *rec;
+ int free_info;
+
+ if (check_patch_opened(AWE_PAT_TYPE_MAP, NULL) < 0)
+ return RET_ERROR(ENOSPC);
+ if (alloc_new_info(1) < 0)
+ return RET_ERROR(ENOSPC);
+
+ COPY_FROM_USER(&map, addr, AWE_PATCH_INFO_SIZE, sizeof(map));
+
+ free_info = awe_free_info();
+ rec = &infos[free_info];
+ rec->bank = map.map_bank;
+ rec->instr = map.map_instr;
+ rec->type = V_ST_MAPPED;
+ rec->disabled = FALSE;
+ awe_init_voice_info(&rec->v);
+ if (map.map_key >= 0) {
+ rec->v.low = map.map_key;
+ rec->v.high = map.map_key;
+ }
+ rec->v.start = map.src_instr;
+ rec->v.end = map.src_bank;
+ rec->v.fixkey = map.src_key;
+ rec->v.sf_id = current_sf_id;
+ add_info_list(free_info);
+ add_sf_info(free_info);
+
+ return 0;
+}
+
/* load voice information data */
static int
-awe_load_info(awe_patch_info *patch, const char *addr)
+awe_load_info(awe_patch_info *patch, const char *addr, int count)
{
- awe_voice_list *rec, *curp;
- long offset;
- short i, nvoices;
- unsigned char bank, instr;
+ int offset;
+ awe_voice_rec_hdr hdr;
+ int i;
int total_size;
- if (patch->len < AWE_VOICE_REC_SIZE) {
- FATALERR(printk("AWE32 Error: invalid patch info length\n"));
+ if (count < AWE_VOICE_REC_SIZE) {
+ printk("AWE32 Error: invalid patch info length\n");
return RET_ERROR(EINVAL);
}
offset = AWE_PATCH_INFO_SIZE;
- GET_BYTE_FROM_USER(bank, addr, offset); offset++;
- GET_BYTE_FROM_USER(instr, addr, offset); offset++;
- GET_SHORT_FROM_USER(nvoices, addr, offset); offset+=2;
+ COPY_FROM_USER((char*)&hdr, addr, offset, AWE_VOICE_REC_SIZE);
+ offset += AWE_VOICE_REC_SIZE;
- if (nvoices <= 0 || nvoices >= 100) {
- FATALERR(printk("AWE32 Error: Illegal voice number %d\n", nvoices));
+ if (hdr.nvoices <= 0 || hdr.nvoices >= 100) {
+ printk("AWE32 Error: Illegal voice number %d\n", hdr.nvoices);
return RET_ERROR(EINVAL);
}
- if (free_info + nvoices > AWE_MAX_INFOS) {
- ERRMSG(printk("AWE32 Error: Too many voice informations\n"));
- return RET_ERROR(ENOSPC);
+ total_size = AWE_VOICE_REC_SIZE + AWE_VOICE_INFO_SIZE * hdr.nvoices;
+ if (count < total_size) {
+ printk("AWE32 Error: patch length(%d) is smaller than nvoices(%d)\n",
+ count, hdr.nvoices);
+ return RET_ERROR(EINVAL);
}
- total_size = AWE_VOICE_REC_SIZE + AWE_VOICE_INFO_SIZE * nvoices;
- if (patch->len < total_size) {
- ERRMSG(printk("AWE32 Error: patch length(%d) is smaller than nvoices(%d)\n",
- (int)patch->len, nvoices));
- return RET_ERROR(EINVAL);
+ if (check_patch_opened(AWE_PAT_TYPE_MISC, NULL) < 0)
+ return RET_ERROR(ENOSPC);
+
+#if 0 /* it looks like not so useful.. */
+ /* check if the same preset already exists in the info list */
+ for (i = sflists[current_sf_id-1].infos; i >= 0; i = infos[i].next) {
+ if (infos[i].disabled) continue;
+ if (infos[i].bank == hdr.bank && infos[i].instr == hdr.instr) {
+ /* in exclusive mode, do skip loading this */
+ if (hdr.write_mode == AWE_WR_EXCLUSIVE)
+ return 0;
+ /* in replace mode, disable the old data */
+ else if (hdr.write_mode == AWE_WR_REPLACE)
+ infos[i].disabled = TRUE;
+ }
}
+ if (hdr.write_mode == AWE_WR_REPLACE)
+ rebuild_preset_list();
+#endif
- curp = awe_search_instr(bank, instr);
- for (i = 0; i < nvoices; i++) {
- rec = &infos[free_info + i];
+ if (alloc_new_info(hdr.nvoices) < 0)
+ return RET_ERROR(ENOSPC);
- rec->bank = bank;
- rec->instr = instr;
- if (i < nvoices - 1)
- rec->next_instr = rec + 1;
- else
- rec->next_instr = curp;
- rec->next_bank = NULL;
+ for (i = 0; i < hdr.nvoices; i++) {
+ int rec = awe_free_info();
+
+ infos[rec].bank = hdr.bank;
+ infos[rec].instr = hdr.instr;
+ infos[rec].type = V_ST_NORMAL;
+ infos[rec].disabled = FALSE;
/* copy awe_voice_info parameters */
- COPY_FROM_USER(&rec->v, addr, offset, AWE_VOICE_INFO_SIZE);
+ COPY_FROM_USER(&infos[rec].v, addr, offset, AWE_VOICE_INFO_SIZE);
offset += AWE_VOICE_INFO_SIZE;
- rec->v.sf_id = current_sf_id;
- if (rec->v.mode & AWE_MODE_INIT_PARM)
- awe_init_voice_parm(&rec->v.parm);
- awe_set_sample(&rec->v);
+ infos[rec].v.sf_id = current_sf_id;
+ if (infos[rec].v.mode & AWE_MODE_INIT_PARM)
+ awe_init_voice_parm(&infos[rec].v.parm);
+ awe_set_sample(&infos[rec].v);
+ add_info_list(rec);
+ add_sf_info(rec);
}
- /* prepend to top of the list */
- infos[free_info].next_bank = preset_table[instr];
- preset_table[instr] = &infos[free_info];
- free_info += nvoices;
-
return 0;
}
-
/* load wave sample data */
static int
-awe_load_data(awe_patch_info *patch, const char *addr)
+awe_load_data(awe_patch_info *patch, const char *addr, int count)
{
- long offset;
- int size;
- int rc;
+ int offset, size;
+ int rc, free_sample;
+ awe_sample_info *rec;
- if (free_sample >= AWE_MAX_SAMPLES) {
- ERRMSG(printk("AWE32 Error: Sample table full\n"));
+ if (check_patch_opened(AWE_PAT_TYPE_MISC, NULL) < 0)
return RET_ERROR(ENOSPC);
- }
- size = (patch->len - AWE_SAMPLE_INFO_SIZE) / 2;
+ if (alloc_new_sample() < 0)
+ return RET_ERROR(ENOSPC);
+
+ free_sample = awe_free_sample();
+ rec = &samples[free_sample].v;
+
+ size = (count - AWE_SAMPLE_INFO_SIZE) / 2;
offset = AWE_PATCH_INFO_SIZE;
- COPY_FROM_USER(&samples[free_sample], addr, offset,
- AWE_SAMPLE_INFO_SIZE);
+ COPY_FROM_USER(rec, addr, offset, AWE_SAMPLE_INFO_SIZE);
offset += AWE_SAMPLE_INFO_SIZE;
- if (size != samples[free_sample].size) {
- ERRMSG(printk("AWE32 Warning: sample size differed (%d != %d)\n",
- (int)samples[free_sample].size, (int)size));
- samples[free_sample].size = size;
+ if (size != rec->size) {
+ printk("AWE32: load: sample size differed (%d != %d)\n",
+ rec->size, size);
+ return RET_ERROR(EINVAL);
}
- if (samples[free_sample].size > 0)
- if ((rc = awe_write_wave_data(addr, offset, size)) != 0)
+ if (rec->size > 0)
+ if ((rc = awe_write_wave_data(addr, offset, rec, -1)) != 0)
return rc;
- awe_check_loaded();
- samples[free_sample].sf_id = current_sf_id;
+ rec->sf_id = current_sf_id;
+
+ add_sf_sample(free_sample);
- free_sample++;
return 0;
}
-/* check the other samples are already loaded */
-static void
-awe_check_loaded(void)
+
+/* replace wave sample data */
+static int
+awe_replace_data(awe_patch_info *patch, const char *addr, int count)
{
- if (!loaded_once) {
- /* it's the first time */
- if (current_sf_id == 1) {
- last_sample = free_sample;
- last_info = free_info;
- }
- current_sf_id++;
- loaded_once = 1;
+ int offset;
+ int size;
+ int rc, i;
+ int channels;
+ awe_sample_info cursmp;
+ int save_mem_ptr;
+
+ if (! patch_opened) {
+ printk("AWE32: replace: patch not opened\n");
+ return RET_ERROR(EINVAL);
+ }
+
+ size = (count - AWE_SAMPLE_INFO_SIZE) / 2;
+ offset = AWE_PATCH_INFO_SIZE;
+ COPY_FROM_USER(&cursmp, addr, offset, AWE_SAMPLE_INFO_SIZE);
+ offset += AWE_SAMPLE_INFO_SIZE;
+ if (cursmp.size == 0 || size != cursmp.size) {
+ printk("AWE32: replace: illegal sample size (%d!=%d)\n",
+ cursmp.size, size);
+ return RET_ERROR(EINVAL);
+ }
+ channels = patch->optarg;
+ if (channels <= 0 || channels > AWE_NORMAL_VOICES) {
+ printk("AWE32: replace: illegal channels %d\n", channels);
+ return RET_ERROR(EINVAL);
+ }
+
+ for (i = sflists[current_sf_id-1].samples;
+ i >= 0; i = samples[i].next) {
+ if (samples[i].v.sample == cursmp.sample)
+ break;
+ }
+ if (i < 0) {
+ printk("AWE32: replace: cannot find existing sample data %d\n",
+ cursmp.sample);
+ return RET_ERROR(EINVAL);
}
+
+ if (samples[i].v.size != cursmp.size) {
+ printk("AWE32: replace: exiting size differed (%d!=%d)\n",
+ samples[i].v.size, cursmp.size);
+ return RET_ERROR(EINVAL);
+ }
+
+ save_mem_ptr = awe_free_mem_ptr();
+ sflists[current_sf_id-1].mem_ptr = samples[i].v.start - awe_mem_start;
+ MEMCPY(&samples[i].v, &cursmp, sizeof(cursmp));
+ if ((rc = awe_write_wave_data(addr, offset, &samples[i].v, channels)) != 0)
+ return rc;
+ sflists[current_sf_id-1].mem_ptr = save_mem_ptr;
+ samples[i].v.sf_id = current_sf_id;
+
+ return 0;
}
/*----------------------------------------------------------------*/
static const char *readbuf_addr;
-static long readbuf_offs;
+static int readbuf_offs;
static int readbuf_flags;
+#ifdef __FreeBSD__
+static unsigned short *readbuf_loop;
+static int readbuf_loopstart, readbuf_loopend;
+#endif
/* initialize read buffer */
-static void
-awe_init_readbuf(const char *addr, long offset, int size, int mode_flags)
+static int
+readbuf_init(const char *addr, int offset, awe_sample_info *sp)
{
+#ifdef __FreeBSD__
+ readbuf_loop = NULL;
+ readbuf_loopstart = sp->loopstart;
+ readbuf_loopend = sp->loopend;
+ if (sp->mode_flags & (AWE_SAMPLE_BIDIR_LOOP|AWE_SAMPLE_REVERSE_LOOP)) {
+ int looplen = sp->loopend - sp->loopstart;
+ readbuf_loop = my_malloc(looplen * 2);
+ if (readbuf_loop == NULL) {
+ printk("AWE32: can't malloc temp buffer\n");
+ return RET_ERROR(ENOSPC);
+ }
+ }
+#endif
readbuf_addr = addr;
readbuf_offs = offset;
- readbuf_flags = mode_flags;
+ readbuf_flags = sp->mode_flags;
+ return 0;
}
/* read directly from user buffer */
static unsigned short
-awe_read_word(int pos)
+readbuf_word(int pos)
{
unsigned short c;
/* read from user buffer */
@@ -2281,10 +3117,43 @@ awe_read_word(int pos)
}
if (readbuf_flags & AWE_SAMPLE_UNSIGNED)
c ^= 0x8000; /* unsigned -> signed */
+#ifdef __FreeBSD__
+ /* write on cache for reverse loop */
+ if (readbuf_flags & (AWE_SAMPLE_BIDIR_LOOP|AWE_SAMPLE_REVERSE_LOOP)) {
+ if (pos >= readbuf_loopstart && pos < readbuf_loopend)
+ readbuf_loop[pos - readbuf_loopstart] = c;
+ }
+#endif
return c;
}
+#ifdef __FreeBSD__
+/* read from cache */
+static unsigned short
+readbuf_word_cache(int pos)
+{
+ if (pos >= readbuf_loopstart && pos < readbuf_loopend)
+ return readbuf_loop[pos - readbuf_loopstart];
+ return 0;
+}
+
+static void
+readbuf_end(void)
+{
+ if (readbuf_loop) {
+ my_free(readbuf_loop);
+ }
+ readbuf_loop = NULL;
+}
+#else
+
+#define readbuf_word_cache readbuf_word
+#define readbuf_end() /**/
+
+#endif
+
+/*----------------------------------------------------------------*/
#define BLANK_LOOP_START 8
#define BLANK_LOOP_END 40
@@ -2292,28 +3161,26 @@ awe_read_word(int pos)
/* loading onto memory */
static int
-awe_write_wave_data(const char *addr, long offset, int size)
+awe_write_wave_data(const char *addr, int offset, awe_sample_info *sp, int channels)
{
- awe_sample_info *sp = &samples[free_sample];
- int i, truesize;
+ int i, truesize, dram_offset;
int rc;
- unsigned long csum1, csum2;
/* be sure loop points start < end */
if (sp->loopstart > sp->loopend) {
- long tmp = sp->loopstart;
+ int tmp = sp->loopstart;
sp->loopstart = sp->loopend;
sp->loopend = tmp;
}
/* compute true data size to be loaded */
- truesize = size;
+ truesize = sp->size;
if (sp->mode_flags & AWE_SAMPLE_BIDIR_LOOP)
truesize += sp->loopend - sp->loopstart;
if (sp->mode_flags & AWE_SAMPLE_NO_BLANK)
truesize += BLANK_LOOP_SIZE;
- if (size > 0 && free_mem_ptr + truesize >= awe_mem_size/2) {
- ERRMSG(printk("AWE32 Error: Sample memory full\n"));
+ if (awe_free_mem_ptr() + truesize >= awe_mem_size/2) {
+ printk("AWE32 Error: Sample memory full\n");
return RET_ERROR(ENOSPC);
}
@@ -2321,32 +3188,36 @@ awe_write_wave_data(const char *addr, long offset, int size)
sp->end -= sp->start;
sp->loopstart -= sp->start;
sp->loopend -= sp->start;
- sp->size = truesize;
- sp->start = free_mem_ptr + AWE_DRAM_OFFSET;
- sp->end += free_mem_ptr + AWE_DRAM_OFFSET;
- sp->loopstart += free_mem_ptr + AWE_DRAM_OFFSET;
- sp->loopend += free_mem_ptr + AWE_DRAM_OFFSET;
+ dram_offset = awe_free_mem_ptr() + awe_mem_start;
+ sp->start = dram_offset;
+ sp->end += dram_offset;
+ sp->loopstart += dram_offset;
+ sp->loopend += dram_offset;
- if ((rc = awe_open_dram_for_write(free_mem_ptr)) != 0) {
+ /* set the total size (store onto obsolete checksum value) */
+ if (sp->size == 0)
+ sp->checksum = 0;
+ else
+ sp->checksum = truesize;
+
+ if ((rc = awe_open_dram_for_write(dram_offset, channels)) != 0)
return rc;
- }
- awe_init_readbuf(addr, offset, size, sp->mode_flags);
- csum1 = 0;
- for (i = 0; i < size; i++) {
+ if (readbuf_init(addr, offset, sp) < 0)
+ return RET_ERROR(ENOSPC);
+
+ for (i = 0; i < sp->size; i++) {
unsigned short c;
- c = awe_read_word(i);
- csum1 += c;
+ c = readbuf_word(i);
awe_write_dram(c);
if (i == sp->loopend &&
(sp->mode_flags & (AWE_SAMPLE_BIDIR_LOOP|AWE_SAMPLE_REVERSE_LOOP))) {
int looplen = sp->loopend - sp->loopstart;
/* copy reverse loop */
int k;
- for (k = 0; k < looplen; k++) {
- /* non-buffered data */
- c = awe_read_word(i - k);
+ for (k = 1; k <= looplen; k++) {
+ c = readbuf_word_cache(i - k);
awe_write_dram(c);
}
if (sp->mode_flags & AWE_SAMPLE_BIDIR_LOOP) {
@@ -2357,6 +3228,7 @@ awe_write_wave_data(const char *addr, long offset, int size)
}
}
}
+ readbuf_end();
/* if no blank loop is attached in the sample, add it */
if (sp->mode_flags & AWE_SAMPLE_NO_BLANK) {
@@ -2366,40 +3238,13 @@ awe_write_wave_data(const char *addr, long offset, int size)
sp->loopstart = sp->end + BLANK_LOOP_START;
sp->loopend = sp->end + BLANK_LOOP_END;
}
- sp->size += BLANK_LOOP_SIZE;
}
+ sflists[current_sf_id-1].mem_ptr += truesize;
awe_close_dram();
- if (sp->checksum_flag) {
-#ifdef AWE_CHECKSUM_DATA
- if (sp->checksum_flag != 2 && csum1 != sp->checksum) {
- ERRMSG(printk("AWE32: [%d] checksum mismatch on data %x:%x\n",
- free_sample, (int)sp->checksum, (int)csum1));
- return RET_ERROR(NO_DATA_ERR);
- }
-#endif /* AWE_CHECKSUM_DATA */
-#ifdef AWE_CHECKSUM_MEMORY
- if (awe_open_dram_for_read(free_mem_ptr) == 0) {
- csum2 = 0;
- for (i = 0; i < size; i++) {
- unsigned short c;
- c = awe_peek(AWE_SMLD);
- csum2 += c;
- }
- awe_close_dram_for_read();
- if (csum1 != csum2) {
- ERRMSG(printk("AWE32: [%d] checksum mismatch on DRAM %x:%x\n",
- free_sample, (int)csum1, (int)csum2));
- return RET_ERROR(NO_DATA_ERR);
- }
- }
-#endif /* AWE_CHECKSUM_MEMORY */
- }
- free_mem_ptr += sp->size;
- /* re-initialize FM passthrough */
+ /* initialize FM */
awe_init_fm();
- awe_tweak();
return 0;
}
@@ -2435,91 +3280,89 @@ static int
awe_load_guspatch(const char *addr, int offs, int size, int pmgr_flag)
{
struct patch_info patch;
- awe_voice_list *rec, *curp;
- long sizeof_patch;
- int note;
+ awe_voice_info *rec;
+ awe_sample_info *smp;
+ int sizeof_patch;
+ int note, free_sample, free_info;
int rc;
- sizeof_patch = (long)&patch.data[0] - (long)&patch; /* header size */
- if (free_sample >= AWE_MAX_SAMPLES) {
- ERRMSG(printk("AWE32 Error: Sample table full\n"));
- return RET_ERROR(ENOSPC);
- }
- if (free_info >= AWE_MAX_INFOS) {
- ERRMSG(printk("AWE32 Error: Too many voice informations\n"));
- return RET_ERROR(ENOSPC);
- }
+ sizeof_patch = (int)((long)&patch.data[0] - (long)&patch); /* header size */
if (size < sizeof_patch) {
- ERRMSG(printk("AWE32 Error: Patch header too short\n"));
+ printk("AWE32 Error: Patch header too short\n");
return RET_ERROR(EINVAL);
}
COPY_FROM_USER(((char*)&patch) + offs, addr, offs, sizeof_patch - offs);
size -= sizeof_patch;
if (size < patch.len) {
- FATALERR(printk("AWE32 Warning: Patch record too short (%d<%d)\n",
- size, (int)patch.len));
- patch.len = size;
+ printk("AWE32 Warning: Patch record too short (%d<%d)\n",
+ size, patch.len);
+ return RET_ERROR(EINVAL);
}
+ if (check_patch_opened(AWE_PAT_TYPE_GUS, NULL) < 0)
+ return RET_ERROR(ENOSPC);
+ if (alloc_new_sample() < 0)
+ return RET_ERROR(ENOSPC);
+ if (alloc_new_info(1))
+ return RET_ERROR(ENOSPC);
- samples[free_sample].sf_id = 0;
- samples[free_sample].sample = free_sample;
- samples[free_sample].start = 0;
- samples[free_sample].end = patch.len;
- samples[free_sample].loopstart = patch.loop_start;
- samples[free_sample].loopend = patch.loop_end + 1;
- samples[free_sample].size = patch.len;
+ free_sample = awe_free_sample();
+ smp = &samples[free_sample].v;
+
+ smp->sample = free_sample;
+ smp->start = 0;
+ smp->end = patch.len;
+ smp->loopstart = patch.loop_start;
+ smp->loopend = patch.loop_end;
+ smp->size = patch.len;
/* set up mode flags */
- samples[free_sample].mode_flags = 0;
+ smp->mode_flags = 0;
if (!(patch.mode & WAVE_16_BITS))
- samples[free_sample].mode_flags |= AWE_SAMPLE_8BITS;
+ smp->mode_flags |= AWE_SAMPLE_8BITS;
if (patch.mode & WAVE_UNSIGNED)
- samples[free_sample].mode_flags |= AWE_SAMPLE_UNSIGNED;
- samples[free_sample].mode_flags |= AWE_SAMPLE_NO_BLANK;
+ smp->mode_flags |= AWE_SAMPLE_UNSIGNED;
+ smp->mode_flags |= AWE_SAMPLE_NO_BLANK;
if (!(patch.mode & (WAVE_LOOPING|WAVE_BIDIR_LOOP|WAVE_LOOP_BACK)))
- samples[free_sample].mode_flags |= AWE_SAMPLE_SINGLESHOT;
+ smp->mode_flags |= AWE_SAMPLE_SINGLESHOT;
if (patch.mode & WAVE_BIDIR_LOOP)
- samples[free_sample].mode_flags |= AWE_SAMPLE_BIDIR_LOOP;
+ smp->mode_flags |= AWE_SAMPLE_BIDIR_LOOP;
if (patch.mode & WAVE_LOOP_BACK)
- samples[free_sample].mode_flags |= AWE_SAMPLE_REVERSE_LOOP;
+ smp->mode_flags |= AWE_SAMPLE_REVERSE_LOOP;
- DEBUG(0,printk("AWE32: [sample %d mode %x]\n", patch.instr_no,
- samples[free_sample].mode_flags));
+ DEBUG(0,printk("AWE32: [sample %d mode %x]\n", patch.instr_no, smp->mode_flags));
if (patch.mode & WAVE_16_BITS) {
/* convert to word offsets */
- samples[free_sample].size /= 2;
- samples[free_sample].end /= 2;
- samples[free_sample].loopstart /= 2;
- samples[free_sample].loopend /= 2;
+ smp->size /= 2;
+ smp->end /= 2;
+ smp->loopstart /= 2;
+ smp->loopend /= 2;
}
- samples[free_sample].checksum_flag = 0;
- samples[free_sample].checksum = 0;
+ smp->checksum_flag = 0;
+ smp->checksum = 0;
- if ((rc = awe_write_wave_data(addr, sizeof_patch,
- samples[free_sample].size)) != 0)
+ if ((rc = awe_write_wave_data(addr, sizeof_patch, smp, -1)) != 0)
return rc;
- awe_check_loaded();
- samples[free_sample].sf_id = current_sf_id;
- free_sample++;
+ smp->sf_id = current_sf_id;
+ add_sf_sample(free_sample);
/* set up voice info */
- rec = &infos[free_info];
- awe_init_voice_info(&rec->v);
- rec->v.sf_id = current_sf_id;
- rec->v.sample = free_sample - 1; /* the last sample */
- rec->v.rate_offset = calc_rate_offset(patch.base_freq);
+ free_info = awe_free_info();
+ rec = &infos[free_info].v;
+ awe_init_voice_info(rec);
+ rec->sample = free_sample; /* the last sample */
+ rec->rate_offset = calc_rate_offset(patch.base_freq);
note = freq_to_note(patch.base_note);
- rec->v.root = note / 100;
- rec->v.tune = -(note % 100);
- rec->v.low = freq_to_note(patch.low_note) / 100;
- rec->v.high = freq_to_note(patch.high_note) / 100;
+ rec->root = note / 100;
+ rec->tune = -(note % 100);
+ rec->low = freq_to_note(patch.low_note) / 100;
+ rec->high = freq_to_note(patch.high_note) / 100;
DEBUG(1,printk("AWE32: [gus base offset=%d, note=%d, range=%d-%d(%d-%d)]\n",
- rec->v.rate_offset, note,
- rec->v.low, rec->v.high,
+ rec->rate_offset, note,
+ rec->low, rec->high,
patch.low_note, patch.high_note));
/* panning position; -128 - 127 => 0-127 */
- rec->v.pan = (patch.panning + 128) / 2;
+ rec->pan = (patch.panning + 128) / 2;
/* detuning is ignored */
/* 6points volume envelope */
@@ -2542,367 +3385,215 @@ awe_load_guspatch(const char *addr, int offs, int size, int pmgr_flag)
release += calc_gus_envelope_time
(patch.env_rate[5], patch.env_offset[4],
patch.env_offset[5]);
- rec->v.parm.volatkhld = (calc_parm_attack(attack) << 8) |
+ rec->parm.volatkhld = (calc_parm_attack(attack) << 8) |
calc_parm_hold(hold);
- rec->v.parm.voldcysus = (calc_gus_sustain(patch.env_offset[2]) << 8) |
+ rec->parm.voldcysus = (calc_gus_sustain(patch.env_offset[2]) << 8) |
calc_parm_decay(decay);
- rec->v.parm.volrelease = 0x8000 | calc_parm_decay(release);
+ rec->parm.volrelease = 0x8000 | calc_parm_decay(release);
DEBUG(2,printk("AWE32: [gusenv atk=%d, hld=%d, dcy=%d, rel=%d]\n", attack, hold, decay, release));
- rec->v.attenuation = calc_gus_attenuation(patch.env_offset[0]);
+ rec->attenuation = calc_gus_attenuation(patch.env_offset[0]);
}
/* tremolo effect */
if (patch.mode & WAVE_TREMOLO) {
int rate = (patch.tremolo_rate * 1000 / 38) / 42;
- rec->v.parm.tremfrq = ((patch.tremolo_depth / 2) << 8) | rate;
+ rec->parm.tremfrq = ((patch.tremolo_depth / 2) << 8) | rate;
DEBUG(2,printk("AWE32: [gusenv tremolo rate=%d, dep=%d, tremfrq=%x]\n",
patch.tremolo_rate, patch.tremolo_depth,
- rec->v.parm.tremfrq));
+ rec->parm.tremfrq));
}
/* vibrato effect */
if (patch.mode & WAVE_VIBRATO) {
int rate = (patch.vibrato_rate * 1000 / 38) / 42;
- rec->v.parm.fm2frq2 = ((patch.vibrato_depth / 6) << 8) | rate;
+ rec->parm.fm2frq2 = ((patch.vibrato_depth / 6) << 8) | rate;
DEBUG(2,printk("AWE32: [gusenv vibrato rate=%d, dep=%d, tremfrq=%x]\n",
patch.tremolo_rate, patch.tremolo_depth,
- rec->v.parm.tremfrq));
+ rec->parm.tremfrq));
}
/* scale_freq, scale_factor, volume, and fractions not implemented */
- /* set the voice index */
- awe_set_sample(&rec->v);
+ /* append to the tail of the list */
+ infos[free_info].bank = misc_modes[AWE_MD_GUS_BANK];
+ infos[free_info].instr = patch.instr_no;
+ infos[free_info].disabled = FALSE;
+ infos[free_info].type = V_ST_NORMAL;
+ infos[free_info].v.sf_id = current_sf_id;
+
+ add_info_list(free_info);
+ add_sf_info(free_info);
- /* prepend to top of the list */
- curp = awe_search_instr(awe_gus_bank, patch.instr_no);
- rec->bank = awe_gus_bank;
- rec->instr = patch.instr_no;
- rec->next_instr = curp;
- rec->next_bank = preset_table[rec->instr];
- preset_table[rec->instr] = rec;
- free_info++;
+ /* set the voice index */
+ awe_set_sample(rec);
return 0;
}
#endif /* AWE_HAS_GUS_COMPATIBILITY */
-/*----------------------------------------------------------------*/
+/*----------------------------------------------------------------
+ * sample and voice list handlers
+ *----------------------------------------------------------------*/
-/* remove samples with different sf_id from instrument list */
-static awe_voice_list *
-awe_get_removed_list(awe_voice_list *curp)
-{
- awe_voice_list *lastp, **prevp;
- int maxc;
- lastp = curp;
- prevp = &lastp;
- for (maxc = AWE_MAX_INFOS;
- curp && maxc; curp = curp->next_instr, maxc--) {
- if (curp->v.sf_id != 1)
- *prevp = curp->next_instr;
- else
- prevp = &curp->next_instr;
+/* append this to the sf list */
+static void add_sf_info(int rec)
+{
+ int sf_id = infos[rec].v.sf_id;
+ if (sf_id == 0) return;
+ sf_id--;
+ if (sflists[sf_id].infos < 0)
+ sflists[sf_id].infos = rec;
+ else {
+ int i, prev;
+ prev = sflists[sf_id].infos;
+ while ((i = infos[prev].next) >= 0)
+ prev = i;
+ infos[prev].next = rec;
}
- return lastp;
+ infos[rec].next = -1;
+ sflists[sf_id].num_info++;
}
-
-/* remove last loaded samples */
-static void
-awe_remove_samples(void)
+/* prepend this sample to sf list */
+static void add_sf_sample(int rec)
{
- awe_voice_list **prevp, *p, *nextp;
- int maxc;
- int i;
-
- /* no sample is loaded yet */
- if (last_sample == free_sample && last_info == free_info)
- return;
-
- /* only the primary samples are loaded */
- if (current_sf_id <= 1)
- return;
-
- /* remove the records from preset table */
- for (i = 0; i < AWE_MAX_PRESETS; i++) {
- prevp = &preset_table[i];
- for (maxc = AWE_MAX_INFOS, p = preset_table[i];
- p && maxc; p = nextp, maxc--) {
- nextp = p->next_bank;
- p = awe_get_removed_list(p);
- if (p == NULL)
- *prevp = nextp;
- else {
- *prevp = p;
- prevp = &p->next_bank;
- }
- }
- }
-
- for (i = last_sample; i < free_sample; i++)
- free_mem_ptr -= samples[i].size;
-
- free_sample = last_sample;
- free_info = last_info;
- current_sf_id = 1;
- loaded_once = 0;
+ int sf_id = samples[rec].v.sf_id;
+ if (sf_id == 0) return;
+ sf_id--;
+ samples[rec].next = sflists[sf_id].samples;
+ sflists[sf_id].samples = rec;
+ sflists[sf_id].num_sample++;
}
-
-/* search the specified sample */
-static short
-awe_set_sample(awe_voice_info *vp)
+/* purge the old records which don't belong with the same file id */
+static void purge_old_list(int rec, int next)
{
- int i;
- for (i = 0; i < free_sample; i++) {
- if (samples[i].sf_id == vp->sf_id &&
- samples[i].sample == vp->sample) {
- /* set the actual sample offsets */
- vp->start += samples[i].start;
- vp->end += samples[i].end;
- vp->loopstart += samples[i].loopstart;
- vp->loopend += samples[i].loopend;
- /* copy mode flags */
- vp->mode = samples[i].mode_flags;
- /* set index */
- vp->index = i;
- return i;
+ infos[rec].next_instr = next;
+ if (infos[rec].bank == AWE_DRUM_BANK) {
+ /* remove samples with the same note range */
+ int cur, *prevp = &infos[rec].next_instr;
+ int low = infos[rec].v.low;
+ int high = infos[rec].v.high;
+ for (cur = next; cur >= 0; cur = infos[cur].next_instr) {
+ if (infos[cur].v.low == low &&
+ infos[cur].v.high == high &&
+ infos[cur].v.sf_id != infos[rec].v.sf_id)
+ *prevp = infos[cur].next_instr;
+ prevp = &infos[cur].next_instr;
}
+ } else {
+ if (infos[next].v.sf_id != infos[rec].v.sf_id)
+ infos[rec].next_instr = -1;
}
- return -1;
}
-
-/* voice pressure change */
-static void
-awe_aftertouch(int dev, int voice, int pressure)
+/* prepend to top of the preset table */
+static void add_info_list(int rec)
{
- DEBUG(2,printk("AWE32: [after(%d) %d]\n", voice, pressure));
- if (awe_channel_mode == 2) {
- int note = (voice_alloc->map[voice] & 0xff) - 1;
- awe_start_note(dev, voice, note + 0x80, pressure);
-
- } else if (awe_channel_mode == 0) {
- if (voice < 0 || voice >= awe_max_voices)
- return;
- voices[voice].velocity = pressure;
- awe_set_voice_vol(voice, FALSE);
- }
-}
+ int *prevp, cur;
+ int instr = infos[rec].instr;
+ int bank = infos[rec].bank;
+ if (infos[rec].disabled)
+ return;
-/* voice control change */
-static void
-awe_controller(int dev, int voice, int ctrl_num, int value)
-{
- awe_chan_info *cinfo;
-
- if (awe_channel_mode) {
- if (awe_channel_mode == 2) /* get channel */
- voice = voice_alloc->map[voice] >> 8;
- if (voice < 0 || voice >= AWE_MAX_CHANNELS)
- return;
- cinfo = &channels[voice];
- } else {
- if (voice < 0 || voice >= awe_max_voices)
+ prevp = &preset_table[instr];
+ cur = *prevp;
+ while (cur >= 0) {
+ /* search the first record with the same bank number */
+ if (infos[cur].bank == bank) {
+ /* replace the list with the new record */
+ infos[rec].next_bank = infos[cur].next_bank;
+ *prevp = rec;
+ purge_old_list(rec, cur);
return;
- cinfo = voices[voice].cinfo;
- }
-
- switch (ctrl_num) {
- case CTL_BANK_SELECT: /* SEQ1 control */
- DEBUG(2,printk("AWE32: [bank(%d) %d]\n", voice, value));
- cinfo->bank = value;
- awe_set_instr(dev, voice, cinfo->instr);
- break;
-
- case CTRL_PITCH_BENDER: /* SEQ1 V2 contorl */
- DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, value));
- /* zero centered */
- cinfo->bender = value;
- awe_voice_change(voice, awe_set_voice_pitch);
- break;
-
- case CTRL_PITCH_BENDER_RANGE: /* SEQ1 V2 control */
- DEBUG(2,printk("AWE32: [range(%d) %d]\n", voice, value));
- /* value = sense x 100 */
- cinfo->bender_range = value;
- /* no audible pitch change yet.. */
- break;
-
- case CTL_EXPRESSION: /* SEQ1 control */
- if (!awe_channel_mode)
- value /= 128;
- case CTRL_EXPRESSION: /* SEQ1 V2 control */
- DEBUG(2,printk("AWE32: [expr(%d) %d]\n", voice, value));
- /* 0 - 127 */
- cinfo->expression_vol = value;
- awe_voice_change(voice, awe_set_voice_vol);
- break;
-
- case CTL_PAN: /* SEQ1 control */
- DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, value));
- /* (0-127) -> signed 8bit */
- cinfo->panning = value * 2 - 128;
- awe_voice_change(voice, awe_set_pan);
- break;
-
- case CTL_MAIN_VOLUME: /* SEQ1 control */
- if (!awe_channel_mode)
- value = (value * 100) / 16383;
- case CTRL_MAIN_VOLUME: /* SEQ1 V2 control */
- DEBUG(2,printk("AWE32: [mainvol(%d) %d]\n", voice, value));
- /* 0 - 127 */
- cinfo->main_vol = value;
- awe_voice_change(voice, awe_set_voice_vol);
- break;
-
- case CTL_EXT_EFF_DEPTH: /* reverb effects: 0-127 */
- DEBUG(2,printk("AWE32: [reverb(%d) %d]\n", voice, value));
- FX_SET(&cinfo->fx, AWE_FX_REVERB, value * 2);
- break;
-
- case CTL_CHORUS_DEPTH: /* chorus effects: 0-127 */
- DEBUG(2,printk("AWE32: [chorus(%d) %d]\n", voice, value));
- FX_SET(&cinfo->fx, AWE_FX_CHORUS, value * 2);
- break;
-
-#ifdef AWE_ACCEPT_ALL_SOUNDS_CONTROLL
- case 120: /* all sounds off */
- {int i; for (i = 0; i < AWE_NORMAL_VOICES; i++)
- awe_terminate(i);
- }
- /*awe_reset(0);*/
- break;
- case 123: /* all notes off */
- {int i;
- for (i = 0; i < awe_max_voices; i++)
- awe_note_off(i);
}
- break;
-#endif
-
- case CTL_SUSTAIN: /* sustain the channel */
- cinfo->sustained = value;
- if (value == 0)
- awe_voice_change(voice, awe_sustain_off);
- break;
-
- default:
- DEBUG(0,printk("AWE32: [control(%d) ctrl=%d val=%d]\n",
- voice, ctrl_num, value));
- break;
+ prevp = &infos[cur].next_bank;
+ cur = infos[cur].next_bank;
}
-}
-
+ /* this is the first bank record.. just add this */
+ infos[rec].next_instr = -1;
+ infos[rec].next_bank = preset_table[instr];
+ preset_table[instr] = rec;
+}
-/* change the voice parameters */
-static void awe_voice_change(int voice, fx_affect_func func)
+/* remove samples later than the specified sf_id */
+static void
+awe_remove_samples(int sf_id)
{
- int i;
- if (! awe_channel_mode) {
- func(voice, FALSE);
+ if (sf_id <= 0) {
+ awe_reset_samples();
return;
}
+ /* already removed? */
+ if (current_sf_id <= sf_id)
+ return;
- for (i = 0; i < awe_max_voices; i++)
- if (voices[i].ch == voice)
- func(i, FALSE);
-}
-
+ current_sf_id = sf_id;
+ if (locked_sf_id > sf_id)
+ locked_sf_id = sf_id;
-/* drop sustain */
-static void awe_sustain_off(int voice, int forced)
-{
- if (voices[voice].state == AWE_ST_SUSTAINED)
- awe_note_off(voice);
+ rebuild_preset_list();
}
-
-/* voice pan change (value = -128 - 127) */
-static void
-awe_panning(int dev, int voice, int value)
+/* rebuild preset search list */
+static void rebuild_preset_list(void)
{
- awe_chan_info *cinfo;
- if (awe_channel_mode) {
- if (voice < 0 || voice >= AWE_MAX_CHANNELS)
- return;
- cinfo = &channels[voice];
- } else {
- if (voice < 0 || voice >= awe_max_voices)
- return;
- cinfo = voices[voice].cinfo;
- }
-
- cinfo->panning = value;
- DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, cinfo->panning));
- awe_voice_change(voice, awe_set_pan);
-}
+ int i, j;
+ for (i = 0; i < AWE_MAX_PRESETS; i++)
+ preset_table[i] = -1;
-/* volume mode change */
-static void
-awe_volume_method(int dev, int mode)
-{
- /* not impremented */
- DEBUG(0,printk("AWE32: [volmethod mode=%d]\n", mode));
+ for (i = 0; i < current_sf_id; i++) {
+ for (j = sflists[i].infos; j >= 0; j = infos[j].next)
+ add_info_list(j);
+ }
}
-
-#ifndef AWE_NO_PATCHMGR
-/* patch manager */
-static int
-awe_patchmgr(int dev, struct patmgr_info *rec)
+/* search the specified sample */
+static short
+awe_set_sample(awe_voice_info *vp)
{
- FATALERR(printk("AWE32 Warning: patch manager control not supported\n"));
- return 0;
+ int i;
+ vp->index = -1;
+ for (i = sflists[vp->sf_id-1].samples; i >= 0; i = samples[i].next) {
+ if (samples[i].v.sample == vp->sample) {
+ /* set the actual sample offsets */
+ vp->start += samples[i].v.start;
+ vp->end += samples[i].v.end;
+ vp->loopstart += samples[i].v.loopstart;
+ vp->loopend += samples[i].v.loopend;
+ /* copy mode flags */
+ vp->mode = samples[i].v.mode_flags;
+ /* set index */
+ vp->index = i;
+ return i;
+ }
+ }
+ return -1;
}
-#endif
-/* pitch wheel change: 0-16384 */
-static void
-awe_bender(int dev, int voice, int value)
-{
- awe_chan_info *cinfo;
- if (awe_channel_mode) {
- if (awe_channel_mode == 2)
- voice = voice_alloc->map[voice] >> 8;
- if (voice < 0 || voice >= AWE_MAX_CHANNELS)
- return;
- cinfo = &channels[voice];
- } else {
- if (voice < 0 || voice >= awe_max_voices)
- return;
- cinfo = voices[voice].cinfo;
- }
- /* convert to zero centered value */
- cinfo->bender = value - 8192;
- DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, cinfo->bender));
- awe_voice_change(voice, awe_set_voice_pitch);
-}
+/*----------------------------------------------------------------
+ * voice allocation
+ *----------------------------------------------------------------*/
-/* calculate the number of voices for this note & velocity */
+/* look for all voices associated with the specified note & velocity */
static int
-awe_search_multi_voices(awe_voice_list *rec, int note, int velocity, awe_voice_info **vlist)
+awe_search_multi_voices(int rec, int note, int velocity, awe_voice_info **vlist)
{
- int maxc;
int nvoices;
- unsigned short sf_id;
- sf_id = current_sf_id;
nvoices = 0;
- for (maxc = AWE_MAX_INFOS;
- rec && maxc; rec = rec->next_instr, maxc--) {
- if (rec->v.low <= note && note <= rec->v.high &&
- velocity >= rec->v.vellow && velocity <= rec->v.velhigh) {
- if (nvoices == 0)
- sf_id = rec->v.sf_id;
- else if (rec->v.sf_id != sf_id)
- continue;
- vlist[nvoices] = &rec->v;
+ for (; rec >= 0; rec = infos[rec].next_instr) {
+ if (note >= infos[rec].v.low &&
+ note <= infos[rec].v.high &&
+ velocity >= infos[rec].v.vellow &&
+ velocity <= infos[rec].v.velhigh) {
+ vlist[nvoices] = &infos[rec].v;
+ if (infos[rec].type == V_ST_MAPPED) /* mapper */
+ return -1;
nvoices++;
if (nvoices >= AWE_MAX_VOICES)
break;
@@ -2911,112 +3602,182 @@ awe_search_multi_voices(awe_voice_list *rec, int note, int velocity, awe_voice_i
return nvoices;
}
+/* store the voice list from the specified note and velocity.
+ if the preset is mapped, seek for the destination preset, and rewrite
+ the note number if necessary.
+ */
+static int
+really_alloc_voices(int vrec, int def_vrec, int *note, int velocity, awe_voice_info **vlist, int level)
+{
+ int nvoices;
+
+ nvoices = awe_search_multi_voices(vrec, *note, velocity, vlist);
+ if (nvoices == 0)
+ nvoices = awe_search_multi_voices(def_vrec, *note, velocity, vlist);
+ if (nvoices < 0) { /* mapping */
+ int preset = vlist[0]->start;
+ int bank = vlist[0]->end;
+ int key = vlist[0]->fixkey;
+ if (level > 5) {
+ printk("AWE32: too deep mapping level\n");
+ return 0;
+ }
+ vrec = awe_search_instr(bank, preset);
+ if (bank == AWE_DRUM_BANK)
+ def_vrec = awe_search_instr(bank, 0);
+ else
+ def_vrec = awe_search_instr(0, preset);
+ if (key >= 0)
+ *note = key;
+ return really_alloc_voices(vrec, def_vrec, note, velocity, vlist, level+1);
+ }
+
+ return nvoices;
+}
+
/* allocate voices corresponding note and velocity; supports multiple insts. */
static void
-awe_alloc_multi_voices(int ch, int note, int velocity)
+awe_alloc_multi_voices(int ch, int note, int velocity, int key)
{
int i, v, nvoices;
awe_voice_info *vlist[AWE_MAX_VOICES];
- if (channels[ch].vrec == NULL && channels[ch].def_vrec == NULL)
+ if (channels[ch].vrec < 0 && channels[ch].def_vrec < 0)
awe_set_instr(0, ch, channels[ch].instr);
- nvoices = awe_search_multi_voices(channels[ch].vrec, note, velocity, vlist);
- if (nvoices == 0)
- nvoices = awe_search_multi_voices(channels[ch].def_vrec, note, velocity, vlist);
+ /* check the possible voices; note may be changeable if mapped */
+ nvoices = really_alloc_voices(channels[ch].vrec, channels[ch].def_vrec,
+ &note, velocity, vlist, 0);
- /* allocate the voices */
+ /* set the voices */
current_alloc_time++;
for (i = 0; i < nvoices; i++) {
v = awe_clear_voice();
- voices[v].key = AWE_CHAN_KEY(ch, note);
+ voices[v].key = key;
voices[v].ch = ch;
+ voices[v].note = note;
+ voices[v].velocity = velocity;
voices[v].time = current_alloc_time;
voices[v].cinfo = &channels[ch];
voices[v].sample = vlist[i];
voices[v].state = AWE_ST_MARK;
+ voices[v].layer = nvoices - i - 1; /* in reverse order */
}
/* clear the mark in allocated voices */
- for (i = 0; i < awe_max_voices; i++)
+ for (i = 0; i < awe_max_voices; i++) {
if (voices[i].state == AWE_ST_MARK)
voices[i].state = AWE_ST_OFF;
+
+ }
}
-/* search an empty voice; used internally */
+/* search the best voice from the specified status condition */
static int
-awe_clear_voice(void)
+search_best_voice(int condition)
{
int i, time, best;
-
- /* looking for the oldest empty voice */
best = -1;
- time = 0x7fffffff;
+ time = current_alloc_time + 1;
for (i = 0; i < awe_max_voices; i++) {
- if (voices[i].state == AWE_ST_OFF && voices[i].time < time) {
+ if ((voices[i].state & condition) &&
+ (best < 0 || voices[i].time < time)) {
best = i;
time = voices[i].time;
}
}
- if (best >= 0)
- return best;
+ /* clear voice */
+ if (best >= 0) {
+ if (voices[best].state != AWE_ST_OFF)
+ awe_terminate(best);
+ awe_voice_init(best, TRUE);
+ }
+
+ return best;
+}
+
+/* search an empty voice.
+ if no empty voice is found, at least terminate a voice
+ */
+static int
+awe_clear_voice(void)
+{
+ int best;
+ /* looking for the oldest empty voice */
+ if ((best = search_best_voice(AWE_ST_OFF)) >= 0)
+ return best;
+ if ((best = search_best_voice(AWE_ST_RELEASED)) >= 0)
+ return best;
/* looking for the oldest sustained voice */
- time = 0x7fffffff;
- for (i = 0; i < awe_max_voices; i++) {
- if (voices[i].state == AWE_ST_SUSTAINED &&
- voices[i].time < time) {
- best = i;
- time = voices[i].time;
- }
- }
- if (best >= 0) {
- awe_note_off(best);
+ if ((best = search_best_voice(AWE_ST_SUSTAINED)) >= 0)
return best;
- }
- /* looking for the oldest voice not marked */
- time = 0x7fffffff;
- best = 0;
- for (i = 0; i < awe_max_voices; i++) {
- if (voices[i].state != AWE_ST_MARK && voices[i].time < time) {
- best = i;
- time = voices[i].time;
+#ifdef AWE_LOOKUP_MIDI_PRIORITY
+ if (MULTI_LAYER_MODE() && misc_modes[AWE_MD_CHN_PRIOR]) {
+ int ch = -1;
+ int time = current_alloc_time + 1;
+ int i;
+ /* looking for the voices from high channel (except drum ch) */
+ for (i = 0; i < awe_max_voices; i++) {
+ if (IS_DRUM_CHANNEL(voices[i].ch)) continue;
+ if (voices[i].ch < ch) continue;
+ if (voices[i].state != AWE_ST_MARK &&
+ (voices[i].ch > ch || voices[i].time < time)) {
+ best = i;
+ time = voices[i].time;
+ ch = voices[i].ch;
+ }
}
}
- /*awe_terminate(best);*/
- awe_note_off(best);
- return best;
+#endif
+ if (best < 0)
+ best = search_best_voice(~AWE_ST_MARK);
+
+ if (best >= 0)
+ return best;
+
+ return 0;
}
-/* allocate a voice corresponding note and velocity; single instrument */
+/* search sample for the specified note & velocity and set it on the voice;
+ * note that voice is the voice index (not channel index)
+ */
static void
awe_alloc_one_voice(int voice, int note, int velocity)
{
- int nvoices;
+ int ch, nvoices;
awe_voice_info *vlist[AWE_MAX_VOICES];
- if (voices[voice].cinfo->vrec == NULL && voices[voice].cinfo->def_vrec == NULL)
- awe_set_instr(0, voice, voices[voice].cinfo->instr);
-
- nvoices = awe_search_multi_voices(voices[voice].cinfo->vrec, note, velocity, vlist);
- if (nvoices == 0)
- nvoices = awe_search_multi_voices(voices[voice].cinfo->def_vrec, note, velocity, vlist);
+ ch = voices[voice].ch;
+ if (channels[ch].vrec < 0 && channels[ch].def_vrec < 0)
+ awe_set_instr(0, ch, channels[ch].instr);
+ nvoices = really_alloc_voices(voices[voice].cinfo->vrec,
+ voices[voice].cinfo->def_vrec,
+ &note, velocity, vlist, 0);
if (nvoices > 0) {
voices[voice].time = ++current_alloc_time;
voices[voice].sample = vlist[0]; /* use the first one */
+ voices[voice].layer = 0;
+ voices[voice].note = note;
+ voices[voice].velocity = velocity;
}
}
+/*----------------------------------------------------------------
+ * sequencer2 functions
+ *----------------------------------------------------------------*/
+
/* search an empty voice; used by sequencer2 */
static int
awe_alloc(int dev, int chn, int note, struct voice_alloc_info *alloc)
{
- awe_channel_mode = 2;
+ playing_mode = AWE_PLAY_MULTI2;
+ awe_info.nr_voices = AWE_MAX_CHANNELS;
return awe_clear_voice();
}
@@ -3053,6 +3814,75 @@ awe_setup_voice(int dev, int voice, int chn)
}
+#ifdef CONFIG_AWE32_MIXER
+/*================================================================
+ * AWE32 mixer device control
+ *================================================================*/
+
+static int
+awe_mixer_ioctl(int dev, unsigned int cmd, caddr_t arg)
+{
+ int i, level;
+
+ if (((cmd >> 8) & 0xff) != 'M')
+ return RET_ERROR(EINVAL);
+
+ level = (int)IOCTL_IN(arg);
+ level = ((level & 0xff) + (level >> 8)) / 2;
+ DEBUG(0,printk("AWEMix: cmd=%x val=%d\n", cmd & 0xff, level));
+
+ if (IO_WRITE_CHECK(cmd)) {
+ switch (cmd & 0xff) {
+ case SOUND_MIXER_BASS:
+ awe_bass_level = level * 12 / 100;
+ if (awe_bass_level >= 12)
+ awe_bass_level = 11;
+ awe_equalizer(awe_bass_level, awe_treble_level);
+ break;
+ case SOUND_MIXER_TREBLE:
+ awe_treble_level = level * 12 / 100;
+ if (awe_treble_level >= 12)
+ awe_treble_level = 11;
+ awe_equalizer(awe_bass_level, awe_treble_level);
+ break;
+ case SOUND_MIXER_VOLUME:
+ level = level * 127 / 100;
+ if (level >= 128) level = 127;
+ init_atten = vol_table[level];
+ for (i = 0; i < awe_max_voices; i++)
+ awe_set_voice_vol(i, TRUE);
+ break;
+ }
+ }
+ switch (cmd & 0xff) {
+ case SOUND_MIXER_BASS:
+ level = awe_bass_level * 100 / 24;
+ level = (level << 8) | level;
+ break;
+ case SOUND_MIXER_TREBLE:
+ level = awe_treble_level * 100 / 24;
+ level = (level << 8) | level;
+ break;
+ case SOUND_MIXER_VOLUME:
+ for (i = 127; i > 0; i--) {
+ if (init_atten <= vol_table[i])
+ break;
+ }
+ level = i * 100 / 127;
+ level = (level << 8) | level;
+ break;
+ case SOUND_MIXER_DEVMASK:
+ level = SOUND_MASK_BASS|SOUND_MASK_TREBLE|SOUND_MASK_VOLUME;
+ break;
+ default:
+ level = 0;
+ break;
+ }
+ return IOCTL_OUT(arg, level);
+}
+#endif /* CONFIG_AWE32_MIXER */
+
+
/*================================================================
* initialization of AWE32
*================================================================*/
@@ -3299,16 +4129,22 @@ awe_init_fm(void)
awe_poke_dw(AWE_CSL(31), 0x00FFFFF8 |
(DEF_FM_CHORUS_DEPTH << 24));
awe_poke_dw(AWE_PTRX(31), (DEF_FM_REVERB_DEPTH << 8));
- awe_poke_dw(AWE_CPF(31), 0);
+ awe_poke_dw(AWE_CPF(31), 0x8000);
awe_poke_dw(AWE_CCCA(31), 0x00FFFFF3);
/* skew volume & cutoff */
awe_poke_dw(AWE_VTFT(30), 0x8000FFFF);
awe_poke_dw(AWE_VTFT(31), 0x8000FFFF);
+ voices[30].state = AWE_ST_FM;
+ voices[31].state = AWE_ST_FM;
+
/* change maximum channels to 30 */
awe_max_voices = AWE_NORMAL_VOICES;
- awe_info.nr_voices = awe_max_voices;
+ if (playing_mode == AWE_PLAY_DIRECT)
+ awe_info.nr_voices = awe_max_voices;
+ else
+ awe_info.nr_voices = AWE_MAX_CHANNELS;
voice_alloc->max_voice = awe_max_voices;
}
@@ -3318,20 +4154,32 @@ awe_init_fm(void)
/* open DRAM write accessing mode */
static int
-awe_open_dram_for_write(int offset)
+awe_open_dram_for_write(int offset, int channels)
{
+ int vidx[AWE_NORMAL_VOICES];
int i;
+ if (channels < 0 || channels >= AWE_NORMAL_VOICES) {
+ channels = AWE_NORMAL_VOICES;
+ for (i = 0; i < AWE_NORMAL_VOICES; i++)
+ vidx[i] = i;
+ } else {
+ for (i = 0; i < channels; i++)
+ vidx[i] = awe_clear_voice();
+ }
+
/* use all channels for DMA transfer */
- for (i = 0; i < AWE_NORMAL_VOICES; i++) {
- awe_poke(AWE_DCYSUSV(i), 0x80);
- awe_poke_dw(AWE_VTFT(i), 0);
- awe_poke_dw(AWE_CVCF(i), 0);
- awe_poke_dw(AWE_PTRX(i), 0x40000000);
- awe_poke_dw(AWE_CPF(i), 0x40000000);
- awe_poke_dw(AWE_PSST(i), 0);
- awe_poke_dw(AWE_CSL(i), 0);
- awe_poke_dw(AWE_CCCA(i), 0x06000000);
+ for (i = 0; i < channels; i++) {
+ if (vidx[i] < 0) continue;
+ awe_poke(AWE_DCYSUSV(vidx[i]), 0x80);
+ awe_poke_dw(AWE_VTFT(vidx[i]), 0);
+ awe_poke_dw(AWE_CVCF(vidx[i]), 0);
+ awe_poke_dw(AWE_PTRX(vidx[i]), 0x40000000);
+ awe_poke_dw(AWE_CPF(vidx[i]), 0x40000000);
+ awe_poke_dw(AWE_PSST(vidx[i]), 0);
+ awe_poke_dw(AWE_CSL(vidx[i]), 0);
+ awe_poke_dw(AWE_CCCA(vidx[i]), 0x06000000);
+ voices[vidx[i]].state = AWE_ST_DRAM;
}
/* point channels 31 & 32 to ROM samples for DRAM refresh */
awe_poke_dw(AWE_VTFT(30), 0);
@@ -3342,16 +4190,20 @@ awe_open_dram_for_write(int offset)
awe_poke_dw(AWE_PSST(31), 0x1d8);
awe_poke_dw(AWE_CSL(31), 0x1e0);
awe_poke_dw(AWE_CCCA(31), 0x1d8);
+ voices[30].state = AWE_ST_FM;
+ voices[31].state = AWE_ST_FM;
/* if full bit is on, not ready to write on */
if (awe_peek_dw(AWE_SMALW) & 0x80000000) {
- for (i = 0; i < AWE_NORMAL_VOICES; i++)
- awe_poke_dw(AWE_CCCA(i), 0);
+ for (i = 0; i < channels; i++) {
+ awe_poke_dw(AWE_CCCA(vidx[i]), 0);
+ voices[i].state = AWE_ST_OFF;
+ }
return RET_ERROR(ENOSPC);
}
/* set address to write */
- awe_poke_dw(AWE_SMALW, offset + AWE_DRAM_OFFSET);
+ awe_poke_dw(AWE_SMALW, offset);
return 0;
}
@@ -3373,6 +4225,7 @@ awe_open_dram_for_check(void)
awe_poke_dw(AWE_CCCA(i), 0x06000000);
else /* DMA read */
awe_poke_dw(AWE_CCCA(i), 0x04000000);
+ voices[i].state = AWE_ST_DRAM;
}
}
@@ -3390,79 +4243,14 @@ awe_close_dram(void)
}
for (i = 0; i < AWE_NORMAL_VOICES; i++) {
- awe_poke_dw(AWE_CCCA(i), 0);
- awe_poke(AWE_DCYSUSV(i), 0x807F);
- }
-}
-
-
-#ifdef AWE_CHECKSUM_MEMORY
-/* open DRAM read accessing mode */
-static int
-awe_open_dram_for_read(int offset)
-{
- int i;
-
- /* use all channels for DMA transfer */
- for (i = 0; i < AWE_NORMAL_VOICES; i++) {
- awe_poke(AWE_DCYSUSV(i), 0x80);
- awe_poke_dw(AWE_VTFT(i), 0);
- awe_poke_dw(AWE_CVCF(i), 0);
- awe_poke_dw(AWE_PTRX(i), 0x40000000);
- awe_poke_dw(AWE_CPF(i), 0x40000000);
- awe_poke_dw(AWE_PSST(i), 0);
- awe_poke_dw(AWE_CSL(i), 0);
- awe_poke_dw(AWE_CCCA(i), 0x04000000);
- }
- /* point channels 31 & 32 to ROM samples for DRAM refresh */
- awe_poke_dw(AWE_VTFT(30), 0);
- awe_poke_dw(AWE_PSST(30), 0x1d8);
- awe_poke_dw(AWE_CSL(30), 0x1e0);
- awe_poke_dw(AWE_CCCA(30), 0x1d8);
- awe_poke_dw(AWE_VTFT(31), 0);
- awe_poke_dw(AWE_PSST(31), 0x1d8);
- awe_poke_dw(AWE_CSL(31), 0x1e0);
- awe_poke_dw(AWE_CCCA(31), 0x1d8);
-
- /* if empty flag is on, not ready to read */
- if (awe_peek_dw(AWE_SMALR) & 0x80000000) {
- for (i = 0; i < AWE_NORMAL_VOICES; i++)
+ if (voices[i].state == AWE_ST_DRAM) {
awe_poke_dw(AWE_CCCA(i), 0);
- return RET_ERROR(ENOSPC);
- }
-
- /* set address to read */
- awe_poke_dw(AWE_SMALR, offset + AWE_DRAM_OFFSET);
- /* drop stale data */
- awe_peek(AWE_SMLD);
- return 0;
-}
-
-/* close dram access for read */
-static void
-awe_close_dram_for_read(void)
-{
- int i;
- /* wait until FULL bit in SMAxW register be false */
- for (i = 0; i < 10000; i++) {
- if (!(awe_peek_dw(AWE_SMALR) & 0x80000000))
- break;
- awe_wait(10);
- }
- for (i = 0; i < AWE_NORMAL_VOICES; i++) {
- awe_poke_dw(AWE_CCCA(i), 0);
- awe_poke(AWE_DCYSUSV(i), 0x807F);
+ awe_poke(AWE_DCYSUSV(i), 0x807F);
+ voices[i].state = AWE_ST_OFF;
+ }
}
}
-#endif /* AWE_CHECKSUM_MEMORY */
-
-/* write a word data */
-static void
-awe_write_dram(unsigned short c)
-{
- awe_poke(AWE_SMLD, c);
-}
/*================================================================
* detect presence of AWE32 and check memory size
@@ -3488,18 +4276,14 @@ static int
awe_detect(void)
{
int base;
-#ifdef AWE_DEFAULT_BASE_ADDR
- if (awe_detect_base(AWE_DEFAULT_BASE_ADDR))
- return 1;
-#endif
if (awe_base == 0) {
for (base = 0x620; base <= 0x680; base += 0x20)
if (awe_detect_base(base))
return 1;
+ DEBUG(0,printk("AWE32 not found\n"));
+ return 0;
}
- FATALERR(printk("AWE32 not found\n"));
- awe_base = 0;
- return 0;
+ return 1;
}
@@ -3515,14 +4299,20 @@ awe_detect(void)
static int
awe_check_dram(void)
{
+ if (awe_mem_size > 0) {
+ awe_mem_size *= 1024; /* convert to Kbytes */
+ return awe_mem_size;
+ }
+
awe_open_dram_for_check();
+ awe_mem_size = 0;
+
/* set up unique two id numbers */
awe_poke_dw(AWE_SMALW, AWE_DRAM_OFFSET);
awe_poke(AWE_SMLD, UNIQUE_ID1);
awe_poke(AWE_SMLD, UNIQUE_ID2);
- awe_mem_size = 0;
while (awe_mem_size < AWE_MAX_DRAM_SIZE) {
awe_wait(2);
/* read a data on the DRAM start address */
@@ -3540,14 +4330,17 @@ awe_check_dram(void)
*/
awe_poke_dw(AWE_SMALW, AWE_DRAM_OFFSET + awe_mem_size*512L);
awe_poke(AWE_SMLD, UNIQUE_ID3);
+ awe_wait(2);
+ /* read a data on the just written DRAM address */
+ awe_poke_dw(AWE_SMALR, AWE_DRAM_OFFSET + awe_mem_size*512L);
+ awe_peek(AWE_SMLD); /* discard stale data */
+ if (awe_peek(AWE_SMLD) != UNIQUE_ID3)
+ break;
}
awe_close_dram();
- DEBUG(0,printk("AWE32: %d Kbytes memory detected\n", (int)awe_mem_size));
-#ifdef AWE_DEFAULT_MEM_SIZE
- if (awe_mem_size == 0)
- awe_mem_size = AWE_DEFAULT_MEM_SIZE;
-#endif
+ DEBUG(0,printk("AWE32: %d Kbytes memory detected\n", awe_mem_size));
+
/* convert to Kbytes */
awe_mem_size *= 1024;
return awe_mem_size;
@@ -3559,26 +4352,49 @@ awe_check_dram(void)
*================================================================*/
/* 5 parameters for each chorus mode; 3 x 16bit, 2 x 32bit */
-static unsigned short chorus_parm[8][5] = {
- {0xE600, 0x03F6, 0xBC2C ,0x0000, 0x006D}, /* chorus 1 */
- {0xE608, 0x031A, 0xBC6E, 0x0000, 0x017C}, /* chorus 2 */
- {0xE610, 0x031A, 0xBC84, 0x0000, 0x0083}, /* chorus 3 */
- {0xE620, 0x0269, 0xBC6E, 0x0000, 0x017C}, /* chorus 4 */
- {0xE680, 0x04D3, 0xBCA6, 0x0000, 0x005B}, /* feedback */
- {0xE6E0, 0x044E, 0xBC37, 0x0000, 0x0026}, /* flanger */
- {0xE600, 0x0B06, 0xBC00, 0xE000, 0x0083}, /* short delay */
- {0xE6C0, 0x0B06, 0xBC00, 0xE000, 0x0083}, /* short delay + feedback */
+static char chorus_defined[AWE_CHORUS_NUMBERS];
+static awe_chorus_fx_rec chorus_parm[AWE_CHORUS_NUMBERS] = {
+ {0xE600, 0x03F6, 0xBC2C ,0x00000000, 0x0000006D}, /* chorus 1 */
+ {0xE608, 0x031A, 0xBC6E, 0x00000000, 0x0000017C}, /* chorus 2 */
+ {0xE610, 0x031A, 0xBC84, 0x00000000, 0x00000083}, /* chorus 3 */
+ {0xE620, 0x0269, 0xBC6E, 0x00000000, 0x0000017C}, /* chorus 4 */
+ {0xE680, 0x04D3, 0xBCA6, 0x00000000, 0x0000005B}, /* feedback */
+ {0xE6E0, 0x044E, 0xBC37, 0x00000000, 0x00000026}, /* flanger */
+ {0xE600, 0x0B06, 0xBC00, 0x0000E000, 0x00000083}, /* short delay */
+ {0xE6C0, 0x0B06, 0xBC00, 0x0000E000, 0x00000083}, /* short delay + feedback */
};
-static void awe_set_chorus_mode(int effect)
+static int
+awe_load_chorus_fx(awe_patch_info *patch, const char *addr, int count)
+{
+ if (patch->optarg < AWE_CHORUS_PREDEFINED || patch->optarg >= AWE_CHORUS_NUMBERS) {
+ printk("AWE32 Error: illegal chorus mode %d for uploading\n", patch->optarg);
+ return RET_ERROR(EINVAL);
+ }
+ if (count < sizeof(awe_chorus_fx_rec)) {
+ printk("AWE32 Error: too short chorus fx parameters\n");
+ return RET_ERROR(EINVAL);
+ }
+ COPY_FROM_USER(&chorus_parm[patch->optarg], addr, AWE_PATCH_INFO_SIZE,
+ sizeof(awe_chorus_fx_rec));
+ chorus_defined[patch->optarg] = TRUE;
+ return 0;
+}
+
+static void
+awe_set_chorus_mode(int effect)
{
- awe_poke(AWE_INIT3(9), chorus_parm[effect][0]);
- awe_poke(AWE_INIT3(12), chorus_parm[effect][1]);
- awe_poke(AWE_INIT4(3), chorus_parm[effect][2]);
- awe_poke_dw(AWE_HWCF4, (unsigned long)chorus_parm[effect][3]);
- awe_poke_dw(AWE_HWCF5, (unsigned long)chorus_parm[effect][4]);
+ if (effect < 0 || effect >= AWE_CHORUS_NUMBERS ||
+ (effect >= AWE_CHORUS_PREDEFINED && !chorus_defined[effect]))
+ return;
+ awe_poke(AWE_INIT3(9), chorus_parm[effect].feedback);
+ awe_poke(AWE_INIT3(12), chorus_parm[effect].delay_offset);
+ awe_poke(AWE_INIT4(3), chorus_parm[effect].lfo_depth);
+ awe_poke_dw(AWE_HWCF4, chorus_parm[effect].delay);
+ awe_poke_dw(AWE_HWCF5, chorus_parm[effect].lfo_freq);
awe_poke_dw(AWE_HWCF6, 0x8000);
awe_poke_dw(AWE_HWCF7, 0x0000);
+ chorus_mode = effect;
}
/*----------------------------------------------------------------*/
@@ -3586,55 +4402,56 @@ static void awe_set_chorus_mode(int effect)
/* reverb mode settings; write the following 28 data of 16 bit length
* on the corresponding ports in the reverb_cmds array
*/
-static unsigned short reverb_parm[8][28] = {
-{ /* room 1 */
+static char reverb_defined[AWE_CHORUS_NUMBERS];
+static awe_reverb_fx_rec reverb_parm[AWE_REVERB_NUMBERS] = {
+{{ /* room 1 */
0xB488, 0xA450, 0x9550, 0x84B5, 0x383A, 0x3EB5, 0x72F4,
0x72A4, 0x7254, 0x7204, 0x7204, 0x7204, 0x4416, 0x4516,
0xA490, 0xA590, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
-},
-{ /* room 2 */
+}},
+{{ /* room 2 */
0xB488, 0xA458, 0x9558, 0x84B5, 0x383A, 0x3EB5, 0x7284,
0x7254, 0x7224, 0x7224, 0x7254, 0x7284, 0x4448, 0x4548,
0xA440, 0xA540, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
-},
-{ /* room 3 */
+}},
+{{ /* room 3 */
0xB488, 0xA460, 0x9560, 0x84B5, 0x383A, 0x3EB5, 0x7284,
0x7254, 0x7224, 0x7224, 0x7254, 0x7284, 0x4416, 0x4516,
0xA490, 0xA590, 0x842C, 0x852C, 0x842C, 0x852C, 0x842B,
0x852B, 0x842B, 0x852B, 0x842A, 0x852A, 0x842A, 0x852A,
-},
-{ /* hall 1 */
+}},
+{{ /* hall 1 */
0xB488, 0xA470, 0x9570, 0x84B5, 0x383A, 0x3EB5, 0x7284,
0x7254, 0x7224, 0x7224, 0x7254, 0x7284, 0x4448, 0x4548,
0xA440, 0xA540, 0x842B, 0x852B, 0x842B, 0x852B, 0x842A,
0x852A, 0x842A, 0x852A, 0x8429, 0x8529, 0x8429, 0x8529,
-},
-{ /* hall 2 */
+}},
+{{ /* hall 2 */
0xB488, 0xA470, 0x9570, 0x84B5, 0x383A, 0x3EB5, 0x7254,
0x7234, 0x7224, 0x7254, 0x7264, 0x7294, 0x44C3, 0x45C3,
0xA404, 0xA504, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
-},
-{ /* plate */
+}},
+{{ /* plate */
0xB4FF, 0xA470, 0x9570, 0x84B5, 0x383A, 0x3EB5, 0x7234,
0x7234, 0x7234, 0x7234, 0x7234, 0x7234, 0x4448, 0x4548,
0xA440, 0xA540, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
-},
-{ /* delay */
+}},
+{{ /* delay */
0xB4FF, 0xA470, 0x9500, 0x84B5, 0x333A, 0x39B5, 0x7204,
0x7204, 0x7204, 0x7204, 0x7204, 0x72F4, 0x4400, 0x4500,
0xA4FF, 0xA5FF, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420,
0x8520, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420, 0x8520,
-},
-{ /* panning delay */
+}},
+{{ /* panning delay */
0xB4FF, 0xA490, 0x9590, 0x8474, 0x333A, 0x39B5, 0x7204,
0x7204, 0x7204, 0x7204, 0x7204, 0x72F4, 0x4400, 0x4500,
0xA4FF, 0xA5FF, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420,
0x8520, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420, 0x8520,
-},
+}},
};
static struct ReverbCmdPair {
@@ -3649,13 +4466,112 @@ static struct ReverbCmdPair {
{AWE_INIT2(0x09)}, {AWE_INIT2(0x0B)}, {AWE_INIT2(0x11)}, {AWE_INIT2(0x13)},
};
+static int
+awe_load_reverb_fx(awe_patch_info *patch, const char *addr, int count)
+{
+ if (patch->optarg < AWE_REVERB_PREDEFINED || patch->optarg >= AWE_REVERB_NUMBERS) {
+ printk("AWE32 Error: illegal reverb mode %d for uploading\n", patch->optarg);
+ return RET_ERROR(EINVAL);
+ }
+ if (count < sizeof(awe_reverb_fx_rec)) {
+ printk("AWE32 Error: too short reverb fx parameters\n");
+ return RET_ERROR(EINVAL);
+ }
+ COPY_FROM_USER(&reverb_parm[patch->optarg], addr, AWE_PATCH_INFO_SIZE,
+ sizeof(awe_reverb_fx_rec));
+ reverb_defined[patch->optarg] = TRUE;
+ return 0;
+}
-static void awe_set_reverb_mode(int effect)
+static void
+awe_set_reverb_mode(int effect)
{
int i;
+ if (effect < 0 || effect >= AWE_REVERB_NUMBERS ||
+ (effect >= AWE_REVERB_PREDEFINED && !reverb_defined[effect]))
+ return;
for (i = 0; i < 28; i++)
awe_poke(reverb_cmds[i].cmd, reverb_cmds[i].port,
- reverb_parm[effect][i]);
+ reverb_parm[effect].parms[i]);
+ reverb_mode = effect;
}
+/*================================================================
+ * treble/bass equalizer control
+ *================================================================*/
+
+static unsigned short bass_parm[12][3] = {
+ {0xD26A, 0xD36A, 0x0000}, /* -12 dB */
+ {0xD25B, 0xD35B, 0x0000}, /* -8 */
+ {0xD24C, 0xD34C, 0x0000}, /* -6 */
+ {0xD23D, 0xD33D, 0x0000}, /* -4 */
+ {0xD21F, 0xD31F, 0x0000}, /* -2 */
+ {0xC208, 0xC308, 0x0001}, /* 0 (HW default) */
+ {0xC219, 0xC319, 0x0001}, /* +2 */
+ {0xC22A, 0xC32A, 0x0001}, /* +4 */
+ {0xC24C, 0xC34C, 0x0001}, /* +6 */
+ {0xC26E, 0xC36E, 0x0001}, /* +8 */
+ {0xC248, 0xC348, 0x0002}, /* +10 */
+ {0xC26A, 0xC36A, 0x0002}, /* +12 dB */
+};
+
+static unsigned short treble_parm[12][9] = {
+ {0x821E, 0xC26A, 0x031E, 0xC36A, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001}, /* -12 dB */
+ {0x821E, 0xC25B, 0x031E, 0xC35B, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
+ {0x821E, 0xC24C, 0x031E, 0xC34C, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
+ {0x821E, 0xC23D, 0x031E, 0xC33D, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
+ {0x821E, 0xC21F, 0x031E, 0xC31F, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
+ {0x821E, 0xD208, 0x031E, 0xD308, 0x021E, 0xD208, 0x831E, 0xD308, 0x0002},
+ {0x821E, 0xD208, 0x031E, 0xD308, 0x021D, 0xD219, 0x831D, 0xD319, 0x0002},
+ {0x821E, 0xD208, 0x031E, 0xD308, 0x021C, 0xD22A, 0x831C, 0xD32A, 0x0002},
+ {0x821E, 0xD208, 0x031E, 0xD308, 0x021A, 0xD24C, 0x831A, 0xD34C, 0x0002},
+ {0x821E, 0xD208, 0x031E, 0xD308, 0x0219, 0xD26E, 0x8319, 0xD36E, 0x0002}, /* +8 (HW default) */
+ {0x821D, 0xD219, 0x031D, 0xD319, 0x0219, 0xD26E, 0x8319, 0xD36E, 0x0002},
+ {0x821C, 0xD22A, 0x031C, 0xD32A, 0x0219, 0xD26E, 0x8319, 0xD36E, 0x0002}, /* +12 dB */
+};
+
+
+/*
+ * set Emu8000 digital equalizer; from 0 to 11 [-12dB - 12dB]
+ */
+static void
+awe_equalizer(int bass, int treble)
+{
+ unsigned short w;
+
+ if (bass < 0 || bass > 11 || treble < 0 || treble > 11)
+ return;
+ awe_bass_level = bass;
+ awe_treble_level = treble;
+ awe_poke(AWE_INIT4(0x01), bass_parm[bass][0]);
+ awe_poke(AWE_INIT4(0x11), bass_parm[bass][1]);
+ awe_poke(AWE_INIT3(0x11), treble_parm[treble][0]);
+ awe_poke(AWE_INIT3(0x13), treble_parm[treble][1]);
+ awe_poke(AWE_INIT3(0x1B), treble_parm[treble][2]);
+ awe_poke(AWE_INIT4(0x07), treble_parm[treble][3]);
+ awe_poke(AWE_INIT4(0x0B), treble_parm[treble][4]);
+ awe_poke(AWE_INIT4(0x0D), treble_parm[treble][5]);
+ awe_poke(AWE_INIT4(0x17), treble_parm[treble][6]);
+ awe_poke(AWE_INIT4(0x19), treble_parm[treble][7]);
+ w = bass_parm[bass][2] + treble_parm[treble][8];
+ awe_poke(AWE_INIT4(0x15), (unsigned short)(w + 0x0262));
+ awe_poke(AWE_INIT4(0x1D), (unsigned short)(w + 0x8362));
+}
+
+
#endif /* CONFIG_AWE32_SYNTH */
+
+#ifdef MODULE
+int init_module(void)
+{
+ attach_awe();
+ SOUND_LOCK;
+ return 0;
+}
+
+void cleanup_module(void)
+{
+ unload_awe();
+ SOUND_LOCK_END;
+}
+#endif