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/*
* Preserved registers that are shared between code in ivt.S and entry.S. Be
* careful not to step on these!
*/
#define pKern p2 /* will leave_kernel return to kernel-mode? */
#define pSys p4 /* are we processing a (synchronous) system call? */
#define pNonSys p5 /* complement of pSys */
#define PT(f) (IA64_PT_REGS_##f##_OFFSET + 16)
#define SW(f) (IA64_SWITCH_STACK_##f##_OFFSET + 16)
#define PT_REGS_SAVES(off) \
UNW(.unwabi @svr4, 'i'); \
UNW(.fframe IA64_PT_REGS_SIZE+16+(off)); \
UNW(.spillsp rp, PT(CR_IIP)+(off)); \
UNW(.spillsp ar.pfs, PT(CR_IFS)+(off)); \
UNW(.spillsp ar.unat, PT(AR_UNAT)+(off)); \
UNW(.spillsp ar.fpsr, PT(AR_FPSR)+(off)); \
UNW(.spillsp pr, PT(PR)+(off));
#define PT_REGS_UNWIND_INFO(off) \
UNW(.prologue); \
PT_REGS_SAVES(off); \
UNW(.body)
#define SWITCH_STACK_SAVES(off) \
UNW(.savesp ar.unat,SW(CALLER_UNAT)+(off)); UNW(.savesp ar.fpsr,SW(AR_FPSR)+(off)); \
UNW(.spillsp f2,SW(F2)+(off)); UNW(.spillsp f3,SW(F3)+(off)); \
UNW(.spillsp f4,SW(F4)+(off)); UNW(.spillsp f5,SW(F5)+(off)); \
UNW(.spillsp f16,SW(F16)+(off)); UNW(.spillsp f17,SW(F17)+(off)); \
UNW(.spillsp f18,SW(F18)+(off)); UNW(.spillsp f19,SW(F19)+(off)); \
UNW(.spillsp f20,SW(F20)+(off)); UNW(.spillsp f21,SW(F21)+(off)); \
UNW(.spillsp f22,SW(F22)+(off)); UNW(.spillsp f23,SW(F23)+(off)); \
UNW(.spillsp f24,SW(F24)+(off)); UNW(.spillsp f25,SW(F25)+(off)); \
UNW(.spillsp f26,SW(F26)+(off)); UNW(.spillsp f27,SW(F27)+(off)); \
UNW(.spillsp f28,SW(F28)+(off)); UNW(.spillsp f29,SW(F29)+(off)); \
UNW(.spillsp f30,SW(F30)+(off)); UNW(.spillsp f31,SW(F31)+(off)); \
UNW(.spillsp r4,SW(R4)+(off)); UNW(.spillsp r5,SW(R5)+(off)); \
UNW(.spillsp r6,SW(R6)+(off)); UNW(.spillsp r7,SW(R7)+(off)); \
UNW(.spillsp b0,SW(B0)+(off)); UNW(.spillsp b1,SW(B1)+(off)); \
UNW(.spillsp b2,SW(B2)+(off)); UNW(.spillsp b3,SW(B3)+(off)); \
UNW(.spillsp b4,SW(B4)+(off)); UNW(.spillsp b5,SW(B5)+(off)); \
UNW(.spillsp ar.pfs,SW(AR_PFS)+(off)); UNW(.spillsp ar.lc,SW(AR_LC)+(off)); \
UNW(.spillsp @priunat,SW(AR_UNAT)+(off)); \
UNW(.spillsp ar.rnat,SW(AR_RNAT)+(off)); UNW(.spillsp ar.bspstore,SW(AR_BSPSTORE)+(off)); \
UNW(.spillsp pr,SW(PR)+(off))
#define DO_SAVE_SWITCH_STACK \
movl r28=1f; \
;; \
.fframe IA64_SWITCH_STACK_SIZE; \
adds sp=-IA64_SWITCH_STACK_SIZE,sp; \
mov b7=r28; \
SWITCH_STACK_SAVES(0); \
br.cond.sptk.many save_switch_stack; \
1:
#define DO_LOAD_SWITCH_STACK(extra) \
movl r28=1f; \
;; \
mov b7=r28; \
br.cond.sptk.many load_switch_stack; \
1: UNW(.restore sp); \
extra; \
adds sp=IA64_SWITCH_STACK_SIZE,sp
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