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|
/*
* linux/fs/locks.c
*
* Provide support for fcntl()'s F_GETLK, F_SETLK, and F_SETLKW calls.
* Doug Evans, 92Aug07, dje@sspiff.uucp.
*
* Deadlock Detection added by Kelly Carmichael, kelly@[142.24.8.65]
* September 17, 1994.
*
* FIXME: one thing isn't handled yet:
* - mandatory locks (requires lots of changes elsewhere)
*
* Edited by Kai Petzke, wpp@marie.physik.tu-berlin.de
*
* Converted file_lock_table to a linked list from an array, which eliminates
* the limits on how many active file locks are open - Chad Page
* (pageone@netcom.com), November 27, 1994
*/
#define DEADLOCK_DETECTION
#include <asm/segment.h>
#include <linux/malloc.h>
#include <linux/sched.h>
#include <linux/kernel.h>
#include <linux/errno.h>
#include <linux/stat.h>
#include <linux/fcntl.h>
#define OFFSET_MAX ((off_t)0x7fffffff) /* FIXME: move elsewhere? */
static int copy_flock(struct file *filp, struct file_lock *fl, struct flock *l,
unsigned int fd);
static int conflict(struct file_lock *caller_fl, struct file_lock *sys_fl);
static int overlap(struct file_lock *fl1, struct file_lock *fl2);
static int lock_it(struct file *filp, struct file_lock *caller, unsigned int fd);
static struct file_lock *alloc_lock(struct file_lock **pos, struct file_lock *fl,
unsigned int fd);
static void free_lock(struct file_lock **fl);
#ifdef DEADLOCK_DETECTION
int locks_deadlocked(int my_pid,int blocked_pid);
#endif
static struct file_lock *file_lock_table = NULL;
static struct file_lock *file_lock_free_list = NULL;
int fcntl_getlk(unsigned int fd, struct flock *l)
{
int error;
struct flock flock;
struct file *filp;
struct file_lock *fl,file_lock;
if (fd >= NR_OPEN || !(filp = current->files->fd[fd]))
return -EBADF;
error = verify_area(VERIFY_WRITE,l, sizeof(*l));
if (error)
return error;
memcpy_fromfs(&flock, l, sizeof(flock));
if (flock.l_type == F_UNLCK)
return -EINVAL;
if (!copy_flock(filp, &file_lock, &flock, fd))
return -EINVAL;
for (fl = filp->f_inode->i_flock; fl != NULL; fl = fl->fl_next) {
if (conflict(&file_lock, fl)) {
flock.l_pid = fl->fl_owner->pid;
flock.l_start = fl->fl_start;
flock.l_len = fl->fl_end == OFFSET_MAX ? 0 :
fl->fl_end - fl->fl_start + 1;
flock.l_whence = fl->fl_whence;
flock.l_type = fl->fl_type;
memcpy_tofs(l, &flock, sizeof(flock));
return 0;
}
}
flock.l_type = F_UNLCK; /* no conflict found */
memcpy_tofs(l, &flock, sizeof(flock));
return 0;
}
/*
* This function implements both F_SETLK and F_SETLKW.
*/
int fcntl_setlk(unsigned int fd, unsigned int cmd, struct flock *l)
{
int error;
struct file *filp;
struct file_lock *fl,file_lock;
struct flock flock;
/*
* Get arguments and validate them ...
*/
if (fd >= NR_OPEN || !(filp = current->files->fd[fd]))
return -EBADF;
error = verify_area(VERIFY_READ, l, sizeof(*l));
if (error)
return error;
memcpy_fromfs(&flock, l, sizeof(flock));
if (!copy_flock(filp, &file_lock, &flock, fd))
return -EINVAL;
switch (file_lock.fl_type) {
case F_RDLCK :
if (!(filp->f_mode & 1))
return -EBADF;
break;
case F_WRLCK :
if (!(filp->f_mode & 2))
return -EBADF;
break;
case F_SHLCK :
if (!(filp->f_mode & 3))
return -EBADF;
file_lock.fl_type = F_RDLCK;
break;
case F_EXLCK :
if (!(filp->f_mode & 3))
return -EBADF;
file_lock.fl_type = F_WRLCK;
break;
case F_UNLCK :
break;
}
/*
* Scan for a conflicting lock ...
*/
if (file_lock.fl_type != F_UNLCK) {
repeat:
for (fl = filp->f_inode->i_flock; fl != NULL; fl = fl->fl_next) {
if (!conflict(&file_lock, fl))
continue;
/*
* File is locked by another process. If this is
* F_SETLKW wait for the lock to be released.
*/
if (cmd == F_SETLKW) {
if (current->signal & ~current->blocked)
return -ERESTARTSYS;
#ifdef DEADLOCK_DETECTION
if (locks_deadlocked(file_lock.fl_owner->pid,fl->fl_owner->pid)) return -EDEADLOCK;
#endif
interruptible_sleep_on(&fl->fl_wait);
if (current->signal & ~current->blocked)
return -ERESTARTSYS;
goto repeat;
}
return -EAGAIN;
}
}
/*
* Lock doesn't conflict with any other lock ...
*/
return lock_it(filp, &file_lock, fd);
}
#ifdef DEADLOCK_DETECTION
/*
* This function tests for deadlock condition before putting a process to sleep
* this detection scheme is recursive... we may need some test as to make it
* exit if the function gets stuck due to bad lock data.
*/
int locks_deadlocked(int my_pid,int blocked_pid)
{
int ret_val;
struct wait_queue *dlock_wait;
struct file_lock *fl;
for (fl = file_lock_table; fl != NULL; fl = fl->fl_nextlink) {
if (fl->fl_owner == NULL) continue; /* not a used lock */
if (fl->fl_owner->pid != my_pid) continue;
if (fl->fl_wait == NULL) continue; /* no queues */
dlock_wait = fl->fl_wait;
do {
if (dlock_wait->task != NULL) {
if (dlock_wait->task->pid == blocked_pid) return -EDEADLOCK;
ret_val = locks_deadlocked(dlock_wait->task->pid,blocked_pid);
if (ret_val) return -EDEADLOCK;
}
dlock_wait = dlock_wait->next;
} while (dlock_wait != NULL);
}
return 0;
}
#endif
/*
* This function is called when the file is closed.
*/
void fcntl_remove_locks(struct task_struct *task, struct file *filp,
unsigned int fd)
{
struct file_lock *fl;
struct file_lock **before;
/* Find first lock owned by caller ... */
before = &filp->f_inode->i_flock;
while ((fl = *before) && (task != fl->fl_owner || fd != fl->fl_fd))
before = &fl->fl_next;
/* The list is sorted by owner and fd ... */
while ((fl = *before) && task == fl->fl_owner && fd == fl->fl_fd)
free_lock(before);
}
/*
* Verify a "struct flock" and copy it to a "struct file_lock" ...
* Result is a boolean indicating success.
*/
static int copy_flock(struct file *filp, struct file_lock *fl, struct flock *l,
unsigned int fd)
{
off_t start;
if (!filp->f_inode) /* just in case */
return 0;
if (l->l_type != F_UNLCK && l->l_type != F_RDLCK && l->l_type != F_WRLCK
&& l->l_type != F_SHLCK && l->l_type != F_EXLCK)
return 0;
switch (l->l_whence) {
case 0 /*SEEK_SET*/ : start = 0; break;
case 1 /*SEEK_CUR*/ : start = filp->f_pos; break;
case 2 /*SEEK_END*/ : start = filp->f_inode->i_size; break;
default : return 0;
}
if ((start += l->l_start) < 0 || l->l_len < 0)
return 0;
fl->fl_type = l->l_type;
fl->fl_start = start; /* we record the absolute position */
fl->fl_whence = 0; /* FIXME: do we record {l_start} as passed? */
if (l->l_len == 0 || (fl->fl_end = start + l->l_len - 1) < 0)
fl->fl_end = OFFSET_MAX;
fl->fl_owner = current;
fl->fl_fd = fd;
fl->fl_wait = NULL; /* just for cleanliness */
return 1;
}
/*
* Determine if lock {sys_fl} blocks lock {caller_fl} ...
*/
static int conflict(struct file_lock *caller_fl, struct file_lock *sys_fl)
{
if ( caller_fl->fl_owner == sys_fl->fl_owner
&& caller_fl->fl_fd == sys_fl->fl_fd)
return 0;
if (!overlap(caller_fl, sys_fl))
return 0;
switch (caller_fl->fl_type) {
case F_RDLCK :
return sys_fl->fl_type != F_RDLCK;
case F_WRLCK :
return 1; /* overlapping region not owned by caller */
}
return 0; /* shouldn't get here, but just in case */
}
static int overlap(struct file_lock *fl1, struct file_lock *fl2)
{
return fl1->fl_end >= fl2->fl_start && fl2->fl_end >= fl1->fl_start;
}
/*
* Add a lock to a file ...
* Result is 0 for success or -ENOLCK.
*
* We merge adjacent locks whenever possible.
*
* WARNING: We assume the lock doesn't conflict with any other lock.
*/
/*
* Rewritten by Kai Petzke:
* We sort the lock list first by owner, then by the starting address.
*
* To make freeing a lock much faster, we keep a pointer to the lock before the
* actual one. But the real gain of the new coding was, that lock_it() and
* unlock_it() became one function.
*
* To all purists: Yes, I use a few goto's. Just pass on to the next function.
*/
static int lock_it(struct file *filp, struct file_lock *caller, unsigned int fd)
{
struct file_lock *fl;
struct file_lock *left = 0;
struct file_lock *right = 0;
struct file_lock **before;
int added = 0;
/*
* Find the first old lock with the same owner as the new lock.
*/
before = &filp->f_inode->i_flock;
while ((fl = *before) &&
(caller->fl_owner != fl->fl_owner ||
caller->fl_fd != fl->fl_fd))
before = &fl->fl_next;
/*
* Look up all locks of this owner.
*/
while ( (fl = *before)
&& caller->fl_owner == fl->fl_owner
&& caller->fl_fd == fl->fl_fd) {
/*
* Detect adjacent or overlapping regions (if same lock type)
*/
if (caller->fl_type == fl->fl_type) {
if (fl->fl_end < caller->fl_start - 1)
goto next_lock;
/*
* If the next lock in the list has entirely bigger
* addresses than the new one, insert the lock here.
*/
if (fl->fl_start > caller->fl_end + 1)
break;
/*
* If we come here, the new and old lock are of the
* same type and adjacent or overlapping. Make one
* lock yielding from the lower start address of both
* locks to the higher end address.
*/
if (fl->fl_start > caller->fl_start)
fl->fl_start = caller->fl_start;
else
caller->fl_start = fl->fl_start;
if (fl->fl_end < caller->fl_end)
fl->fl_end = caller->fl_end;
else
caller->fl_end = fl->fl_end;
if (added) {
free_lock(before);
continue;
}
caller = fl;
added = 1;
goto next_lock;
}
/*
* Processing for different lock types is a bit more complex.
*/
if (fl->fl_end < caller->fl_start)
goto next_lock;
if (fl->fl_start > caller->fl_end)
break;
if (caller->fl_type == F_UNLCK)
added = 1;
if (fl->fl_start < caller->fl_start)
left = fl;
/*
* If the next lock in the list has a higher end address than
* the new one, insert the new one here.
*/
if (fl->fl_end > caller->fl_end) {
right = fl;
break;
}
if (fl->fl_start >= caller->fl_start) {
/*
* The new lock completely replaces an old one (This may
* happen several times).
*/
if (added) {
free_lock(before);
continue;
}
/*
* Replace the old lock with the new one. Wake up
* anybody waiting for the old one, as the change in
* lock type might satisfy his needs.
*/
wake_up(&fl->fl_wait);
fl->fl_start = caller->fl_start;
fl->fl_end = caller->fl_end;
fl->fl_type = caller->fl_type;
caller = fl;
added = 1;
}
/*
* Go on to next lock.
*/
next_lock:
before = &(*before)->fl_next;
}
if (! added) {
if (caller->fl_type == F_UNLCK) {
/*
* XXX - under iBCS-2, attempting to unlock a not-locked region is
* not considered an error condition, although I'm not sure if this
* should be a default behavior (it makes porting to native Linux easy)
* or a personality option.
*
* Does Xopen/1170 say anything about this?
* - drew@Colorado.EDU
*/
#if 0
return -EINVAL;
#else
return 0;
#endif
}
if (! (caller = alloc_lock(before, caller, fd)))
return -ENOLCK;
}
if (right) {
if (left == right) {
/*
* The new lock breaks the old one in two pieces, so we
* have to allocate one more lock (in this case, even
* F_UNLCK may fail!).
*/
if (! (left = alloc_lock(before, right, fd))) {
if (! added)
free_lock(before);
return -ENOLCK;
}
}
right->fl_start = caller->fl_end + 1;
}
if (left)
left->fl_end = caller->fl_start - 1;
return 0;
}
/*
* File_lock() inserts a lock at the position pos of the linked list.
*
* Modified to create a new node if no free entries available - Chad Page
*
*/
static struct file_lock *alloc_lock(struct file_lock **pos,
struct file_lock *fl,
unsigned int fd)
{
struct file_lock *tmp;
tmp = file_lock_free_list;
if (tmp == NULL)
{
/* Okay, let's make a new file_lock structure... */
tmp = (struct file_lock *)kmalloc(sizeof(struct file_lock), GFP_KERNEL);
tmp -> fl_owner = NULL;
tmp -> fl_next = file_lock_free_list;
tmp -> fl_nextlink = file_lock_table;
file_lock_table = tmp;
}
else
{
/* remove from free list */
file_lock_free_list = tmp->fl_next;
}
if (tmp->fl_owner != NULL)
panic("alloc_lock: broken free list\n");
*tmp = *fl;
tmp->fl_next = *pos; /* insert into file's list */
*pos = tmp;
tmp->fl_owner = current; /* FIXME: needed? */
tmp->fl_fd = fd; /* FIXME: needed? */
tmp->fl_wait = NULL;
return tmp;
}
/*
* Add a lock to the free list ...
*/
static void free_lock(struct file_lock **fl_p)
{
struct file_lock *fl;
fl = *fl_p;
if (fl->fl_owner == NULL) /* sanity check */
panic("free_lock: broken lock list\n");
*fl_p = (*fl_p)->fl_next;
fl->fl_next = file_lock_free_list; /* add to free list */
file_lock_free_list = fl;
fl->fl_owner = NULL; /* for sanity checks */
wake_up(&fl->fl_wait);
}
|