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#ifndef _ASM_IA64_BITOPS_H
#define _ASM_IA64_BITOPS_H
/*
* Copyright (C) 1998-2000 Hewlett-Packard Co
* Copyright (C) 1998-2000 David Mosberger-Tang <davidm@hpl.hp.com>
*
* 02/04/00 D. Mosberger Require 64-bit alignment for bitops, per suggestion from davem
*/
#include <asm/system.h>
/*
* These operations need to be atomic. The address must be (at least)
* 32-bit aligned. Note that there are driver (e.g., eepro100) which
* use these operations to operate on hw-defined data-structures, so
* we can't easily change these operations to force a bigger
* alignment.
*
* bit 0 is the LSB of addr; bit 32 is the LSB of (addr+1).
*/
static __inline__ void
set_bit (int nr, volatile void *addr)
{
__u32 bit, old, new;
volatile __u32 *m;
CMPXCHG_BUGCHECK_DECL
m = (volatile __u32 *) addr + (nr >> 5);
bit = 1 << (nr & 31);
do {
CMPXCHG_BUGCHECK(m);
old = *m;
new = old | bit;
} while (cmpxchg_acq(m, old, new) != old);
}
/*
* clear_bit() doesn't provide any barrier for the compiler.
*/
#define smp_mb__before_clear_bit() smp_mb()
#define smp_mb__after_clear_bit() smp_mb()
static __inline__ void
clear_bit (int nr, volatile void *addr)
{
__u32 mask, old, new;
volatile __u32 *m;
CMPXCHG_BUGCHECK_DECL
m = (volatile __u32 *) addr + (nr >> 5);
mask = ~(1 << (nr & 31));
do {
CMPXCHG_BUGCHECK(m);
old = *m;
new = old & mask;
} while (cmpxchg_acq(m, old, new) != old);
}
static __inline__ void
change_bit (int nr, volatile void *addr)
{
__u32 bit, old, new;
volatile __u32 *m;
CMPXCHG_BUGCHECK_DECL
m = (volatile __u32 *) addr + (nr >> 5);
bit = (1 << (nr & 31));
do {
CMPXCHG_BUGCHECK(m);
old = *m;
new = old ^ bit;
} while (cmpxchg_acq(m, old, new) != old);
}
static __inline__ int
test_and_set_bit (int nr, volatile void *addr)
{
__u32 bit, old, new;
volatile __u32 *m;
CMPXCHG_BUGCHECK_DECL
m = (volatile __u32 *) addr + (nr >> 5);
bit = 1 << (nr & 31);
do {
CMPXCHG_BUGCHECK(m);
old = *m;
new = old | bit;
} while (cmpxchg_acq(m, old, new) != old);
return (old & bit) != 0;
}
static __inline__ int
test_and_clear_bit (int nr, volatile void *addr)
{
__u32 mask, old, new;
volatile __u32 *m;
CMPXCHG_BUGCHECK_DECL
m = (volatile __u32 *) addr + (nr >> 5);
mask = ~(1 << (nr & 31));
do {
CMPXCHG_BUGCHECK(m);
old = *m;
new = old & mask;
} while (cmpxchg_acq(m, old, new) != old);
return (old & ~mask) != 0;
}
static __inline__ int
test_and_change_bit (int nr, volatile void *addr)
{
__u32 bit, old, new;
volatile __u32 *m;
CMPXCHG_BUGCHECK_DECL
m = (volatile __u32 *) addr + (nr >> 5);
bit = (1 << (nr & 31));
do {
CMPXCHG_BUGCHECK(m);
old = *m;
new = old ^ bit;
} while (cmpxchg_acq(m, old, new) != old);
return (old & bit) != 0;
}
static __inline__ int
test_bit (int nr, volatile void *addr)
{
return 1 & (((const volatile __u32 *) addr)[nr >> 5] >> (nr & 31));
}
/*
* ffz = Find First Zero in word. Undefined if no zero exists,
* so code should check against ~0UL first..
*/
static inline unsigned long
ffz (unsigned long x)
{
unsigned long result;
__asm__ ("popcnt %0=%1" : "=r" (result) : "r" (x & (~x - 1)));
return result;
}
#ifdef __KERNEL__
/*
* Find the most significant bit that is set (undefined if no bit is
* set).
*/
static inline unsigned long
ia64_fls (unsigned long x)
{
double d = x;
long exp;
__asm__ ("getf.exp %0=%1" : "=r"(exp) : "f"(d));
return exp - 0xffff;
}
/*
* ffs: find first bit set. This is defined the same way as
* the libc and compiler builtin ffs routines, therefore
* differs in spirit from the above ffz (man ffs).
*/
#define ffs(x) __builtin_ffs(x)
/*
* hweightN: returns the hamming weight (i.e. the number
* of bits set) of a N-bit word
*/
static __inline__ unsigned long
hweight64 (unsigned long x)
{
unsigned long result;
__asm__ ("popcnt %0=%1" : "=r" (result) : "r" (x));
return result;
}
#define hweight32(x) hweight64 ((x) & 0xfffffffful)
#define hweight16(x) hweight64 ((x) & 0xfffful)
#define hweight8(x) hweight64 ((x) & 0xfful)
#endif /* __KERNEL__ */
/*
* Find next zero bit in a bitmap reasonably efficiently..
*/
static inline int
find_next_zero_bit (void *addr, unsigned long size, unsigned long offset)
{
unsigned long *p = ((unsigned long *) addr) + (offset >> 6);
unsigned long result = offset & ~63UL;
unsigned long tmp;
if (offset >= size)
return size;
size -= result;
offset &= 63UL;
if (offset) {
tmp = *(p++);
tmp |= ~0UL >> (64-offset);
if (size < 64)
goto found_first;
if (~tmp)
goto found_middle;
size -= 64;
result += 64;
}
while (size & ~63UL) {
if (~(tmp = *(p++)))
goto found_middle;
result += 64;
size -= 64;
}
if (!size)
return result;
tmp = *p;
found_first:
tmp |= ~0UL << size;
found_middle:
return result + ffz(tmp);
}
/*
* The optimizer actually does good code for this case..
*/
#define find_first_zero_bit(addr, size) find_next_zero_bit((addr), (size), 0)
#ifdef __KERNEL__
#define ext2_set_bit test_and_set_bit
#define ext2_clear_bit test_and_clear_bit
#define ext2_test_bit test_bit
#define ext2_find_first_zero_bit find_first_zero_bit
#define ext2_find_next_zero_bit find_next_zero_bit
/* Bitmap functions for the minix filesystem. */
#define minix_test_and_set_bit(nr,addr) test_and_set_bit(nr,addr)
#define minix_set_bit(nr,addr) set_bit(nr,addr)
#define minix_test_and_clear_bit(nr,addr) test_and_clear_bit(nr,addr)
#define minix_test_bit(nr,addr) test_bit(nr,addr)
#define minix_find_first_zero_bit(addr,size) find_first_zero_bit(addr,size)
#endif /* __KERNEL__ */
#endif /* _ASM_IA64_BITOPS_H */
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