1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
|
/*
* asmmacro.h: Assembler macros to make things easier to read.
*
* Copyright (C) 1996 David S. Miller (dm@engr.sgi.com)
* Copyright (C) 1998 Ralf Baechle
*/
#ifndef _ASM_ASMMACRO_H
#define _ASM_ASMMACRO_H
#include <asm/offset.h>
#define FPU_SAVE_DOUBLE(thread, tmp) \
cfc1 tmp, fcr31; \
sdc1 $f0, (THREAD_FPU + 0x000)(thread); \
sdc1 $f2, (THREAD_FPU + 0x010)(thread); \
sdc1 $f4, (THREAD_FPU + 0x020)(thread); \
sdc1 $f6, (THREAD_FPU + 0x030)(thread); \
sdc1 $f8, (THREAD_FPU + 0x040)(thread); \
sdc1 $f10, (THREAD_FPU + 0x050)(thread); \
sdc1 $f12, (THREAD_FPU + 0x060)(thread); \
sdc1 $f14, (THREAD_FPU + 0x070)(thread); \
sdc1 $f16, (THREAD_FPU + 0x080)(thread); \
sdc1 $f18, (THREAD_FPU + 0x090)(thread); \
sdc1 $f20, (THREAD_FPU + 0x0a0)(thread); \
sdc1 $f22, (THREAD_FPU + 0x0b0)(thread); \
sdc1 $f24, (THREAD_FPU + 0x0c0)(thread); \
sdc1 $f26, (THREAD_FPU + 0x0d0)(thread); \
sdc1 $f28, (THREAD_FPU + 0x0e0)(thread); \
sdc1 $f30, (THREAD_FPU + 0x0f0)(thread); \
sw tmp, (THREAD_FPU + 0x100)(thread)
#define FPU_SAVE_SINGLE(thread,tmp) \
cfc1 tmp, fcr31; \
swc1 $f0, (THREAD_FPU + 0x000)(thread); \
swc1 $f1, (THREAD_FPU + 0x008)(thread); \
swc1 $f2, (THREAD_FPU + 0x010)(thread); \
swc1 $f3, (THREAD_FPU + 0x018)(thread); \
swc1 $f4, (THREAD_FPU + 0x020)(thread); \
swc1 $f5, (THREAD_FPU + 0x028)(thread); \
swc1 $f6, (THREAD_FPU + 0x030)(thread); \
swc1 $f7, (THREAD_FPU + 0x038)(thread); \
swc1 $f8, (THREAD_FPU + 0x040)(thread); \
swc1 $f9, (THREAD_FPU + 0x048)(thread); \
swc1 $f10, (THREAD_FPU + 0x050)(thread); \
swc1 $f11, (THREAD_FPU + 0x058)(thread); \
swc1 $f12, (THREAD_FPU + 0x060)(thread); \
swc1 $f13, (THREAD_FPU + 0x068)(thread); \
swc1 $f14, (THREAD_FPU + 0x070)(thread); \
swc1 $f15, (THREAD_FPU + 0x078)(thread); \
swc1 $f16, (THREAD_FPU + 0x080)(thread); \
swc1 $f17, (THREAD_FPU + 0x088)(thread); \
swc1 $f18, (THREAD_FPU + 0x090)(thread); \
swc1 $f19, (THREAD_FPU + 0x098)(thread); \
swc1 $f20, (THREAD_FPU + 0x0a0)(thread); \
swc1 $f21, (THREAD_FPU + 0x0a8)(thread); \
swc1 $f22, (THREAD_FPU + 0x0b0)(thread); \
swc1 $f23, (THREAD_FPU + 0x0b8)(thread); \
swc1 $f24, (THREAD_FPU + 0x0c0)(thread); \
swc1 $f25, (THREAD_FPU + 0x0c8)(thread); \
swc1 $f26, (THREAD_FPU + 0x0d0)(thread); \
swc1 $f27, (THREAD_FPU + 0x0d8)(thread); \
swc1 $f28, (THREAD_FPU + 0x0e0)(thread); \
swc1 $f29, (THREAD_FPU + 0x0e8)(thread); \
swc1 $f30, (THREAD_FPU + 0x0f0)(thread); \
swc1 $f31, (THREAD_FPU + 0x0f8)(thread); \
sw tmp, (THREAD_FPU + 0x100)(thread)
#define FPU_RESTORE_DOUBLE(thread, tmp) \
lw tmp, (THREAD_FPU + 0x100)(thread); \
ldc1 $f0, (THREAD_FPU + 0x000)(thread); \
ldc1 $f2, (THREAD_FPU + 0x010)(thread); \
ldc1 $f4, (THREAD_FPU + 0x020)(thread); \
ldc1 $f6, (THREAD_FPU + 0x030)(thread); \
ldc1 $f8, (THREAD_FPU + 0x040)(thread); \
ldc1 $f10, (THREAD_FPU + 0x050)(thread); \
ldc1 $f12, (THREAD_FPU + 0x060)(thread); \
ldc1 $f14, (THREAD_FPU + 0x070)(thread); \
ldc1 $f16, (THREAD_FPU + 0x080)(thread); \
ldc1 $f18, (THREAD_FPU + 0x090)(thread); \
ldc1 $f20, (THREAD_FPU + 0x0a0)(thread); \
ldc1 $f22, (THREAD_FPU + 0x0b0)(thread); \
ldc1 $f24, (THREAD_FPU + 0x0c0)(thread); \
ldc1 $f26, (THREAD_FPU + 0x0d0)(thread); \
ldc1 $f28, (THREAD_FPU + 0x0e0)(thread); \
ldc1 $f30, (THREAD_FPU + 0x0f0)(thread); \
ctc1 tmp, fcr31
#define FPU_RESTORE_SINGLE(thread,tmp) \
lw tmp, (THREAD_FPU + 0x100)(thread); \
lwc1 $f0, (THREAD_FPU + 0x000)(thread); \
lwc1 $f1, (THREAD_FPU + 0x008)(thread); \
lwc1 $f2, (THREAD_FPU + 0x010)(thread); \
lwc1 $f3, (THREAD_FPU + 0x018)(thread); \
lwc1 $f4, (THREAD_FPU + 0x020)(thread); \
lwc1 $f5, (THREAD_FPU + 0x028)(thread); \
lwc1 $f6, (THREAD_FPU + 0x030)(thread); \
lwc1 $f7, (THREAD_FPU + 0x038)(thread); \
lwc1 $f8, (THREAD_FPU + 0x040)(thread); \
lwc1 $f9, (THREAD_FPU + 0x048)(thread); \
lwc1 $f10, (THREAD_FPU + 0x050)(thread); \
lwc1 $f11, (THREAD_FPU + 0x058)(thread); \
lwc1 $f12, (THREAD_FPU + 0x060)(thread); \
lwc1 $f13, (THREAD_FPU + 0x068)(thread); \
lwc1 $f14, (THREAD_FPU + 0x070)(thread); \
lwc1 $f15, (THREAD_FPU + 0x078)(thread); \
lwc1 $f16, (THREAD_FPU + 0x080)(thread); \
lwc1 $f17, (THREAD_FPU + 0x088)(thread); \
lwc1 $f18, (THREAD_FPU + 0x090)(thread); \
lwc1 $f19, (THREAD_FPU + 0x098)(thread); \
lwc1 $f20, (THREAD_FPU + 0x0a0)(thread); \
lwc1 $f21, (THREAD_FPU + 0x0a8)(thread); \
lwc1 $f22, (THREAD_FPU + 0x0b0)(thread); \
lwc1 $f23, (THREAD_FPU + 0x0b8)(thread); \
lwc1 $f24, (THREAD_FPU + 0x0c0)(thread); \
lwc1 $f25, (THREAD_FPU + 0x0c8)(thread); \
lwc1 $f26, (THREAD_FPU + 0x0d0)(thread); \
lwc1 $f27, (THREAD_FPU + 0x0d8)(thread); \
lwc1 $f28, (THREAD_FPU + 0x0e0)(thread); \
lwc1 $f29, (THREAD_FPU + 0x0e8)(thread); \
lwc1 $f30, (THREAD_FPU + 0x0f0)(thread); \
lwc1 $f31, (THREAD_FPU + 0x0f8)(thread); \
ctc1 tmp, fcr31
#define CPU_SAVE_NONSCRATCH(thread) \
sw s0, THREAD_REG16(thread); \
sw s1, THREAD_REG17(thread); \
sw s2, THREAD_REG18(thread); \
sw s3, THREAD_REG19(thread); \
sw s4, THREAD_REG20(thread); \
sw s5, THREAD_REG21(thread); \
sw s6, THREAD_REG22(thread); \
sw s7, THREAD_REG23(thread); \
sw sp, THREAD_REG29(thread); \
sw fp, THREAD_REG30(thread)
#define CPU_RESTORE_NONSCRATCH(thread) \
lw s0, THREAD_REG16(thread); \
lw s1, THREAD_REG17(thread); \
lw s2, THREAD_REG18(thread); \
lw s3, THREAD_REG19(thread); \
lw s4, THREAD_REG20(thread); \
lw s5, THREAD_REG21(thread); \
lw s6, THREAD_REG22(thread); \
lw s7, THREAD_REG23(thread); \
lw sp, THREAD_REG29(thread); \
lw fp, THREAD_REG30(thread); \
lw ra, THREAD_REG31(thread)
#endif /* _ASM_ASMMACRO_H */
|